#include "steamclient_private.h" #include "steam_defs.h" #include "steamworks_sdk_131/steam_api.h" #include "cppISteamClient_SteamClient016.h" #ifdef __cplusplus extern "C" { #endif #include "struct_converters_131.h" HSteamPipe cppISteamClient_SteamClient016_CreateSteamPipe(void *linux_side) { return ((ISteamClient*)linux_side)->CreateSteamPipe(); } bool cppISteamClient_SteamClient016_BReleaseSteamPipe(void *linux_side, HSteamPipe hSteamPipe) { return ((ISteamClient*)linux_side)->BReleaseSteamPipe((HSteamPipe)hSteamPipe); } HSteamUser cppISteamClient_SteamClient016_ConnectToGlobalUser(void *linux_side, HSteamPipe hSteamPipe) { return ((ISteamClient*)linux_side)->ConnectToGlobalUser((HSteamPipe)hSteamPipe); } HSteamUser cppISteamClient_SteamClient016_CreateLocalUser(void *linux_side, HSteamPipe * phSteamPipe, EAccountType eAccountType) { return ((ISteamClient*)linux_side)->CreateLocalUser((HSteamPipe *)phSteamPipe, (EAccountType)eAccountType); } void cppISteamClient_SteamClient016_ReleaseUser(void *linux_side, HSteamPipe hSteamPipe, HSteamUser hUser) { ((ISteamClient*)linux_side)->ReleaseUser((HSteamPipe)hSteamPipe, (HSteamUser)hUser); } void *cppISteamClient_SteamClient016_GetISteamUser(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char * pchVersion) { return ((ISteamClient*)linux_side)->GetISteamUser((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion); } void *cppISteamClient_SteamClient016_GetISteamGameServer(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char * pchVersion) { return ((ISteamClient*)linux_side)->GetISteamGameServer((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion); } void cppISteamClient_SteamClient016_SetLocalIPBinding(void *linux_side, uint32 unIP, uint16 usPort) { ((ISteamClient*)linux_side)->SetLocalIPBinding((uint32)unIP, (uint16)usPort); } void *cppISteamClient_SteamClient016_GetISteamFriends(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char * pchVersion) { return ((ISteamClient*)linux_side)->GetISteamFriends((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion); } void *cppISteamClient_SteamClient016_GetISteamUtils(void *linux_side, HSteamPipe hSteamPipe, const char * pchVersion) { return ((ISteamClient*)linux_side)->GetISteamUtils((HSteamPipe)hSteamPipe, (const char *)pchVersion); } void *cppISteamClient_SteamClient016_GetISteamMatchmaking(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char * pchVersion) { return ((ISteamClient*)linux_side)->GetISteamMatchmaking((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion); } void *cppISteamClient_SteamClient016_GetISteamMatchmakingServers(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char * pchVersion) { return ((ISteamClient*)linux_side)->GetISteamMatchmakingServers((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion); } void * cppISteamClient_SteamClient016_GetISteamGenericInterface(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char * pchVersion) { return ((ISteamClient*)linux_side)->GetISteamGenericInterface((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion); } void *cppISteamClient_SteamClient016_GetISteamUserStats(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char * pchVersion) { return ((ISteamClient*)linux_side)->GetISteamUserStats((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion); } void *cppISteamClient_SteamClient016_GetISteamGameServerStats(void *linux_side, HSteamUser hSteamuser, HSteamPipe hSteamPipe, const char * pchVersion) { return ((ISteamClient*)linux_side)->GetISteamGameServerStats((HSteamUser)hSteamuser, (HSteamPipe)hSteamPipe, (const char *)pchVersion); } void *cppISteamClient_SteamClient016_GetISteamApps(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char * pchVersion) { return ((ISteamClient*)linux_side)->GetISteamApps((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion); } void *cppISteamClient_SteamClient016_GetISteamNetworking(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char * pchVersion) { return ((ISteamClient*)linux_side)->GetISteamNetworking((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion); } void *cppISteamClient_SteamClient016_GetISteamRemoteStorage(void *linux_side, HSteamUser hSteamuser, HSteamPipe hSteamPipe, const char * pchVersion) { return ((ISteamClient*)linux_side)->GetISteamRemoteStorage((HSteamUser)hSteamuser, (HSteamPipe)hSteamPipe, (const char *)pchVersion); } void *cppISteamClient_SteamClient016_GetISteamScreenshots(void *linux_side, HSteamUser hSteamuser, HSteamPipe hSteamPipe, const char * pchVersion) { return ((ISteamClient*)linux_side)->GetISteamScreenshots((HSteamUser)hSteamuser, (HSteamPipe)hSteamPipe, (const char *)pchVersion); } void cppISteamClient_SteamClient016_RunFrame(void *linux_side) { ((ISteamClient*)linux_side)->RunFrame(); } uint32 cppISteamClient_SteamClient016_GetIPCCallCount(void *linux_side) { return ((ISteamClient*)linux_side)->GetIPCCallCount(); } void cppISteamClient_SteamClient016_SetWarningMessageHook(void *linux_side, SteamAPIWarningMessageHook_t pFunction) { ((ISteamClient*)linux_side)->SetWarningMessageHook((SteamAPIWarningMessageHook_t)pFunction); } bool cppISteamClient_SteamClient016_BShutdownIfAllPipesClosed(void *linux_side) { return ((ISteamClient*)linux_side)->BShutdownIfAllPipesClosed(); } void *cppISteamClient_SteamClient016_GetISteamHTTP(void *linux_side, HSteamUser hSteamuser, HSteamPipe hSteamPipe, const char * pchVersion) { return ((ISteamClient*)linux_side)->GetISteamHTTP((HSteamUser)hSteamuser, (HSteamPipe)hSteamPipe, (const char *)pchVersion); } void *cppISteamClient_SteamClient016_GetISteamUnifiedMessages(void *linux_side, HSteamUser hSteamuser, HSteamPipe hSteamPipe, const char * pchVersion) { return ((ISteamClient*)linux_side)->GetISteamUnifiedMessages((HSteamUser)hSteamuser, (HSteamPipe)hSteamPipe, (const char *)pchVersion); } void *cppISteamClient_SteamClient016_GetISteamController(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char * pchVersion) { return ((ISteamClient*)linux_side)->GetISteamController((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion); } void *cppISteamClient_SteamClient016_GetISteamUGC(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char * pchVersion) { return ((ISteamClient*)linux_side)->GetISteamUGC((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion); } void *cppISteamClient_SteamClient016_GetISteamAppList(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char * pchVersion) { return ((ISteamClient*)linux_side)->GetISteamAppList((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion); } void *cppISteamClient_SteamClient016_GetISteamMusic(void *linux_side, HSteamUser hSteamuser, HSteamPipe hSteamPipe, const char * pchVersion) { return ((ISteamClient*)linux_side)->GetISteamMusic((HSteamUser)hSteamuser, (HSteamPipe)hSteamPipe, (const char *)pchVersion); } void *cppISteamClient_SteamClient016_GetISteamMusicRemote(void *linux_side, HSteamUser hSteamuser, HSteamPipe hSteamPipe, const char * pchVersion) { return ((ISteamClient*)linux_side)->GetISteamMusicRemote((HSteamUser)hSteamuser, (HSteamPipe)hSteamPipe, (const char *)pchVersion); } void *cppISteamClient_SteamClient016_GetISteamHTMLSurface(void *linux_side, HSteamUser hSteamuser, HSteamPipe hSteamPipe, const char * pchVersion) { return ((ISteamClient*)linux_side)->GetISteamHTMLSurface((HSteamUser)hSteamuser, (HSteamPipe)hSteamPipe, (const char *)pchVersion); } void cppISteamClient_SteamClient016_Set_SteamAPI_CPostAPIResultInProcess(void *linux_side, SteamAPI_PostAPIResultInProcess_t func) { ((ISteamClient*)linux_side)->Set_SteamAPI_CPostAPIResultInProcess((SteamAPI_PostAPIResultInProcess_t)func); } void cppISteamClient_SteamClient016_Remove_SteamAPI_CPostAPIResultInProcess(void *linux_side, SteamAPI_PostAPIResultInProcess_t func) { ((ISteamClient*)linux_side)->Remove_SteamAPI_CPostAPIResultInProcess((SteamAPI_PostAPIResultInProcess_t)func); } void cppISteamClient_SteamClient016_Set_SteamAPI_CCheckCallbackRegisteredInProcess(void *linux_side, SteamAPI_CheckCallbackRegistered_t func) { ((ISteamClient*)linux_side)->Set_SteamAPI_CCheckCallbackRegisteredInProcess((SteamAPI_CheckCallbackRegistered_t)func); } #ifdef __cplusplus } #endif