struct cppISteamUser_SteamUser008; struct cppISteamUser_SteamUser008_GetHSteamUser_params { void *linux_side; int32_t _ret; }; extern void cppISteamUser_SteamUser008_GetHSteamUser( struct cppISteamUser_SteamUser008_GetHSteamUser_params *params ); struct cppISteamUser_SteamUser008_BLoggedOn_params { void *linux_side; bool _ret; }; extern void cppISteamUser_SteamUser008_BLoggedOn( struct cppISteamUser_SteamUser008_BLoggedOn_params *params ); struct cppISteamUser_SteamUser008_GetSteamID_params { void *linux_side; CSteamID *_ret; }; extern void cppISteamUser_SteamUser008_GetSteamID( struct cppISteamUser_SteamUser008_GetSteamID_params *params ); struct cppISteamUser_SteamUser008_InitiateGameConnection_params { void *linux_side; int32_t _ret; void *pBlob; int32_t cbMaxBlob; CSteamID steamID; CGameID gameID; uint32_t unIPServer; uint16_t usPortServer; bool bSecure; void *pvSteam2GetEncryptionKey; int32_t cbSteam2GetEncryptionKey; }; extern void cppISteamUser_SteamUser008_InitiateGameConnection( struct cppISteamUser_SteamUser008_InitiateGameConnection_params *params ); struct cppISteamUser_SteamUser008_TerminateGameConnection_params { void *linux_side; uint32_t unIPServer; uint16_t usPortServer; }; extern void cppISteamUser_SteamUser008_TerminateGameConnection( struct cppISteamUser_SteamUser008_TerminateGameConnection_params *params ); struct cppISteamUser_SteamUser008_TrackAppUsageEvent_params { void *linux_side; CGameID gameID; int32_t eAppUsageEvent; const char *pchExtraInfo; }; extern void cppISteamUser_SteamUser008_TrackAppUsageEvent( struct cppISteamUser_SteamUser008_TrackAppUsageEvent_params *params ); struct cppISteamUser_SteamUser008_RefreshSteam2Login_params { void *linux_side; }; extern void cppISteamUser_SteamUser008_RefreshSteam2Login( struct cppISteamUser_SteamUser008_RefreshSteam2Login_params *params );