/* This file is auto-generated, do not edit. */ #include "steamclient_private.h" #include "steam_defs.h" #include "struct_converters.h" WINE_DEFAULT_DEBUG_CHANNEL(steamclient); #include "cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION001.h" DEFINE_THISCALL_WRAPPER(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION001_GetNumStats, 12) DEFINE_THISCALL_WRAPPER(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION001_GetStatName, 16) DEFINE_THISCALL_WRAPPER(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION001_GetStatType, 16) DEFINE_THISCALL_WRAPPER(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION001_GetNumAchievements, 12) DEFINE_THISCALL_WRAPPER(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION001_GetAchievementName, 16) DEFINE_THISCALL_WRAPPER(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION001_GetNumGroupAchievements, 12) DEFINE_THISCALL_WRAPPER(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION001_GetGroupAchievementName, 16) DEFINE_THISCALL_WRAPPER(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION001_RequestCurrentStats, 12) DEFINE_THISCALL_WRAPPER(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION001_GetStat, 20) DEFINE_THISCALL_WRAPPER(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION001_GetStat_2, 20) DEFINE_THISCALL_WRAPPER(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION001_SetStat, 20) DEFINE_THISCALL_WRAPPER(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION001_SetStat_2, 20) DEFINE_THISCALL_WRAPPER(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION001_UpdateAvgRateStat, 28) DEFINE_THISCALL_WRAPPER(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION001_GetAchievement, 20) DEFINE_THISCALL_WRAPPER(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION001_GetGroupAchievement, 20) DEFINE_THISCALL_WRAPPER(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION001_SetAchievement, 16) DEFINE_THISCALL_WRAPPER(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION001_SetGroupAchievement, 16) DEFINE_THISCALL_WRAPPER(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION001_StoreStats, 12) DEFINE_THISCALL_WRAPPER(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION001_ClearAchievement, 16) DEFINE_THISCALL_WRAPPER(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION001_ClearGroupAchievement, 16) DEFINE_THISCALL_WRAPPER(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION001_GetAchievementIcon, 16) DEFINE_THISCALL_WRAPPER(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION001_GetAchievementDisplayAttribute, 20) uint32_t __thiscall winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION001_GetNumStats(struct w_steam_iface *_this, CGameID nGameID) { struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION001_GetNumStats_params params = { .linux_side = _this->u_iface, .nGameID = nGameID, }; TRACE("%p\n", _this); cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION001_GetNumStats( ¶ms ); return params._ret; } const char * __thiscall winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION001_GetStatName(struct w_steam_iface *_this, CGameID nGameID, uint32_t iStat) { struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION001_GetStatName_params params = { .linux_side = _this->u_iface, .nGameID = nGameID, .iStat = iStat, }; TRACE("%p\n", _this); cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION001_GetStatName( ¶ms ); return params._ret; } uint32_t __thiscall winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION001_GetStatType(struct w_steam_iface *_this, CGameID nGameID, const char *pchName) { struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION001_GetStatType_params params = { .linux_side = _this->u_iface, .nGameID = nGameID, .pchName = pchName, }; TRACE("%p\n", _this); cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION001_GetStatType( ¶ms ); return params._ret; } uint32_t __thiscall winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION001_GetNumAchievements(struct w_steam_iface *_this, CGameID nGameID) { struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION001_GetNumAchievements_params params = { .linux_side = _this->u_iface, .nGameID = nGameID, }; TRACE("%p\n", _this); cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION001_GetNumAchievements( ¶ms ); return params._ret; } const char * __thiscall winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION001_GetAchievementName(struct w_steam_iface *_this, CGameID nGameID, uint32_t iAchievement) { struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION001_GetAchievementName_params params = { .linux_side = _this->u_iface, .nGameID = nGameID, .iAchievement = iAchievement, }; TRACE("%p\n", _this); cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION001_GetAchievementName( ¶ms ); return params._ret; } uint32_t __thiscall winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION001_GetNumGroupAchievements(struct w_steam_iface *_this, CGameID nGameID) { struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION001_GetNumGroupAchievements_params params = { .linux_side = _this->u_iface, .nGameID = nGameID, }; TRACE("%p\n", _this); cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION001_GetNumGroupAchievements( ¶ms ); return params._ret; } const char * __thiscall winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION001_GetGroupAchievementName(struct w_steam_iface *_this, CGameID nGameID, uint32_t iAchievement) { struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION001_GetGroupAchievementName_params params = { .linux_side = _this->u_iface, .nGameID = nGameID, .iAchievement = iAchievement, }; TRACE("%p\n", _this); cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION001_GetGroupAchievementName( ¶ms ); return params._ret; } bool __thiscall winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION001_RequestCurrentStats(struct w_steam_iface *_this, CGameID nGameID) { struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION001_RequestCurrentStats_params params = { .linux_side = _this->u_iface, .nGameID = nGameID, }; TRACE("%p\n", _this); cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION001_RequestCurrentStats( ¶ms ); return params._ret; } bool __thiscall winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION001_GetStat(struct w_steam_iface *_this, CGameID nGameID, const char *pchName, int32_t *pData) { struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION001_GetStat_params params = { .linux_side = _this->u_iface, .nGameID = nGameID, .pchName = pchName, .pData = pData, }; TRACE("%p\n", _this); cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION001_GetStat( ¶ms ); return params._ret; } bool __thiscall winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION001_GetStat_2(struct w_steam_iface *_this, CGameID nGameID, const char *pchName, float *pData) { struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION001_GetStat_2_params params = { .linux_side = _this->u_iface, .nGameID = nGameID, .pchName = pchName, .pData = pData, }; TRACE("%p\n", _this); cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION001_GetStat_2( ¶ms ); return params._ret; } bool __thiscall winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION001_SetStat(struct w_steam_iface *_this, CGameID nGameID, const char *pchName, int32_t nData) { struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION001_SetStat_params params = { .linux_side = _this->u_iface, .nGameID = nGameID, .pchName = pchName, .nData = nData, }; TRACE("%p\n", _this); cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION001_SetStat( ¶ms ); return params._ret; } bool __thiscall winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION001_SetStat_2(struct w_steam_iface *_this, CGameID nGameID, const char *pchName, float fData) { struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION001_SetStat_2_params params = { .linux_side = _this->u_iface, .nGameID = nGameID, .pchName = pchName, .fData = fData, }; TRACE("%p\n", _this); cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION001_SetStat_2( ¶ms ); return params._ret; } bool __thiscall winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION001_UpdateAvgRateStat(struct w_steam_iface *_this, CGameID nGameID, const char *pchName, float flCountThisSession, double dSessionLength) { struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION001_UpdateAvgRateStat_params params = { .linux_side = _this->u_iface, .nGameID = nGameID, .pchName = pchName, .flCountThisSession = flCountThisSession, .dSessionLength = dSessionLength, }; TRACE("%p\n", _this); cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION001_UpdateAvgRateStat( ¶ms ); return params._ret; } bool __thiscall winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION001_GetAchievement(struct w_steam_iface *_this, CGameID nGameID, const char *pchName, bool *pbAchieved) { struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION001_GetAchievement_params params = { .linux_side = _this->u_iface, .nGameID = nGameID, .pchName = pchName, .pbAchieved = pbAchieved, }; TRACE("%p\n", _this); cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION001_GetAchievement( ¶ms ); return params._ret; } bool __thiscall winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION001_GetGroupAchievement(struct w_steam_iface *_this, CGameID nGameID, const char *pchName, bool *pbAchieved) { struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION001_GetGroupAchievement_params params = { .linux_side = _this->u_iface, .nGameID = nGameID, .pchName = pchName, .pbAchieved = pbAchieved, }; TRACE("%p\n", _this); cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION001_GetGroupAchievement( ¶ms ); return params._ret; } bool __thiscall winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION001_SetAchievement(struct w_steam_iface *_this, CGameID nGameID, const char *pchName) { struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION001_SetAchievement_params params = { .linux_side = _this->u_iface, .nGameID = nGameID, .pchName = pchName, }; TRACE("%p\n", _this); cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION001_SetAchievement( ¶ms ); return params._ret; } bool __thiscall winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION001_SetGroupAchievement(struct w_steam_iface *_this, CGameID nGameID, const char *pchName) { struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION001_SetGroupAchievement_params params = { .linux_side = _this->u_iface, .nGameID = nGameID, .pchName = pchName, }; TRACE("%p\n", _this); cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION001_SetGroupAchievement( ¶ms ); return params._ret; } bool __thiscall winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION001_StoreStats(struct w_steam_iface *_this, CGameID nGameID) { struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION001_StoreStats_params params = { .linux_side = _this->u_iface, .nGameID = nGameID, }; TRACE("%p\n", _this); cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION001_StoreStats( ¶ms ); return params._ret; } bool __thiscall winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION001_ClearAchievement(struct w_steam_iface *_this, CGameID nGameID, const char *pchName) { struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION001_ClearAchievement_params params = { .linux_side = _this->u_iface, .nGameID = nGameID, .pchName = pchName, }; TRACE("%p\n", _this); cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION001_ClearAchievement( ¶ms ); return params._ret; } bool __thiscall winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION001_ClearGroupAchievement(struct w_steam_iface *_this, CGameID nGameID, const char *pchName) { struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION001_ClearGroupAchievement_params params = { .linux_side = _this->u_iface, .nGameID = nGameID, .pchName = pchName, }; TRACE("%p\n", _this); cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION001_ClearGroupAchievement( ¶ms ); return params._ret; } int32_t __thiscall winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION001_GetAchievementIcon(struct w_steam_iface *_this, CGameID nGameID, const char *pchName) { struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION001_GetAchievementIcon_params params = { .linux_side = _this->u_iface, .nGameID = nGameID, .pchName = pchName, }; TRACE("%p\n", _this); cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION001_GetAchievementIcon( ¶ms ); return params._ret; } const char * __thiscall winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION001_GetAchievementDisplayAttribute(struct w_steam_iface *_this, CGameID nGameID, const char *pchName, const char *pchKey) { struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION001_GetAchievementDisplayAttribute_params params = { .linux_side = _this->u_iface, .nGameID = nGameID, .pchName = pchName, .pchKey = pchKey, }; TRACE("%p\n", _this); cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION001_GetAchievementDisplayAttribute( ¶ms ); return params._ret; } extern vtable_ptr winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION001_vtable; #ifndef __GNUC__ void __asm_dummy_vtables(void) { #endif __ASM_VTABLE(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION001, VTABLE_ADD_FUNC(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION001_GetNumStats) VTABLE_ADD_FUNC(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION001_GetStatName) VTABLE_ADD_FUNC(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION001_GetStatType) VTABLE_ADD_FUNC(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION001_GetNumAchievements) VTABLE_ADD_FUNC(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION001_GetAchievementName) VTABLE_ADD_FUNC(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION001_GetNumGroupAchievements) VTABLE_ADD_FUNC(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION001_GetGroupAchievementName) VTABLE_ADD_FUNC(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION001_RequestCurrentStats) VTABLE_ADD_FUNC(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION001_GetStat_2) VTABLE_ADD_FUNC(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION001_GetStat) VTABLE_ADD_FUNC(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION001_SetStat_2) VTABLE_ADD_FUNC(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION001_SetStat) VTABLE_ADD_FUNC(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION001_UpdateAvgRateStat) VTABLE_ADD_FUNC(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION001_GetAchievement) VTABLE_ADD_FUNC(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION001_GetGroupAchievement) VTABLE_ADD_FUNC(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION001_SetAchievement) VTABLE_ADD_FUNC(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION001_SetGroupAchievement) VTABLE_ADD_FUNC(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION001_StoreStats) VTABLE_ADD_FUNC(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION001_ClearAchievement) VTABLE_ADD_FUNC(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION001_ClearGroupAchievement) VTABLE_ADD_FUNC(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION001_GetAchievementIcon) VTABLE_ADD_FUNC(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION001_GetAchievementDisplayAttribute) ); #ifndef __GNUC__ } #endif struct w_steam_iface *create_winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION001(void *u_iface) { struct w_steam_iface *r = alloc_mem_for_iface(sizeof(struct w_steam_iface), "STEAMUSERSTATS_INTERFACE_VERSION001"); TRACE("-> %p\n", r); r->vtable = alloc_vtable(&winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION001_vtable, 22, "STEAMUSERSTATS_INTERFACE_VERSION001"); r->u_iface = u_iface; return r; } #include "cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION002.h" DEFINE_THISCALL_WRAPPER(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION002_GetNumStats, 12) DEFINE_THISCALL_WRAPPER(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION002_GetStatName, 16) DEFINE_THISCALL_WRAPPER(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION002_GetStatType, 16) DEFINE_THISCALL_WRAPPER(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION002_GetNumAchievements, 12) DEFINE_THISCALL_WRAPPER(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION002_GetAchievementName, 16) DEFINE_THISCALL_WRAPPER(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION002_RequestCurrentStats, 12) DEFINE_THISCALL_WRAPPER(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION002_GetStat, 20) DEFINE_THISCALL_WRAPPER(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION002_GetStat_2, 20) DEFINE_THISCALL_WRAPPER(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION002_SetStat, 20) DEFINE_THISCALL_WRAPPER(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION002_SetStat_2, 20) DEFINE_THISCALL_WRAPPER(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION002_UpdateAvgRateStat, 28) DEFINE_THISCALL_WRAPPER(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION002_GetAchievement, 20) DEFINE_THISCALL_WRAPPER(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION002_SetAchievement, 16) DEFINE_THISCALL_WRAPPER(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION002_ClearAchievement, 16) DEFINE_THISCALL_WRAPPER(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION002_StoreStats, 12) DEFINE_THISCALL_WRAPPER(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION002_GetAchievementIcon, 16) DEFINE_THISCALL_WRAPPER(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION002_GetAchievementDisplayAttribute, 20) DEFINE_THISCALL_WRAPPER(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION002_IndicateAchievementProgress, 24) uint32_t __thiscall winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION002_GetNumStats(struct w_steam_iface *_this, CGameID nGameID) { struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION002_GetNumStats_params params = { .linux_side = _this->u_iface, .nGameID = nGameID, }; TRACE("%p\n", _this); cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION002_GetNumStats( ¶ms ); return params._ret; } const char * __thiscall winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION002_GetStatName(struct w_steam_iface *_this, CGameID nGameID, uint32_t iStat) { struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION002_GetStatName_params params = { .linux_side = _this->u_iface, .nGameID = nGameID, .iStat = iStat, }; TRACE("%p\n", _this); cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION002_GetStatName( ¶ms ); return params._ret; } uint32_t __thiscall winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION002_GetStatType(struct w_steam_iface *_this, CGameID nGameID, const char *pchName) { struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION002_GetStatType_params params = { .linux_side = _this->u_iface, .nGameID = nGameID, .pchName = pchName, }; TRACE("%p\n", _this); cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION002_GetStatType( ¶ms ); return params._ret; } uint32_t __thiscall winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION002_GetNumAchievements(struct w_steam_iface *_this, CGameID nGameID) { struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION002_GetNumAchievements_params params = { .linux_side = _this->u_iface, .nGameID = nGameID, }; TRACE("%p\n", _this); cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION002_GetNumAchievements( ¶ms ); return params._ret; } const char * __thiscall winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION002_GetAchievementName(struct w_steam_iface *_this, CGameID nGameID, uint32_t iAchievement) { struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION002_GetAchievementName_params params = { .linux_side = _this->u_iface, .nGameID = nGameID, .iAchievement = iAchievement, }; TRACE("%p\n", _this); cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION002_GetAchievementName( ¶ms ); return params._ret; } bool __thiscall winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION002_RequestCurrentStats(struct w_steam_iface *_this, CGameID nGameID) { struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION002_RequestCurrentStats_params params = { .linux_side = _this->u_iface, .nGameID = nGameID, }; TRACE("%p\n", _this); cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION002_RequestCurrentStats( ¶ms ); return params._ret; } bool __thiscall winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION002_GetStat(struct w_steam_iface *_this, CGameID nGameID, const char *pchName, int32_t *pData) { struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION002_GetStat_params params = { .linux_side = _this->u_iface, .nGameID = nGameID, .pchName = pchName, .pData = pData, }; TRACE("%p\n", _this); cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION002_GetStat( ¶ms ); return params._ret; } bool __thiscall winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION002_GetStat_2(struct w_steam_iface *_this, CGameID nGameID, const char *pchName, float *pData) { struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION002_GetStat_2_params params = { .linux_side = _this->u_iface, .nGameID = nGameID, .pchName = pchName, .pData = pData, }; TRACE("%p\n", _this); cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION002_GetStat_2( ¶ms ); return params._ret; } bool __thiscall winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION002_SetStat(struct w_steam_iface *_this, CGameID nGameID, const char *pchName, int32_t nData) { struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION002_SetStat_params params = { .linux_side = _this->u_iface, .nGameID = nGameID, .pchName = pchName, .nData = nData, }; TRACE("%p\n", _this); cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION002_SetStat( ¶ms ); return params._ret; } bool __thiscall winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION002_SetStat_2(struct w_steam_iface *_this, CGameID nGameID, const char *pchName, float fData) { struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION002_SetStat_2_params params = { .linux_side = _this->u_iface, .nGameID = nGameID, .pchName = pchName, .fData = fData, }; TRACE("%p\n", _this); cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION002_SetStat_2( ¶ms ); return params._ret; } bool __thiscall winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION002_UpdateAvgRateStat(struct w_steam_iface *_this, CGameID nGameID, const char *pchName, float flCountThisSession, double dSessionLength) { struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION002_UpdateAvgRateStat_params params = { .linux_side = _this->u_iface, .nGameID = nGameID, .pchName = pchName, .flCountThisSession = flCountThisSession, .dSessionLength = dSessionLength, }; TRACE("%p\n", _this); cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION002_UpdateAvgRateStat( ¶ms ); return params._ret; } bool __thiscall winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION002_GetAchievement(struct w_steam_iface *_this, CGameID nGameID, const char *pchName, bool *pbAchieved) { struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION002_GetAchievement_params params = { .linux_side = _this->u_iface, .nGameID = nGameID, .pchName = pchName, .pbAchieved = pbAchieved, }; TRACE("%p\n", _this); cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION002_GetAchievement( ¶ms ); return params._ret; } bool __thiscall winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION002_SetAchievement(struct w_steam_iface *_this, CGameID nGameID, const char *pchName) { struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION002_SetAchievement_params params = { .linux_side = _this->u_iface, .nGameID = nGameID, .pchName = pchName, }; TRACE("%p\n", _this); cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION002_SetAchievement( ¶ms ); return params._ret; } bool __thiscall winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION002_ClearAchievement(struct w_steam_iface *_this, CGameID nGameID, const char *pchName) { struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION002_ClearAchievement_params params = { .linux_side = _this->u_iface, .nGameID = nGameID, .pchName = pchName, }; TRACE("%p\n", _this); cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION002_ClearAchievement( ¶ms ); return params._ret; } bool __thiscall winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION002_StoreStats(struct w_steam_iface *_this, CGameID nGameID) { struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION002_StoreStats_params params = { .linux_side = _this->u_iface, .nGameID = nGameID, }; TRACE("%p\n", _this); cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION002_StoreStats( ¶ms ); return params._ret; } int32_t __thiscall winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION002_GetAchievementIcon(struct w_steam_iface *_this, CGameID nGameID, const char *pchName) { struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION002_GetAchievementIcon_params params = { .linux_side = _this->u_iface, .nGameID = nGameID, .pchName = pchName, }; TRACE("%p\n", _this); cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION002_GetAchievementIcon( ¶ms ); return params._ret; } const char * __thiscall winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION002_GetAchievementDisplayAttribute(struct w_steam_iface *_this, CGameID nGameID, const char *pchName, const char *pchKey) { struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION002_GetAchievementDisplayAttribute_params params = { .linux_side = _this->u_iface, .nGameID = nGameID, .pchName = pchName, .pchKey = pchKey, }; TRACE("%p\n", _this); cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION002_GetAchievementDisplayAttribute( ¶ms ); return params._ret; } bool __thiscall winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION002_IndicateAchievementProgress(struct w_steam_iface *_this, CGameID nGameID, const char *pchName, uint32_t nCurProgress, uint32_t nMaxProgress) { struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION002_IndicateAchievementProgress_params params = { .linux_side = _this->u_iface, .nGameID = nGameID, .pchName = pchName, .nCurProgress = nCurProgress, .nMaxProgress = nMaxProgress, }; TRACE("%p\n", _this); cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION002_IndicateAchievementProgress( ¶ms ); return params._ret; } extern vtable_ptr winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION002_vtable; #ifndef __GNUC__ void __asm_dummy_vtables(void) { #endif __ASM_VTABLE(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION002, VTABLE_ADD_FUNC(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION002_GetNumStats) VTABLE_ADD_FUNC(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION002_GetStatName) VTABLE_ADD_FUNC(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION002_GetStatType) VTABLE_ADD_FUNC(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION002_GetNumAchievements) VTABLE_ADD_FUNC(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION002_GetAchievementName) VTABLE_ADD_FUNC(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION002_RequestCurrentStats) VTABLE_ADD_FUNC(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION002_GetStat_2) VTABLE_ADD_FUNC(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION002_GetStat) VTABLE_ADD_FUNC(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION002_SetStat_2) VTABLE_ADD_FUNC(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION002_SetStat) VTABLE_ADD_FUNC(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION002_UpdateAvgRateStat) VTABLE_ADD_FUNC(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION002_GetAchievement) VTABLE_ADD_FUNC(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION002_SetAchievement) VTABLE_ADD_FUNC(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION002_ClearAchievement) VTABLE_ADD_FUNC(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION002_StoreStats) VTABLE_ADD_FUNC(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION002_GetAchievementIcon) VTABLE_ADD_FUNC(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION002_GetAchievementDisplayAttribute) VTABLE_ADD_FUNC(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION002_IndicateAchievementProgress) ); #ifndef __GNUC__ } #endif struct w_steam_iface *create_winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION002(void *u_iface) { struct w_steam_iface *r = alloc_mem_for_iface(sizeof(struct w_steam_iface), "STEAMUSERSTATS_INTERFACE_VERSION002"); TRACE("-> %p\n", r); r->vtable = alloc_vtable(&winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION002_vtable, 18, "STEAMUSERSTATS_INTERFACE_VERSION002"); r->u_iface = u_iface; return r; } #include "cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION003.h" DEFINE_THISCALL_WRAPPER(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION003_RequestCurrentStats, 4) DEFINE_THISCALL_WRAPPER(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION003_GetStat, 12) DEFINE_THISCALL_WRAPPER(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION003_GetStat_2, 12) DEFINE_THISCALL_WRAPPER(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION003_SetStat, 12) DEFINE_THISCALL_WRAPPER(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION003_SetStat_2, 12) DEFINE_THISCALL_WRAPPER(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION003_UpdateAvgRateStat, 20) DEFINE_THISCALL_WRAPPER(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION003_GetAchievement, 12) DEFINE_THISCALL_WRAPPER(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION003_SetAchievement, 8) DEFINE_THISCALL_WRAPPER(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION003_ClearAchievement, 8) DEFINE_THISCALL_WRAPPER(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION003_StoreStats, 4) DEFINE_THISCALL_WRAPPER(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION003_GetAchievementIcon, 8) DEFINE_THISCALL_WRAPPER(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION003_GetAchievementDisplayAttribute, 12) DEFINE_THISCALL_WRAPPER(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION003_IndicateAchievementProgress, 16) bool __thiscall winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION003_RequestCurrentStats(struct w_steam_iface *_this) { struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION003_RequestCurrentStats_params params = { .linux_side = _this->u_iface, }; TRACE("%p\n", _this); cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION003_RequestCurrentStats( ¶ms ); return params._ret; } bool __thiscall winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION003_GetStat(struct w_steam_iface *_this, const char *pchName, int32_t *pData) { struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION003_GetStat_params params = { .linux_side = _this->u_iface, .pchName = pchName, .pData = pData, }; TRACE("%p\n", _this); cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION003_GetStat( ¶ms ); return params._ret; } bool __thiscall winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION003_GetStat_2(struct w_steam_iface *_this, const char *pchName, float *pData) { struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION003_GetStat_2_params params = { .linux_side = _this->u_iface, .pchName = pchName, .pData = pData, }; TRACE("%p\n", _this); cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION003_GetStat_2( ¶ms ); return params._ret; } bool __thiscall winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION003_SetStat(struct w_steam_iface *_this, const char *pchName, int32_t nData) { struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION003_SetStat_params params = { .linux_side = _this->u_iface, .pchName = pchName, .nData = nData, }; TRACE("%p\n", _this); cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION003_SetStat( ¶ms ); return params._ret; } bool __thiscall winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION003_SetStat_2(struct w_steam_iface *_this, const char *pchName, float fData) { struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION003_SetStat_2_params params = { .linux_side = _this->u_iface, .pchName = pchName, .fData = fData, }; TRACE("%p\n", _this); cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION003_SetStat_2( ¶ms ); return params._ret; } bool __thiscall winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION003_UpdateAvgRateStat(struct w_steam_iface *_this, const char *pchName, float flCountThisSession, double dSessionLength) { struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION003_UpdateAvgRateStat_params params = { .linux_side = _this->u_iface, .pchName = pchName, .flCountThisSession = flCountThisSession, .dSessionLength = dSessionLength, }; TRACE("%p\n", _this); cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION003_UpdateAvgRateStat( ¶ms ); return params._ret; } bool __thiscall winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION003_GetAchievement(struct w_steam_iface *_this, const char *pchName, bool *pbAchieved) { struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION003_GetAchievement_params params = { .linux_side = _this->u_iface, .pchName = pchName, .pbAchieved = pbAchieved, }; TRACE("%p\n", _this); cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION003_GetAchievement( ¶ms ); return params._ret; } bool __thiscall winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION003_SetAchievement(struct w_steam_iface *_this, const char *pchName) { struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION003_SetAchievement_params params = { .linux_side = _this->u_iface, .pchName = pchName, }; TRACE("%p\n", _this); cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION003_SetAchievement( ¶ms ); return params._ret; } bool __thiscall winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION003_ClearAchievement(struct w_steam_iface *_this, const char *pchName) { struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION003_ClearAchievement_params params = { .linux_side = _this->u_iface, .pchName = pchName, }; TRACE("%p\n", _this); cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION003_ClearAchievement( ¶ms ); return params._ret; } bool __thiscall winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION003_StoreStats(struct w_steam_iface *_this) { struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION003_StoreStats_params params = { .linux_side = _this->u_iface, }; TRACE("%p\n", _this); cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION003_StoreStats( ¶ms ); return params._ret; } int32_t __thiscall winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION003_GetAchievementIcon(struct w_steam_iface *_this, const char *pchName) { struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION003_GetAchievementIcon_params params = { .linux_side = _this->u_iface, .pchName = pchName, }; TRACE("%p\n", _this); cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION003_GetAchievementIcon( ¶ms ); return params._ret; } const char * __thiscall winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION003_GetAchievementDisplayAttribute(struct w_steam_iface *_this, const char *pchName, const char *pchKey) { struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION003_GetAchievementDisplayAttribute_params params = { .linux_side = _this->u_iface, .pchName = pchName, .pchKey = pchKey, }; TRACE("%p\n", _this); cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION003_GetAchievementDisplayAttribute( ¶ms ); return params._ret; } bool __thiscall winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION003_IndicateAchievementProgress(struct w_steam_iface *_this, const char *pchName, uint32_t nCurProgress, uint32_t nMaxProgress) { struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION003_IndicateAchievementProgress_params params = { .linux_side = _this->u_iface, .pchName = pchName, .nCurProgress = nCurProgress, .nMaxProgress = nMaxProgress, }; TRACE("%p\n", _this); cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION003_IndicateAchievementProgress( ¶ms ); return params._ret; } extern vtable_ptr winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION003_vtable; #ifndef __GNUC__ void __asm_dummy_vtables(void) { #endif __ASM_VTABLE(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION003, VTABLE_ADD_FUNC(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION003_RequestCurrentStats) VTABLE_ADD_FUNC(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION003_GetStat_2) VTABLE_ADD_FUNC(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION003_GetStat) VTABLE_ADD_FUNC(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION003_SetStat_2) VTABLE_ADD_FUNC(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION003_SetStat) VTABLE_ADD_FUNC(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION003_UpdateAvgRateStat) VTABLE_ADD_FUNC(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION003_GetAchievement) VTABLE_ADD_FUNC(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION003_SetAchievement) VTABLE_ADD_FUNC(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION003_ClearAchievement) VTABLE_ADD_FUNC(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION003_StoreStats) VTABLE_ADD_FUNC(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION003_GetAchievementIcon) VTABLE_ADD_FUNC(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION003_GetAchievementDisplayAttribute) VTABLE_ADD_FUNC(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION003_IndicateAchievementProgress) ); #ifndef __GNUC__ } #endif struct w_steam_iface *create_winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION003(void *u_iface) { struct w_steam_iface *r = alloc_mem_for_iface(sizeof(struct w_steam_iface), "STEAMUSERSTATS_INTERFACE_VERSION003"); TRACE("-> %p\n", r); r->vtable = alloc_vtable(&winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION003_vtable, 13, "STEAMUSERSTATS_INTERFACE_VERSION003"); r->u_iface = u_iface; return r; } #include "cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION004.h" DEFINE_THISCALL_WRAPPER(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION004_RequestCurrentStats, 4) DEFINE_THISCALL_WRAPPER(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION004_GetStat, 12) DEFINE_THISCALL_WRAPPER(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION004_GetStat_2, 12) DEFINE_THISCALL_WRAPPER(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION004_SetStat, 12) DEFINE_THISCALL_WRAPPER(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION004_SetStat_2, 12) DEFINE_THISCALL_WRAPPER(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION004_UpdateAvgRateStat, 20) DEFINE_THISCALL_WRAPPER(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION004_GetAchievement, 12) DEFINE_THISCALL_WRAPPER(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION004_SetAchievement, 8) DEFINE_THISCALL_WRAPPER(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION004_ClearAchievement, 8) DEFINE_THISCALL_WRAPPER(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION004_StoreStats, 4) DEFINE_THISCALL_WRAPPER(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION004_GetAchievementIcon, 8) DEFINE_THISCALL_WRAPPER(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION004_GetAchievementDisplayAttribute, 12) DEFINE_THISCALL_WRAPPER(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION004_IndicateAchievementProgress, 16) DEFINE_THISCALL_WRAPPER(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION004_RequestUserStats, 12) DEFINE_THISCALL_WRAPPER(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION004_GetUserStat, 20) DEFINE_THISCALL_WRAPPER(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION004_GetUserStat_2, 20) DEFINE_THISCALL_WRAPPER(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION004_GetUserAchievement, 20) bool __thiscall winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION004_RequestCurrentStats(struct w_steam_iface *_this) { struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION004_RequestCurrentStats_params params = { .linux_side = _this->u_iface, }; TRACE("%p\n", _this); cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION004_RequestCurrentStats( ¶ms ); return params._ret; } bool __thiscall winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION004_GetStat(struct w_steam_iface *_this, const char *pchName, int32_t *pData) { struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION004_GetStat_params params = { .linux_side = _this->u_iface, .pchName = pchName, .pData = pData, }; TRACE("%p\n", _this); cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION004_GetStat( ¶ms ); return params._ret; } bool __thiscall winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION004_GetStat_2(struct w_steam_iface *_this, const char *pchName, float *pData) { struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION004_GetStat_2_params params = { .linux_side = _this->u_iface, .pchName = pchName, .pData = pData, }; TRACE("%p\n", _this); cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION004_GetStat_2( ¶ms ); return params._ret; } bool __thiscall winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION004_SetStat(struct w_steam_iface *_this, const char *pchName, int32_t nData) { struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION004_SetStat_params params = { .linux_side = _this->u_iface, .pchName = pchName, .nData = nData, }; TRACE("%p\n", _this); cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION004_SetStat( ¶ms ); return params._ret; } bool __thiscall winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION004_SetStat_2(struct w_steam_iface *_this, const char *pchName, float fData) { struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION004_SetStat_2_params params = { .linux_side = _this->u_iface, .pchName = pchName, .fData = fData, }; TRACE("%p\n", _this); cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION004_SetStat_2( ¶ms ); return params._ret; } bool __thiscall winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION004_UpdateAvgRateStat(struct w_steam_iface *_this, const char *pchName, float flCountThisSession, double dSessionLength) { struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION004_UpdateAvgRateStat_params params = { .linux_side = _this->u_iface, .pchName = pchName, .flCountThisSession = flCountThisSession, .dSessionLength = dSessionLength, }; TRACE("%p\n", _this); cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION004_UpdateAvgRateStat( ¶ms ); return params._ret; } bool __thiscall winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION004_GetAchievement(struct w_steam_iface *_this, const char *pchName, bool *pbAchieved) { struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION004_GetAchievement_params params = { .linux_side = _this->u_iface, .pchName = pchName, .pbAchieved = pbAchieved, }; TRACE("%p\n", _this); cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION004_GetAchievement( ¶ms ); return params._ret; } bool __thiscall winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION004_SetAchievement(struct w_steam_iface *_this, const char *pchName) { struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION004_SetAchievement_params params = { .linux_side = _this->u_iface, .pchName = pchName, }; TRACE("%p\n", _this); cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION004_SetAchievement( ¶ms ); return params._ret; } bool __thiscall winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION004_ClearAchievement(struct w_steam_iface *_this, const char *pchName) { struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION004_ClearAchievement_params params = { .linux_side = _this->u_iface, .pchName = pchName, }; TRACE("%p\n", _this); cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION004_ClearAchievement( ¶ms ); return params._ret; } bool __thiscall winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION004_StoreStats(struct w_steam_iface *_this) { struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION004_StoreStats_params params = { .linux_side = _this->u_iface, }; TRACE("%p\n", _this); cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION004_StoreStats( ¶ms ); return params._ret; } int32_t __thiscall winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION004_GetAchievementIcon(struct w_steam_iface *_this, const char *pchName) { struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION004_GetAchievementIcon_params params = { .linux_side = _this->u_iface, .pchName = pchName, }; TRACE("%p\n", _this); cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION004_GetAchievementIcon( ¶ms ); return params._ret; } const char * __thiscall winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION004_GetAchievementDisplayAttribute(struct w_steam_iface *_this, const char *pchName, const char *pchKey) { struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION004_GetAchievementDisplayAttribute_params params = { .linux_side = _this->u_iface, .pchName = pchName, .pchKey = pchKey, }; TRACE("%p\n", _this); cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION004_GetAchievementDisplayAttribute( ¶ms ); return params._ret; } bool __thiscall winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION004_IndicateAchievementProgress(struct w_steam_iface *_this, const char *pchName, uint32_t nCurProgress, uint32_t nMaxProgress) { struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION004_IndicateAchievementProgress_params params = { .linux_side = _this->u_iface, .pchName = pchName, .nCurProgress = nCurProgress, .nMaxProgress = nMaxProgress, }; TRACE("%p\n", _this); cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION004_IndicateAchievementProgress( ¶ms ); return params._ret; } uint64_t __thiscall winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION004_RequestUserStats(struct w_steam_iface *_this, CSteamID steamIDUser) { struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION004_RequestUserStats_params params = { .linux_side = _this->u_iface, .steamIDUser = steamIDUser, }; TRACE("%p\n", _this); cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION004_RequestUserStats( ¶ms ); return params._ret; } bool __thiscall winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION004_GetUserStat(struct w_steam_iface *_this, CSteamID steamIDUser, const char *pchName, int32_t *pData) { struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION004_GetUserStat_params params = { .linux_side = _this->u_iface, .steamIDUser = steamIDUser, .pchName = pchName, .pData = pData, }; TRACE("%p\n", _this); cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION004_GetUserStat( ¶ms ); return params._ret; } bool __thiscall winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION004_GetUserStat_2(struct w_steam_iface *_this, CSteamID steamIDUser, const char *pchName, float *pData) { struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION004_GetUserStat_2_params params = { .linux_side = _this->u_iface, .steamIDUser = steamIDUser, .pchName = pchName, .pData = pData, }; TRACE("%p\n", _this); cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION004_GetUserStat_2( ¶ms ); return params._ret; } bool __thiscall winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION004_GetUserAchievement(struct w_steam_iface *_this, CSteamID steamIDUser, const char *pchName, bool *pbAchieved) { struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION004_GetUserAchievement_params params = { .linux_side = _this->u_iface, .steamIDUser = steamIDUser, .pchName = pchName, .pbAchieved = pbAchieved, }; TRACE("%p\n", _this); cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION004_GetUserAchievement( ¶ms ); return params._ret; } extern vtable_ptr winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION004_vtable; #ifndef __GNUC__ void __asm_dummy_vtables(void) { #endif __ASM_VTABLE(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION004, VTABLE_ADD_FUNC(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION004_RequestCurrentStats) VTABLE_ADD_FUNC(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION004_GetStat_2) VTABLE_ADD_FUNC(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION004_GetStat) VTABLE_ADD_FUNC(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION004_SetStat_2) VTABLE_ADD_FUNC(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION004_SetStat) VTABLE_ADD_FUNC(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION004_UpdateAvgRateStat) VTABLE_ADD_FUNC(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION004_GetAchievement) VTABLE_ADD_FUNC(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION004_SetAchievement) VTABLE_ADD_FUNC(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION004_ClearAchievement) VTABLE_ADD_FUNC(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION004_StoreStats) VTABLE_ADD_FUNC(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION004_GetAchievementIcon) VTABLE_ADD_FUNC(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION004_GetAchievementDisplayAttribute) VTABLE_ADD_FUNC(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION004_IndicateAchievementProgress) VTABLE_ADD_FUNC(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION004_RequestUserStats) VTABLE_ADD_FUNC(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION004_GetUserStat_2) VTABLE_ADD_FUNC(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION004_GetUserStat) VTABLE_ADD_FUNC(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION004_GetUserAchievement) ); #ifndef __GNUC__ } #endif struct w_steam_iface *create_winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION004(void *u_iface) { struct w_steam_iface *r = alloc_mem_for_iface(sizeof(struct w_steam_iface), "STEAMUSERSTATS_INTERFACE_VERSION004"); TRACE("-> %p\n", r); r->vtable = alloc_vtable(&winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION004_vtable, 17, "STEAMUSERSTATS_INTERFACE_VERSION004"); r->u_iface = u_iface; return r; } #include "cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION005.h" DEFINE_THISCALL_WRAPPER(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION005_RequestCurrentStats, 4) DEFINE_THISCALL_WRAPPER(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION005_GetStat, 12) DEFINE_THISCALL_WRAPPER(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION005_GetStat_2, 12) DEFINE_THISCALL_WRAPPER(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION005_SetStat, 12) DEFINE_THISCALL_WRAPPER(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION005_SetStat_2, 12) DEFINE_THISCALL_WRAPPER(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION005_UpdateAvgRateStat, 20) DEFINE_THISCALL_WRAPPER(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION005_GetAchievement, 12) DEFINE_THISCALL_WRAPPER(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION005_SetAchievement, 8) DEFINE_THISCALL_WRAPPER(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION005_ClearAchievement, 8) DEFINE_THISCALL_WRAPPER(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION005_StoreStats, 4) DEFINE_THISCALL_WRAPPER(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION005_GetAchievementIcon, 8) DEFINE_THISCALL_WRAPPER(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION005_GetAchievementDisplayAttribute, 12) DEFINE_THISCALL_WRAPPER(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION005_IndicateAchievementProgress, 16) DEFINE_THISCALL_WRAPPER(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION005_RequestUserStats, 12) DEFINE_THISCALL_WRAPPER(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION005_GetUserStat, 20) DEFINE_THISCALL_WRAPPER(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION005_GetUserStat_2, 20) DEFINE_THISCALL_WRAPPER(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION005_GetUserAchievement, 20) DEFINE_THISCALL_WRAPPER(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION005_ResetAllStats, 8) DEFINE_THISCALL_WRAPPER(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION005_FindOrCreateLeaderboard, 16) DEFINE_THISCALL_WRAPPER(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION005_FindLeaderboard, 8) DEFINE_THISCALL_WRAPPER(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION005_GetLeaderboardName, 12) DEFINE_THISCALL_WRAPPER(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION005_GetLeaderboardEntryCount, 12) DEFINE_THISCALL_WRAPPER(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION005_GetLeaderboardSortMethod, 12) DEFINE_THISCALL_WRAPPER(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION005_GetLeaderboardDisplayType, 12) DEFINE_THISCALL_WRAPPER(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION005_DownloadLeaderboardEntries, 24) DEFINE_THISCALL_WRAPPER(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION005_GetDownloadedLeaderboardEntry, 28) DEFINE_THISCALL_WRAPPER(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION005_UploadLeaderboardScore, 24) bool __thiscall winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION005_RequestCurrentStats(struct w_steam_iface *_this) { struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION005_RequestCurrentStats_params params = { .linux_side = _this->u_iface, }; TRACE("%p\n", _this); cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION005_RequestCurrentStats( ¶ms ); return params._ret; } bool __thiscall winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION005_GetStat(struct w_steam_iface *_this, const char *pchName, int32_t *pData) { struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION005_GetStat_params params = { .linux_side = _this->u_iface, .pchName = pchName, .pData = pData, }; TRACE("%p\n", _this); cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION005_GetStat( ¶ms ); return params._ret; } bool __thiscall winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION005_GetStat_2(struct w_steam_iface *_this, const char *pchName, float *pData) { struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION005_GetStat_2_params params = { .linux_side = _this->u_iface, .pchName = pchName, .pData = pData, }; TRACE("%p\n", _this); cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION005_GetStat_2( ¶ms ); return params._ret; } bool __thiscall winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION005_SetStat(struct w_steam_iface *_this, const char *pchName, int32_t nData) { struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION005_SetStat_params params = { .linux_side = _this->u_iface, .pchName = pchName, .nData = nData, }; TRACE("%p\n", _this); cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION005_SetStat( ¶ms ); return params._ret; } bool __thiscall winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION005_SetStat_2(struct w_steam_iface *_this, const char *pchName, float fData) { struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION005_SetStat_2_params params = { .linux_side = _this->u_iface, .pchName = pchName, .fData = fData, }; TRACE("%p\n", _this); cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION005_SetStat_2( ¶ms ); return params._ret; } bool __thiscall winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION005_UpdateAvgRateStat(struct w_steam_iface *_this, const char *pchName, float flCountThisSession, double dSessionLength) { struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION005_UpdateAvgRateStat_params params = { .linux_side = _this->u_iface, .pchName = pchName, .flCountThisSession = flCountThisSession, .dSessionLength = dSessionLength, }; TRACE("%p\n", _this); cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION005_UpdateAvgRateStat( ¶ms ); return params._ret; } bool __thiscall winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION005_GetAchievement(struct w_steam_iface *_this, const char *pchName, bool *pbAchieved) { struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION005_GetAchievement_params params = { .linux_side = _this->u_iface, .pchName = pchName, .pbAchieved = pbAchieved, }; TRACE("%p\n", _this); cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION005_GetAchievement( ¶ms ); return params._ret; } bool __thiscall winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION005_SetAchievement(struct w_steam_iface *_this, const char *pchName) { struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION005_SetAchievement_params params = { .linux_side = _this->u_iface, .pchName = pchName, }; TRACE("%p\n", _this); cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION005_SetAchievement( ¶ms ); return params._ret; } bool __thiscall winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION005_ClearAchievement(struct w_steam_iface *_this, const char *pchName) { struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION005_ClearAchievement_params params = { .linux_side = _this->u_iface, .pchName = pchName, }; TRACE("%p\n", _this); cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION005_ClearAchievement( ¶ms ); return params._ret; } bool __thiscall winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION005_StoreStats(struct w_steam_iface *_this) { struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION005_StoreStats_params params = { .linux_side = _this->u_iface, }; TRACE("%p\n", _this); cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION005_StoreStats( ¶ms ); return params._ret; } int32_t __thiscall winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION005_GetAchievementIcon(struct w_steam_iface *_this, const char *pchName) { struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION005_GetAchievementIcon_params params = { .linux_side = _this->u_iface, .pchName = pchName, }; TRACE("%p\n", _this); cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION005_GetAchievementIcon( ¶ms ); return params._ret; } const char * __thiscall winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION005_GetAchievementDisplayAttribute(struct w_steam_iface *_this, const char *pchName, const char *pchKey) { struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION005_GetAchievementDisplayAttribute_params params = { .linux_side = _this->u_iface, .pchName = pchName, .pchKey = pchKey, }; TRACE("%p\n", _this); cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION005_GetAchievementDisplayAttribute( ¶ms ); return params._ret; } bool __thiscall winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION005_IndicateAchievementProgress(struct w_steam_iface *_this, const char *pchName, uint32_t nCurProgress, uint32_t nMaxProgress) { struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION005_IndicateAchievementProgress_params params = { .linux_side = _this->u_iface, .pchName = pchName, .nCurProgress = nCurProgress, .nMaxProgress = nMaxProgress, }; TRACE("%p\n", _this); cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION005_IndicateAchievementProgress( ¶ms ); return params._ret; } uint64_t __thiscall winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION005_RequestUserStats(struct w_steam_iface *_this, CSteamID steamIDUser) { struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION005_RequestUserStats_params params = { .linux_side = _this->u_iface, .steamIDUser = steamIDUser, }; TRACE("%p\n", _this); cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION005_RequestUserStats( ¶ms ); return params._ret; } bool __thiscall winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION005_GetUserStat(struct w_steam_iface *_this, CSteamID steamIDUser, const char *pchName, int32_t *pData) { struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION005_GetUserStat_params params = { .linux_side = _this->u_iface, .steamIDUser = steamIDUser, .pchName = pchName, .pData = pData, }; TRACE("%p\n", _this); cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION005_GetUserStat( ¶ms ); return params._ret; } bool __thiscall winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION005_GetUserStat_2(struct w_steam_iface *_this, CSteamID steamIDUser, const char *pchName, float *pData) { struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION005_GetUserStat_2_params params = { .linux_side = _this->u_iface, .steamIDUser = steamIDUser, .pchName = pchName, .pData = pData, }; TRACE("%p\n", _this); cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION005_GetUserStat_2( ¶ms ); return params._ret; } bool __thiscall winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION005_GetUserAchievement(struct w_steam_iface *_this, CSteamID steamIDUser, const char *pchName, bool *pbAchieved) { struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION005_GetUserAchievement_params params = { .linux_side = _this->u_iface, .steamIDUser = steamIDUser, .pchName = pchName, .pbAchieved = pbAchieved, }; TRACE("%p\n", _this); cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION005_GetUserAchievement( ¶ms ); return params._ret; } bool __thiscall winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION005_ResetAllStats(struct w_steam_iface *_this, bool bAchievementsToo) { struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION005_ResetAllStats_params params = { .linux_side = _this->u_iface, .bAchievementsToo = bAchievementsToo, }; TRACE("%p\n", _this); cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION005_ResetAllStats( ¶ms ); return params._ret; } uint64_t __thiscall winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION005_FindOrCreateLeaderboard(struct w_steam_iface *_this, const char *pchLeaderboardName, uint32_t eLeaderboardSortMethod, uint32_t eLeaderboardDisplayType) { struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION005_FindOrCreateLeaderboard_params params = { .linux_side = _this->u_iface, .pchLeaderboardName = pchLeaderboardName, .eLeaderboardSortMethod = eLeaderboardSortMethod, .eLeaderboardDisplayType = eLeaderboardDisplayType, }; TRACE("%p\n", _this); cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION005_FindOrCreateLeaderboard( ¶ms ); return params._ret; } uint64_t __thiscall winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION005_FindLeaderboard(struct w_steam_iface *_this, const char *pchLeaderboardName) { struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION005_FindLeaderboard_params params = { .linux_side = _this->u_iface, .pchLeaderboardName = pchLeaderboardName, }; TRACE("%p\n", _this); cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION005_FindLeaderboard( ¶ms ); return params._ret; } const char * __thiscall winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION005_GetLeaderboardName(struct w_steam_iface *_this, uint64_t hSteamLeaderboard) { struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION005_GetLeaderboardName_params params = { .linux_side = _this->u_iface, .hSteamLeaderboard = hSteamLeaderboard, }; TRACE("%p\n", _this); cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION005_GetLeaderboardName( ¶ms ); return params._ret; } int32_t __thiscall winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION005_GetLeaderboardEntryCount(struct w_steam_iface *_this, uint64_t hSteamLeaderboard) { struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION005_GetLeaderboardEntryCount_params params = { .linux_side = _this->u_iface, .hSteamLeaderboard = hSteamLeaderboard, }; TRACE("%p\n", _this); cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION005_GetLeaderboardEntryCount( ¶ms ); return params._ret; } uint32_t __thiscall winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION005_GetLeaderboardSortMethod(struct w_steam_iface *_this, uint64_t hSteamLeaderboard) { struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION005_GetLeaderboardSortMethod_params params = { .linux_side = _this->u_iface, .hSteamLeaderboard = hSteamLeaderboard, }; TRACE("%p\n", _this); cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION005_GetLeaderboardSortMethod( ¶ms ); return params._ret; } uint32_t __thiscall winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION005_GetLeaderboardDisplayType(struct w_steam_iface *_this, uint64_t hSteamLeaderboard) { struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION005_GetLeaderboardDisplayType_params params = { .linux_side = _this->u_iface, .hSteamLeaderboard = hSteamLeaderboard, }; TRACE("%p\n", _this); cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION005_GetLeaderboardDisplayType( ¶ms ); return params._ret; } uint64_t __thiscall winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION005_DownloadLeaderboardEntries(struct w_steam_iface *_this, uint64_t hSteamLeaderboard, uint32_t eLeaderboardDataRequest, int32_t nRangeStart, int32_t nRangeEnd) { struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION005_DownloadLeaderboardEntries_params params = { .linux_side = _this->u_iface, .hSteamLeaderboard = hSteamLeaderboard, .eLeaderboardDataRequest = eLeaderboardDataRequest, .nRangeStart = nRangeStart, .nRangeEnd = nRangeEnd, }; TRACE("%p\n", _this); cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION005_DownloadLeaderboardEntries( ¶ms ); return params._ret; } bool __thiscall winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION005_GetDownloadedLeaderboardEntry(struct w_steam_iface *_this, uint64_t hSteamLeaderboardEntries, int32_t index, LeaderboardEntry_t *pLeaderboardEntry, int32_t *pDetails, int32_t cDetailsMax) { struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION005_GetDownloadedLeaderboardEntry_params params = { .linux_side = _this->u_iface, .hSteamLeaderboardEntries = hSteamLeaderboardEntries, .index = index, .pLeaderboardEntry = pLeaderboardEntry, .pDetails = pDetails, .cDetailsMax = cDetailsMax, }; TRACE("%p\n", _this); cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION005_GetDownloadedLeaderboardEntry( ¶ms ); return params._ret; } uint64_t __thiscall winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION005_UploadLeaderboardScore(struct w_steam_iface *_this, uint64_t hSteamLeaderboard, int32_t nScore, int32_t *pScoreDetails, int32_t cScoreDetailsCount) { struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION005_UploadLeaderboardScore_params params = { .linux_side = _this->u_iface, .hSteamLeaderboard = hSteamLeaderboard, .nScore = nScore, .pScoreDetails = pScoreDetails, .cScoreDetailsCount = cScoreDetailsCount, }; TRACE("%p\n", _this); cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION005_UploadLeaderboardScore( ¶ms ); return params._ret; } extern vtable_ptr winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION005_vtable; #ifndef __GNUC__ void __asm_dummy_vtables(void) { #endif __ASM_VTABLE(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION005, VTABLE_ADD_FUNC(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION005_RequestCurrentStats) VTABLE_ADD_FUNC(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION005_GetStat_2) VTABLE_ADD_FUNC(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION005_GetStat) VTABLE_ADD_FUNC(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION005_SetStat_2) VTABLE_ADD_FUNC(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION005_SetStat) VTABLE_ADD_FUNC(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION005_UpdateAvgRateStat) VTABLE_ADD_FUNC(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION005_GetAchievement) VTABLE_ADD_FUNC(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION005_SetAchievement) VTABLE_ADD_FUNC(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION005_ClearAchievement) VTABLE_ADD_FUNC(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION005_StoreStats) VTABLE_ADD_FUNC(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION005_GetAchievementIcon) VTABLE_ADD_FUNC(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION005_GetAchievementDisplayAttribute) VTABLE_ADD_FUNC(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION005_IndicateAchievementProgress) VTABLE_ADD_FUNC(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION005_RequestUserStats) VTABLE_ADD_FUNC(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION005_GetUserStat_2) VTABLE_ADD_FUNC(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION005_GetUserStat) VTABLE_ADD_FUNC(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION005_GetUserAchievement) VTABLE_ADD_FUNC(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION005_ResetAllStats) VTABLE_ADD_FUNC(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION005_FindOrCreateLeaderboard) VTABLE_ADD_FUNC(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION005_FindLeaderboard) VTABLE_ADD_FUNC(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION005_GetLeaderboardName) VTABLE_ADD_FUNC(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION005_GetLeaderboardEntryCount) VTABLE_ADD_FUNC(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION005_GetLeaderboardSortMethod) VTABLE_ADD_FUNC(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION005_GetLeaderboardDisplayType) VTABLE_ADD_FUNC(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION005_DownloadLeaderboardEntries) VTABLE_ADD_FUNC(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION005_GetDownloadedLeaderboardEntry) VTABLE_ADD_FUNC(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION005_UploadLeaderboardScore) ); #ifndef __GNUC__ } #endif struct w_steam_iface *create_winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION005(void *u_iface) { struct w_steam_iface *r = alloc_mem_for_iface(sizeof(struct w_steam_iface), "STEAMUSERSTATS_INTERFACE_VERSION005"); TRACE("-> %p\n", r); r->vtable = alloc_vtable(&winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION005_vtable, 27, "STEAMUSERSTATS_INTERFACE_VERSION005"); r->u_iface = u_iface; return r; } #include "cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION006.h" DEFINE_THISCALL_WRAPPER(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION006_RequestCurrentStats, 4) DEFINE_THISCALL_WRAPPER(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION006_GetStat, 12) DEFINE_THISCALL_WRAPPER(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION006_GetStat_2, 12) DEFINE_THISCALL_WRAPPER(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION006_SetStat, 12) DEFINE_THISCALL_WRAPPER(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION006_SetStat_2, 12) DEFINE_THISCALL_WRAPPER(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION006_UpdateAvgRateStat, 20) DEFINE_THISCALL_WRAPPER(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION006_GetAchievement, 12) DEFINE_THISCALL_WRAPPER(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION006_SetAchievement, 8) DEFINE_THISCALL_WRAPPER(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION006_ClearAchievement, 8) DEFINE_THISCALL_WRAPPER(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION006_StoreStats, 4) DEFINE_THISCALL_WRAPPER(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION006_GetAchievementIcon, 8) DEFINE_THISCALL_WRAPPER(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION006_GetAchievementDisplayAttribute, 12) DEFINE_THISCALL_WRAPPER(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION006_IndicateAchievementProgress, 16) DEFINE_THISCALL_WRAPPER(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION006_RequestUserStats, 12) DEFINE_THISCALL_WRAPPER(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION006_GetUserStat, 20) DEFINE_THISCALL_WRAPPER(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION006_GetUserStat_2, 20) DEFINE_THISCALL_WRAPPER(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION006_GetUserAchievement, 20) DEFINE_THISCALL_WRAPPER(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION006_ResetAllStats, 8) DEFINE_THISCALL_WRAPPER(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION006_FindOrCreateLeaderboard, 16) DEFINE_THISCALL_WRAPPER(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION006_FindLeaderboard, 8) DEFINE_THISCALL_WRAPPER(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION006_GetLeaderboardName, 12) DEFINE_THISCALL_WRAPPER(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION006_GetLeaderboardEntryCount, 12) DEFINE_THISCALL_WRAPPER(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION006_GetLeaderboardSortMethod, 12) DEFINE_THISCALL_WRAPPER(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION006_GetLeaderboardDisplayType, 12) DEFINE_THISCALL_WRAPPER(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION006_DownloadLeaderboardEntries, 24) DEFINE_THISCALL_WRAPPER(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION006_GetDownloadedLeaderboardEntry, 28) DEFINE_THISCALL_WRAPPER(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION006_UploadLeaderboardScore, 28) DEFINE_THISCALL_WRAPPER(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION006_GetNumberOfCurrentPlayers, 4) bool __thiscall winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION006_RequestCurrentStats(struct w_steam_iface *_this) { struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION006_RequestCurrentStats_params params = { .linux_side = _this->u_iface, }; TRACE("%p\n", _this); cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION006_RequestCurrentStats( ¶ms ); return params._ret; } bool __thiscall winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION006_GetStat(struct w_steam_iface *_this, const char *pchName, int32_t *pData) { struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION006_GetStat_params params = { .linux_side = _this->u_iface, .pchName = pchName, .pData = pData, }; TRACE("%p\n", _this); cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION006_GetStat( ¶ms ); return params._ret; } bool __thiscall winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION006_GetStat_2(struct w_steam_iface *_this, const char *pchName, float *pData) { struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION006_GetStat_2_params params = { .linux_side = _this->u_iface, .pchName = pchName, .pData = pData, }; TRACE("%p\n", _this); cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION006_GetStat_2( ¶ms ); return params._ret; } bool __thiscall winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION006_SetStat(struct w_steam_iface *_this, const char *pchName, int32_t nData) { struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION006_SetStat_params params = { .linux_side = _this->u_iface, .pchName = pchName, .nData = nData, }; TRACE("%p\n", _this); cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION006_SetStat( ¶ms ); return params._ret; } bool __thiscall winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION006_SetStat_2(struct w_steam_iface *_this, const char *pchName, float fData) { struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION006_SetStat_2_params params = { .linux_side = _this->u_iface, .pchName = pchName, .fData = fData, }; TRACE("%p\n", _this); cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION006_SetStat_2( ¶ms ); return params._ret; } bool __thiscall winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION006_UpdateAvgRateStat(struct w_steam_iface *_this, const char *pchName, float flCountThisSession, double dSessionLength) { struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION006_UpdateAvgRateStat_params params = { .linux_side = _this->u_iface, .pchName = pchName, .flCountThisSession = flCountThisSession, .dSessionLength = dSessionLength, }; TRACE("%p\n", _this); cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION006_UpdateAvgRateStat( ¶ms ); return params._ret; } bool __thiscall winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION006_GetAchievement(struct w_steam_iface *_this, const char *pchName, bool *pbAchieved) { struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION006_GetAchievement_params params = { .linux_side = _this->u_iface, .pchName = pchName, .pbAchieved = pbAchieved, }; TRACE("%p\n", _this); cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION006_GetAchievement( ¶ms ); return params._ret; } bool __thiscall winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION006_SetAchievement(struct w_steam_iface *_this, const char *pchName) { struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION006_SetAchievement_params params = { .linux_side = _this->u_iface, .pchName = pchName, }; TRACE("%p\n", _this); cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION006_SetAchievement( ¶ms ); return params._ret; } bool __thiscall winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION006_ClearAchievement(struct w_steam_iface *_this, const char *pchName) { struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION006_ClearAchievement_params params = { .linux_side = _this->u_iface, .pchName = pchName, }; TRACE("%p\n", _this); cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION006_ClearAchievement( ¶ms ); return params._ret; } bool __thiscall winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION006_StoreStats(struct w_steam_iface *_this) { struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION006_StoreStats_params params = { .linux_side = _this->u_iface, }; TRACE("%p\n", _this); cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION006_StoreStats( ¶ms ); return params._ret; } int32_t __thiscall winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION006_GetAchievementIcon(struct w_steam_iface *_this, const char *pchName) { struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION006_GetAchievementIcon_params params = { .linux_side = _this->u_iface, .pchName = pchName, }; TRACE("%p\n", _this); cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION006_GetAchievementIcon( ¶ms ); return params._ret; } const char * __thiscall winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION006_GetAchievementDisplayAttribute(struct w_steam_iface *_this, const char *pchName, const char *pchKey) { struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION006_GetAchievementDisplayAttribute_params params = { .linux_side = _this->u_iface, .pchName = pchName, .pchKey = pchKey, }; TRACE("%p\n", _this); cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION006_GetAchievementDisplayAttribute( ¶ms ); return params._ret; } bool __thiscall winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION006_IndicateAchievementProgress(struct w_steam_iface *_this, const char *pchName, uint32_t nCurProgress, uint32_t nMaxProgress) { struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION006_IndicateAchievementProgress_params params = { .linux_side = _this->u_iface, .pchName = pchName, .nCurProgress = nCurProgress, .nMaxProgress = nMaxProgress, }; TRACE("%p\n", _this); cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION006_IndicateAchievementProgress( ¶ms ); return params._ret; } uint64_t __thiscall winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION006_RequestUserStats(struct w_steam_iface *_this, CSteamID steamIDUser) { struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION006_RequestUserStats_params params = { .linux_side = _this->u_iface, .steamIDUser = steamIDUser, }; TRACE("%p\n", _this); cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION006_RequestUserStats( ¶ms ); return params._ret; } bool __thiscall winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION006_GetUserStat(struct w_steam_iface *_this, CSteamID steamIDUser, const char *pchName, int32_t *pData) { struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION006_GetUserStat_params params = { .linux_side = _this->u_iface, .steamIDUser = steamIDUser, .pchName = pchName, .pData = pData, }; TRACE("%p\n", _this); cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION006_GetUserStat( ¶ms ); return params._ret; } bool __thiscall winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION006_GetUserStat_2(struct w_steam_iface *_this, CSteamID steamIDUser, const char *pchName, float *pData) { struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION006_GetUserStat_2_params params = { .linux_side = _this->u_iface, .steamIDUser = steamIDUser, .pchName = pchName, .pData = pData, }; TRACE("%p\n", _this); cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION006_GetUserStat_2( ¶ms ); return params._ret; } bool __thiscall winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION006_GetUserAchievement(struct w_steam_iface *_this, CSteamID steamIDUser, const char *pchName, bool *pbAchieved) { struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION006_GetUserAchievement_params params = { .linux_side = _this->u_iface, .steamIDUser = steamIDUser, .pchName = pchName, .pbAchieved = pbAchieved, }; TRACE("%p\n", _this); cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION006_GetUserAchievement( ¶ms ); return params._ret; } bool __thiscall winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION006_ResetAllStats(struct w_steam_iface *_this, bool bAchievementsToo) { struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION006_ResetAllStats_params params = { .linux_side = _this->u_iface, .bAchievementsToo = bAchievementsToo, }; TRACE("%p\n", _this); cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION006_ResetAllStats( ¶ms ); return params._ret; } uint64_t __thiscall winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION006_FindOrCreateLeaderboard(struct w_steam_iface *_this, const char *pchLeaderboardName, uint32_t eLeaderboardSortMethod, uint32_t eLeaderboardDisplayType) { struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION006_FindOrCreateLeaderboard_params params = { .linux_side = _this->u_iface, .pchLeaderboardName = pchLeaderboardName, .eLeaderboardSortMethod = eLeaderboardSortMethod, .eLeaderboardDisplayType = eLeaderboardDisplayType, }; TRACE("%p\n", _this); cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION006_FindOrCreateLeaderboard( ¶ms ); return params._ret; } uint64_t __thiscall winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION006_FindLeaderboard(struct w_steam_iface *_this, const char *pchLeaderboardName) { struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION006_FindLeaderboard_params params = { .linux_side = _this->u_iface, .pchLeaderboardName = pchLeaderboardName, }; TRACE("%p\n", _this); cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION006_FindLeaderboard( ¶ms ); return params._ret; } const char * __thiscall winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION006_GetLeaderboardName(struct w_steam_iface *_this, uint64_t hSteamLeaderboard) { struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION006_GetLeaderboardName_params params = { .linux_side = _this->u_iface, .hSteamLeaderboard = hSteamLeaderboard, }; TRACE("%p\n", _this); cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION006_GetLeaderboardName( ¶ms ); return params._ret; } int32_t __thiscall winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION006_GetLeaderboardEntryCount(struct w_steam_iface *_this, uint64_t hSteamLeaderboard) { struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION006_GetLeaderboardEntryCount_params params = { .linux_side = _this->u_iface, .hSteamLeaderboard = hSteamLeaderboard, }; TRACE("%p\n", _this); cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION006_GetLeaderboardEntryCount( ¶ms ); return params._ret; } uint32_t __thiscall winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION006_GetLeaderboardSortMethod(struct w_steam_iface *_this, uint64_t hSteamLeaderboard) { struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION006_GetLeaderboardSortMethod_params params = { .linux_side = _this->u_iface, .hSteamLeaderboard = hSteamLeaderboard, }; TRACE("%p\n", _this); cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION006_GetLeaderboardSortMethod( ¶ms ); return params._ret; } uint32_t __thiscall winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION006_GetLeaderboardDisplayType(struct w_steam_iface *_this, uint64_t hSteamLeaderboard) { struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION006_GetLeaderboardDisplayType_params params = { .linux_side = _this->u_iface, .hSteamLeaderboard = hSteamLeaderboard, }; TRACE("%p\n", _this); cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION006_GetLeaderboardDisplayType( ¶ms ); return params._ret; } uint64_t __thiscall winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION006_DownloadLeaderboardEntries(struct w_steam_iface *_this, uint64_t hSteamLeaderboard, uint32_t eLeaderboardDataRequest, int32_t nRangeStart, int32_t nRangeEnd) { struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION006_DownloadLeaderboardEntries_params params = { .linux_side = _this->u_iface, .hSteamLeaderboard = hSteamLeaderboard, .eLeaderboardDataRequest = eLeaderboardDataRequest, .nRangeStart = nRangeStart, .nRangeEnd = nRangeEnd, }; TRACE("%p\n", _this); cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION006_DownloadLeaderboardEntries( ¶ms ); return params._ret; } bool __thiscall winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION006_GetDownloadedLeaderboardEntry(struct w_steam_iface *_this, uint64_t hSteamLeaderboardEntries, int32_t index, LeaderboardEntry_t *pLeaderboardEntry, int32_t *pDetails, int32_t cDetailsMax) { struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION006_GetDownloadedLeaderboardEntry_params params = { .linux_side = _this->u_iface, .hSteamLeaderboardEntries = hSteamLeaderboardEntries, .index = index, .pLeaderboardEntry = pLeaderboardEntry, .pDetails = pDetails, .cDetailsMax = cDetailsMax, }; TRACE("%p\n", _this); cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION006_GetDownloadedLeaderboardEntry( ¶ms ); return params._ret; } uint64_t __thiscall winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION006_UploadLeaderboardScore(struct w_steam_iface *_this, uint64_t hSteamLeaderboard, uint32_t eLeaderboardUploadScoreMethod, int32_t nScore, const int32_t *pScoreDetails, int32_t cScoreDetailsCount) { struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION006_UploadLeaderboardScore_params params = { .linux_side = _this->u_iface, .hSteamLeaderboard = hSteamLeaderboard, .eLeaderboardUploadScoreMethod = eLeaderboardUploadScoreMethod, .nScore = nScore, .pScoreDetails = pScoreDetails, .cScoreDetailsCount = cScoreDetailsCount, }; TRACE("%p\n", _this); cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION006_UploadLeaderboardScore( ¶ms ); return params._ret; } uint64_t __thiscall winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION006_GetNumberOfCurrentPlayers(struct w_steam_iface *_this) { struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION006_GetNumberOfCurrentPlayers_params params = { .linux_side = _this->u_iface, }; TRACE("%p\n", _this); cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION006_GetNumberOfCurrentPlayers( ¶ms ); return params._ret; } extern vtable_ptr winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION006_vtable; #ifndef __GNUC__ void __asm_dummy_vtables(void) { #endif __ASM_VTABLE(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION006, VTABLE_ADD_FUNC(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION006_RequestCurrentStats) VTABLE_ADD_FUNC(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION006_GetStat_2) VTABLE_ADD_FUNC(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION006_GetStat) VTABLE_ADD_FUNC(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION006_SetStat_2) VTABLE_ADD_FUNC(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION006_SetStat) VTABLE_ADD_FUNC(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION006_UpdateAvgRateStat) VTABLE_ADD_FUNC(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION006_GetAchievement) VTABLE_ADD_FUNC(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION006_SetAchievement) VTABLE_ADD_FUNC(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION006_ClearAchievement) VTABLE_ADD_FUNC(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION006_StoreStats) VTABLE_ADD_FUNC(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION006_GetAchievementIcon) VTABLE_ADD_FUNC(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION006_GetAchievementDisplayAttribute) VTABLE_ADD_FUNC(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION006_IndicateAchievementProgress) VTABLE_ADD_FUNC(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION006_RequestUserStats) VTABLE_ADD_FUNC(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION006_GetUserStat_2) VTABLE_ADD_FUNC(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION006_GetUserStat) VTABLE_ADD_FUNC(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION006_GetUserAchievement) VTABLE_ADD_FUNC(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION006_ResetAllStats) VTABLE_ADD_FUNC(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION006_FindOrCreateLeaderboard) VTABLE_ADD_FUNC(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION006_FindLeaderboard) VTABLE_ADD_FUNC(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION006_GetLeaderboardName) VTABLE_ADD_FUNC(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION006_GetLeaderboardEntryCount) VTABLE_ADD_FUNC(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION006_GetLeaderboardSortMethod) VTABLE_ADD_FUNC(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION006_GetLeaderboardDisplayType) VTABLE_ADD_FUNC(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION006_DownloadLeaderboardEntries) VTABLE_ADD_FUNC(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION006_GetDownloadedLeaderboardEntry) VTABLE_ADD_FUNC(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION006_UploadLeaderboardScore) VTABLE_ADD_FUNC(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION006_GetNumberOfCurrentPlayers) ); #ifndef __GNUC__ } #endif struct w_steam_iface *create_winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION006(void *u_iface) { struct w_steam_iface *r = alloc_mem_for_iface(sizeof(struct w_steam_iface), "STEAMUSERSTATS_INTERFACE_VERSION006"); TRACE("-> %p\n", r); r->vtable = alloc_vtable(&winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION006_vtable, 28, "STEAMUSERSTATS_INTERFACE_VERSION006"); r->u_iface = u_iface; return r; } #include "cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION007.h" DEFINE_THISCALL_WRAPPER(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION007_RequestCurrentStats, 4) DEFINE_THISCALL_WRAPPER(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION007_GetStat, 12) DEFINE_THISCALL_WRAPPER(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION007_GetStat_2, 12) DEFINE_THISCALL_WRAPPER(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION007_SetStat, 12) DEFINE_THISCALL_WRAPPER(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION007_SetStat_2, 12) DEFINE_THISCALL_WRAPPER(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION007_UpdateAvgRateStat, 20) DEFINE_THISCALL_WRAPPER(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION007_GetAchievement, 12) DEFINE_THISCALL_WRAPPER(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION007_SetAchievement, 8) DEFINE_THISCALL_WRAPPER(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION007_ClearAchievement, 8) DEFINE_THISCALL_WRAPPER(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION007_GetAchievementAndUnlockTime, 16) DEFINE_THISCALL_WRAPPER(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION007_StoreStats, 4) DEFINE_THISCALL_WRAPPER(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION007_GetAchievementIcon, 8) DEFINE_THISCALL_WRAPPER(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION007_GetAchievementDisplayAttribute, 12) DEFINE_THISCALL_WRAPPER(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION007_IndicateAchievementProgress, 16) DEFINE_THISCALL_WRAPPER(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION007_RequestUserStats, 12) DEFINE_THISCALL_WRAPPER(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION007_GetUserStat, 20) DEFINE_THISCALL_WRAPPER(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION007_GetUserStat_2, 20) DEFINE_THISCALL_WRAPPER(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION007_GetUserAchievement, 20) DEFINE_THISCALL_WRAPPER(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION007_GetUserAchievementAndUnlockTime, 24) DEFINE_THISCALL_WRAPPER(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION007_ResetAllStats, 8) DEFINE_THISCALL_WRAPPER(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION007_FindOrCreateLeaderboard, 16) DEFINE_THISCALL_WRAPPER(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION007_FindLeaderboard, 8) DEFINE_THISCALL_WRAPPER(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION007_GetLeaderboardName, 12) DEFINE_THISCALL_WRAPPER(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION007_GetLeaderboardEntryCount, 12) DEFINE_THISCALL_WRAPPER(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION007_GetLeaderboardSortMethod, 12) DEFINE_THISCALL_WRAPPER(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION007_GetLeaderboardDisplayType, 12) DEFINE_THISCALL_WRAPPER(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION007_DownloadLeaderboardEntries, 24) DEFINE_THISCALL_WRAPPER(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION007_GetDownloadedLeaderboardEntry, 28) DEFINE_THISCALL_WRAPPER(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION007_UploadLeaderboardScore, 28) DEFINE_THISCALL_WRAPPER(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION007_GetNumberOfCurrentPlayers, 4) bool __thiscall winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION007_RequestCurrentStats(struct w_steam_iface *_this) { struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION007_RequestCurrentStats_params params = { .linux_side = _this->u_iface, }; TRACE("%p\n", _this); cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION007_RequestCurrentStats( ¶ms ); return params._ret; } bool __thiscall winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION007_GetStat(struct w_steam_iface *_this, const char *pchName, int32_t *pData) { struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION007_GetStat_params params = { .linux_side = _this->u_iface, .pchName = pchName, .pData = pData, }; TRACE("%p\n", _this); cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION007_GetStat( ¶ms ); return params._ret; } bool __thiscall winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION007_GetStat_2(struct w_steam_iface *_this, const char *pchName, float *pData) { struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION007_GetStat_2_params params = { .linux_side = _this->u_iface, .pchName = pchName, .pData = pData, }; TRACE("%p\n", _this); cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION007_GetStat_2( ¶ms ); return params._ret; } bool __thiscall winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION007_SetStat(struct w_steam_iface *_this, const char *pchName, int32_t nData) { struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION007_SetStat_params params = { .linux_side = _this->u_iface, .pchName = pchName, .nData = nData, }; TRACE("%p\n", _this); cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION007_SetStat( ¶ms ); return params._ret; } bool __thiscall winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION007_SetStat_2(struct w_steam_iface *_this, const char *pchName, float fData) { struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION007_SetStat_2_params params = { .linux_side = _this->u_iface, .pchName = pchName, .fData = fData, }; TRACE("%p\n", _this); cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION007_SetStat_2( ¶ms ); return params._ret; } bool __thiscall winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION007_UpdateAvgRateStat(struct w_steam_iface *_this, const char *pchName, float flCountThisSession, double dSessionLength) { struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION007_UpdateAvgRateStat_params params = { .linux_side = _this->u_iface, .pchName = pchName, .flCountThisSession = flCountThisSession, .dSessionLength = dSessionLength, }; TRACE("%p\n", _this); cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION007_UpdateAvgRateStat( ¶ms ); return params._ret; } bool __thiscall winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION007_GetAchievement(struct w_steam_iface *_this, const char *pchName, bool *pbAchieved) { struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION007_GetAchievement_params params = { .linux_side = _this->u_iface, .pchName = pchName, .pbAchieved = pbAchieved, }; TRACE("%p\n", _this); cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION007_GetAchievement( ¶ms ); return params._ret; } bool __thiscall winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION007_SetAchievement(struct w_steam_iface *_this, const char *pchName) { struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION007_SetAchievement_params params = { .linux_side = _this->u_iface, .pchName = pchName, }; TRACE("%p\n", _this); cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION007_SetAchievement( ¶ms ); return params._ret; } bool __thiscall winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION007_ClearAchievement(struct w_steam_iface *_this, const char *pchName) { struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION007_ClearAchievement_params params = { .linux_side = _this->u_iface, .pchName = pchName, }; TRACE("%p\n", _this); cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION007_ClearAchievement( ¶ms ); return params._ret; } bool __thiscall winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION007_GetAchievementAndUnlockTime(struct w_steam_iface *_this, const char *pchName, bool *pbAchieved, uint32_t *punUnlockTime) { struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION007_GetAchievementAndUnlockTime_params params = { .linux_side = _this->u_iface, .pchName = pchName, .pbAchieved = pbAchieved, .punUnlockTime = punUnlockTime, }; TRACE("%p\n", _this); cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION007_GetAchievementAndUnlockTime( ¶ms ); return params._ret; } bool __thiscall winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION007_StoreStats(struct w_steam_iface *_this) { struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION007_StoreStats_params params = { .linux_side = _this->u_iface, }; TRACE("%p\n", _this); cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION007_StoreStats( ¶ms ); return params._ret; } int32_t __thiscall winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION007_GetAchievementIcon(struct w_steam_iface *_this, const char *pchName) { struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION007_GetAchievementIcon_params params = { .linux_side = _this->u_iface, .pchName = pchName, }; TRACE("%p\n", _this); cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION007_GetAchievementIcon( ¶ms ); return params._ret; } const char * __thiscall winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION007_GetAchievementDisplayAttribute(struct w_steam_iface *_this, const char *pchName, const char *pchKey) { struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION007_GetAchievementDisplayAttribute_params params = { .linux_side = _this->u_iface, .pchName = pchName, .pchKey = pchKey, }; TRACE("%p\n", _this); cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION007_GetAchievementDisplayAttribute( ¶ms ); return params._ret; } bool __thiscall winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION007_IndicateAchievementProgress(struct w_steam_iface *_this, const char *pchName, uint32_t nCurProgress, uint32_t nMaxProgress) { struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION007_IndicateAchievementProgress_params params = { .linux_side = _this->u_iface, .pchName = pchName, .nCurProgress = nCurProgress, .nMaxProgress = nMaxProgress, }; TRACE("%p\n", _this); cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION007_IndicateAchievementProgress( ¶ms ); return params._ret; } uint64_t __thiscall winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION007_RequestUserStats(struct w_steam_iface *_this, CSteamID steamIDUser) { struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION007_RequestUserStats_params params = { .linux_side = _this->u_iface, .steamIDUser = steamIDUser, }; TRACE("%p\n", _this); cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION007_RequestUserStats( ¶ms ); return params._ret; } bool __thiscall winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION007_GetUserStat(struct w_steam_iface *_this, CSteamID steamIDUser, const char *pchName, int32_t *pData) { struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION007_GetUserStat_params params = { .linux_side = _this->u_iface, .steamIDUser = steamIDUser, .pchName = pchName, .pData = pData, }; TRACE("%p\n", _this); cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION007_GetUserStat( ¶ms ); return params._ret; } bool __thiscall winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION007_GetUserStat_2(struct w_steam_iface *_this, CSteamID steamIDUser, const char *pchName, float *pData) { struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION007_GetUserStat_2_params params = { .linux_side = _this->u_iface, .steamIDUser = steamIDUser, .pchName = pchName, .pData = pData, }; TRACE("%p\n", _this); cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION007_GetUserStat_2( ¶ms ); return params._ret; } bool __thiscall winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION007_GetUserAchievement(struct w_steam_iface *_this, CSteamID steamIDUser, const char *pchName, bool *pbAchieved) { struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION007_GetUserAchievement_params params = { .linux_side = _this->u_iface, .steamIDUser = steamIDUser, .pchName = pchName, .pbAchieved = pbAchieved, }; TRACE("%p\n", _this); cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION007_GetUserAchievement( ¶ms ); return params._ret; } bool __thiscall winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION007_GetUserAchievementAndUnlockTime(struct w_steam_iface *_this, CSteamID steamIDUser, const char *pchName, bool *pbAchieved, uint32_t *punUnlockTime) { struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION007_GetUserAchievementAndUnlockTime_params params = { .linux_side = _this->u_iface, .steamIDUser = steamIDUser, .pchName = pchName, .pbAchieved = pbAchieved, .punUnlockTime = punUnlockTime, }; TRACE("%p\n", _this); cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION007_GetUserAchievementAndUnlockTime( ¶ms ); return params._ret; } bool __thiscall winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION007_ResetAllStats(struct w_steam_iface *_this, bool bAchievementsToo) { struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION007_ResetAllStats_params params = { .linux_side = _this->u_iface, .bAchievementsToo = bAchievementsToo, }; TRACE("%p\n", _this); cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION007_ResetAllStats( ¶ms ); return params._ret; } uint64_t __thiscall winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION007_FindOrCreateLeaderboard(struct w_steam_iface *_this, const char *pchLeaderboardName, uint32_t eLeaderboardSortMethod, uint32_t eLeaderboardDisplayType) { struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION007_FindOrCreateLeaderboard_params params = { .linux_side = _this->u_iface, .pchLeaderboardName = pchLeaderboardName, .eLeaderboardSortMethod = eLeaderboardSortMethod, .eLeaderboardDisplayType = eLeaderboardDisplayType, }; TRACE("%p\n", _this); cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION007_FindOrCreateLeaderboard( ¶ms ); return params._ret; } uint64_t __thiscall winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION007_FindLeaderboard(struct w_steam_iface *_this, const char *pchLeaderboardName) { struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION007_FindLeaderboard_params params = { .linux_side = _this->u_iface, .pchLeaderboardName = pchLeaderboardName, }; TRACE("%p\n", _this); cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION007_FindLeaderboard( ¶ms ); return params._ret; } const char * __thiscall winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION007_GetLeaderboardName(struct w_steam_iface *_this, uint64_t hSteamLeaderboard) { struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION007_GetLeaderboardName_params params = { .linux_side = _this->u_iface, .hSteamLeaderboard = hSteamLeaderboard, }; TRACE("%p\n", _this); cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION007_GetLeaderboardName( ¶ms ); return params._ret; } int32_t __thiscall winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION007_GetLeaderboardEntryCount(struct w_steam_iface *_this, uint64_t hSteamLeaderboard) { struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION007_GetLeaderboardEntryCount_params params = { .linux_side = _this->u_iface, .hSteamLeaderboard = hSteamLeaderboard, }; TRACE("%p\n", _this); cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION007_GetLeaderboardEntryCount( ¶ms ); return params._ret; } uint32_t __thiscall winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION007_GetLeaderboardSortMethod(struct w_steam_iface *_this, uint64_t hSteamLeaderboard) { struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION007_GetLeaderboardSortMethod_params params = { .linux_side = _this->u_iface, .hSteamLeaderboard = hSteamLeaderboard, }; TRACE("%p\n", _this); cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION007_GetLeaderboardSortMethod( ¶ms ); return params._ret; } uint32_t __thiscall winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION007_GetLeaderboardDisplayType(struct w_steam_iface *_this, uint64_t hSteamLeaderboard) { struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION007_GetLeaderboardDisplayType_params params = { .linux_side = _this->u_iface, .hSteamLeaderboard = hSteamLeaderboard, }; TRACE("%p\n", _this); cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION007_GetLeaderboardDisplayType( ¶ms ); return params._ret; } uint64_t __thiscall winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION007_DownloadLeaderboardEntries(struct w_steam_iface *_this, uint64_t hSteamLeaderboard, uint32_t eLeaderboardDataRequest, int32_t nRangeStart, int32_t nRangeEnd) { struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION007_DownloadLeaderboardEntries_params params = { .linux_side = _this->u_iface, .hSteamLeaderboard = hSteamLeaderboard, .eLeaderboardDataRequest = eLeaderboardDataRequest, .nRangeStart = nRangeStart, .nRangeEnd = nRangeEnd, }; TRACE("%p\n", _this); cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION007_DownloadLeaderboardEntries( ¶ms ); return params._ret; } bool __thiscall winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION007_GetDownloadedLeaderboardEntry(struct w_steam_iface *_this, uint64_t hSteamLeaderboardEntries, int32_t index, LeaderboardEntry_t *pLeaderboardEntry, int32_t *pDetails, int32_t cDetailsMax) { struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION007_GetDownloadedLeaderboardEntry_params params = { .linux_side = _this->u_iface, .hSteamLeaderboardEntries = hSteamLeaderboardEntries, .index = index, .pLeaderboardEntry = pLeaderboardEntry, .pDetails = pDetails, .cDetailsMax = cDetailsMax, }; TRACE("%p\n", _this); cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION007_GetDownloadedLeaderboardEntry( ¶ms ); return params._ret; } uint64_t __thiscall winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION007_UploadLeaderboardScore(struct w_steam_iface *_this, uint64_t hSteamLeaderboard, uint32_t eLeaderboardUploadScoreMethod, int32_t nScore, const int32_t *pScoreDetails, int32_t cScoreDetailsCount) { struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION007_UploadLeaderboardScore_params params = { .linux_side = _this->u_iface, .hSteamLeaderboard = hSteamLeaderboard, .eLeaderboardUploadScoreMethod = eLeaderboardUploadScoreMethod, .nScore = nScore, .pScoreDetails = pScoreDetails, .cScoreDetailsCount = cScoreDetailsCount, }; TRACE("%p\n", _this); cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION007_UploadLeaderboardScore( ¶ms ); return params._ret; } uint64_t __thiscall winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION007_GetNumberOfCurrentPlayers(struct w_steam_iface *_this) { struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION007_GetNumberOfCurrentPlayers_params params = { .linux_side = _this->u_iface, }; TRACE("%p\n", _this); cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION007_GetNumberOfCurrentPlayers( ¶ms ); return params._ret; } extern vtable_ptr winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION007_vtable; #ifndef __GNUC__ void __asm_dummy_vtables(void) { #endif __ASM_VTABLE(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION007, VTABLE_ADD_FUNC(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION007_RequestCurrentStats) VTABLE_ADD_FUNC(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION007_GetStat_2) VTABLE_ADD_FUNC(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION007_GetStat) VTABLE_ADD_FUNC(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION007_SetStat_2) VTABLE_ADD_FUNC(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION007_SetStat) VTABLE_ADD_FUNC(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION007_UpdateAvgRateStat) VTABLE_ADD_FUNC(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION007_GetAchievement) VTABLE_ADD_FUNC(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION007_SetAchievement) VTABLE_ADD_FUNC(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION007_ClearAchievement) VTABLE_ADD_FUNC(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION007_GetAchievementAndUnlockTime) VTABLE_ADD_FUNC(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION007_StoreStats) VTABLE_ADD_FUNC(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION007_GetAchievementIcon) VTABLE_ADD_FUNC(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION007_GetAchievementDisplayAttribute) VTABLE_ADD_FUNC(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION007_IndicateAchievementProgress) VTABLE_ADD_FUNC(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION007_RequestUserStats) VTABLE_ADD_FUNC(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION007_GetUserStat_2) VTABLE_ADD_FUNC(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION007_GetUserStat) VTABLE_ADD_FUNC(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION007_GetUserAchievement) VTABLE_ADD_FUNC(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION007_GetUserAchievementAndUnlockTime) VTABLE_ADD_FUNC(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION007_ResetAllStats) VTABLE_ADD_FUNC(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION007_FindOrCreateLeaderboard) VTABLE_ADD_FUNC(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION007_FindLeaderboard) VTABLE_ADD_FUNC(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION007_GetLeaderboardName) VTABLE_ADD_FUNC(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION007_GetLeaderboardEntryCount) VTABLE_ADD_FUNC(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION007_GetLeaderboardSortMethod) VTABLE_ADD_FUNC(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION007_GetLeaderboardDisplayType) VTABLE_ADD_FUNC(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION007_DownloadLeaderboardEntries) VTABLE_ADD_FUNC(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION007_GetDownloadedLeaderboardEntry) VTABLE_ADD_FUNC(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION007_UploadLeaderboardScore) VTABLE_ADD_FUNC(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION007_GetNumberOfCurrentPlayers) ); #ifndef __GNUC__ } #endif struct w_steam_iface *create_winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION007(void *u_iface) { struct w_steam_iface *r = alloc_mem_for_iface(sizeof(struct w_steam_iface), "STEAMUSERSTATS_INTERFACE_VERSION007"); TRACE("-> %p\n", r); r->vtable = alloc_vtable(&winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION007_vtable, 30, "STEAMUSERSTATS_INTERFACE_VERSION007"); r->u_iface = u_iface; return r; } #include "cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION008.h" DEFINE_THISCALL_WRAPPER(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION008_RequestCurrentStats, 4) DEFINE_THISCALL_WRAPPER(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION008_GetStat, 12) DEFINE_THISCALL_WRAPPER(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION008_GetStat_2, 12) DEFINE_THISCALL_WRAPPER(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION008_SetStat, 12) DEFINE_THISCALL_WRAPPER(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION008_SetStat_2, 12) DEFINE_THISCALL_WRAPPER(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION008_UpdateAvgRateStat, 20) DEFINE_THISCALL_WRAPPER(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION008_GetAchievement, 12) DEFINE_THISCALL_WRAPPER(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION008_SetAchievement, 8) DEFINE_THISCALL_WRAPPER(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION008_ClearAchievement, 8) DEFINE_THISCALL_WRAPPER(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION008_GetAchievementAndUnlockTime, 16) DEFINE_THISCALL_WRAPPER(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION008_StoreStats, 4) DEFINE_THISCALL_WRAPPER(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION008_GetAchievementIcon, 8) DEFINE_THISCALL_WRAPPER(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION008_GetAchievementDisplayAttribute, 12) DEFINE_THISCALL_WRAPPER(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION008_IndicateAchievementProgress, 16) DEFINE_THISCALL_WRAPPER(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION008_RequestUserStats, 12) DEFINE_THISCALL_WRAPPER(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION008_GetUserStat, 20) DEFINE_THISCALL_WRAPPER(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION008_GetUserStat_2, 20) DEFINE_THISCALL_WRAPPER(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION008_GetUserAchievement, 20) DEFINE_THISCALL_WRAPPER(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION008_GetUserAchievementAndUnlockTime, 24) DEFINE_THISCALL_WRAPPER(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION008_ResetAllStats, 8) DEFINE_THISCALL_WRAPPER(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION008_FindOrCreateLeaderboard, 16) DEFINE_THISCALL_WRAPPER(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION008_FindLeaderboard, 8) DEFINE_THISCALL_WRAPPER(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION008_GetLeaderboardName, 12) DEFINE_THISCALL_WRAPPER(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION008_GetLeaderboardEntryCount, 12) DEFINE_THISCALL_WRAPPER(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION008_GetLeaderboardSortMethod, 12) DEFINE_THISCALL_WRAPPER(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION008_GetLeaderboardDisplayType, 12) DEFINE_THISCALL_WRAPPER(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION008_DownloadLeaderboardEntries, 24) DEFINE_THISCALL_WRAPPER(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION008_GetDownloadedLeaderboardEntry, 28) DEFINE_THISCALL_WRAPPER(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION008_UploadLeaderboardScore, 28) DEFINE_THISCALL_WRAPPER(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION008_AttachLeaderboardUGC, 20) DEFINE_THISCALL_WRAPPER(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION008_GetNumberOfCurrentPlayers, 4) bool __thiscall winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION008_RequestCurrentStats(struct w_steam_iface *_this) { struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION008_RequestCurrentStats_params params = { .linux_side = _this->u_iface, }; TRACE("%p\n", _this); cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION008_RequestCurrentStats( ¶ms ); return params._ret; } bool __thiscall winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION008_GetStat(struct w_steam_iface *_this, const char *pchName, int32_t *pData) { struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION008_GetStat_params params = { .linux_side = _this->u_iface, .pchName = pchName, .pData = pData, }; TRACE("%p\n", _this); cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION008_GetStat( ¶ms ); return params._ret; } bool __thiscall winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION008_GetStat_2(struct w_steam_iface *_this, const char *pchName, float *pData) { struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION008_GetStat_2_params params = { .linux_side = _this->u_iface, .pchName = pchName, .pData = pData, }; TRACE("%p\n", _this); cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION008_GetStat_2( ¶ms ); return params._ret; } bool __thiscall winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION008_SetStat(struct w_steam_iface *_this, const char *pchName, int32_t nData) { struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION008_SetStat_params params = { .linux_side = _this->u_iface, .pchName = pchName, .nData = nData, }; TRACE("%p\n", _this); cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION008_SetStat( ¶ms ); return params._ret; } bool __thiscall winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION008_SetStat_2(struct w_steam_iface *_this, const char *pchName, float fData) { struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION008_SetStat_2_params params = { .linux_side = _this->u_iface, .pchName = pchName, .fData = fData, }; TRACE("%p\n", _this); cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION008_SetStat_2( ¶ms ); return params._ret; } bool __thiscall winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION008_UpdateAvgRateStat(struct w_steam_iface *_this, const char *pchName, float flCountThisSession, double dSessionLength) { struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION008_UpdateAvgRateStat_params params = { .linux_side = _this->u_iface, .pchName = pchName, .flCountThisSession = flCountThisSession, .dSessionLength = dSessionLength, }; TRACE("%p\n", _this); cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION008_UpdateAvgRateStat( ¶ms ); return params._ret; } bool __thiscall winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION008_GetAchievement(struct w_steam_iface *_this, const char *pchName, bool *pbAchieved) { struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION008_GetAchievement_params params = { .linux_side = _this->u_iface, .pchName = pchName, .pbAchieved = pbAchieved, }; TRACE("%p\n", _this); cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION008_GetAchievement( ¶ms ); return params._ret; } bool __thiscall winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION008_SetAchievement(struct w_steam_iface *_this, const char *pchName) { struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION008_SetAchievement_params params = { .linux_side = _this->u_iface, .pchName = pchName, }; TRACE("%p\n", _this); cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION008_SetAchievement( ¶ms ); return params._ret; } bool __thiscall winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION008_ClearAchievement(struct w_steam_iface *_this, const char *pchName) { struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION008_ClearAchievement_params params = { .linux_side = _this->u_iface, .pchName = pchName, }; TRACE("%p\n", _this); cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION008_ClearAchievement( ¶ms ); return params._ret; } bool __thiscall winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION008_GetAchievementAndUnlockTime(struct w_steam_iface *_this, const char *pchName, bool *pbAchieved, uint32_t *punUnlockTime) { struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION008_GetAchievementAndUnlockTime_params params = { .linux_side = _this->u_iface, .pchName = pchName, .pbAchieved = pbAchieved, .punUnlockTime = punUnlockTime, }; TRACE("%p\n", _this); cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION008_GetAchievementAndUnlockTime( ¶ms ); return params._ret; } bool __thiscall winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION008_StoreStats(struct w_steam_iface *_this) { struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION008_StoreStats_params params = { .linux_side = _this->u_iface, }; TRACE("%p\n", _this); cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION008_StoreStats( ¶ms ); return params._ret; } int32_t __thiscall winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION008_GetAchievementIcon(struct w_steam_iface *_this, const char *pchName) { struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION008_GetAchievementIcon_params params = { .linux_side = _this->u_iface, .pchName = pchName, }; TRACE("%p\n", _this); cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION008_GetAchievementIcon( ¶ms ); return params._ret; } const char * __thiscall winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION008_GetAchievementDisplayAttribute(struct w_steam_iface *_this, const char *pchName, const char *pchKey) { struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION008_GetAchievementDisplayAttribute_params params = { .linux_side = _this->u_iface, .pchName = pchName, .pchKey = pchKey, }; TRACE("%p\n", _this); cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION008_GetAchievementDisplayAttribute( ¶ms ); return params._ret; } bool __thiscall winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION008_IndicateAchievementProgress(struct w_steam_iface *_this, const char *pchName, uint32_t nCurProgress, uint32_t nMaxProgress) { struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION008_IndicateAchievementProgress_params params = { .linux_side = _this->u_iface, .pchName = pchName, .nCurProgress = nCurProgress, .nMaxProgress = nMaxProgress, }; TRACE("%p\n", _this); cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION008_IndicateAchievementProgress( ¶ms ); return params._ret; } uint64_t __thiscall winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION008_RequestUserStats(struct w_steam_iface *_this, CSteamID steamIDUser) { struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION008_RequestUserStats_params params = { .linux_side = _this->u_iface, .steamIDUser = steamIDUser, }; TRACE("%p\n", _this); cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION008_RequestUserStats( ¶ms ); return params._ret; } bool __thiscall winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION008_GetUserStat(struct w_steam_iface *_this, CSteamID steamIDUser, const char *pchName, int32_t *pData) { struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION008_GetUserStat_params params = { .linux_side = _this->u_iface, .steamIDUser = steamIDUser, .pchName = pchName, .pData = pData, }; TRACE("%p\n", _this); cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION008_GetUserStat( ¶ms ); return params._ret; } bool __thiscall winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION008_GetUserStat_2(struct w_steam_iface *_this, CSteamID steamIDUser, const char *pchName, float *pData) { struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION008_GetUserStat_2_params params = { .linux_side = _this->u_iface, .steamIDUser = steamIDUser, .pchName = pchName, .pData = pData, }; TRACE("%p\n", _this); cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION008_GetUserStat_2( ¶ms ); return params._ret; } bool __thiscall winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION008_GetUserAchievement(struct w_steam_iface *_this, CSteamID steamIDUser, const char *pchName, bool *pbAchieved) { struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION008_GetUserAchievement_params params = { .linux_side = _this->u_iface, .steamIDUser = steamIDUser, .pchName = pchName, .pbAchieved = pbAchieved, }; TRACE("%p\n", _this); cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION008_GetUserAchievement( ¶ms ); return params._ret; } bool __thiscall winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION008_GetUserAchievementAndUnlockTime(struct w_steam_iface *_this, CSteamID steamIDUser, const char *pchName, bool *pbAchieved, uint32_t *punUnlockTime) { struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION008_GetUserAchievementAndUnlockTime_params params = { .linux_side = _this->u_iface, .steamIDUser = steamIDUser, .pchName = pchName, .pbAchieved = pbAchieved, .punUnlockTime = punUnlockTime, }; TRACE("%p\n", _this); cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION008_GetUserAchievementAndUnlockTime( ¶ms ); return params._ret; } bool __thiscall winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION008_ResetAllStats(struct w_steam_iface *_this, bool bAchievementsToo) { struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION008_ResetAllStats_params params = { .linux_side = _this->u_iface, .bAchievementsToo = bAchievementsToo, }; TRACE("%p\n", _this); cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION008_ResetAllStats( ¶ms ); return params._ret; } uint64_t __thiscall winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION008_FindOrCreateLeaderboard(struct w_steam_iface *_this, const char *pchLeaderboardName, uint32_t eLeaderboardSortMethod, uint32_t eLeaderboardDisplayType) { struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION008_FindOrCreateLeaderboard_params params = { .linux_side = _this->u_iface, .pchLeaderboardName = pchLeaderboardName, .eLeaderboardSortMethod = eLeaderboardSortMethod, .eLeaderboardDisplayType = eLeaderboardDisplayType, }; TRACE("%p\n", _this); cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION008_FindOrCreateLeaderboard( ¶ms ); return params._ret; } uint64_t __thiscall winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION008_FindLeaderboard(struct w_steam_iface *_this, const char *pchLeaderboardName) { struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION008_FindLeaderboard_params params = { .linux_side = _this->u_iface, .pchLeaderboardName = pchLeaderboardName, }; TRACE("%p\n", _this); cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION008_FindLeaderboard( ¶ms ); return params._ret; } const char * __thiscall winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION008_GetLeaderboardName(struct w_steam_iface *_this, uint64_t hSteamLeaderboard) { struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION008_GetLeaderboardName_params params = { .linux_side = _this->u_iface, .hSteamLeaderboard = hSteamLeaderboard, }; TRACE("%p\n", _this); cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION008_GetLeaderboardName( ¶ms ); return params._ret; } int32_t __thiscall winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION008_GetLeaderboardEntryCount(struct w_steam_iface *_this, uint64_t hSteamLeaderboard) { struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION008_GetLeaderboardEntryCount_params params = { .linux_side = _this->u_iface, .hSteamLeaderboard = hSteamLeaderboard, }; TRACE("%p\n", _this); cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION008_GetLeaderboardEntryCount( ¶ms ); return params._ret; } uint32_t __thiscall winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION008_GetLeaderboardSortMethod(struct w_steam_iface *_this, uint64_t hSteamLeaderboard) { struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION008_GetLeaderboardSortMethod_params params = { .linux_side = _this->u_iface, .hSteamLeaderboard = hSteamLeaderboard, }; TRACE("%p\n", _this); cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION008_GetLeaderboardSortMethod( ¶ms ); return params._ret; } uint32_t __thiscall winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION008_GetLeaderboardDisplayType(struct w_steam_iface *_this, uint64_t hSteamLeaderboard) { struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION008_GetLeaderboardDisplayType_params params = { .linux_side = _this->u_iface, .hSteamLeaderboard = hSteamLeaderboard, }; TRACE("%p\n", _this); cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION008_GetLeaderboardDisplayType( ¶ms ); return params._ret; } uint64_t __thiscall winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION008_DownloadLeaderboardEntries(struct w_steam_iface *_this, uint64_t hSteamLeaderboard, uint32_t eLeaderboardDataRequest, int32_t nRangeStart, int32_t nRangeEnd) { struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION008_DownloadLeaderboardEntries_params params = { .linux_side = _this->u_iface, .hSteamLeaderboard = hSteamLeaderboard, .eLeaderboardDataRequest = eLeaderboardDataRequest, .nRangeStart = nRangeStart, .nRangeEnd = nRangeEnd, }; TRACE("%p\n", _this); cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION008_DownloadLeaderboardEntries( ¶ms ); return params._ret; } bool __thiscall winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION008_GetDownloadedLeaderboardEntry(struct w_steam_iface *_this, uint64_t hSteamLeaderboardEntries, int32_t index, winLeaderboardEntry_t_111x *pLeaderboardEntry, int32_t *pDetails, int32_t cDetailsMax) { struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION008_GetDownloadedLeaderboardEntry_params params = { .linux_side = _this->u_iface, .hSteamLeaderboardEntries = hSteamLeaderboardEntries, .index = index, .pLeaderboardEntry = pLeaderboardEntry, .pDetails = pDetails, .cDetailsMax = cDetailsMax, }; TRACE("%p\n", _this); cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION008_GetDownloadedLeaderboardEntry( ¶ms ); return params._ret; } uint64_t __thiscall winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION008_UploadLeaderboardScore(struct w_steam_iface *_this, uint64_t hSteamLeaderboard, uint32_t eLeaderboardUploadScoreMethod, int32_t nScore, const int32_t *pScoreDetails, int32_t cScoreDetailsCount) { struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION008_UploadLeaderboardScore_params params = { .linux_side = _this->u_iface, .hSteamLeaderboard = hSteamLeaderboard, .eLeaderboardUploadScoreMethod = eLeaderboardUploadScoreMethod, .nScore = nScore, .pScoreDetails = pScoreDetails, .cScoreDetailsCount = cScoreDetailsCount, }; TRACE("%p\n", _this); cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION008_UploadLeaderboardScore( ¶ms ); return params._ret; } uint64_t __thiscall winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION008_AttachLeaderboardUGC(struct w_steam_iface *_this, uint64_t hSteamLeaderboard, uint64_t hUGC) { struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION008_AttachLeaderboardUGC_params params = { .linux_side = _this->u_iface, .hSteamLeaderboard = hSteamLeaderboard, .hUGC = hUGC, }; TRACE("%p\n", _this); cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION008_AttachLeaderboardUGC( ¶ms ); return params._ret; } uint64_t __thiscall winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION008_GetNumberOfCurrentPlayers(struct w_steam_iface *_this) { struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION008_GetNumberOfCurrentPlayers_params params = { .linux_side = _this->u_iface, }; TRACE("%p\n", _this); cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION008_GetNumberOfCurrentPlayers( ¶ms ); return params._ret; } extern vtable_ptr winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION008_vtable; #ifndef __GNUC__ void __asm_dummy_vtables(void) { #endif __ASM_VTABLE(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION008, VTABLE_ADD_FUNC(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION008_RequestCurrentStats) VTABLE_ADD_FUNC(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION008_GetStat_2) VTABLE_ADD_FUNC(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION008_GetStat) VTABLE_ADD_FUNC(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION008_SetStat_2) VTABLE_ADD_FUNC(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION008_SetStat) VTABLE_ADD_FUNC(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION008_UpdateAvgRateStat) VTABLE_ADD_FUNC(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION008_GetAchievement) VTABLE_ADD_FUNC(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION008_SetAchievement) VTABLE_ADD_FUNC(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION008_ClearAchievement) VTABLE_ADD_FUNC(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION008_GetAchievementAndUnlockTime) VTABLE_ADD_FUNC(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION008_StoreStats) VTABLE_ADD_FUNC(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION008_GetAchievementIcon) VTABLE_ADD_FUNC(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION008_GetAchievementDisplayAttribute) VTABLE_ADD_FUNC(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION008_IndicateAchievementProgress) VTABLE_ADD_FUNC(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION008_RequestUserStats) VTABLE_ADD_FUNC(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION008_GetUserStat_2) VTABLE_ADD_FUNC(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION008_GetUserStat) VTABLE_ADD_FUNC(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION008_GetUserAchievement) VTABLE_ADD_FUNC(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION008_GetUserAchievementAndUnlockTime) VTABLE_ADD_FUNC(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION008_ResetAllStats) VTABLE_ADD_FUNC(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION008_FindOrCreateLeaderboard) VTABLE_ADD_FUNC(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION008_FindLeaderboard) VTABLE_ADD_FUNC(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION008_GetLeaderboardName) VTABLE_ADD_FUNC(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION008_GetLeaderboardEntryCount) VTABLE_ADD_FUNC(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION008_GetLeaderboardSortMethod) VTABLE_ADD_FUNC(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION008_GetLeaderboardDisplayType) VTABLE_ADD_FUNC(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION008_DownloadLeaderboardEntries) VTABLE_ADD_FUNC(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION008_GetDownloadedLeaderboardEntry) VTABLE_ADD_FUNC(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION008_UploadLeaderboardScore) VTABLE_ADD_FUNC(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION008_AttachLeaderboardUGC) VTABLE_ADD_FUNC(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION008_GetNumberOfCurrentPlayers) ); #ifndef __GNUC__ } #endif struct w_steam_iface *create_winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION008(void *u_iface) { struct w_steam_iface *r = alloc_mem_for_iface(sizeof(struct w_steam_iface), "STEAMUSERSTATS_INTERFACE_VERSION008"); TRACE("-> %p\n", r); r->vtable = alloc_vtable(&winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION008_vtable, 31, "STEAMUSERSTATS_INTERFACE_VERSION008"); r->u_iface = u_iface; return r; } #include "cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION009.h" DEFINE_THISCALL_WRAPPER(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION009_RequestCurrentStats, 4) DEFINE_THISCALL_WRAPPER(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION009_GetStat, 12) DEFINE_THISCALL_WRAPPER(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION009_GetStat_2, 12) DEFINE_THISCALL_WRAPPER(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION009_SetStat, 12) DEFINE_THISCALL_WRAPPER(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION009_SetStat_2, 12) DEFINE_THISCALL_WRAPPER(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION009_UpdateAvgRateStat, 20) DEFINE_THISCALL_WRAPPER(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION009_GetAchievement, 12) DEFINE_THISCALL_WRAPPER(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION009_SetAchievement, 8) DEFINE_THISCALL_WRAPPER(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION009_ClearAchievement, 8) DEFINE_THISCALL_WRAPPER(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION009_GetAchievementAndUnlockTime, 16) DEFINE_THISCALL_WRAPPER(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION009_StoreStats, 4) DEFINE_THISCALL_WRAPPER(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION009_GetAchievementIcon, 8) DEFINE_THISCALL_WRAPPER(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION009_GetAchievementDisplayAttribute, 12) DEFINE_THISCALL_WRAPPER(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION009_IndicateAchievementProgress, 16) DEFINE_THISCALL_WRAPPER(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION009_RequestUserStats, 12) DEFINE_THISCALL_WRAPPER(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION009_GetUserStat, 20) DEFINE_THISCALL_WRAPPER(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION009_GetUserStat_2, 20) DEFINE_THISCALL_WRAPPER(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION009_GetUserAchievement, 20) DEFINE_THISCALL_WRAPPER(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION009_GetUserAchievementAndUnlockTime, 24) DEFINE_THISCALL_WRAPPER(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION009_ResetAllStats, 8) DEFINE_THISCALL_WRAPPER(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION009_FindOrCreateLeaderboard, 16) DEFINE_THISCALL_WRAPPER(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION009_FindLeaderboard, 8) DEFINE_THISCALL_WRAPPER(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION009_GetLeaderboardName, 12) DEFINE_THISCALL_WRAPPER(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION009_GetLeaderboardEntryCount, 12) DEFINE_THISCALL_WRAPPER(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION009_GetLeaderboardSortMethod, 12) DEFINE_THISCALL_WRAPPER(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION009_GetLeaderboardDisplayType, 12) DEFINE_THISCALL_WRAPPER(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION009_DownloadLeaderboardEntries, 24) DEFINE_THISCALL_WRAPPER(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION009_DownloadLeaderboardEntriesForUsers, 20) DEFINE_THISCALL_WRAPPER(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION009_GetDownloadedLeaderboardEntry, 28) DEFINE_THISCALL_WRAPPER(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION009_UploadLeaderboardScore, 28) DEFINE_THISCALL_WRAPPER(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION009_AttachLeaderboardUGC, 20) DEFINE_THISCALL_WRAPPER(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION009_GetNumberOfCurrentPlayers, 4) bool __thiscall winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION009_RequestCurrentStats(struct w_steam_iface *_this) { struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION009_RequestCurrentStats_params params = { .linux_side = _this->u_iface, }; TRACE("%p\n", _this); cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION009_RequestCurrentStats( ¶ms ); return params._ret; } bool __thiscall winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION009_GetStat(struct w_steam_iface *_this, const char *pchName, int32_t *pData) { struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION009_GetStat_params params = { .linux_side = _this->u_iface, .pchName = pchName, .pData = pData, }; TRACE("%p\n", _this); cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION009_GetStat( ¶ms ); return params._ret; } bool __thiscall winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION009_GetStat_2(struct w_steam_iface *_this, const char *pchName, float *pData) { struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION009_GetStat_2_params params = { .linux_side = _this->u_iface, .pchName = pchName, .pData = pData, }; TRACE("%p\n", _this); cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION009_GetStat_2( ¶ms ); return params._ret; } bool __thiscall winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION009_SetStat(struct w_steam_iface *_this, const char *pchName, int32_t nData) { struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION009_SetStat_params params = { .linux_side = _this->u_iface, .pchName = pchName, .nData = nData, }; TRACE("%p\n", _this); cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION009_SetStat( ¶ms ); return params._ret; } bool __thiscall winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION009_SetStat_2(struct w_steam_iface *_this, const char *pchName, float fData) { struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION009_SetStat_2_params params = { .linux_side = _this->u_iface, .pchName = pchName, .fData = fData, }; TRACE("%p\n", _this); cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION009_SetStat_2( ¶ms ); return params._ret; } bool __thiscall winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION009_UpdateAvgRateStat(struct w_steam_iface *_this, const char *pchName, float flCountThisSession, double dSessionLength) { struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION009_UpdateAvgRateStat_params params = { .linux_side = _this->u_iface, .pchName = pchName, .flCountThisSession = flCountThisSession, .dSessionLength = dSessionLength, }; TRACE("%p\n", _this); cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION009_UpdateAvgRateStat( ¶ms ); return params._ret; } bool __thiscall winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION009_GetAchievement(struct w_steam_iface *_this, const char *pchName, bool *pbAchieved) { struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION009_GetAchievement_params params = { .linux_side = _this->u_iface, .pchName = pchName, .pbAchieved = pbAchieved, }; TRACE("%p\n", _this); cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION009_GetAchievement( ¶ms ); return params._ret; } bool __thiscall winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION009_SetAchievement(struct w_steam_iface *_this, const char *pchName) { struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION009_SetAchievement_params params = { .linux_side = _this->u_iface, .pchName = pchName, }; TRACE("%p\n", _this); cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION009_SetAchievement( ¶ms ); return params._ret; } bool __thiscall winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION009_ClearAchievement(struct w_steam_iface *_this, const char *pchName) { struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION009_ClearAchievement_params params = { .linux_side = _this->u_iface, .pchName = pchName, }; TRACE("%p\n", _this); cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION009_ClearAchievement( ¶ms ); return params._ret; } bool __thiscall winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION009_GetAchievementAndUnlockTime(struct w_steam_iface *_this, const char *pchName, bool *pbAchieved, uint32_t *punUnlockTime) { struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION009_GetAchievementAndUnlockTime_params params = { .linux_side = _this->u_iface, .pchName = pchName, .pbAchieved = pbAchieved, .punUnlockTime = punUnlockTime, }; TRACE("%p\n", _this); cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION009_GetAchievementAndUnlockTime( ¶ms ); return params._ret; } bool __thiscall winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION009_StoreStats(struct w_steam_iface *_this) { struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION009_StoreStats_params params = { .linux_side = _this->u_iface, }; TRACE("%p\n", _this); cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION009_StoreStats( ¶ms ); return params._ret; } int32_t __thiscall winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION009_GetAchievementIcon(struct w_steam_iface *_this, const char *pchName) { struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION009_GetAchievementIcon_params params = { .linux_side = _this->u_iface, .pchName = pchName, }; TRACE("%p\n", _this); cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION009_GetAchievementIcon( ¶ms ); return params._ret; } const char * __thiscall winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION009_GetAchievementDisplayAttribute(struct w_steam_iface *_this, const char *pchName, const char *pchKey) { struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION009_GetAchievementDisplayAttribute_params params = { .linux_side = _this->u_iface, .pchName = pchName, .pchKey = pchKey, }; TRACE("%p\n", _this); cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION009_GetAchievementDisplayAttribute( ¶ms ); return params._ret; } bool __thiscall winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION009_IndicateAchievementProgress(struct w_steam_iface *_this, const char *pchName, uint32_t nCurProgress, uint32_t nMaxProgress) { struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION009_IndicateAchievementProgress_params params = { .linux_side = _this->u_iface, .pchName = pchName, .nCurProgress = nCurProgress, .nMaxProgress = nMaxProgress, }; TRACE("%p\n", _this); cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION009_IndicateAchievementProgress( ¶ms ); return params._ret; } uint64_t __thiscall winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION009_RequestUserStats(struct w_steam_iface *_this, CSteamID steamIDUser) { struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION009_RequestUserStats_params params = { .linux_side = _this->u_iface, .steamIDUser = steamIDUser, }; TRACE("%p\n", _this); cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION009_RequestUserStats( ¶ms ); return params._ret; } bool __thiscall winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION009_GetUserStat(struct w_steam_iface *_this, CSteamID steamIDUser, const char *pchName, int32_t *pData) { struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION009_GetUserStat_params params = { .linux_side = _this->u_iface, .steamIDUser = steamIDUser, .pchName = pchName, .pData = pData, }; TRACE("%p\n", _this); cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION009_GetUserStat( ¶ms ); return params._ret; } bool __thiscall winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION009_GetUserStat_2(struct w_steam_iface *_this, CSteamID steamIDUser, const char *pchName, float *pData) { struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION009_GetUserStat_2_params params = { .linux_side = _this->u_iface, .steamIDUser = steamIDUser, .pchName = pchName, .pData = pData, }; TRACE("%p\n", _this); cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION009_GetUserStat_2( ¶ms ); return params._ret; } bool __thiscall winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION009_GetUserAchievement(struct w_steam_iface *_this, CSteamID steamIDUser, const char *pchName, bool *pbAchieved) { struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION009_GetUserAchievement_params params = { .linux_side = _this->u_iface, .steamIDUser = steamIDUser, .pchName = pchName, .pbAchieved = pbAchieved, }; TRACE("%p\n", _this); cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION009_GetUserAchievement( ¶ms ); return params._ret; } bool __thiscall winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION009_GetUserAchievementAndUnlockTime(struct w_steam_iface *_this, CSteamID steamIDUser, const char *pchName, bool *pbAchieved, uint32_t *punUnlockTime) { struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION009_GetUserAchievementAndUnlockTime_params params = { .linux_side = _this->u_iface, .steamIDUser = steamIDUser, .pchName = pchName, .pbAchieved = pbAchieved, .punUnlockTime = punUnlockTime, }; TRACE("%p\n", _this); cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION009_GetUserAchievementAndUnlockTime( ¶ms ); return params._ret; } bool __thiscall winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION009_ResetAllStats(struct w_steam_iface *_this, bool bAchievementsToo) { struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION009_ResetAllStats_params params = { .linux_side = _this->u_iface, .bAchievementsToo = bAchievementsToo, }; TRACE("%p\n", _this); cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION009_ResetAllStats( ¶ms ); return params._ret; } uint64_t __thiscall winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION009_FindOrCreateLeaderboard(struct w_steam_iface *_this, const char *pchLeaderboardName, uint32_t eLeaderboardSortMethod, uint32_t eLeaderboardDisplayType) { struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION009_FindOrCreateLeaderboard_params params = { .linux_side = _this->u_iface, .pchLeaderboardName = pchLeaderboardName, .eLeaderboardSortMethod = eLeaderboardSortMethod, .eLeaderboardDisplayType = eLeaderboardDisplayType, }; TRACE("%p\n", _this); cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION009_FindOrCreateLeaderboard( ¶ms ); return params._ret; } uint64_t __thiscall winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION009_FindLeaderboard(struct w_steam_iface *_this, const char *pchLeaderboardName) { struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION009_FindLeaderboard_params params = { .linux_side = _this->u_iface, .pchLeaderboardName = pchLeaderboardName, }; TRACE("%p\n", _this); cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION009_FindLeaderboard( ¶ms ); return params._ret; } const char * __thiscall winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION009_GetLeaderboardName(struct w_steam_iface *_this, uint64_t hSteamLeaderboard) { struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION009_GetLeaderboardName_params params = { .linux_side = _this->u_iface, .hSteamLeaderboard = hSteamLeaderboard, }; TRACE("%p\n", _this); cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION009_GetLeaderboardName( ¶ms ); return params._ret; } int32_t __thiscall winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION009_GetLeaderboardEntryCount(struct w_steam_iface *_this, uint64_t hSteamLeaderboard) { struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION009_GetLeaderboardEntryCount_params params = { .linux_side = _this->u_iface, .hSteamLeaderboard = hSteamLeaderboard, }; TRACE("%p\n", _this); cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION009_GetLeaderboardEntryCount( ¶ms ); return params._ret; } uint32_t __thiscall winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION009_GetLeaderboardSortMethod(struct w_steam_iface *_this, uint64_t hSteamLeaderboard) { struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION009_GetLeaderboardSortMethod_params params = { .linux_side = _this->u_iface, .hSteamLeaderboard = hSteamLeaderboard, }; TRACE("%p\n", _this); cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION009_GetLeaderboardSortMethod( ¶ms ); return params._ret; } uint32_t __thiscall winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION009_GetLeaderboardDisplayType(struct w_steam_iface *_this, uint64_t hSteamLeaderboard) { struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION009_GetLeaderboardDisplayType_params params = { .linux_side = _this->u_iface, .hSteamLeaderboard = hSteamLeaderboard, }; TRACE("%p\n", _this); cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION009_GetLeaderboardDisplayType( ¶ms ); return params._ret; } uint64_t __thiscall winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION009_DownloadLeaderboardEntries(struct w_steam_iface *_this, uint64_t hSteamLeaderboard, uint32_t eLeaderboardDataRequest, int32_t nRangeStart, int32_t nRangeEnd) { struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION009_DownloadLeaderboardEntries_params params = { .linux_side = _this->u_iface, .hSteamLeaderboard = hSteamLeaderboard, .eLeaderboardDataRequest = eLeaderboardDataRequest, .nRangeStart = nRangeStart, .nRangeEnd = nRangeEnd, }; TRACE("%p\n", _this); cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION009_DownloadLeaderboardEntries( ¶ms ); return params._ret; } uint64_t __thiscall winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION009_DownloadLeaderboardEntriesForUsers(struct w_steam_iface *_this, uint64_t hSteamLeaderboard, CSteamID *prgUsers, int32_t cUsers) { struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION009_DownloadLeaderboardEntriesForUsers_params params = { .linux_side = _this->u_iface, .hSteamLeaderboard = hSteamLeaderboard, .prgUsers = prgUsers, .cUsers = cUsers, }; TRACE("%p\n", _this); cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION009_DownloadLeaderboardEntriesForUsers( ¶ms ); return params._ret; } bool __thiscall winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION009_GetDownloadedLeaderboardEntry(struct w_steam_iface *_this, uint64_t hSteamLeaderboardEntries, int32_t index, winLeaderboardEntry_t_113 *pLeaderboardEntry, int32_t *pDetails, int32_t cDetailsMax) { struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION009_GetDownloadedLeaderboardEntry_params params = { .linux_side = _this->u_iface, .hSteamLeaderboardEntries = hSteamLeaderboardEntries, .index = index, .pLeaderboardEntry = pLeaderboardEntry, .pDetails = pDetails, .cDetailsMax = cDetailsMax, }; TRACE("%p\n", _this); cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION009_GetDownloadedLeaderboardEntry( ¶ms ); return params._ret; } uint64_t __thiscall winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION009_UploadLeaderboardScore(struct w_steam_iface *_this, uint64_t hSteamLeaderboard, uint32_t eLeaderboardUploadScoreMethod, int32_t nScore, const int32_t *pScoreDetails, int32_t cScoreDetailsCount) { struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION009_UploadLeaderboardScore_params params = { .linux_side = _this->u_iface, .hSteamLeaderboard = hSteamLeaderboard, .eLeaderboardUploadScoreMethod = eLeaderboardUploadScoreMethod, .nScore = nScore, .pScoreDetails = pScoreDetails, .cScoreDetailsCount = cScoreDetailsCount, }; TRACE("%p\n", _this); cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION009_UploadLeaderboardScore( ¶ms ); return params._ret; } uint64_t __thiscall winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION009_AttachLeaderboardUGC(struct w_steam_iface *_this, uint64_t hSteamLeaderboard, uint64_t hUGC) { struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION009_AttachLeaderboardUGC_params params = { .linux_side = _this->u_iface, .hSteamLeaderboard = hSteamLeaderboard, .hUGC = hUGC, }; TRACE("%p\n", _this); cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION009_AttachLeaderboardUGC( ¶ms ); return params._ret; } uint64_t __thiscall winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION009_GetNumberOfCurrentPlayers(struct w_steam_iface *_this) { struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION009_GetNumberOfCurrentPlayers_params params = { .linux_side = _this->u_iface, }; TRACE("%p\n", _this); cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION009_GetNumberOfCurrentPlayers( ¶ms ); return params._ret; } extern vtable_ptr winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION009_vtable; #ifndef __GNUC__ void __asm_dummy_vtables(void) { #endif __ASM_VTABLE(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION009, VTABLE_ADD_FUNC(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION009_RequestCurrentStats) VTABLE_ADD_FUNC(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION009_GetStat_2) VTABLE_ADD_FUNC(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION009_GetStat) VTABLE_ADD_FUNC(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION009_SetStat_2) VTABLE_ADD_FUNC(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION009_SetStat) VTABLE_ADD_FUNC(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION009_UpdateAvgRateStat) VTABLE_ADD_FUNC(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION009_GetAchievement) VTABLE_ADD_FUNC(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION009_SetAchievement) VTABLE_ADD_FUNC(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION009_ClearAchievement) VTABLE_ADD_FUNC(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION009_GetAchievementAndUnlockTime) VTABLE_ADD_FUNC(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION009_StoreStats) VTABLE_ADD_FUNC(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION009_GetAchievementIcon) VTABLE_ADD_FUNC(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION009_GetAchievementDisplayAttribute) VTABLE_ADD_FUNC(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION009_IndicateAchievementProgress) VTABLE_ADD_FUNC(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION009_RequestUserStats) VTABLE_ADD_FUNC(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION009_GetUserStat_2) VTABLE_ADD_FUNC(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION009_GetUserStat) VTABLE_ADD_FUNC(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION009_GetUserAchievement) VTABLE_ADD_FUNC(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION009_GetUserAchievementAndUnlockTime) VTABLE_ADD_FUNC(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION009_ResetAllStats) VTABLE_ADD_FUNC(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION009_FindOrCreateLeaderboard) VTABLE_ADD_FUNC(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION009_FindLeaderboard) VTABLE_ADD_FUNC(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION009_GetLeaderboardName) VTABLE_ADD_FUNC(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION009_GetLeaderboardEntryCount) VTABLE_ADD_FUNC(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION009_GetLeaderboardSortMethod) VTABLE_ADD_FUNC(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION009_GetLeaderboardDisplayType) VTABLE_ADD_FUNC(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION009_DownloadLeaderboardEntries) VTABLE_ADD_FUNC(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION009_DownloadLeaderboardEntriesForUsers) VTABLE_ADD_FUNC(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION009_GetDownloadedLeaderboardEntry) VTABLE_ADD_FUNC(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION009_UploadLeaderboardScore) VTABLE_ADD_FUNC(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION009_AttachLeaderboardUGC) VTABLE_ADD_FUNC(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION009_GetNumberOfCurrentPlayers) ); #ifndef __GNUC__ } #endif struct w_steam_iface *create_winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION009(void *u_iface) { struct w_steam_iface *r = alloc_mem_for_iface(sizeof(struct w_steam_iface), "STEAMUSERSTATS_INTERFACE_VERSION009"); TRACE("-> %p\n", r); r->vtable = alloc_vtable(&winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION009_vtable, 32, "STEAMUSERSTATS_INTERFACE_VERSION009"); r->u_iface = u_iface; return r; } #include "cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION010.h" DEFINE_THISCALL_WRAPPER(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION010_RequestCurrentStats, 4) DEFINE_THISCALL_WRAPPER(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION010_GetStat, 12) DEFINE_THISCALL_WRAPPER(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION010_GetStat_2, 12) DEFINE_THISCALL_WRAPPER(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION010_SetStat, 12) DEFINE_THISCALL_WRAPPER(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION010_SetStat_2, 12) DEFINE_THISCALL_WRAPPER(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION010_UpdateAvgRateStat, 20) DEFINE_THISCALL_WRAPPER(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION010_GetAchievement, 12) DEFINE_THISCALL_WRAPPER(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION010_SetAchievement, 8) DEFINE_THISCALL_WRAPPER(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION010_ClearAchievement, 8) DEFINE_THISCALL_WRAPPER(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION010_GetAchievementAndUnlockTime, 16) DEFINE_THISCALL_WRAPPER(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION010_StoreStats, 4) DEFINE_THISCALL_WRAPPER(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION010_GetAchievementIcon, 8) DEFINE_THISCALL_WRAPPER(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION010_GetAchievementDisplayAttribute, 12) DEFINE_THISCALL_WRAPPER(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION010_IndicateAchievementProgress, 16) DEFINE_THISCALL_WRAPPER(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION010_RequestUserStats, 12) DEFINE_THISCALL_WRAPPER(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION010_GetUserStat, 20) DEFINE_THISCALL_WRAPPER(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION010_GetUserStat_2, 20) DEFINE_THISCALL_WRAPPER(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION010_GetUserAchievement, 20) DEFINE_THISCALL_WRAPPER(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION010_GetUserAchievementAndUnlockTime, 24) DEFINE_THISCALL_WRAPPER(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION010_ResetAllStats, 8) DEFINE_THISCALL_WRAPPER(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION010_FindOrCreateLeaderboard, 16) DEFINE_THISCALL_WRAPPER(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION010_FindLeaderboard, 8) DEFINE_THISCALL_WRAPPER(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION010_GetLeaderboardName, 12) DEFINE_THISCALL_WRAPPER(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION010_GetLeaderboardEntryCount, 12) DEFINE_THISCALL_WRAPPER(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION010_GetLeaderboardSortMethod, 12) DEFINE_THISCALL_WRAPPER(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION010_GetLeaderboardDisplayType, 12) DEFINE_THISCALL_WRAPPER(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION010_DownloadLeaderboardEntries, 24) DEFINE_THISCALL_WRAPPER(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION010_DownloadLeaderboardEntriesForUsers, 20) DEFINE_THISCALL_WRAPPER(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION010_GetDownloadedLeaderboardEntry, 28) DEFINE_THISCALL_WRAPPER(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION010_UploadLeaderboardScore, 28) DEFINE_THISCALL_WRAPPER(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION010_AttachLeaderboardUGC, 20) DEFINE_THISCALL_WRAPPER(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION010_GetNumberOfCurrentPlayers, 4) DEFINE_THISCALL_WRAPPER(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION010_RequestGlobalAchievementPercentages, 4) DEFINE_THISCALL_WRAPPER(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION010_GetMostAchievedAchievementInfo, 20) DEFINE_THISCALL_WRAPPER(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION010_GetNextMostAchievedAchievementInfo, 24) DEFINE_THISCALL_WRAPPER(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION010_GetAchievementAchievedPercent, 12) DEFINE_THISCALL_WRAPPER(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION010_RequestGlobalStats, 8) DEFINE_THISCALL_WRAPPER(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION010_GetGlobalStat, 12) DEFINE_THISCALL_WRAPPER(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION010_GetGlobalStat_2, 12) DEFINE_THISCALL_WRAPPER(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION010_GetGlobalStatHistory, 16) DEFINE_THISCALL_WRAPPER(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION010_GetGlobalStatHistory_2, 16) bool __thiscall winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION010_RequestCurrentStats(struct w_steam_iface *_this) { struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION010_RequestCurrentStats_params params = { .linux_side = _this->u_iface, }; TRACE("%p\n", _this); cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION010_RequestCurrentStats( ¶ms ); return params._ret; } bool __thiscall winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION010_GetStat(struct w_steam_iface *_this, const char *pchName, int32_t *pData) { struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION010_GetStat_params params = { .linux_side = _this->u_iface, .pchName = pchName, .pData = pData, }; TRACE("%p\n", _this); cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION010_GetStat( ¶ms ); return params._ret; } bool __thiscall winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION010_GetStat_2(struct w_steam_iface *_this, const char *pchName, float *pData) { struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION010_GetStat_2_params params = { .linux_side = _this->u_iface, .pchName = pchName, .pData = pData, }; TRACE("%p\n", _this); cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION010_GetStat_2( ¶ms ); return params._ret; } bool __thiscall winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION010_SetStat(struct w_steam_iface *_this, const char *pchName, int32_t nData) { struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION010_SetStat_params params = { .linux_side = _this->u_iface, .pchName = pchName, .nData = nData, }; TRACE("%p\n", _this); cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION010_SetStat( ¶ms ); return params._ret; } bool __thiscall winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION010_SetStat_2(struct w_steam_iface *_this, const char *pchName, float fData) { struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION010_SetStat_2_params params = { .linux_side = _this->u_iface, .pchName = pchName, .fData = fData, }; TRACE("%p\n", _this); cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION010_SetStat_2( ¶ms ); return params._ret; } bool __thiscall winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION010_UpdateAvgRateStat(struct w_steam_iface *_this, const char *pchName, float flCountThisSession, double dSessionLength) { struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION010_UpdateAvgRateStat_params params = { .linux_side = _this->u_iface, .pchName = pchName, .flCountThisSession = flCountThisSession, .dSessionLength = dSessionLength, }; TRACE("%p\n", _this); cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION010_UpdateAvgRateStat( ¶ms ); return params._ret; } bool __thiscall winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION010_GetAchievement(struct w_steam_iface *_this, const char *pchName, bool *pbAchieved) { struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION010_GetAchievement_params params = { .linux_side = _this->u_iface, .pchName = pchName, .pbAchieved = pbAchieved, }; TRACE("%p\n", _this); cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION010_GetAchievement( ¶ms ); return params._ret; } bool __thiscall winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION010_SetAchievement(struct w_steam_iface *_this, const char *pchName) { struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION010_SetAchievement_params params = { .linux_side = _this->u_iface, .pchName = pchName, }; TRACE("%p\n", _this); cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION010_SetAchievement( ¶ms ); return params._ret; } bool __thiscall winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION010_ClearAchievement(struct w_steam_iface *_this, const char *pchName) { struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION010_ClearAchievement_params params = { .linux_side = _this->u_iface, .pchName = pchName, }; TRACE("%p\n", _this); cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION010_ClearAchievement( ¶ms ); return params._ret; } bool __thiscall winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION010_GetAchievementAndUnlockTime(struct w_steam_iface *_this, const char *pchName, bool *pbAchieved, uint32_t *punUnlockTime) { struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION010_GetAchievementAndUnlockTime_params params = { .linux_side = _this->u_iface, .pchName = pchName, .pbAchieved = pbAchieved, .punUnlockTime = punUnlockTime, }; TRACE("%p\n", _this); cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION010_GetAchievementAndUnlockTime( ¶ms ); return params._ret; } bool __thiscall winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION010_StoreStats(struct w_steam_iface *_this) { struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION010_StoreStats_params params = { .linux_side = _this->u_iface, }; TRACE("%p\n", _this); cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION010_StoreStats( ¶ms ); return params._ret; } int32_t __thiscall winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION010_GetAchievementIcon(struct w_steam_iface *_this, const char *pchName) { struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION010_GetAchievementIcon_params params = { .linux_side = _this->u_iface, .pchName = pchName, }; TRACE("%p\n", _this); cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION010_GetAchievementIcon( ¶ms ); return params._ret; } const char * __thiscall winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION010_GetAchievementDisplayAttribute(struct w_steam_iface *_this, const char *pchName, const char *pchKey) { struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION010_GetAchievementDisplayAttribute_params params = { .linux_side = _this->u_iface, .pchName = pchName, .pchKey = pchKey, }; TRACE("%p\n", _this); cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION010_GetAchievementDisplayAttribute( ¶ms ); return params._ret; } bool __thiscall winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION010_IndicateAchievementProgress(struct w_steam_iface *_this, const char *pchName, uint32_t nCurProgress, uint32_t nMaxProgress) { struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION010_IndicateAchievementProgress_params params = { .linux_side = _this->u_iface, .pchName = pchName, .nCurProgress = nCurProgress, .nMaxProgress = nMaxProgress, }; TRACE("%p\n", _this); cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION010_IndicateAchievementProgress( ¶ms ); return params._ret; } uint64_t __thiscall winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION010_RequestUserStats(struct w_steam_iface *_this, CSteamID steamIDUser) { struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION010_RequestUserStats_params params = { .linux_side = _this->u_iface, .steamIDUser = steamIDUser, }; TRACE("%p\n", _this); cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION010_RequestUserStats( ¶ms ); return params._ret; } bool __thiscall winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION010_GetUserStat(struct w_steam_iface *_this, CSteamID steamIDUser, const char *pchName, int32_t *pData) { struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION010_GetUserStat_params params = { .linux_side = _this->u_iface, .steamIDUser = steamIDUser, .pchName = pchName, .pData = pData, }; TRACE("%p\n", _this); cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION010_GetUserStat( ¶ms ); return params._ret; } bool __thiscall winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION010_GetUserStat_2(struct w_steam_iface *_this, CSteamID steamIDUser, const char *pchName, float *pData) { struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION010_GetUserStat_2_params params = { .linux_side = _this->u_iface, .steamIDUser = steamIDUser, .pchName = pchName, .pData = pData, }; TRACE("%p\n", _this); cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION010_GetUserStat_2( ¶ms ); return params._ret; } bool __thiscall winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION010_GetUserAchievement(struct w_steam_iface *_this, CSteamID steamIDUser, const char *pchName, bool *pbAchieved) { struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION010_GetUserAchievement_params params = { .linux_side = _this->u_iface, .steamIDUser = steamIDUser, .pchName = pchName, .pbAchieved = pbAchieved, }; TRACE("%p\n", _this); cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION010_GetUserAchievement( ¶ms ); return params._ret; } bool __thiscall winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION010_GetUserAchievementAndUnlockTime(struct w_steam_iface *_this, CSteamID steamIDUser, const char *pchName, bool *pbAchieved, uint32_t *punUnlockTime) { struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION010_GetUserAchievementAndUnlockTime_params params = { .linux_side = _this->u_iface, .steamIDUser = steamIDUser, .pchName = pchName, .pbAchieved = pbAchieved, .punUnlockTime = punUnlockTime, }; TRACE("%p\n", _this); cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION010_GetUserAchievementAndUnlockTime( ¶ms ); return params._ret; } bool __thiscall winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION010_ResetAllStats(struct w_steam_iface *_this, bool bAchievementsToo) { struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION010_ResetAllStats_params params = { .linux_side = _this->u_iface, .bAchievementsToo = bAchievementsToo, }; TRACE("%p\n", _this); cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION010_ResetAllStats( ¶ms ); return params._ret; } uint64_t __thiscall winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION010_FindOrCreateLeaderboard(struct w_steam_iface *_this, const char *pchLeaderboardName, uint32_t eLeaderboardSortMethod, uint32_t eLeaderboardDisplayType) { struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION010_FindOrCreateLeaderboard_params params = { .linux_side = _this->u_iface, .pchLeaderboardName = pchLeaderboardName, .eLeaderboardSortMethod = eLeaderboardSortMethod, .eLeaderboardDisplayType = eLeaderboardDisplayType, }; TRACE("%p\n", _this); cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION010_FindOrCreateLeaderboard( ¶ms ); return params._ret; } uint64_t __thiscall winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION010_FindLeaderboard(struct w_steam_iface *_this, const char *pchLeaderboardName) { struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION010_FindLeaderboard_params params = { .linux_side = _this->u_iface, .pchLeaderboardName = pchLeaderboardName, }; TRACE("%p\n", _this); cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION010_FindLeaderboard( ¶ms ); return params._ret; } const char * __thiscall winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION010_GetLeaderboardName(struct w_steam_iface *_this, uint64_t hSteamLeaderboard) { struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION010_GetLeaderboardName_params params = { .linux_side = _this->u_iface, .hSteamLeaderboard = hSteamLeaderboard, }; TRACE("%p\n", _this); cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION010_GetLeaderboardName( ¶ms ); return params._ret; } int32_t __thiscall winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION010_GetLeaderboardEntryCount(struct w_steam_iface *_this, uint64_t hSteamLeaderboard) { struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION010_GetLeaderboardEntryCount_params params = { .linux_side = _this->u_iface, .hSteamLeaderboard = hSteamLeaderboard, }; TRACE("%p\n", _this); cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION010_GetLeaderboardEntryCount( ¶ms ); return params._ret; } uint32_t __thiscall winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION010_GetLeaderboardSortMethod(struct w_steam_iface *_this, uint64_t hSteamLeaderboard) { struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION010_GetLeaderboardSortMethod_params params = { .linux_side = _this->u_iface, .hSteamLeaderboard = hSteamLeaderboard, }; TRACE("%p\n", _this); cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION010_GetLeaderboardSortMethod( ¶ms ); return params._ret; } uint32_t __thiscall winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION010_GetLeaderboardDisplayType(struct w_steam_iface *_this, uint64_t hSteamLeaderboard) { struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION010_GetLeaderboardDisplayType_params params = { .linux_side = _this->u_iface, .hSteamLeaderboard = hSteamLeaderboard, }; TRACE("%p\n", _this); cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION010_GetLeaderboardDisplayType( ¶ms ); return params._ret; } uint64_t __thiscall winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION010_DownloadLeaderboardEntries(struct w_steam_iface *_this, uint64_t hSteamLeaderboard, uint32_t eLeaderboardDataRequest, int32_t nRangeStart, int32_t nRangeEnd) { struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION010_DownloadLeaderboardEntries_params params = { .linux_side = _this->u_iface, .hSteamLeaderboard = hSteamLeaderboard, .eLeaderboardDataRequest = eLeaderboardDataRequest, .nRangeStart = nRangeStart, .nRangeEnd = nRangeEnd, }; TRACE("%p\n", _this); cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION010_DownloadLeaderboardEntries( ¶ms ); return params._ret; } uint64_t __thiscall winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION010_DownloadLeaderboardEntriesForUsers(struct w_steam_iface *_this, uint64_t hSteamLeaderboard, CSteamID *prgUsers, int32_t cUsers) { struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION010_DownloadLeaderboardEntriesForUsers_params params = { .linux_side = _this->u_iface, .hSteamLeaderboard = hSteamLeaderboard, .prgUsers = prgUsers, .cUsers = cUsers, }; TRACE("%p\n", _this); cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION010_DownloadLeaderboardEntriesForUsers( ¶ms ); return params._ret; } bool __thiscall winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION010_GetDownloadedLeaderboardEntry(struct w_steam_iface *_this, uint64_t hSteamLeaderboardEntries, int32_t index, winLeaderboardEntry_t_119 *pLeaderboardEntry, int32_t *pDetails, int32_t cDetailsMax) { struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION010_GetDownloadedLeaderboardEntry_params params = { .linux_side = _this->u_iface, .hSteamLeaderboardEntries = hSteamLeaderboardEntries, .index = index, .pLeaderboardEntry = pLeaderboardEntry, .pDetails = pDetails, .cDetailsMax = cDetailsMax, }; TRACE("%p\n", _this); cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION010_GetDownloadedLeaderboardEntry( ¶ms ); return params._ret; } uint64_t __thiscall winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION010_UploadLeaderboardScore(struct w_steam_iface *_this, uint64_t hSteamLeaderboard, uint32_t eLeaderboardUploadScoreMethod, int32_t nScore, const int32_t *pScoreDetails, int32_t cScoreDetailsCount) { struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION010_UploadLeaderboardScore_params params = { .linux_side = _this->u_iface, .hSteamLeaderboard = hSteamLeaderboard, .eLeaderboardUploadScoreMethod = eLeaderboardUploadScoreMethod, .nScore = nScore, .pScoreDetails = pScoreDetails, .cScoreDetailsCount = cScoreDetailsCount, }; TRACE("%p\n", _this); cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION010_UploadLeaderboardScore( ¶ms ); return params._ret; } uint64_t __thiscall winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION010_AttachLeaderboardUGC(struct w_steam_iface *_this, uint64_t hSteamLeaderboard, uint64_t hUGC) { struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION010_AttachLeaderboardUGC_params params = { .linux_side = _this->u_iface, .hSteamLeaderboard = hSteamLeaderboard, .hUGC = hUGC, }; TRACE("%p\n", _this); cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION010_AttachLeaderboardUGC( ¶ms ); return params._ret; } uint64_t __thiscall winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION010_GetNumberOfCurrentPlayers(struct w_steam_iface *_this) { struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION010_GetNumberOfCurrentPlayers_params params = { .linux_side = _this->u_iface, }; TRACE("%p\n", _this); cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION010_GetNumberOfCurrentPlayers( ¶ms ); return params._ret; } uint64_t __thiscall winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION010_RequestGlobalAchievementPercentages(struct w_steam_iface *_this) { struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION010_RequestGlobalAchievementPercentages_params params = { .linux_side = _this->u_iface, }; TRACE("%p\n", _this); cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION010_RequestGlobalAchievementPercentages( ¶ms ); return params._ret; } int32_t __thiscall winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION010_GetMostAchievedAchievementInfo(struct w_steam_iface *_this, char *pchName, uint32_t unNameBufLen, float *pflPercent, bool *pbAchieved) { struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION010_GetMostAchievedAchievementInfo_params params = { .linux_side = _this->u_iface, .pchName = pchName, .unNameBufLen = unNameBufLen, .pflPercent = pflPercent, .pbAchieved = pbAchieved, }; TRACE("%p\n", _this); cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION010_GetMostAchievedAchievementInfo( ¶ms ); return params._ret; } int32_t __thiscall winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION010_GetNextMostAchievedAchievementInfo(struct w_steam_iface *_this, int32_t iIteratorPrevious, char *pchName, uint32_t unNameBufLen, float *pflPercent, bool *pbAchieved) { struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION010_GetNextMostAchievedAchievementInfo_params params = { .linux_side = _this->u_iface, .iIteratorPrevious = iIteratorPrevious, .pchName = pchName, .unNameBufLen = unNameBufLen, .pflPercent = pflPercent, .pbAchieved = pbAchieved, }; TRACE("%p\n", _this); cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION010_GetNextMostAchievedAchievementInfo( ¶ms ); return params._ret; } bool __thiscall winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION010_GetAchievementAchievedPercent(struct w_steam_iface *_this, const char *pchName, float *pflPercent) { struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION010_GetAchievementAchievedPercent_params params = { .linux_side = _this->u_iface, .pchName = pchName, .pflPercent = pflPercent, }; TRACE("%p\n", _this); cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION010_GetAchievementAchievedPercent( ¶ms ); return params._ret; } uint64_t __thiscall winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION010_RequestGlobalStats(struct w_steam_iface *_this, int32_t nHistoryDays) { struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION010_RequestGlobalStats_params params = { .linux_side = _this->u_iface, .nHistoryDays = nHistoryDays, }; TRACE("%p\n", _this); cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION010_RequestGlobalStats( ¶ms ); return params._ret; } bool __thiscall winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION010_GetGlobalStat(struct w_steam_iface *_this, const char *pchStatName, int64_t *pData) { struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION010_GetGlobalStat_params params = { .linux_side = _this->u_iface, .pchStatName = pchStatName, .pData = pData, }; TRACE("%p\n", _this); cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION010_GetGlobalStat( ¶ms ); return params._ret; } bool __thiscall winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION010_GetGlobalStat_2(struct w_steam_iface *_this, const char *pchStatName, double *pData) { struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION010_GetGlobalStat_2_params params = { .linux_side = _this->u_iface, .pchStatName = pchStatName, .pData = pData, }; TRACE("%p\n", _this); cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION010_GetGlobalStat_2( ¶ms ); return params._ret; } int32_t __thiscall winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION010_GetGlobalStatHistory(struct w_steam_iface *_this, const char *pchStatName, int64_t *pData, uint32_t cubData) { struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION010_GetGlobalStatHistory_params params = { .linux_side = _this->u_iface, .pchStatName = pchStatName, .pData = pData, .cubData = cubData, }; TRACE("%p\n", _this); cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION010_GetGlobalStatHistory( ¶ms ); return params._ret; } int32_t __thiscall winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION010_GetGlobalStatHistory_2(struct w_steam_iface *_this, const char *pchStatName, double *pData, uint32_t cubData) { struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION010_GetGlobalStatHistory_2_params params = { .linux_side = _this->u_iface, .pchStatName = pchStatName, .pData = pData, .cubData = cubData, }; TRACE("%p\n", _this); cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION010_GetGlobalStatHistory_2( ¶ms ); return params._ret; } extern vtable_ptr winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION010_vtable; #ifndef __GNUC__ void __asm_dummy_vtables(void) { #endif __ASM_VTABLE(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION010, VTABLE_ADD_FUNC(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION010_RequestCurrentStats) VTABLE_ADD_FUNC(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION010_GetStat_2) VTABLE_ADD_FUNC(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION010_GetStat) VTABLE_ADD_FUNC(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION010_SetStat_2) VTABLE_ADD_FUNC(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION010_SetStat) VTABLE_ADD_FUNC(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION010_UpdateAvgRateStat) VTABLE_ADD_FUNC(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION010_GetAchievement) VTABLE_ADD_FUNC(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION010_SetAchievement) VTABLE_ADD_FUNC(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION010_ClearAchievement) VTABLE_ADD_FUNC(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION010_GetAchievementAndUnlockTime) VTABLE_ADD_FUNC(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION010_StoreStats) VTABLE_ADD_FUNC(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION010_GetAchievementIcon) VTABLE_ADD_FUNC(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION010_GetAchievementDisplayAttribute) VTABLE_ADD_FUNC(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION010_IndicateAchievementProgress) VTABLE_ADD_FUNC(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION010_RequestUserStats) VTABLE_ADD_FUNC(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION010_GetUserStat_2) VTABLE_ADD_FUNC(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION010_GetUserStat) VTABLE_ADD_FUNC(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION010_GetUserAchievement) VTABLE_ADD_FUNC(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION010_GetUserAchievementAndUnlockTime) VTABLE_ADD_FUNC(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION010_ResetAllStats) VTABLE_ADD_FUNC(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION010_FindOrCreateLeaderboard) VTABLE_ADD_FUNC(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION010_FindLeaderboard) VTABLE_ADD_FUNC(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION010_GetLeaderboardName) VTABLE_ADD_FUNC(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION010_GetLeaderboardEntryCount) VTABLE_ADD_FUNC(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION010_GetLeaderboardSortMethod) VTABLE_ADD_FUNC(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION010_GetLeaderboardDisplayType) VTABLE_ADD_FUNC(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION010_DownloadLeaderboardEntries) VTABLE_ADD_FUNC(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION010_DownloadLeaderboardEntriesForUsers) VTABLE_ADD_FUNC(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION010_GetDownloadedLeaderboardEntry) VTABLE_ADD_FUNC(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION010_UploadLeaderboardScore) VTABLE_ADD_FUNC(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION010_AttachLeaderboardUGC) VTABLE_ADD_FUNC(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION010_GetNumberOfCurrentPlayers) VTABLE_ADD_FUNC(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION010_RequestGlobalAchievementPercentages) VTABLE_ADD_FUNC(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION010_GetMostAchievedAchievementInfo) VTABLE_ADD_FUNC(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION010_GetNextMostAchievedAchievementInfo) VTABLE_ADD_FUNC(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION010_GetAchievementAchievedPercent) VTABLE_ADD_FUNC(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION010_RequestGlobalStats) VTABLE_ADD_FUNC(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION010_GetGlobalStat_2) VTABLE_ADD_FUNC(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION010_GetGlobalStat) VTABLE_ADD_FUNC(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION010_GetGlobalStatHistory_2) VTABLE_ADD_FUNC(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION010_GetGlobalStatHistory) ); #ifndef __GNUC__ } #endif struct w_steam_iface *create_winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION010(void *u_iface) { struct w_steam_iface *r = alloc_mem_for_iface(sizeof(struct w_steam_iface), "STEAMUSERSTATS_INTERFACE_VERSION010"); TRACE("-> %p\n", r); r->vtable = alloc_vtable(&winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION010_vtable, 41, "STEAMUSERSTATS_INTERFACE_VERSION010"); r->u_iface = u_iface; return r; } #include "cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION011.h" DEFINE_THISCALL_WRAPPER(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION011_RequestCurrentStats, 4) DEFINE_THISCALL_WRAPPER(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION011_GetStat, 12) DEFINE_THISCALL_WRAPPER(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION011_GetStat_2, 12) DEFINE_THISCALL_WRAPPER(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION011_SetStat, 12) DEFINE_THISCALL_WRAPPER(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION011_SetStat_2, 12) DEFINE_THISCALL_WRAPPER(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION011_UpdateAvgRateStat, 20) DEFINE_THISCALL_WRAPPER(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION011_GetAchievement, 12) DEFINE_THISCALL_WRAPPER(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION011_SetAchievement, 8) DEFINE_THISCALL_WRAPPER(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION011_ClearAchievement, 8) DEFINE_THISCALL_WRAPPER(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION011_GetAchievementAndUnlockTime, 16) DEFINE_THISCALL_WRAPPER(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION011_StoreStats, 4) DEFINE_THISCALL_WRAPPER(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION011_GetAchievementIcon, 8) DEFINE_THISCALL_WRAPPER(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION011_GetAchievementDisplayAttribute, 12) DEFINE_THISCALL_WRAPPER(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION011_IndicateAchievementProgress, 16) DEFINE_THISCALL_WRAPPER(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION011_GetNumAchievements, 4) DEFINE_THISCALL_WRAPPER(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION011_GetAchievementName, 8) DEFINE_THISCALL_WRAPPER(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION011_RequestUserStats, 12) DEFINE_THISCALL_WRAPPER(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION011_GetUserStat, 20) DEFINE_THISCALL_WRAPPER(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION011_GetUserStat_2, 20) DEFINE_THISCALL_WRAPPER(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION011_GetUserAchievement, 20) DEFINE_THISCALL_WRAPPER(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION011_GetUserAchievementAndUnlockTime, 24) DEFINE_THISCALL_WRAPPER(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION011_ResetAllStats, 8) DEFINE_THISCALL_WRAPPER(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION011_FindOrCreateLeaderboard, 16) DEFINE_THISCALL_WRAPPER(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION011_FindLeaderboard, 8) DEFINE_THISCALL_WRAPPER(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION011_GetLeaderboardName, 12) DEFINE_THISCALL_WRAPPER(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION011_GetLeaderboardEntryCount, 12) DEFINE_THISCALL_WRAPPER(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION011_GetLeaderboardSortMethod, 12) DEFINE_THISCALL_WRAPPER(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION011_GetLeaderboardDisplayType, 12) DEFINE_THISCALL_WRAPPER(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION011_DownloadLeaderboardEntries, 24) DEFINE_THISCALL_WRAPPER(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION011_DownloadLeaderboardEntriesForUsers, 20) DEFINE_THISCALL_WRAPPER(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION011_GetDownloadedLeaderboardEntry, 28) DEFINE_THISCALL_WRAPPER(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION011_UploadLeaderboardScore, 28) DEFINE_THISCALL_WRAPPER(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION011_AttachLeaderboardUGC, 20) DEFINE_THISCALL_WRAPPER(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION011_GetNumberOfCurrentPlayers, 4) DEFINE_THISCALL_WRAPPER(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION011_RequestGlobalAchievementPercentages, 4) DEFINE_THISCALL_WRAPPER(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION011_GetMostAchievedAchievementInfo, 20) DEFINE_THISCALL_WRAPPER(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION011_GetNextMostAchievedAchievementInfo, 24) DEFINE_THISCALL_WRAPPER(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION011_GetAchievementAchievedPercent, 12) DEFINE_THISCALL_WRAPPER(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION011_RequestGlobalStats, 8) DEFINE_THISCALL_WRAPPER(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION011_GetGlobalStat, 12) DEFINE_THISCALL_WRAPPER(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION011_GetGlobalStat_2, 12) DEFINE_THISCALL_WRAPPER(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION011_GetGlobalStatHistory, 16) DEFINE_THISCALL_WRAPPER(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION011_GetGlobalStatHistory_2, 16) bool __thiscall winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION011_RequestCurrentStats(struct w_steam_iface *_this) { struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION011_RequestCurrentStats_params params = { .linux_side = _this->u_iface, }; TRACE("%p\n", _this); cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION011_RequestCurrentStats( ¶ms ); return params._ret; } bool __thiscall winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION011_GetStat(struct w_steam_iface *_this, const char *pchName, int32_t *pData) { struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION011_GetStat_params params = { .linux_side = _this->u_iface, .pchName = pchName, .pData = pData, }; TRACE("%p\n", _this); cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION011_GetStat( ¶ms ); return params._ret; } bool __thiscall winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION011_GetStat_2(struct w_steam_iface *_this, const char *pchName, float *pData) { struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION011_GetStat_2_params params = { .linux_side = _this->u_iface, .pchName = pchName, .pData = pData, }; TRACE("%p\n", _this); cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION011_GetStat_2( ¶ms ); return params._ret; } bool __thiscall winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION011_SetStat(struct w_steam_iface *_this, const char *pchName, int32_t nData) { struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION011_SetStat_params params = { .linux_side = _this->u_iface, .pchName = pchName, .nData = nData, }; TRACE("%p\n", _this); cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION011_SetStat( ¶ms ); return params._ret; } bool __thiscall winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION011_SetStat_2(struct w_steam_iface *_this, const char *pchName, float fData) { struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION011_SetStat_2_params params = { .linux_side = _this->u_iface, .pchName = pchName, .fData = fData, }; TRACE("%p\n", _this); cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION011_SetStat_2( ¶ms ); return params._ret; } bool __thiscall winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION011_UpdateAvgRateStat(struct w_steam_iface *_this, const char *pchName, float flCountThisSession, double dSessionLength) { struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION011_UpdateAvgRateStat_params params = { .linux_side = _this->u_iface, .pchName = pchName, .flCountThisSession = flCountThisSession, .dSessionLength = dSessionLength, }; TRACE("%p\n", _this); cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION011_UpdateAvgRateStat( ¶ms ); return params._ret; } bool __thiscall winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION011_GetAchievement(struct w_steam_iface *_this, const char *pchName, bool *pbAchieved) { struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION011_GetAchievement_params params = { .linux_side = _this->u_iface, .pchName = pchName, .pbAchieved = pbAchieved, }; TRACE("%p\n", _this); cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION011_GetAchievement( ¶ms ); return params._ret; } bool __thiscall winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION011_SetAchievement(struct w_steam_iface *_this, const char *pchName) { struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION011_SetAchievement_params params = { .linux_side = _this->u_iface, .pchName = pchName, }; TRACE("%p\n", _this); cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION011_SetAchievement( ¶ms ); return params._ret; } bool __thiscall winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION011_ClearAchievement(struct w_steam_iface *_this, const char *pchName) { struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION011_ClearAchievement_params params = { .linux_side = _this->u_iface, .pchName = pchName, }; TRACE("%p\n", _this); cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION011_ClearAchievement( ¶ms ); return params._ret; } bool __thiscall winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION011_GetAchievementAndUnlockTime(struct w_steam_iface *_this, const char *pchName, bool *pbAchieved, uint32_t *punUnlockTime) { struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION011_GetAchievementAndUnlockTime_params params = { .linux_side = _this->u_iface, .pchName = pchName, .pbAchieved = pbAchieved, .punUnlockTime = punUnlockTime, }; TRACE("%p\n", _this); cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION011_GetAchievementAndUnlockTime( ¶ms ); return params._ret; } bool __thiscall winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION011_StoreStats(struct w_steam_iface *_this) { struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION011_StoreStats_params params = { .linux_side = _this->u_iface, }; TRACE("%p\n", _this); cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION011_StoreStats( ¶ms ); return params._ret; } int32_t __thiscall winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION011_GetAchievementIcon(struct w_steam_iface *_this, const char *pchName) { struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION011_GetAchievementIcon_params params = { .linux_side = _this->u_iface, .pchName = pchName, }; TRACE("%p\n", _this); cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION011_GetAchievementIcon( ¶ms ); return params._ret; } const char * __thiscall winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION011_GetAchievementDisplayAttribute(struct w_steam_iface *_this, const char *pchName, const char *pchKey) { struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION011_GetAchievementDisplayAttribute_params params = { .linux_side = _this->u_iface, .pchName = pchName, .pchKey = pchKey, }; TRACE("%p\n", _this); cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION011_GetAchievementDisplayAttribute( ¶ms ); return params._ret; } bool __thiscall winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION011_IndicateAchievementProgress(struct w_steam_iface *_this, const char *pchName, uint32_t nCurProgress, uint32_t nMaxProgress) { struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION011_IndicateAchievementProgress_params params = { .linux_side = _this->u_iface, .pchName = pchName, .nCurProgress = nCurProgress, .nMaxProgress = nMaxProgress, }; TRACE("%p\n", _this); cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION011_IndicateAchievementProgress( ¶ms ); return params._ret; } uint32_t __thiscall winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION011_GetNumAchievements(struct w_steam_iface *_this) { struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION011_GetNumAchievements_params params = { .linux_side = _this->u_iface, }; TRACE("%p\n", _this); cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION011_GetNumAchievements( ¶ms ); return params._ret; } const char * __thiscall winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION011_GetAchievementName(struct w_steam_iface *_this, uint32_t iAchievement) { struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION011_GetAchievementName_params params = { .linux_side = _this->u_iface, .iAchievement = iAchievement, }; TRACE("%p\n", _this); cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION011_GetAchievementName( ¶ms ); return params._ret; } uint64_t __thiscall winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION011_RequestUserStats(struct w_steam_iface *_this, CSteamID steamIDUser) { struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION011_RequestUserStats_params params = { .linux_side = _this->u_iface, .steamIDUser = steamIDUser, }; TRACE("%p\n", _this); cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION011_RequestUserStats( ¶ms ); return params._ret; } bool __thiscall winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION011_GetUserStat(struct w_steam_iface *_this, CSteamID steamIDUser, const char *pchName, int32_t *pData) { struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION011_GetUserStat_params params = { .linux_side = _this->u_iface, .steamIDUser = steamIDUser, .pchName = pchName, .pData = pData, }; TRACE("%p\n", _this); cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION011_GetUserStat( ¶ms ); return params._ret; } bool __thiscall winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION011_GetUserStat_2(struct w_steam_iface *_this, CSteamID steamIDUser, const char *pchName, float *pData) { struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION011_GetUserStat_2_params params = { .linux_side = _this->u_iface, .steamIDUser = steamIDUser, .pchName = pchName, .pData = pData, }; TRACE("%p\n", _this); cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION011_GetUserStat_2( ¶ms ); return params._ret; } bool __thiscall winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION011_GetUserAchievement(struct w_steam_iface *_this, CSteamID steamIDUser, const char *pchName, bool *pbAchieved) { struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION011_GetUserAchievement_params params = { .linux_side = _this->u_iface, .steamIDUser = steamIDUser, .pchName = pchName, .pbAchieved = pbAchieved, }; TRACE("%p\n", _this); cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION011_GetUserAchievement( ¶ms ); return params._ret; } bool __thiscall winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION011_GetUserAchievementAndUnlockTime(struct w_steam_iface *_this, CSteamID steamIDUser, const char *pchName, bool *pbAchieved, uint32_t *punUnlockTime) { struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION011_GetUserAchievementAndUnlockTime_params params = { .linux_side = _this->u_iface, .steamIDUser = steamIDUser, .pchName = pchName, .pbAchieved = pbAchieved, .punUnlockTime = punUnlockTime, }; TRACE("%p\n", _this); cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION011_GetUserAchievementAndUnlockTime( ¶ms ); return params._ret; } bool __thiscall winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION011_ResetAllStats(struct w_steam_iface *_this, bool bAchievementsToo) { struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION011_ResetAllStats_params params = { .linux_side = _this->u_iface, .bAchievementsToo = bAchievementsToo, }; TRACE("%p\n", _this); cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION011_ResetAllStats( ¶ms ); return params._ret; } uint64_t __thiscall winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION011_FindOrCreateLeaderboard(struct w_steam_iface *_this, const char *pchLeaderboardName, uint32_t eLeaderboardSortMethod, uint32_t eLeaderboardDisplayType) { struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION011_FindOrCreateLeaderboard_params params = { .linux_side = _this->u_iface, .pchLeaderboardName = pchLeaderboardName, .eLeaderboardSortMethod = eLeaderboardSortMethod, .eLeaderboardDisplayType = eLeaderboardDisplayType, }; TRACE("%p\n", _this); cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION011_FindOrCreateLeaderboard( ¶ms ); return params._ret; } uint64_t __thiscall winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION011_FindLeaderboard(struct w_steam_iface *_this, const char *pchLeaderboardName) { struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION011_FindLeaderboard_params params = { .linux_side = _this->u_iface, .pchLeaderboardName = pchLeaderboardName, }; TRACE("%p\n", _this); cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION011_FindLeaderboard( ¶ms ); return params._ret; } const char * __thiscall winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION011_GetLeaderboardName(struct w_steam_iface *_this, uint64_t hSteamLeaderboard) { struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION011_GetLeaderboardName_params params = { .linux_side = _this->u_iface, .hSteamLeaderboard = hSteamLeaderboard, }; TRACE("%p\n", _this); cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION011_GetLeaderboardName( ¶ms ); return params._ret; } int32_t __thiscall winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION011_GetLeaderboardEntryCount(struct w_steam_iface *_this, uint64_t hSteamLeaderboard) { struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION011_GetLeaderboardEntryCount_params params = { .linux_side = _this->u_iface, .hSteamLeaderboard = hSteamLeaderboard, }; TRACE("%p\n", _this); cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION011_GetLeaderboardEntryCount( ¶ms ); return params._ret; } uint32_t __thiscall winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION011_GetLeaderboardSortMethod(struct w_steam_iface *_this, uint64_t hSteamLeaderboard) { struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION011_GetLeaderboardSortMethod_params params = { .linux_side = _this->u_iface, .hSteamLeaderboard = hSteamLeaderboard, }; TRACE("%p\n", _this); cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION011_GetLeaderboardSortMethod( ¶ms ); return params._ret; } uint32_t __thiscall winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION011_GetLeaderboardDisplayType(struct w_steam_iface *_this, uint64_t hSteamLeaderboard) { struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION011_GetLeaderboardDisplayType_params params = { .linux_side = _this->u_iface, .hSteamLeaderboard = hSteamLeaderboard, }; TRACE("%p\n", _this); cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION011_GetLeaderboardDisplayType( ¶ms ); return params._ret; } uint64_t __thiscall winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION011_DownloadLeaderboardEntries(struct w_steam_iface *_this, uint64_t hSteamLeaderboard, uint32_t eLeaderboardDataRequest, int32_t nRangeStart, int32_t nRangeEnd) { struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION011_DownloadLeaderboardEntries_params params = { .linux_side = _this->u_iface, .hSteamLeaderboard = hSteamLeaderboard, .eLeaderboardDataRequest = eLeaderboardDataRequest, .nRangeStart = nRangeStart, .nRangeEnd = nRangeEnd, }; TRACE("%p\n", _this); cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION011_DownloadLeaderboardEntries( ¶ms ); return params._ret; } uint64_t __thiscall winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION011_DownloadLeaderboardEntriesForUsers(struct w_steam_iface *_this, uint64_t hSteamLeaderboard, CSteamID *prgUsers, int32_t cUsers) { struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION011_DownloadLeaderboardEntriesForUsers_params params = { .linux_side = _this->u_iface, .hSteamLeaderboard = hSteamLeaderboard, .prgUsers = prgUsers, .cUsers = cUsers, }; TRACE("%p\n", _this); cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION011_DownloadLeaderboardEntriesForUsers( ¶ms ); return params._ret; } bool __thiscall winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION011_GetDownloadedLeaderboardEntry(struct w_steam_iface *_this, uint64_t hSteamLeaderboardEntries, int32_t index, winLeaderboardEntry_t_148a *pLeaderboardEntry, int32_t *pDetails, int32_t cDetailsMax) { struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION011_GetDownloadedLeaderboardEntry_params params = { .linux_side = _this->u_iface, .hSteamLeaderboardEntries = hSteamLeaderboardEntries, .index = index, .pLeaderboardEntry = pLeaderboardEntry, .pDetails = pDetails, .cDetailsMax = cDetailsMax, }; TRACE("%p\n", _this); cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION011_GetDownloadedLeaderboardEntry( ¶ms ); return params._ret; } uint64_t __thiscall winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION011_UploadLeaderboardScore(struct w_steam_iface *_this, uint64_t hSteamLeaderboard, uint32_t eLeaderboardUploadScoreMethod, int32_t nScore, const int32_t *pScoreDetails, int32_t cScoreDetailsCount) { struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION011_UploadLeaderboardScore_params params = { .linux_side = _this->u_iface, .hSteamLeaderboard = hSteamLeaderboard, .eLeaderboardUploadScoreMethod = eLeaderboardUploadScoreMethod, .nScore = nScore, .pScoreDetails = pScoreDetails, .cScoreDetailsCount = cScoreDetailsCount, }; TRACE("%p\n", _this); cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION011_UploadLeaderboardScore( ¶ms ); return params._ret; } uint64_t __thiscall winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION011_AttachLeaderboardUGC(struct w_steam_iface *_this, uint64_t hSteamLeaderboard, uint64_t hUGC) { struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION011_AttachLeaderboardUGC_params params = { .linux_side = _this->u_iface, .hSteamLeaderboard = hSteamLeaderboard, .hUGC = hUGC, }; TRACE("%p\n", _this); cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION011_AttachLeaderboardUGC( ¶ms ); return params._ret; } uint64_t __thiscall winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION011_GetNumberOfCurrentPlayers(struct w_steam_iface *_this) { struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION011_GetNumberOfCurrentPlayers_params params = { .linux_side = _this->u_iface, }; TRACE("%p\n", _this); cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION011_GetNumberOfCurrentPlayers( ¶ms ); return params._ret; } uint64_t __thiscall winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION011_RequestGlobalAchievementPercentages(struct w_steam_iface *_this) { struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION011_RequestGlobalAchievementPercentages_params params = { .linux_side = _this->u_iface, }; TRACE("%p\n", _this); cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION011_RequestGlobalAchievementPercentages( ¶ms ); return params._ret; } int32_t __thiscall winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION011_GetMostAchievedAchievementInfo(struct w_steam_iface *_this, char *pchName, uint32_t unNameBufLen, float *pflPercent, bool *pbAchieved) { struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION011_GetMostAchievedAchievementInfo_params params = { .linux_side = _this->u_iface, .pchName = pchName, .unNameBufLen = unNameBufLen, .pflPercent = pflPercent, .pbAchieved = pbAchieved, }; TRACE("%p\n", _this); cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION011_GetMostAchievedAchievementInfo( ¶ms ); return params._ret; } int32_t __thiscall winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION011_GetNextMostAchievedAchievementInfo(struct w_steam_iface *_this, int32_t iIteratorPrevious, char *pchName, uint32_t unNameBufLen, float *pflPercent, bool *pbAchieved) { struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION011_GetNextMostAchievedAchievementInfo_params params = { .linux_side = _this->u_iface, .iIteratorPrevious = iIteratorPrevious, .pchName = pchName, .unNameBufLen = unNameBufLen, .pflPercent = pflPercent, .pbAchieved = pbAchieved, }; TRACE("%p\n", _this); cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION011_GetNextMostAchievedAchievementInfo( ¶ms ); return params._ret; } bool __thiscall winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION011_GetAchievementAchievedPercent(struct w_steam_iface *_this, const char *pchName, float *pflPercent) { struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION011_GetAchievementAchievedPercent_params params = { .linux_side = _this->u_iface, .pchName = pchName, .pflPercent = pflPercent, }; TRACE("%p\n", _this); cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION011_GetAchievementAchievedPercent( ¶ms ); return params._ret; } uint64_t __thiscall winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION011_RequestGlobalStats(struct w_steam_iface *_this, int32_t nHistoryDays) { struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION011_RequestGlobalStats_params params = { .linux_side = _this->u_iface, .nHistoryDays = nHistoryDays, }; TRACE("%p\n", _this); cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION011_RequestGlobalStats( ¶ms ); return params._ret; } bool __thiscall winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION011_GetGlobalStat(struct w_steam_iface *_this, const char *pchStatName, int64_t *pData) { struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION011_GetGlobalStat_params params = { .linux_side = _this->u_iface, .pchStatName = pchStatName, .pData = pData, }; TRACE("%p\n", _this); cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION011_GetGlobalStat( ¶ms ); return params._ret; } bool __thiscall winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION011_GetGlobalStat_2(struct w_steam_iface *_this, const char *pchStatName, double *pData) { struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION011_GetGlobalStat_2_params params = { .linux_side = _this->u_iface, .pchStatName = pchStatName, .pData = pData, }; TRACE("%p\n", _this); cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION011_GetGlobalStat_2( ¶ms ); return params._ret; } int32_t __thiscall winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION011_GetGlobalStatHistory(struct w_steam_iface *_this, const char *pchStatName, int64_t *pData, uint32_t cubData) { struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION011_GetGlobalStatHistory_params params = { .linux_side = _this->u_iface, .pchStatName = pchStatName, .pData = pData, .cubData = cubData, }; TRACE("%p\n", _this); cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION011_GetGlobalStatHistory( ¶ms ); return params._ret; } int32_t __thiscall winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION011_GetGlobalStatHistory_2(struct w_steam_iface *_this, const char *pchStatName, double *pData, uint32_t cubData) { struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION011_GetGlobalStatHistory_2_params params = { .linux_side = _this->u_iface, .pchStatName = pchStatName, .pData = pData, .cubData = cubData, }; TRACE("%p\n", _this); cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION011_GetGlobalStatHistory_2( ¶ms ); return params._ret; } extern vtable_ptr winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION011_vtable; #ifndef __GNUC__ void __asm_dummy_vtables(void) { #endif __ASM_VTABLE(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION011, VTABLE_ADD_FUNC(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION011_RequestCurrentStats) VTABLE_ADD_FUNC(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION011_GetStat_2) VTABLE_ADD_FUNC(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION011_GetStat) VTABLE_ADD_FUNC(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION011_SetStat_2) VTABLE_ADD_FUNC(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION011_SetStat) VTABLE_ADD_FUNC(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION011_UpdateAvgRateStat) VTABLE_ADD_FUNC(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION011_GetAchievement) VTABLE_ADD_FUNC(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION011_SetAchievement) VTABLE_ADD_FUNC(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION011_ClearAchievement) VTABLE_ADD_FUNC(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION011_GetAchievementAndUnlockTime) VTABLE_ADD_FUNC(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION011_StoreStats) VTABLE_ADD_FUNC(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION011_GetAchievementIcon) VTABLE_ADD_FUNC(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION011_GetAchievementDisplayAttribute) VTABLE_ADD_FUNC(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION011_IndicateAchievementProgress) VTABLE_ADD_FUNC(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION011_GetNumAchievements) VTABLE_ADD_FUNC(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION011_GetAchievementName) VTABLE_ADD_FUNC(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION011_RequestUserStats) VTABLE_ADD_FUNC(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION011_GetUserStat_2) VTABLE_ADD_FUNC(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION011_GetUserStat) VTABLE_ADD_FUNC(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION011_GetUserAchievement) VTABLE_ADD_FUNC(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION011_GetUserAchievementAndUnlockTime) VTABLE_ADD_FUNC(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION011_ResetAllStats) VTABLE_ADD_FUNC(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION011_FindOrCreateLeaderboard) VTABLE_ADD_FUNC(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION011_FindLeaderboard) VTABLE_ADD_FUNC(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION011_GetLeaderboardName) VTABLE_ADD_FUNC(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION011_GetLeaderboardEntryCount) VTABLE_ADD_FUNC(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION011_GetLeaderboardSortMethod) VTABLE_ADD_FUNC(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION011_GetLeaderboardDisplayType) VTABLE_ADD_FUNC(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION011_DownloadLeaderboardEntries) VTABLE_ADD_FUNC(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION011_DownloadLeaderboardEntriesForUsers) VTABLE_ADD_FUNC(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION011_GetDownloadedLeaderboardEntry) VTABLE_ADD_FUNC(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION011_UploadLeaderboardScore) VTABLE_ADD_FUNC(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION011_AttachLeaderboardUGC) VTABLE_ADD_FUNC(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION011_GetNumberOfCurrentPlayers) VTABLE_ADD_FUNC(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION011_RequestGlobalAchievementPercentages) VTABLE_ADD_FUNC(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION011_GetMostAchievedAchievementInfo) VTABLE_ADD_FUNC(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION011_GetNextMostAchievedAchievementInfo) VTABLE_ADD_FUNC(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION011_GetAchievementAchievedPercent) VTABLE_ADD_FUNC(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION011_RequestGlobalStats) VTABLE_ADD_FUNC(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION011_GetGlobalStat_2) VTABLE_ADD_FUNC(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION011_GetGlobalStat) VTABLE_ADD_FUNC(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION011_GetGlobalStatHistory_2) VTABLE_ADD_FUNC(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION011_GetGlobalStatHistory) ); #ifndef __GNUC__ } #endif struct w_steam_iface *create_winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION011(void *u_iface) { struct w_steam_iface *r = alloc_mem_for_iface(sizeof(struct w_steam_iface), "STEAMUSERSTATS_INTERFACE_VERSION011"); TRACE("-> %p\n", r); r->vtable = alloc_vtable(&winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION011_vtable, 43, "STEAMUSERSTATS_INTERFACE_VERSION011"); r->u_iface = u_iface; return r; } #include "cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION012.h" DEFINE_THISCALL_WRAPPER(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION012_RequestCurrentStats, 4) DEFINE_THISCALL_WRAPPER(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION012_GetStat, 12) DEFINE_THISCALL_WRAPPER(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION012_GetStat_2, 12) DEFINE_THISCALL_WRAPPER(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION012_SetStat, 12) DEFINE_THISCALL_WRAPPER(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION012_SetStat_2, 12) DEFINE_THISCALL_WRAPPER(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION012_UpdateAvgRateStat, 20) DEFINE_THISCALL_WRAPPER(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION012_GetAchievement, 12) DEFINE_THISCALL_WRAPPER(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION012_SetAchievement, 8) DEFINE_THISCALL_WRAPPER(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION012_ClearAchievement, 8) DEFINE_THISCALL_WRAPPER(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION012_GetAchievementAndUnlockTime, 16) DEFINE_THISCALL_WRAPPER(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION012_StoreStats, 4) DEFINE_THISCALL_WRAPPER(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION012_GetAchievementIcon, 8) DEFINE_THISCALL_WRAPPER(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION012_GetAchievementDisplayAttribute, 12) DEFINE_THISCALL_WRAPPER(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION012_IndicateAchievementProgress, 16) DEFINE_THISCALL_WRAPPER(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION012_GetNumAchievements, 4) DEFINE_THISCALL_WRAPPER(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION012_GetAchievementName, 8) DEFINE_THISCALL_WRAPPER(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION012_RequestUserStats, 12) DEFINE_THISCALL_WRAPPER(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION012_GetUserStat, 20) DEFINE_THISCALL_WRAPPER(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION012_GetUserStat_2, 20) DEFINE_THISCALL_WRAPPER(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION012_GetUserAchievement, 20) DEFINE_THISCALL_WRAPPER(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION012_GetUserAchievementAndUnlockTime, 24) DEFINE_THISCALL_WRAPPER(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION012_ResetAllStats, 8) DEFINE_THISCALL_WRAPPER(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION012_FindOrCreateLeaderboard, 16) DEFINE_THISCALL_WRAPPER(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION012_FindLeaderboard, 8) DEFINE_THISCALL_WRAPPER(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION012_GetLeaderboardName, 12) DEFINE_THISCALL_WRAPPER(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION012_GetLeaderboardEntryCount, 12) DEFINE_THISCALL_WRAPPER(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION012_GetLeaderboardSortMethod, 12) DEFINE_THISCALL_WRAPPER(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION012_GetLeaderboardDisplayType, 12) DEFINE_THISCALL_WRAPPER(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION012_DownloadLeaderboardEntries, 24) DEFINE_THISCALL_WRAPPER(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION012_DownloadLeaderboardEntriesForUsers, 20) DEFINE_THISCALL_WRAPPER(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION012_GetDownloadedLeaderboardEntry, 28) DEFINE_THISCALL_WRAPPER(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION012_UploadLeaderboardScore, 28) DEFINE_THISCALL_WRAPPER(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION012_AttachLeaderboardUGC, 20) DEFINE_THISCALL_WRAPPER(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION012_GetNumberOfCurrentPlayers, 4) DEFINE_THISCALL_WRAPPER(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION012_RequestGlobalAchievementPercentages, 4) DEFINE_THISCALL_WRAPPER(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION012_GetMostAchievedAchievementInfo, 20) DEFINE_THISCALL_WRAPPER(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION012_GetNextMostAchievedAchievementInfo, 24) DEFINE_THISCALL_WRAPPER(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION012_GetAchievementAchievedPercent, 12) DEFINE_THISCALL_WRAPPER(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION012_RequestGlobalStats, 8) DEFINE_THISCALL_WRAPPER(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION012_GetGlobalStat, 12) DEFINE_THISCALL_WRAPPER(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION012_GetGlobalStat_2, 12) DEFINE_THISCALL_WRAPPER(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION012_GetGlobalStatHistory, 16) DEFINE_THISCALL_WRAPPER(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION012_GetGlobalStatHistory_2, 16) DEFINE_THISCALL_WRAPPER(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION012_GetAchievementProgressLimits, 16) DEFINE_THISCALL_WRAPPER(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION012_GetAchievementProgressLimits_2, 16) bool __thiscall winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION012_RequestCurrentStats(struct w_steam_iface *_this) { struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION012_RequestCurrentStats_params params = { .linux_side = _this->u_iface, }; TRACE("%p\n", _this); cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION012_RequestCurrentStats( ¶ms ); return params._ret; } bool __thiscall winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION012_GetStat(struct w_steam_iface *_this, const char *pchName, int32_t *pData) { struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION012_GetStat_params params = { .linux_side = _this->u_iface, .pchName = pchName, .pData = pData, }; TRACE("%p\n", _this); cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION012_GetStat( ¶ms ); return params._ret; } bool __thiscall winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION012_GetStat_2(struct w_steam_iface *_this, const char *pchName, float *pData) { struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION012_GetStat_2_params params = { .linux_side = _this->u_iface, .pchName = pchName, .pData = pData, }; TRACE("%p\n", _this); cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION012_GetStat_2( ¶ms ); return params._ret; } bool __thiscall winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION012_SetStat(struct w_steam_iface *_this, const char *pchName, int32_t nData) { struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION012_SetStat_params params = { .linux_side = _this->u_iface, .pchName = pchName, .nData = nData, }; TRACE("%p\n", _this); cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION012_SetStat( ¶ms ); return params._ret; } bool __thiscall winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION012_SetStat_2(struct w_steam_iface *_this, const char *pchName, float fData) { struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION012_SetStat_2_params params = { .linux_side = _this->u_iface, .pchName = pchName, .fData = fData, }; TRACE("%p\n", _this); cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION012_SetStat_2( ¶ms ); return params._ret; } bool __thiscall winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION012_UpdateAvgRateStat(struct w_steam_iface *_this, const char *pchName, float flCountThisSession, double dSessionLength) { struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION012_UpdateAvgRateStat_params params = { .linux_side = _this->u_iface, .pchName = pchName, .flCountThisSession = flCountThisSession, .dSessionLength = dSessionLength, }; TRACE("%p\n", _this); cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION012_UpdateAvgRateStat( ¶ms ); return params._ret; } bool __thiscall winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION012_GetAchievement(struct w_steam_iface *_this, const char *pchName, bool *pbAchieved) { struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION012_GetAchievement_params params = { .linux_side = _this->u_iface, .pchName = pchName, .pbAchieved = pbAchieved, }; TRACE("%p\n", _this); cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION012_GetAchievement( ¶ms ); return params._ret; } bool __thiscall winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION012_SetAchievement(struct w_steam_iface *_this, const char *pchName) { struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION012_SetAchievement_params params = { .linux_side = _this->u_iface, .pchName = pchName, }; TRACE("%p\n", _this); cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION012_SetAchievement( ¶ms ); return params._ret; } bool __thiscall winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION012_ClearAchievement(struct w_steam_iface *_this, const char *pchName) { struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION012_ClearAchievement_params params = { .linux_side = _this->u_iface, .pchName = pchName, }; TRACE("%p\n", _this); cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION012_ClearAchievement( ¶ms ); return params._ret; } bool __thiscall winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION012_GetAchievementAndUnlockTime(struct w_steam_iface *_this, const char *pchName, bool *pbAchieved, uint32_t *punUnlockTime) { struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION012_GetAchievementAndUnlockTime_params params = { .linux_side = _this->u_iface, .pchName = pchName, .pbAchieved = pbAchieved, .punUnlockTime = punUnlockTime, }; TRACE("%p\n", _this); cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION012_GetAchievementAndUnlockTime( ¶ms ); return params._ret; } bool __thiscall winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION012_StoreStats(struct w_steam_iface *_this) { struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION012_StoreStats_params params = { .linux_side = _this->u_iface, }; TRACE("%p\n", _this); cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION012_StoreStats( ¶ms ); return params._ret; } int32_t __thiscall winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION012_GetAchievementIcon(struct w_steam_iface *_this, const char *pchName) { struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION012_GetAchievementIcon_params params = { .linux_side = _this->u_iface, .pchName = pchName, }; TRACE("%p\n", _this); cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION012_GetAchievementIcon( ¶ms ); return params._ret; } const char * __thiscall winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION012_GetAchievementDisplayAttribute(struct w_steam_iface *_this, const char *pchName, const char *pchKey) { struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION012_GetAchievementDisplayAttribute_params params = { .linux_side = _this->u_iface, .pchName = pchName, .pchKey = pchKey, }; TRACE("%p\n", _this); cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION012_GetAchievementDisplayAttribute( ¶ms ); return params._ret; } bool __thiscall winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION012_IndicateAchievementProgress(struct w_steam_iface *_this, const char *pchName, uint32_t nCurProgress, uint32_t nMaxProgress) { struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION012_IndicateAchievementProgress_params params = { .linux_side = _this->u_iface, .pchName = pchName, .nCurProgress = nCurProgress, .nMaxProgress = nMaxProgress, }; TRACE("%p\n", _this); cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION012_IndicateAchievementProgress( ¶ms ); return params._ret; } uint32_t __thiscall winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION012_GetNumAchievements(struct w_steam_iface *_this) { struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION012_GetNumAchievements_params params = { .linux_side = _this->u_iface, }; TRACE("%p\n", _this); cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION012_GetNumAchievements( ¶ms ); return params._ret; } const char * __thiscall winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION012_GetAchievementName(struct w_steam_iface *_this, uint32_t iAchievement) { struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION012_GetAchievementName_params params = { .linux_side = _this->u_iface, .iAchievement = iAchievement, }; TRACE("%p\n", _this); cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION012_GetAchievementName( ¶ms ); return params._ret; } uint64_t __thiscall winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION012_RequestUserStats(struct w_steam_iface *_this, CSteamID steamIDUser) { struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION012_RequestUserStats_params params = { .linux_side = _this->u_iface, .steamIDUser = steamIDUser, }; TRACE("%p\n", _this); cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION012_RequestUserStats( ¶ms ); return params._ret; } bool __thiscall winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION012_GetUserStat(struct w_steam_iface *_this, CSteamID steamIDUser, const char *pchName, int32_t *pData) { struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION012_GetUserStat_params params = { .linux_side = _this->u_iface, .steamIDUser = steamIDUser, .pchName = pchName, .pData = pData, }; TRACE("%p\n", _this); cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION012_GetUserStat( ¶ms ); return params._ret; } bool __thiscall winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION012_GetUserStat_2(struct w_steam_iface *_this, CSteamID steamIDUser, const char *pchName, float *pData) { struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION012_GetUserStat_2_params params = { .linux_side = _this->u_iface, .steamIDUser = steamIDUser, .pchName = pchName, .pData = pData, }; TRACE("%p\n", _this); cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION012_GetUserStat_2( ¶ms ); return params._ret; } bool __thiscall winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION012_GetUserAchievement(struct w_steam_iface *_this, CSteamID steamIDUser, const char *pchName, bool *pbAchieved) { struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION012_GetUserAchievement_params params = { .linux_side = _this->u_iface, .steamIDUser = steamIDUser, .pchName = pchName, .pbAchieved = pbAchieved, }; TRACE("%p\n", _this); cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION012_GetUserAchievement( ¶ms ); return params._ret; } bool __thiscall winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION012_GetUserAchievementAndUnlockTime(struct w_steam_iface *_this, CSteamID steamIDUser, const char *pchName, bool *pbAchieved, uint32_t *punUnlockTime) { struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION012_GetUserAchievementAndUnlockTime_params params = { .linux_side = _this->u_iface, .steamIDUser = steamIDUser, .pchName = pchName, .pbAchieved = pbAchieved, .punUnlockTime = punUnlockTime, }; TRACE("%p\n", _this); cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION012_GetUserAchievementAndUnlockTime( ¶ms ); return params._ret; } bool __thiscall winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION012_ResetAllStats(struct w_steam_iface *_this, bool bAchievementsToo) { struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION012_ResetAllStats_params params = { .linux_side = _this->u_iface, .bAchievementsToo = bAchievementsToo, }; TRACE("%p\n", _this); cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION012_ResetAllStats( ¶ms ); return params._ret; } uint64_t __thiscall winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION012_FindOrCreateLeaderboard(struct w_steam_iface *_this, const char *pchLeaderboardName, uint32_t eLeaderboardSortMethod, uint32_t eLeaderboardDisplayType) { struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION012_FindOrCreateLeaderboard_params params = { .linux_side = _this->u_iface, .pchLeaderboardName = pchLeaderboardName, .eLeaderboardSortMethod = eLeaderboardSortMethod, .eLeaderboardDisplayType = eLeaderboardDisplayType, }; TRACE("%p\n", _this); cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION012_FindOrCreateLeaderboard( ¶ms ); return params._ret; } uint64_t __thiscall winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION012_FindLeaderboard(struct w_steam_iface *_this, const char *pchLeaderboardName) { struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION012_FindLeaderboard_params params = { .linux_side = _this->u_iface, .pchLeaderboardName = pchLeaderboardName, }; TRACE("%p\n", _this); cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION012_FindLeaderboard( ¶ms ); return params._ret; } const char * __thiscall winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION012_GetLeaderboardName(struct w_steam_iface *_this, uint64_t hSteamLeaderboard) { struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION012_GetLeaderboardName_params params = { .linux_side = _this->u_iface, .hSteamLeaderboard = hSteamLeaderboard, }; TRACE("%p\n", _this); cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION012_GetLeaderboardName( ¶ms ); return params._ret; } int32_t __thiscall winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION012_GetLeaderboardEntryCount(struct w_steam_iface *_this, uint64_t hSteamLeaderboard) { struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION012_GetLeaderboardEntryCount_params params = { .linux_side = _this->u_iface, .hSteamLeaderboard = hSteamLeaderboard, }; TRACE("%p\n", _this); cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION012_GetLeaderboardEntryCount( ¶ms ); return params._ret; } uint32_t __thiscall winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION012_GetLeaderboardSortMethod(struct w_steam_iface *_this, uint64_t hSteamLeaderboard) { struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION012_GetLeaderboardSortMethod_params params = { .linux_side = _this->u_iface, .hSteamLeaderboard = hSteamLeaderboard, }; TRACE("%p\n", _this); cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION012_GetLeaderboardSortMethod( ¶ms ); return params._ret; } uint32_t __thiscall winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION012_GetLeaderboardDisplayType(struct w_steam_iface *_this, uint64_t hSteamLeaderboard) { struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION012_GetLeaderboardDisplayType_params params = { .linux_side = _this->u_iface, .hSteamLeaderboard = hSteamLeaderboard, }; TRACE("%p\n", _this); cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION012_GetLeaderboardDisplayType( ¶ms ); return params._ret; } uint64_t __thiscall winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION012_DownloadLeaderboardEntries(struct w_steam_iface *_this, uint64_t hSteamLeaderboard, uint32_t eLeaderboardDataRequest, int32_t nRangeStart, int32_t nRangeEnd) { struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION012_DownloadLeaderboardEntries_params params = { .linux_side = _this->u_iface, .hSteamLeaderboard = hSteamLeaderboard, .eLeaderboardDataRequest = eLeaderboardDataRequest, .nRangeStart = nRangeStart, .nRangeEnd = nRangeEnd, }; TRACE("%p\n", _this); cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION012_DownloadLeaderboardEntries( ¶ms ); return params._ret; } uint64_t __thiscall winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION012_DownloadLeaderboardEntriesForUsers(struct w_steam_iface *_this, uint64_t hSteamLeaderboard, CSteamID *prgUsers, int32_t cUsers) { struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION012_DownloadLeaderboardEntriesForUsers_params params = { .linux_side = _this->u_iface, .hSteamLeaderboard = hSteamLeaderboard, .prgUsers = prgUsers, .cUsers = cUsers, }; TRACE("%p\n", _this); cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION012_DownloadLeaderboardEntriesForUsers( ¶ms ); return params._ret; } bool __thiscall winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION012_GetDownloadedLeaderboardEntry(struct w_steam_iface *_this, uint64_t hSteamLeaderboardEntries, int32_t index, winLeaderboardEntry_t_158 *pLeaderboardEntry, int32_t *pDetails, int32_t cDetailsMax) { struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION012_GetDownloadedLeaderboardEntry_params params = { .linux_side = _this->u_iface, .hSteamLeaderboardEntries = hSteamLeaderboardEntries, .index = index, .pLeaderboardEntry = pLeaderboardEntry, .pDetails = pDetails, .cDetailsMax = cDetailsMax, }; TRACE("%p\n", _this); cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION012_GetDownloadedLeaderboardEntry( ¶ms ); return params._ret; } uint64_t __thiscall winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION012_UploadLeaderboardScore(struct w_steam_iface *_this, uint64_t hSteamLeaderboard, uint32_t eLeaderboardUploadScoreMethod, int32_t nScore, const int32_t *pScoreDetails, int32_t cScoreDetailsCount) { struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION012_UploadLeaderboardScore_params params = { .linux_side = _this->u_iface, .hSteamLeaderboard = hSteamLeaderboard, .eLeaderboardUploadScoreMethod = eLeaderboardUploadScoreMethod, .nScore = nScore, .pScoreDetails = pScoreDetails, .cScoreDetailsCount = cScoreDetailsCount, }; TRACE("%p\n", _this); cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION012_UploadLeaderboardScore( ¶ms ); return params._ret; } uint64_t __thiscall winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION012_AttachLeaderboardUGC(struct w_steam_iface *_this, uint64_t hSteamLeaderboard, uint64_t hUGC) { struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION012_AttachLeaderboardUGC_params params = { .linux_side = _this->u_iface, .hSteamLeaderboard = hSteamLeaderboard, .hUGC = hUGC, }; TRACE("%p\n", _this); cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION012_AttachLeaderboardUGC( ¶ms ); return params._ret; } uint64_t __thiscall winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION012_GetNumberOfCurrentPlayers(struct w_steam_iface *_this) { struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION012_GetNumberOfCurrentPlayers_params params = { .linux_side = _this->u_iface, }; TRACE("%p\n", _this); cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION012_GetNumberOfCurrentPlayers( ¶ms ); return params._ret; } uint64_t __thiscall winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION012_RequestGlobalAchievementPercentages(struct w_steam_iface *_this) { struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION012_RequestGlobalAchievementPercentages_params params = { .linux_side = _this->u_iface, }; TRACE("%p\n", _this); cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION012_RequestGlobalAchievementPercentages( ¶ms ); return params._ret; } int32_t __thiscall winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION012_GetMostAchievedAchievementInfo(struct w_steam_iface *_this, char *pchName, uint32_t unNameBufLen, float *pflPercent, bool *pbAchieved) { struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION012_GetMostAchievedAchievementInfo_params params = { .linux_side = _this->u_iface, .pchName = pchName, .unNameBufLen = unNameBufLen, .pflPercent = pflPercent, .pbAchieved = pbAchieved, }; TRACE("%p\n", _this); cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION012_GetMostAchievedAchievementInfo( ¶ms ); return params._ret; } int32_t __thiscall winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION012_GetNextMostAchievedAchievementInfo(struct w_steam_iface *_this, int32_t iIteratorPrevious, char *pchName, uint32_t unNameBufLen, float *pflPercent, bool *pbAchieved) { struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION012_GetNextMostAchievedAchievementInfo_params params = { .linux_side = _this->u_iface, .iIteratorPrevious = iIteratorPrevious, .pchName = pchName, .unNameBufLen = unNameBufLen, .pflPercent = pflPercent, .pbAchieved = pbAchieved, }; TRACE("%p\n", _this); cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION012_GetNextMostAchievedAchievementInfo( ¶ms ); return params._ret; } bool __thiscall winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION012_GetAchievementAchievedPercent(struct w_steam_iface *_this, const char *pchName, float *pflPercent) { struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION012_GetAchievementAchievedPercent_params params = { .linux_side = _this->u_iface, .pchName = pchName, .pflPercent = pflPercent, }; TRACE("%p\n", _this); cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION012_GetAchievementAchievedPercent( ¶ms ); return params._ret; } uint64_t __thiscall winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION012_RequestGlobalStats(struct w_steam_iface *_this, int32_t nHistoryDays) { struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION012_RequestGlobalStats_params params = { .linux_side = _this->u_iface, .nHistoryDays = nHistoryDays, }; TRACE("%p\n", _this); cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION012_RequestGlobalStats( ¶ms ); return params._ret; } bool __thiscall winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION012_GetGlobalStat(struct w_steam_iface *_this, const char *pchStatName, int64_t *pData) { struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION012_GetGlobalStat_params params = { .linux_side = _this->u_iface, .pchStatName = pchStatName, .pData = pData, }; TRACE("%p\n", _this); cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION012_GetGlobalStat( ¶ms ); return params._ret; } bool __thiscall winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION012_GetGlobalStat_2(struct w_steam_iface *_this, const char *pchStatName, double *pData) { struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION012_GetGlobalStat_2_params params = { .linux_side = _this->u_iface, .pchStatName = pchStatName, .pData = pData, }; TRACE("%p\n", _this); cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION012_GetGlobalStat_2( ¶ms ); return params._ret; } int32_t __thiscall winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION012_GetGlobalStatHistory(struct w_steam_iface *_this, const char *pchStatName, int64_t *pData, uint32_t cubData) { struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION012_GetGlobalStatHistory_params params = { .linux_side = _this->u_iface, .pchStatName = pchStatName, .pData = pData, .cubData = cubData, }; TRACE("%p\n", _this); cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION012_GetGlobalStatHistory( ¶ms ); return params._ret; } int32_t __thiscall winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION012_GetGlobalStatHistory_2(struct w_steam_iface *_this, const char *pchStatName, double *pData, uint32_t cubData) { struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION012_GetGlobalStatHistory_2_params params = { .linux_side = _this->u_iface, .pchStatName = pchStatName, .pData = pData, .cubData = cubData, }; TRACE("%p\n", _this); cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION012_GetGlobalStatHistory_2( ¶ms ); return params._ret; } bool __thiscall winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION012_GetAchievementProgressLimits(struct w_steam_iface *_this, const char *pchName, int32_t *pnMinProgress, int32_t *pnMaxProgress) { struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION012_GetAchievementProgressLimits_params params = { .linux_side = _this->u_iface, .pchName = pchName, .pnMinProgress = pnMinProgress, .pnMaxProgress = pnMaxProgress, }; TRACE("%p\n", _this); cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION012_GetAchievementProgressLimits( ¶ms ); return params._ret; } bool __thiscall winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION012_GetAchievementProgressLimits_2(struct w_steam_iface *_this, const char *pchName, float *pfMinProgress, float *pfMaxProgress) { struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION012_GetAchievementProgressLimits_2_params params = { .linux_side = _this->u_iface, .pchName = pchName, .pfMinProgress = pfMinProgress, .pfMaxProgress = pfMaxProgress, }; TRACE("%p\n", _this); cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION012_GetAchievementProgressLimits_2( ¶ms ); return params._ret; } extern vtable_ptr winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION012_vtable; #ifndef __GNUC__ void __asm_dummy_vtables(void) { #endif __ASM_VTABLE(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION012, VTABLE_ADD_FUNC(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION012_RequestCurrentStats) VTABLE_ADD_FUNC(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION012_GetStat_2) VTABLE_ADD_FUNC(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION012_GetStat) VTABLE_ADD_FUNC(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION012_SetStat_2) VTABLE_ADD_FUNC(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION012_SetStat) VTABLE_ADD_FUNC(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION012_UpdateAvgRateStat) VTABLE_ADD_FUNC(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION012_GetAchievement) VTABLE_ADD_FUNC(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION012_SetAchievement) VTABLE_ADD_FUNC(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION012_ClearAchievement) VTABLE_ADD_FUNC(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION012_GetAchievementAndUnlockTime) VTABLE_ADD_FUNC(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION012_StoreStats) VTABLE_ADD_FUNC(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION012_GetAchievementIcon) VTABLE_ADD_FUNC(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION012_GetAchievementDisplayAttribute) VTABLE_ADD_FUNC(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION012_IndicateAchievementProgress) VTABLE_ADD_FUNC(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION012_GetNumAchievements) VTABLE_ADD_FUNC(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION012_GetAchievementName) VTABLE_ADD_FUNC(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION012_RequestUserStats) VTABLE_ADD_FUNC(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION012_GetUserStat_2) VTABLE_ADD_FUNC(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION012_GetUserStat) VTABLE_ADD_FUNC(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION012_GetUserAchievement) VTABLE_ADD_FUNC(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION012_GetUserAchievementAndUnlockTime) VTABLE_ADD_FUNC(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION012_ResetAllStats) VTABLE_ADD_FUNC(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION012_FindOrCreateLeaderboard) VTABLE_ADD_FUNC(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION012_FindLeaderboard) VTABLE_ADD_FUNC(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION012_GetLeaderboardName) VTABLE_ADD_FUNC(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION012_GetLeaderboardEntryCount) VTABLE_ADD_FUNC(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION012_GetLeaderboardSortMethod) VTABLE_ADD_FUNC(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION012_GetLeaderboardDisplayType) VTABLE_ADD_FUNC(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION012_DownloadLeaderboardEntries) VTABLE_ADD_FUNC(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION012_DownloadLeaderboardEntriesForUsers) VTABLE_ADD_FUNC(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION012_GetDownloadedLeaderboardEntry) VTABLE_ADD_FUNC(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION012_UploadLeaderboardScore) VTABLE_ADD_FUNC(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION012_AttachLeaderboardUGC) VTABLE_ADD_FUNC(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION012_GetNumberOfCurrentPlayers) VTABLE_ADD_FUNC(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION012_RequestGlobalAchievementPercentages) VTABLE_ADD_FUNC(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION012_GetMostAchievedAchievementInfo) VTABLE_ADD_FUNC(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION012_GetNextMostAchievedAchievementInfo) VTABLE_ADD_FUNC(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION012_GetAchievementAchievedPercent) VTABLE_ADD_FUNC(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION012_RequestGlobalStats) VTABLE_ADD_FUNC(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION012_GetGlobalStat_2) VTABLE_ADD_FUNC(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION012_GetGlobalStat) VTABLE_ADD_FUNC(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION012_GetGlobalStatHistory_2) VTABLE_ADD_FUNC(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION012_GetGlobalStatHistory) VTABLE_ADD_FUNC(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION012_GetAchievementProgressLimits_2) VTABLE_ADD_FUNC(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION012_GetAchievementProgressLimits) ); #ifndef __GNUC__ } #endif struct w_steam_iface *create_winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION012(void *u_iface) { struct w_steam_iface *r = alloc_mem_for_iface(sizeof(struct w_steam_iface), "STEAMUSERSTATS_INTERFACE_VERSION012"); TRACE("-> %p\n", r); r->vtable = alloc_vtable(&winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION012_vtable, 45, "STEAMUSERSTATS_INTERFACE_VERSION012"); r->u_iface = u_iface; return r; }