#include "steam_defs.h" #pragma push_macro("__cdecl") #undef __cdecl #define __cdecl #include "steamworks_sdk_099w/steam_api.h" #pragma pop_macro("__cdecl") #include "steamclient_private.h" #ifdef __cplusplus extern "C" { #endif #define SDKVER_099w #include "struct_converters.h" #include "cppISteamUser_SteamUser006.h" struct cppISteamUser_SteamUser006 { #ifdef __cplusplus virtual int32_t GetHSteamUser( ) = 0; virtual void LogOn( CSteamID ) = 0; virtual void LogOff( ) = 0; virtual bool BLoggedOn( ) = 0; virtual CSteamID GetSteamID( ) = 0; virtual bool SetRegistryString( uint32_t, const char *, const char * ) = 0; virtual bool GetRegistryString( uint32_t, const char *, char *, int32_t ) = 0; virtual bool SetRegistryInt( uint32_t, const char *, int32_t ) = 0; virtual bool GetRegistryInt( uint32_t, const char *, int32_t * ) = 0; virtual int32_t InitiateGameConnection( void *, int32_t, CSteamID, CGameID, uint32_t, uint16_t, bool ) = 0; virtual void TerminateGameConnection( uint32_t, uint16_t ) = 0; virtual void TrackAppUsageEvent( CGameID, int32_t, const char * ) = 0; #endif /* __cplusplus */ }; void cppISteamUser_SteamUser006_GetHSteamUser( struct cppISteamUser_SteamUser006_GetHSteamUser_params *params ) { struct cppISteamUser_SteamUser006 *iface = (struct cppISteamUser_SteamUser006 *)params->linux_side; params->_ret = iface->GetHSteamUser( ); } void cppISteamUser_SteamUser006_LogOn( struct cppISteamUser_SteamUser006_LogOn_params *params ) { struct cppISteamUser_SteamUser006 *iface = (struct cppISteamUser_SteamUser006 *)params->linux_side; iface->LogOn( params->steamID ); } void cppISteamUser_SteamUser006_LogOff( struct cppISteamUser_SteamUser006_LogOff_params *params ) { struct cppISteamUser_SteamUser006 *iface = (struct cppISteamUser_SteamUser006 *)params->linux_side; iface->LogOff( ); } void cppISteamUser_SteamUser006_BLoggedOn( struct cppISteamUser_SteamUser006_BLoggedOn_params *params ) { struct cppISteamUser_SteamUser006 *iface = (struct cppISteamUser_SteamUser006 *)params->linux_side; params->_ret = iface->BLoggedOn( ); } void cppISteamUser_SteamUser006_GetSteamID( struct cppISteamUser_SteamUser006_GetSteamID_params *params ) { struct cppISteamUser_SteamUser006 *iface = (struct cppISteamUser_SteamUser006 *)params->linux_side; *params->_ret = iface->GetSteamID( ); } void cppISteamUser_SteamUser006_SetRegistryString( struct cppISteamUser_SteamUser006_SetRegistryString_params *params ) { struct cppISteamUser_SteamUser006 *iface = (struct cppISteamUser_SteamUser006 *)params->linux_side; params->_ret = iface->SetRegistryString( params->eRegistrySubTree, params->pchKey, params->pchValue ); } void cppISteamUser_SteamUser006_GetRegistryString( struct cppISteamUser_SteamUser006_GetRegistryString_params *params ) { struct cppISteamUser_SteamUser006 *iface = (struct cppISteamUser_SteamUser006 *)params->linux_side; params->_ret = iface->GetRegistryString( params->eRegistrySubTree, params->pchKey, params->pchValue, params->cbValue ); } void cppISteamUser_SteamUser006_SetRegistryInt( struct cppISteamUser_SteamUser006_SetRegistryInt_params *params ) { struct cppISteamUser_SteamUser006 *iface = (struct cppISteamUser_SteamUser006 *)params->linux_side; params->_ret = iface->SetRegistryInt( params->eRegistrySubTree, params->pchKey, params->iValue ); } void cppISteamUser_SteamUser006_GetRegistryInt( struct cppISteamUser_SteamUser006_GetRegistryInt_params *params ) { struct cppISteamUser_SteamUser006 *iface = (struct cppISteamUser_SteamUser006 *)params->linux_side; params->_ret = iface->GetRegistryInt( params->eRegistrySubTree, params->pchKey, params->piValue ); } void cppISteamUser_SteamUser006_InitiateGameConnection( struct cppISteamUser_SteamUser006_InitiateGameConnection_params *params ) { struct cppISteamUser_SteamUser006 *iface = (struct cppISteamUser_SteamUser006 *)params->linux_side; params->_ret = iface->InitiateGameConnection( params->pBlob, params->cbMaxBlob, params->steamID, params->gameID, params->unIPServer, params->usPortServer, params->bSecure ); } void cppISteamUser_SteamUser006_TerminateGameConnection( struct cppISteamUser_SteamUser006_TerminateGameConnection_params *params ) { struct cppISteamUser_SteamUser006 *iface = (struct cppISteamUser_SteamUser006 *)params->linux_side; iface->TerminateGameConnection( params->unIPServer, params->usPortServer ); } void cppISteamUser_SteamUser006_TrackAppUsageEvent( struct cppISteamUser_SteamUser006_TrackAppUsageEvent_params *params ) { struct cppISteamUser_SteamUser006 *iface = (struct cppISteamUser_SteamUser006 *)params->linux_side; iface->TrackAppUsageEvent( params->gameID, params->eAppUsageEvent, params->pchExtraInfo ); } #ifdef __cplusplus } #endif