#include "steam_defs.h" #pragma push_macro("__cdecl") #undef __cdecl #define __cdecl #include "steamworks_sdk_110/steam_api.h" #pragma pop_macro("__cdecl") #include "steamclient_private.h" #ifdef __cplusplus extern "C" { #endif #define SDKVER_110 #include "struct_converters.h" #include "cppISteamFriends_SteamFriends006.h" void cppISteamFriends_SteamFriends006_GetPersonaName( struct cppISteamFriends_SteamFriends006_GetPersonaName_params *params ) { params->_ret = ((ISteamFriends*)params->linux_side)->GetPersonaName( ); } void cppISteamFriends_SteamFriends006_SetPersonaName( struct cppISteamFriends_SteamFriends006_SetPersonaName_params *params ) { ((ISteamFriends*)params->linux_side)->SetPersonaName( (const char *)params->pchPersonaName ); } void cppISteamFriends_SteamFriends006_GetPersonaState( struct cppISteamFriends_SteamFriends006_GetPersonaState_params *params ) { params->_ret = ((ISteamFriends*)params->linux_side)->GetPersonaState( ); } void cppISteamFriends_SteamFriends006_GetFriendCount( struct cppISteamFriends_SteamFriends006_GetFriendCount_params *params ) { params->_ret = ((ISteamFriends*)params->linux_side)->GetFriendCount( (int)params->iFriendFlags ); } void cppISteamFriends_SteamFriends006_GetFriendByIndex( struct cppISteamFriends_SteamFriends006_GetFriendByIndex_params *params ) { *params->_ret = ((ISteamFriends*)params->linux_side)->GetFriendByIndex( (int)params->iFriend, (int)params->iFriendFlags ); } void cppISteamFriends_SteamFriends006_GetFriendRelationship( struct cppISteamFriends_SteamFriends006_GetFriendRelationship_params *params ) { params->_ret = ((ISteamFriends*)params->linux_side)->GetFriendRelationship( (CSteamID)params->steamIDFriend ); } void cppISteamFriends_SteamFriends006_GetFriendPersonaState( struct cppISteamFriends_SteamFriends006_GetFriendPersonaState_params *params ) { params->_ret = ((ISteamFriends*)params->linux_side)->GetFriendPersonaState( (CSteamID)params->steamIDFriend ); } void cppISteamFriends_SteamFriends006_GetFriendPersonaName( struct cppISteamFriends_SteamFriends006_GetFriendPersonaName_params *params ) { params->_ret = ((ISteamFriends*)params->linux_side)->GetFriendPersonaName( (CSteamID)params->steamIDFriend ); } void cppISteamFriends_SteamFriends006_GetFriendAvatar( struct cppISteamFriends_SteamFriends006_GetFriendAvatar_params *params ) { params->_ret = ((ISteamFriends*)params->linux_side)->GetFriendAvatar( (CSteamID)params->steamIDFriend, (int)params->eAvatarSize ); } void cppISteamFriends_SteamFriends006_GetFriendGamePlayed( struct cppISteamFriends_SteamFriends006_GetFriendGamePlayed_params *params ) { params->_ret = ((ISteamFriends*)params->linux_side)->GetFriendGamePlayed( (CSteamID)params->steamIDFriend, (FriendGameInfo_t *)params->pFriendGameInfo ); } void cppISteamFriends_SteamFriends006_GetFriendPersonaNameHistory( struct cppISteamFriends_SteamFriends006_GetFriendPersonaNameHistory_params *params ) { params->_ret = ((ISteamFriends*)params->linux_side)->GetFriendPersonaNameHistory( (CSteamID)params->steamIDFriend, (int)params->iPersonaName ); } void cppISteamFriends_SteamFriends006_HasFriend( struct cppISteamFriends_SteamFriends006_HasFriend_params *params ) { params->_ret = ((ISteamFriends*)params->linux_side)->HasFriend( (CSteamID)params->steamIDFriend, (int)params->iFriendFlags ); } void cppISteamFriends_SteamFriends006_GetClanCount( struct cppISteamFriends_SteamFriends006_GetClanCount_params *params ) { params->_ret = ((ISteamFriends*)params->linux_side)->GetClanCount( ); } void cppISteamFriends_SteamFriends006_GetClanByIndex( struct cppISteamFriends_SteamFriends006_GetClanByIndex_params *params ) { *params->_ret = ((ISteamFriends*)params->linux_side)->GetClanByIndex( (int)params->iClan ); } void cppISteamFriends_SteamFriends006_GetClanName( struct cppISteamFriends_SteamFriends006_GetClanName_params *params ) { params->_ret = ((ISteamFriends*)params->linux_side)->GetClanName( (CSteamID)params->steamIDClan ); } void cppISteamFriends_SteamFriends006_GetClanTag( struct cppISteamFriends_SteamFriends006_GetClanTag_params *params ) { params->_ret = ((ISteamFriends*)params->linux_side)->GetClanTag( (CSteamID)params->steamIDClan ); } void cppISteamFriends_SteamFriends006_GetFriendCountFromSource( struct cppISteamFriends_SteamFriends006_GetFriendCountFromSource_params *params ) { params->_ret = ((ISteamFriends*)params->linux_side)->GetFriendCountFromSource( (CSteamID)params->steamIDSource ); } void cppISteamFriends_SteamFriends006_GetFriendFromSourceByIndex( struct cppISteamFriends_SteamFriends006_GetFriendFromSourceByIndex_params *params ) { *params->_ret = ((ISteamFriends*)params->linux_side)->GetFriendFromSourceByIndex( (CSteamID)params->steamIDSource, (int)params->iFriend ); } void cppISteamFriends_SteamFriends006_IsUserInSource( struct cppISteamFriends_SteamFriends006_IsUserInSource_params *params ) { params->_ret = ((ISteamFriends*)params->linux_side)->IsUserInSource( (CSteamID)params->steamIDUser, (CSteamID)params->steamIDSource ); } void cppISteamFriends_SteamFriends006_SetInGameVoiceSpeaking( struct cppISteamFriends_SteamFriends006_SetInGameVoiceSpeaking_params *params ) { ((ISteamFriends*)params->linux_side)->SetInGameVoiceSpeaking( (CSteamID)params->steamIDUser, (bool)params->bSpeaking ); } void cppISteamFriends_SteamFriends006_ActivateGameOverlay( struct cppISteamFriends_SteamFriends006_ActivateGameOverlay_params *params ) { ((ISteamFriends*)params->linux_side)->ActivateGameOverlay( (const char *)params->pchDialog ); } void cppISteamFriends_SteamFriends006_ActivateGameOverlayToUser( struct cppISteamFriends_SteamFriends006_ActivateGameOverlayToUser_params *params ) { ((ISteamFriends*)params->linux_side)->ActivateGameOverlayToUser( (const char *)params->pchDialog, (CSteamID)params->steamID ); } void cppISteamFriends_SteamFriends006_ActivateGameOverlayToWebPage( struct cppISteamFriends_SteamFriends006_ActivateGameOverlayToWebPage_params *params ) { ((ISteamFriends*)params->linux_side)->ActivateGameOverlayToWebPage( (const char *)params->pchURL ); } void cppISteamFriends_SteamFriends006_ActivateGameOverlayToStore( struct cppISteamFriends_SteamFriends006_ActivateGameOverlayToStore_params *params ) { ((ISteamFriends*)params->linux_side)->ActivateGameOverlayToStore( (AppId_t)params->nAppID ); } void cppISteamFriends_SteamFriends006_SetPlayedWith( struct cppISteamFriends_SteamFriends006_SetPlayedWith_params *params ) { ((ISteamFriends*)params->linux_side)->SetPlayedWith( (CSteamID)params->steamIDUserPlayedWith ); } void cppISteamFriends_SteamFriends006_ActivateGameOverlayInviteDialog( struct cppISteamFriends_SteamFriends006_ActivateGameOverlayInviteDialog_params *params ) { ((ISteamFriends*)params->linux_side)->ActivateGameOverlayInviteDialog( (CSteamID)params->steamIDLobby ); } #ifdef __cplusplus } #endif