#include "steam_defs.h" #pragma push_macro("__cdecl") #undef __cdecl #define __cdecl #include "steamworks_sdk_150/steam_api.h" #include "steamworks_sdk_150/steamnetworkingtypes.h" #pragma pop_macro("__cdecl") #include "steamclient_private.h" #ifdef __cplusplus extern "C" { #endif #define SDKVER_150 #include "struct_converters.h" #include "cppISteamController_SteamController007.h" struct cppISteamController_SteamController007 { #ifdef __cplusplus virtual bool Init( ) = 0; virtual bool Shutdown( ) = 0; virtual void RunFrame( ) = 0; virtual int32_t GetConnectedControllers( uint64_t * ) = 0; virtual uint64_t GetActionSetHandle( const char * ) = 0; virtual void ActivateActionSet( uint64_t, uint64_t ) = 0; virtual uint64_t GetCurrentActionSet( uint64_t ) = 0; virtual void ActivateActionSetLayer( uint64_t, uint64_t ) = 0; virtual void DeactivateActionSetLayer( uint64_t, uint64_t ) = 0; virtual void DeactivateAllActionSetLayers( uint64_t ) = 0; virtual int32_t GetActiveActionSetLayers( uint64_t, uint64_t * ) = 0; virtual uint64_t GetDigitalActionHandle( const char * ) = 0; virtual InputDigitalActionData_t GetDigitalActionData( uint64_t, uint64_t ) = 0; virtual int32_t GetDigitalActionOrigins( uint64_t, uint64_t, uint64_t, uint32_t * ) = 0; virtual uint64_t GetAnalogActionHandle( const char * ) = 0; virtual InputAnalogActionData_t GetAnalogActionData( uint64_t, uint64_t ) = 0; virtual int32_t GetAnalogActionOrigins( uint64_t, uint64_t, uint64_t, uint32_t * ) = 0; virtual const char * GetGlyphForActionOrigin( uint32_t ) = 0; virtual const char * GetStringForActionOrigin( uint32_t ) = 0; virtual void StopAnalogActionMomentum( uint64_t, uint64_t ) = 0; virtual InputMotionData_t GetMotionData( uint64_t ) = 0; virtual void TriggerHapticPulse( uint64_t, uint32_t, uint16_t ) = 0; virtual void TriggerRepeatedHapticPulse( uint64_t, uint32_t, uint16_t, uint16_t, uint16_t, uint32_t ) = 0; virtual void TriggerVibration( uint64_t, uint16_t, uint16_t ) = 0; virtual void SetLEDColor( uint64_t, uint8_t, uint8_t, uint8_t, uint32_t ) = 0; virtual bool ShowBindingPanel( uint64_t ) = 0; virtual uint32_t GetInputTypeForHandle( uint64_t ) = 0; virtual uint64_t GetControllerForGamepadIndex( int32_t ) = 0; virtual int32_t GetGamepadIndexForController( uint64_t ) = 0; virtual const char * GetStringForXboxOrigin( uint32_t ) = 0; virtual const char * GetGlyphForXboxOrigin( uint32_t ) = 0; virtual uint32_t GetActionOriginFromXboxOrigin( uint64_t, uint32_t ) = 0; virtual uint32_t TranslateActionOrigin( uint32_t, uint32_t ) = 0; virtual bool GetControllerBindingRevision( uint64_t, int32_t *, int32_t * ) = 0; #endif /* __cplusplus */ }; void cppISteamController_SteamController007_Init( struct cppISteamController_SteamController007_Init_params *params ) { struct cppISteamController_SteamController007 *iface = (struct cppISteamController_SteamController007 *)params->linux_side; params->_ret = iface->Init( ); } void cppISteamController_SteamController007_Shutdown( struct cppISteamController_SteamController007_Shutdown_params *params ) { struct cppISteamController_SteamController007 *iface = (struct cppISteamController_SteamController007 *)params->linux_side; params->_ret = iface->Shutdown( ); } void cppISteamController_SteamController007_RunFrame( struct cppISteamController_SteamController007_RunFrame_params *params ) { struct cppISteamController_SteamController007 *iface = (struct cppISteamController_SteamController007 *)params->linux_side; iface->RunFrame( ); } void cppISteamController_SteamController007_GetConnectedControllers( struct cppISteamController_SteamController007_GetConnectedControllers_params *params ) { struct cppISteamController_SteamController007 *iface = (struct cppISteamController_SteamController007 *)params->linux_side; params->_ret = iface->GetConnectedControllers( params->handlesOut ); } void cppISteamController_SteamController007_GetActionSetHandle( struct cppISteamController_SteamController007_GetActionSetHandle_params *params ) { struct cppISteamController_SteamController007 *iface = (struct cppISteamController_SteamController007 *)params->linux_side; params->_ret = iface->GetActionSetHandle( params->pszActionSetName ); } void cppISteamController_SteamController007_ActivateActionSet( struct cppISteamController_SteamController007_ActivateActionSet_params *params ) { struct cppISteamController_SteamController007 *iface = (struct cppISteamController_SteamController007 *)params->linux_side; iface->ActivateActionSet( params->controllerHandle, params->actionSetHandle ); } void cppISteamController_SteamController007_GetCurrentActionSet( struct cppISteamController_SteamController007_GetCurrentActionSet_params *params ) { struct cppISteamController_SteamController007 *iface = (struct cppISteamController_SteamController007 *)params->linux_side; params->_ret = iface->GetCurrentActionSet( params->controllerHandle ); } void cppISteamController_SteamController007_ActivateActionSetLayer( struct cppISteamController_SteamController007_ActivateActionSetLayer_params *params ) { struct cppISteamController_SteamController007 *iface = (struct cppISteamController_SteamController007 *)params->linux_side; iface->ActivateActionSetLayer( params->controllerHandle, params->actionSetLayerHandle ); } void cppISteamController_SteamController007_DeactivateActionSetLayer( struct cppISteamController_SteamController007_DeactivateActionSetLayer_params *params ) { struct cppISteamController_SteamController007 *iface = (struct cppISteamController_SteamController007 *)params->linux_side; iface->DeactivateActionSetLayer( params->controllerHandle, params->actionSetLayerHandle ); } void cppISteamController_SteamController007_DeactivateAllActionSetLayers( struct cppISteamController_SteamController007_DeactivateAllActionSetLayers_params *params ) { struct cppISteamController_SteamController007 *iface = (struct cppISteamController_SteamController007 *)params->linux_side; iface->DeactivateAllActionSetLayers( params->controllerHandle ); } void cppISteamController_SteamController007_GetActiveActionSetLayers( struct cppISteamController_SteamController007_GetActiveActionSetLayers_params *params ) { struct cppISteamController_SteamController007 *iface = (struct cppISteamController_SteamController007 *)params->linux_side; params->_ret = iface->GetActiveActionSetLayers( params->controllerHandle, params->handlesOut ); } void cppISteamController_SteamController007_GetDigitalActionHandle( struct cppISteamController_SteamController007_GetDigitalActionHandle_params *params ) { struct cppISteamController_SteamController007 *iface = (struct cppISteamController_SteamController007 *)params->linux_side; params->_ret = iface->GetDigitalActionHandle( params->pszActionName ); } void cppISteamController_SteamController007_GetDigitalActionData( struct cppISteamController_SteamController007_GetDigitalActionData_params *params ) { struct cppISteamController_SteamController007 *iface = (struct cppISteamController_SteamController007 *)params->linux_side; *params->_ret = iface->GetDigitalActionData( params->controllerHandle, params->digitalActionHandle ); } void cppISteamController_SteamController007_GetDigitalActionOrigins( struct cppISteamController_SteamController007_GetDigitalActionOrigins_params *params ) { struct cppISteamController_SteamController007 *iface = (struct cppISteamController_SteamController007 *)params->linux_side; params->_ret = iface->GetDigitalActionOrigins( params->controllerHandle, params->actionSetHandle, params->digitalActionHandle, params->originsOut ); } void cppISteamController_SteamController007_GetAnalogActionHandle( struct cppISteamController_SteamController007_GetAnalogActionHandle_params *params ) { struct cppISteamController_SteamController007 *iface = (struct cppISteamController_SteamController007 *)params->linux_side; params->_ret = iface->GetAnalogActionHandle( params->pszActionName ); } void cppISteamController_SteamController007_GetAnalogActionData( struct cppISteamController_SteamController007_GetAnalogActionData_params *params ) { struct cppISteamController_SteamController007 *iface = (struct cppISteamController_SteamController007 *)params->linux_side; *params->_ret = iface->GetAnalogActionData( params->controllerHandle, params->analogActionHandle ); } void cppISteamController_SteamController007_GetAnalogActionOrigins( struct cppISteamController_SteamController007_GetAnalogActionOrigins_params *params ) { struct cppISteamController_SteamController007 *iface = (struct cppISteamController_SteamController007 *)params->linux_side; params->_ret = iface->GetAnalogActionOrigins( params->controllerHandle, params->actionSetHandle, params->analogActionHandle, params->originsOut ); } void cppISteamController_SteamController007_GetStringForActionOrigin( struct cppISteamController_SteamController007_GetStringForActionOrigin_params *params ) { struct cppISteamController_SteamController007 *iface = (struct cppISteamController_SteamController007 *)params->linux_side; params->_ret = iface->GetStringForActionOrigin( params->eOrigin ); } void cppISteamController_SteamController007_StopAnalogActionMomentum( struct cppISteamController_SteamController007_StopAnalogActionMomentum_params *params ) { struct cppISteamController_SteamController007 *iface = (struct cppISteamController_SteamController007 *)params->linux_side; iface->StopAnalogActionMomentum( params->controllerHandle, params->eAction ); } void cppISteamController_SteamController007_GetMotionData( struct cppISteamController_SteamController007_GetMotionData_params *params ) { struct cppISteamController_SteamController007 *iface = (struct cppISteamController_SteamController007 *)params->linux_side; *params->_ret = iface->GetMotionData( params->controllerHandle ); } void cppISteamController_SteamController007_TriggerHapticPulse( struct cppISteamController_SteamController007_TriggerHapticPulse_params *params ) { struct cppISteamController_SteamController007 *iface = (struct cppISteamController_SteamController007 *)params->linux_side; iface->TriggerHapticPulse( params->controllerHandle, params->eTargetPad, params->usDurationMicroSec ); } void cppISteamController_SteamController007_TriggerRepeatedHapticPulse( struct cppISteamController_SteamController007_TriggerRepeatedHapticPulse_params *params ) { struct cppISteamController_SteamController007 *iface = (struct cppISteamController_SteamController007 *)params->linux_side; iface->TriggerRepeatedHapticPulse( params->controllerHandle, params->eTargetPad, params->usDurationMicroSec, params->usOffMicroSec, params->unRepeat, params->nFlags ); } void cppISteamController_SteamController007_TriggerVibration( struct cppISteamController_SteamController007_TriggerVibration_params *params ) { struct cppISteamController_SteamController007 *iface = (struct cppISteamController_SteamController007 *)params->linux_side; iface->TriggerVibration( params->controllerHandle, params->usLeftSpeed, params->usRightSpeed ); } void cppISteamController_SteamController007_SetLEDColor( struct cppISteamController_SteamController007_SetLEDColor_params *params ) { struct cppISteamController_SteamController007 *iface = (struct cppISteamController_SteamController007 *)params->linux_side; iface->SetLEDColor( params->controllerHandle, params->nColorR, params->nColorG, params->nColorB, params->nFlags ); } void cppISteamController_SteamController007_ShowBindingPanel( struct cppISteamController_SteamController007_ShowBindingPanel_params *params ) { struct cppISteamController_SteamController007 *iface = (struct cppISteamController_SteamController007 *)params->linux_side; params->_ret = iface->ShowBindingPanel( params->controllerHandle ); } void cppISteamController_SteamController007_GetInputTypeForHandle( struct cppISteamController_SteamController007_GetInputTypeForHandle_params *params ) { struct cppISteamController_SteamController007 *iface = (struct cppISteamController_SteamController007 *)params->linux_side; params->_ret = iface->GetInputTypeForHandle( params->controllerHandle ); } void cppISteamController_SteamController007_GetControllerForGamepadIndex( struct cppISteamController_SteamController007_GetControllerForGamepadIndex_params *params ) { struct cppISteamController_SteamController007 *iface = (struct cppISteamController_SteamController007 *)params->linux_side; params->_ret = iface->GetControllerForGamepadIndex( params->nIndex ); } void cppISteamController_SteamController007_GetGamepadIndexForController( struct cppISteamController_SteamController007_GetGamepadIndexForController_params *params ) { struct cppISteamController_SteamController007 *iface = (struct cppISteamController_SteamController007 *)params->linux_side; params->_ret = iface->GetGamepadIndexForController( params->ulControllerHandle ); } void cppISteamController_SteamController007_GetStringForXboxOrigin( struct cppISteamController_SteamController007_GetStringForXboxOrigin_params *params ) { struct cppISteamController_SteamController007 *iface = (struct cppISteamController_SteamController007 *)params->linux_side; params->_ret = iface->GetStringForXboxOrigin( params->eOrigin ); } void cppISteamController_SteamController007_GetActionOriginFromXboxOrigin( struct cppISteamController_SteamController007_GetActionOriginFromXboxOrigin_params *params ) { struct cppISteamController_SteamController007 *iface = (struct cppISteamController_SteamController007 *)params->linux_side; params->_ret = iface->GetActionOriginFromXboxOrigin( params->controllerHandle, params->eOrigin ); } void cppISteamController_SteamController007_TranslateActionOrigin( struct cppISteamController_SteamController007_TranslateActionOrigin_params *params ) { struct cppISteamController_SteamController007 *iface = (struct cppISteamController_SteamController007 *)params->linux_side; params->_ret = iface->TranslateActionOrigin( params->eDestinationInputType, params->eSourceOrigin ); } void cppISteamController_SteamController007_GetControllerBindingRevision( struct cppISteamController_SteamController007_GetControllerBindingRevision_params *params ) { struct cppISteamController_SteamController007 *iface = (struct cppISteamController_SteamController007 *)params->linux_side; params->_ret = iface->GetControllerBindingRevision( params->controllerHandle, params->pMajor, params->pMinor ); } #ifdef __cplusplus } #endif