extern HSteamPipe cppISteamClient_SteamClient007_CreateSteamPipe(void *); extern bool cppISteamClient_SteamClient007_BReleaseSteamPipe(void *, HSteamPipe); extern HSteamUser cppISteamClient_SteamClient007_ConnectToGlobalUser(void *, HSteamPipe); extern HSteamUser cppISteamClient_SteamClient007_CreateLocalUser(void *, HSteamPipe *); extern void cppISteamClient_SteamClient007_ReleaseUser(void *, HSteamPipe, HSteamUser); extern void *cppISteamClient_SteamClient007_GetISteamUser(void *, HSteamUser, HSteamPipe, const char *); extern void *cppISteamClient_SteamClient007_GetISteamGameServer(void *, HSteamUser, HSteamPipe, const char *); extern void cppISteamClient_SteamClient007_SetLocalIPBinding(void *, uint32, uint16); extern void *cppISteamClient_SteamClient007_GetISteamFriends(void *, HSteamUser, HSteamPipe, const char *); extern void *cppISteamClient_SteamClient007_GetISteamUtils(void *, HSteamPipe, const char *); extern void *cppISteamClient_SteamClient007_GetISteamMatchmaking(void *, HSteamUser, HSteamPipe, const char *); extern void *cppISteamClient_SteamClient007_GetISteamContentServer(void *, HSteamUser, HSteamPipe, const char *); extern void *cppISteamClient_SteamClient007_GetISteamMasterServerUpdater(void *, HSteamUser, HSteamPipe, const char *); extern void *cppISteamClient_SteamClient007_GetISteamMatchmakingServers(void *, HSteamUser, HSteamPipe, const char *); extern void * cppISteamClient_SteamClient007_GetISteamGenericInterface(void *, HSteamUser, HSteamPipe, const char *); extern void cppISteamClient_SteamClient007_RunFrame(void *); extern uint32 cppISteamClient_SteamClient007_GetIPCCallCount(void *); extern void *cppISteamClient_SteamClient007_GetISteamUserStats(void *, HSteamUser, HSteamPipe, const char *); extern void *cppISteamClient_SteamClient007_GetISteamApps(void *, HSteamUser, HSteamPipe, const char *); extern void *cppISteamClient_SteamClient007_GetISteamNetworking(void *, HSteamUser, HSteamPipe, const char *); extern void cppISteamClient_SteamClient007_SetWarningMessageHook(void *, SteamAPIWarningMessageHook_t); extern void *cppISteamClient_SteamClient007_GetISteamRemoteStorage(void *, HSteamUser, HSteamPipe, const char *);