#ifdef __cplusplus extern "C" { #endif extern EVROverlayError cppIVROverlay_IVROverlay_021_FindOverlay(void *, const char *, VROverlayHandle_t *); extern EVROverlayError cppIVROverlay_IVROverlay_021_CreateOverlay(void *, const char *, const char *, VROverlayHandle_t *); extern EVROverlayError cppIVROverlay_IVROverlay_021_DestroyOverlay(void *, VROverlayHandle_t); extern uint32_t cppIVROverlay_IVROverlay_021_GetOverlayKey(void *, VROverlayHandle_t, char *, uint32_t, EVROverlayError *); extern uint32_t cppIVROverlay_IVROverlay_021_GetOverlayName(void *, VROverlayHandle_t, char *, uint32_t, EVROverlayError *); extern EVROverlayError cppIVROverlay_IVROverlay_021_SetOverlayName(void *, VROverlayHandle_t, const char *); extern EVROverlayError cppIVROverlay_IVROverlay_021_GetOverlayImageData(void *, VROverlayHandle_t, void *, uint32_t, uint32_t *, uint32_t *); extern const char * cppIVROverlay_IVROverlay_021_GetOverlayErrorNameFromEnum(void *, EVROverlayError); extern EVROverlayError cppIVROverlay_IVROverlay_021_SetOverlayRenderingPid(void *, VROverlayHandle_t, uint32_t); extern uint32_t cppIVROverlay_IVROverlay_021_GetOverlayRenderingPid(void *, VROverlayHandle_t); extern EVROverlayError cppIVROverlay_IVROverlay_021_SetOverlayFlag(void *, VROverlayHandle_t, VROverlayFlags, bool); extern EVROverlayError cppIVROverlay_IVROverlay_021_GetOverlayFlag(void *, VROverlayHandle_t, VROverlayFlags, bool *); extern EVROverlayError cppIVROverlay_IVROverlay_021_SetOverlayColor(void *, VROverlayHandle_t, float, float, float); extern EVROverlayError cppIVROverlay_IVROverlay_021_GetOverlayColor(void *, VROverlayHandle_t, float *, float *, float *); extern EVROverlayError cppIVROverlay_IVROverlay_021_SetOverlayAlpha(void *, VROverlayHandle_t, float); extern EVROverlayError cppIVROverlay_IVROverlay_021_GetOverlayAlpha(void *, VROverlayHandle_t, float *); extern EVROverlayError cppIVROverlay_IVROverlay_021_SetOverlayTexelAspect(void *, VROverlayHandle_t, float); extern EVROverlayError cppIVROverlay_IVROverlay_021_GetOverlayTexelAspect(void *, VROverlayHandle_t, float *); extern EVROverlayError cppIVROverlay_IVROverlay_021_SetOverlaySortOrder(void *, VROverlayHandle_t, uint32_t); extern EVROverlayError cppIVROverlay_IVROverlay_021_GetOverlaySortOrder(void *, VROverlayHandle_t, uint32_t *); extern EVROverlayError cppIVROverlay_IVROverlay_021_SetOverlayWidthInMeters(void *, VROverlayHandle_t, float); extern EVROverlayError cppIVROverlay_IVROverlay_021_GetOverlayWidthInMeters(void *, VROverlayHandle_t, float *); extern EVROverlayError cppIVROverlay_IVROverlay_021_SetOverlayCurvature(void *, VROverlayHandle_t, float); extern EVROverlayError cppIVROverlay_IVROverlay_021_GetOverlayCurvature(void *, VROverlayHandle_t, float *); extern EVROverlayError cppIVROverlay_IVROverlay_021_SetOverlayTextureColorSpace(void *, VROverlayHandle_t, EColorSpace); extern EVROverlayError cppIVROverlay_IVROverlay_021_GetOverlayTextureColorSpace(void *, VROverlayHandle_t, EColorSpace *); extern EVROverlayError cppIVROverlay_IVROverlay_021_SetOverlayTextureBounds(void *, VROverlayHandle_t, VRTextureBounds_t *); extern EVROverlayError cppIVROverlay_IVROverlay_021_GetOverlayTextureBounds(void *, VROverlayHandle_t, VRTextureBounds_t *); extern uint32_t cppIVROverlay_IVROverlay_021_GetOverlayRenderModel(void *, VROverlayHandle_t, char *, uint32_t, HmdColor_t *, EVROverlayError *); extern EVROverlayError cppIVROverlay_IVROverlay_021_SetOverlayRenderModel(void *, VROverlayHandle_t, const char *, HmdColor_t *); extern EVROverlayError cppIVROverlay_IVROverlay_021_GetOverlayTransformType(void *, VROverlayHandle_t, VROverlayTransformType *); extern EVROverlayError cppIVROverlay_IVROverlay_021_SetOverlayTransformAbsolute(void *, VROverlayHandle_t, ETrackingUniverseOrigin, HmdMatrix34_t *); extern EVROverlayError cppIVROverlay_IVROverlay_021_GetOverlayTransformAbsolute(void *, VROverlayHandle_t, ETrackingUniverseOrigin *, HmdMatrix34_t *); extern EVROverlayError cppIVROverlay_IVROverlay_021_SetOverlayTransformTrackedDeviceRelative(void *, VROverlayHandle_t, TrackedDeviceIndex_t, HmdMatrix34_t *); extern EVROverlayError cppIVROverlay_IVROverlay_021_GetOverlayTransformTrackedDeviceRelative(void *, VROverlayHandle_t, TrackedDeviceIndex_t *, HmdMatrix34_t *); extern EVROverlayError cppIVROverlay_IVROverlay_021_SetOverlayTransformTrackedDeviceComponent(void *, VROverlayHandle_t, TrackedDeviceIndex_t, const char *); extern EVROverlayError cppIVROverlay_IVROverlay_021_GetOverlayTransformTrackedDeviceComponent(void *, VROverlayHandle_t, TrackedDeviceIndex_t *, char *, uint32_t); extern EVROverlayError cppIVROverlay_IVROverlay_021_GetOverlayTransformOverlayRelative(void *, VROverlayHandle_t, VROverlayHandle_t *, HmdMatrix34_t *); extern EVROverlayError cppIVROverlay_IVROverlay_021_SetOverlayTransformOverlayRelative(void *, VROverlayHandle_t, VROverlayHandle_t, HmdMatrix34_t *); extern EVROverlayError cppIVROverlay_IVROverlay_021_ShowOverlay(void *, VROverlayHandle_t); extern EVROverlayError cppIVROverlay_IVROverlay_021_HideOverlay(void *, VROverlayHandle_t); extern bool cppIVROverlay_IVROverlay_021_IsOverlayVisible(void *, VROverlayHandle_t); extern EVROverlayError cppIVROverlay_IVROverlay_021_GetTransformForOverlayCoordinates(void *, VROverlayHandle_t, ETrackingUniverseOrigin, HmdVector2_t, HmdMatrix34_t *); extern bool cppIVROverlay_IVROverlay_021_PollNextOverlayEvent(void *, VROverlayHandle_t, winVREvent_t_1819 *, uint32_t); extern EVROverlayError cppIVROverlay_IVROverlay_021_GetOverlayInputMethod(void *, VROverlayHandle_t, VROverlayInputMethod *); extern EVROverlayError cppIVROverlay_IVROverlay_021_SetOverlayInputMethod(void *, VROverlayHandle_t, VROverlayInputMethod); extern EVROverlayError cppIVROverlay_IVROverlay_021_GetOverlayMouseScale(void *, VROverlayHandle_t, HmdVector2_t *); extern EVROverlayError cppIVROverlay_IVROverlay_021_SetOverlayMouseScale(void *, VROverlayHandle_t, HmdVector2_t *); extern bool cppIVROverlay_IVROverlay_021_ComputeOverlayIntersection(void *, VROverlayHandle_t, VROverlayIntersectionParams_t *, VROverlayIntersectionResults_t *); extern bool cppIVROverlay_IVROverlay_021_IsHoverTargetOverlay(void *, VROverlayHandle_t); extern EVROverlayError cppIVROverlay_IVROverlay_021_SetOverlayDualAnalogTransform(void *, VROverlayHandle_t, EDualAnalogWhich, HmdVector2_t *, float); extern EVROverlayError cppIVROverlay_IVROverlay_021_GetOverlayDualAnalogTransform(void *, VROverlayHandle_t, EDualAnalogWhich, HmdVector2_t *, float *); extern EVROverlayError cppIVROverlay_IVROverlay_021_SetOverlayTexture(void *, VROverlayHandle_t, Texture_t *); extern EVROverlayError cppIVROverlay_IVROverlay_021_ClearOverlayTexture(void *, VROverlayHandle_t); extern EVROverlayError cppIVROverlay_IVROverlay_021_SetOverlayRaw(void *, VROverlayHandle_t, void *, uint32_t, uint32_t, uint32_t); extern EVROverlayError cppIVROverlay_IVROverlay_021_SetOverlayFromFile(void *, VROverlayHandle_t, const char *); extern EVROverlayError cppIVROverlay_IVROverlay_021_GetOverlayTexture(void *, VROverlayHandle_t, void **, void *, uint32_t *, uint32_t *, uint32_t *, ETextureType *, EColorSpace *, VRTextureBounds_t *); extern EVROverlayError cppIVROverlay_IVROverlay_021_ReleaseNativeOverlayHandle(void *, VROverlayHandle_t, void *); extern EVROverlayError cppIVROverlay_IVROverlay_021_GetOverlayTextureSize(void *, VROverlayHandle_t, uint32_t *, uint32_t *); extern EVROverlayError cppIVROverlay_IVROverlay_021_CreateDashboardOverlay(void *, const char *, const char *, VROverlayHandle_t *, VROverlayHandle_t *); extern bool cppIVROverlay_IVROverlay_021_IsDashboardVisible(void *); extern bool cppIVROverlay_IVROverlay_021_IsActiveDashboardOverlay(void *, VROverlayHandle_t); extern EVROverlayError cppIVROverlay_IVROverlay_021_SetDashboardOverlaySceneProcess(void *, VROverlayHandle_t, uint32_t); extern EVROverlayError cppIVROverlay_IVROverlay_021_GetDashboardOverlaySceneProcess(void *, VROverlayHandle_t, uint32_t *); extern void cppIVROverlay_IVROverlay_021_ShowDashboard(void *, const char *); extern TrackedDeviceIndex_t cppIVROverlay_IVROverlay_021_GetPrimaryDashboardDevice(void *); extern EVROverlayError cppIVROverlay_IVROverlay_021_ShowKeyboard(void *, EGamepadTextInputMode, EGamepadTextInputLineMode, const char *, uint32_t, const char *, bool, uint64_t); extern EVROverlayError cppIVROverlay_IVROverlay_021_ShowKeyboardForOverlay(void *, VROverlayHandle_t, EGamepadTextInputMode, EGamepadTextInputLineMode, const char *, uint32_t, const char *, bool, uint64_t); extern uint32_t cppIVROverlay_IVROverlay_021_GetKeyboardText(void *, char *, uint32_t); extern void cppIVROverlay_IVROverlay_021_HideKeyboard(void *); extern void cppIVROverlay_IVROverlay_021_SetKeyboardTransformAbsolute(void *, ETrackingUniverseOrigin, HmdMatrix34_t *); extern void cppIVROverlay_IVROverlay_021_SetKeyboardPositionForOverlay(void *, VROverlayHandle_t, HmdRect2_t); extern EVROverlayError cppIVROverlay_IVROverlay_021_SetOverlayIntersectionMask(void *, VROverlayHandle_t, VROverlayIntersectionMaskPrimitive_t *, uint32_t, uint32_t); extern EVROverlayError cppIVROverlay_IVROverlay_021_GetOverlayFlags(void *, VROverlayHandle_t, uint32_t *); extern VRMessageOverlayResponse cppIVROverlay_IVROverlay_021_ShowMessageOverlay(void *, const char *, const char *, const char *, const char *, const char *, const char *); extern void cppIVROverlay_IVROverlay_021_CloseMessageOverlay(void *); #ifdef __cplusplus } #endif