/* This file is auto-generated, do not edit. */ #include #include "windef.h" #include "winbase.h" #include "wine/debug.h" #include "cxx.h" #include "steam_defs.h" #include "steamclient_private.h" #include "struct_converters.h" WINE_DEFAULT_DEBUG_CHANNEL(steamclient); #include "cppISteamParties_SteamParties002.h" typedef struct __winISteamParties_SteamParties002 { vtable_ptr *vtable; void *linux_side; } winISteamParties_SteamParties002; DEFINE_THISCALL_WRAPPER(winISteamParties_SteamParties002_GetNumActiveBeacons, 4) uint32 __thiscall winISteamParties_SteamParties002_GetNumActiveBeacons(winISteamParties_SteamParties002 *_this) { TRACE("%p\n", _this); return cppISteamParties_SteamParties002_GetNumActiveBeacons(_this->linux_side); } DEFINE_THISCALL_WRAPPER(winISteamParties_SteamParties002_GetBeaconByIndex, 8) PartyBeaconID_t __thiscall winISteamParties_SteamParties002_GetBeaconByIndex(winISteamParties_SteamParties002 *_this, uint32 unIndex) { TRACE("%p\n", _this); return cppISteamParties_SteamParties002_GetBeaconByIndex(_this->linux_side, unIndex); } DEFINE_THISCALL_WRAPPER(winISteamParties_SteamParties002_GetBeaconDetails, 28) bool __thiscall winISteamParties_SteamParties002_GetBeaconDetails(winISteamParties_SteamParties002 *_this, PartyBeaconID_t ulBeaconID, CSteamID * pSteamIDBeaconOwner, winSteamPartyBeaconLocation_t_144 * pLocation, char * pchMetadata, int cchMetadata) { TRACE("%p\n", _this); return cppISteamParties_SteamParties002_GetBeaconDetails(_this->linux_side, ulBeaconID, pSteamIDBeaconOwner, pLocation, pchMetadata, cchMetadata); } DEFINE_THISCALL_WRAPPER(winISteamParties_SteamParties002_JoinParty, 12) SteamAPICall_t __thiscall winISteamParties_SteamParties002_JoinParty(winISteamParties_SteamParties002 *_this, PartyBeaconID_t ulBeaconID) { TRACE("%p\n", _this); return cppISteamParties_SteamParties002_JoinParty(_this->linux_side, ulBeaconID); } DEFINE_THISCALL_WRAPPER(winISteamParties_SteamParties002_GetNumAvailableBeaconLocations, 8) bool __thiscall winISteamParties_SteamParties002_GetNumAvailableBeaconLocations(winISteamParties_SteamParties002 *_this, uint32 * puNumLocations) { TRACE("%p\n", _this); return cppISteamParties_SteamParties002_GetNumAvailableBeaconLocations(_this->linux_side, puNumLocations); } DEFINE_THISCALL_WRAPPER(winISteamParties_SteamParties002_GetAvailableBeaconLocations, 12) bool __thiscall winISteamParties_SteamParties002_GetAvailableBeaconLocations(winISteamParties_SteamParties002 *_this, winSteamPartyBeaconLocation_t_144 * pLocationList, uint32 uMaxNumLocations) { TRACE("%p\n", _this); return cppISteamParties_SteamParties002_GetAvailableBeaconLocations(_this->linux_side, pLocationList, uMaxNumLocations); } DEFINE_THISCALL_WRAPPER(winISteamParties_SteamParties002_CreateBeacon, 20) SteamAPICall_t __thiscall winISteamParties_SteamParties002_CreateBeacon(winISteamParties_SteamParties002 *_this, uint32 unOpenSlots, winSteamPartyBeaconLocation_t_144 * pBeaconLocation, const char * pchConnectString, const char * pchMetadata) { TRACE("%p\n", _this); return cppISteamParties_SteamParties002_CreateBeacon(_this->linux_side, unOpenSlots, pBeaconLocation, pchConnectString, pchMetadata); } DEFINE_THISCALL_WRAPPER(winISteamParties_SteamParties002_OnReservationCompleted, 20) void __thiscall winISteamParties_SteamParties002_OnReservationCompleted(winISteamParties_SteamParties002 *_this, PartyBeaconID_t ulBeacon, CSteamID steamIDUser) { TRACE("%p\n", _this); cppISteamParties_SteamParties002_OnReservationCompleted(_this->linux_side, ulBeacon, steamIDUser); } DEFINE_THISCALL_WRAPPER(winISteamParties_SteamParties002_CancelReservation, 20) void __thiscall winISteamParties_SteamParties002_CancelReservation(winISteamParties_SteamParties002 *_this, PartyBeaconID_t ulBeacon, CSteamID steamIDUser) { TRACE("%p\n", _this); cppISteamParties_SteamParties002_CancelReservation(_this->linux_side, ulBeacon, steamIDUser); } DEFINE_THISCALL_WRAPPER(winISteamParties_SteamParties002_ChangeNumOpenSlots, 16) SteamAPICall_t __thiscall winISteamParties_SteamParties002_ChangeNumOpenSlots(winISteamParties_SteamParties002 *_this, PartyBeaconID_t ulBeacon, uint32 unOpenSlots) { TRACE("%p\n", _this); return cppISteamParties_SteamParties002_ChangeNumOpenSlots(_this->linux_side, ulBeacon, unOpenSlots); } DEFINE_THISCALL_WRAPPER(winISteamParties_SteamParties002_DestroyBeacon, 12) bool __thiscall winISteamParties_SteamParties002_DestroyBeacon(winISteamParties_SteamParties002 *_this, PartyBeaconID_t ulBeacon) { TRACE("%p\n", _this); return cppISteamParties_SteamParties002_DestroyBeacon(_this->linux_side, ulBeacon); } DEFINE_THISCALL_WRAPPER(winISteamParties_SteamParties002_GetBeaconLocationData, 28) bool __thiscall winISteamParties_SteamParties002_GetBeaconLocationData(winISteamParties_SteamParties002 *_this, winSteamPartyBeaconLocation_t_144 BeaconLocation, ESteamPartyBeaconLocationData eData, char * pchDataStringOut, int cchDataStringOut) { TRACE("%p\n", _this); return cppISteamParties_SteamParties002_GetBeaconLocationData(_this->linux_side, BeaconLocation, eData, pchDataStringOut, cchDataStringOut); } extern vtable_ptr winISteamParties_SteamParties002_vtable; #ifndef __GNUC__ void __asm_dummy_vtables(void) { #endif __ASM_VTABLE(winISteamParties_SteamParties002, VTABLE_ADD_FUNC(winISteamParties_SteamParties002_GetNumActiveBeacons) VTABLE_ADD_FUNC(winISteamParties_SteamParties002_GetBeaconByIndex) VTABLE_ADD_FUNC(winISteamParties_SteamParties002_GetBeaconDetails) VTABLE_ADD_FUNC(winISteamParties_SteamParties002_JoinParty) VTABLE_ADD_FUNC(winISteamParties_SteamParties002_GetNumAvailableBeaconLocations) VTABLE_ADD_FUNC(winISteamParties_SteamParties002_GetAvailableBeaconLocations) VTABLE_ADD_FUNC(winISteamParties_SteamParties002_CreateBeacon) VTABLE_ADD_FUNC(winISteamParties_SteamParties002_OnReservationCompleted) VTABLE_ADD_FUNC(winISteamParties_SteamParties002_CancelReservation) VTABLE_ADD_FUNC(winISteamParties_SteamParties002_ChangeNumOpenSlots) VTABLE_ADD_FUNC(winISteamParties_SteamParties002_DestroyBeacon) VTABLE_ADD_FUNC(winISteamParties_SteamParties002_GetBeaconLocationData) ); #ifndef __GNUC__ } #endif winISteamParties_SteamParties002 *create_winISteamParties_SteamParties002(void *linux_side) { winISteamParties_SteamParties002 *r = HeapAlloc(GetProcessHeap(), 0, sizeof(winISteamParties_SteamParties002)); TRACE("-> %p\n", r); r->vtable = &winISteamParties_SteamParties002_vtable; r->linux_side = linux_side; return r; }