/* This file is auto-generated, do not edit. */ #include "unix_private.h" #include "cppISteamUser_SteamUser004.h" struct u_ISteamUser_SteamUser004 { #ifdef __cplusplus virtual int32_t GetHSteamUser( ) = 0; virtual void LogOn( CSteamID ) = 0; virtual void LogOff( ) = 0; virtual bool BLoggedOn( ) = 0; virtual uint32_t GetLogonState( ) = 0; virtual bool BConnected( ) = 0; virtual CSteamID GetSteamID( ) = 0; virtual bool IsVACBanned( int32_t ) = 0; virtual bool RequireShowVACBannedMessage( int32_t ) = 0; virtual void AcknowledgeVACBanning( int32_t ) = 0; virtual int32_t NClientGameIDAdd( int32_t ) = 0; virtual void RemoveClientGame( int32_t ) = 0; virtual void SetClientGameServer( int32_t, uint32_t, uint16_t ) = 0; virtual void SetSteam2Ticket( uint8_t *, int32_t ) = 0; virtual void AddServerNetAddress( uint32_t, uint16_t ) = 0; virtual bool SetEmail( const char * ) = 0; virtual int32_t GetSteamGameConnectToken( void *, int32_t ) = 0; virtual bool SetRegistryString( uint32_t, const char *, const char * ) = 0; virtual bool GetRegistryString( uint32_t, const char *, char *, int32_t ) = 0; virtual bool SetRegistryInt( uint32_t, const char *, int32_t ) = 0; virtual bool GetRegistryInt( uint32_t, const char *, int32_t * ) = 0; virtual int32_t InitiateGameConnection( void *, int32_t, CSteamID, int32_t, uint32_t, uint16_t, bool ) = 0; virtual void TerminateGameConnection( uint32_t, uint16_t ) = 0; virtual void SetSelfAsPrimaryChatDestination( ) = 0; virtual bool IsPrimaryChatDestination( ) = 0; virtual void RequestLegacyCDKey( uint32_t ) = 0; #endif /* __cplusplus */ }; void cppISteamUser_SteamUser004_GetHSteamUser( struct cppISteamUser_SteamUser004_GetHSteamUser_params *params ) { struct u_ISteamUser_SteamUser004 *iface = (struct u_ISteamUser_SteamUser004 *)params->linux_side; params->_ret = iface->GetHSteamUser( ); } void cppISteamUser_SteamUser004_LogOn( struct cppISteamUser_SteamUser004_LogOn_params *params ) { struct u_ISteamUser_SteamUser004 *iface = (struct u_ISteamUser_SteamUser004 *)params->linux_side; iface->LogOn( params->steamID ); } void cppISteamUser_SteamUser004_LogOff( struct cppISteamUser_SteamUser004_LogOff_params *params ) { struct u_ISteamUser_SteamUser004 *iface = (struct u_ISteamUser_SteamUser004 *)params->linux_side; iface->LogOff( ); } void cppISteamUser_SteamUser004_BLoggedOn( struct cppISteamUser_SteamUser004_BLoggedOn_params *params ) { struct u_ISteamUser_SteamUser004 *iface = (struct u_ISteamUser_SteamUser004 *)params->linux_side; params->_ret = iface->BLoggedOn( ); } void cppISteamUser_SteamUser004_GetLogonState( struct cppISteamUser_SteamUser004_GetLogonState_params *params ) { struct u_ISteamUser_SteamUser004 *iface = (struct u_ISteamUser_SteamUser004 *)params->linux_side; params->_ret = iface->GetLogonState( ); } void cppISteamUser_SteamUser004_BConnected( struct cppISteamUser_SteamUser004_BConnected_params *params ) { struct u_ISteamUser_SteamUser004 *iface = (struct u_ISteamUser_SteamUser004 *)params->linux_side; params->_ret = iface->BConnected( ); } void cppISteamUser_SteamUser004_GetSteamID( struct cppISteamUser_SteamUser004_GetSteamID_params *params ) { struct u_ISteamUser_SteamUser004 *iface = (struct u_ISteamUser_SteamUser004 *)params->linux_side; *params->_ret = iface->GetSteamID( ); } void cppISteamUser_SteamUser004_IsVACBanned( struct cppISteamUser_SteamUser004_IsVACBanned_params *params ) { struct u_ISteamUser_SteamUser004 *iface = (struct u_ISteamUser_SteamUser004 *)params->linux_side; params->_ret = iface->IsVACBanned( params->nGameID ); } void cppISteamUser_SteamUser004_RequireShowVACBannedMessage( struct cppISteamUser_SteamUser004_RequireShowVACBannedMessage_params *params ) { struct u_ISteamUser_SteamUser004 *iface = (struct u_ISteamUser_SteamUser004 *)params->linux_side; params->_ret = iface->RequireShowVACBannedMessage( params->nGameID ); } void cppISteamUser_SteamUser004_AcknowledgeVACBanning( struct cppISteamUser_SteamUser004_AcknowledgeVACBanning_params *params ) { struct u_ISteamUser_SteamUser004 *iface = (struct u_ISteamUser_SteamUser004 *)params->linux_side; iface->AcknowledgeVACBanning( params->nGameID ); } void cppISteamUser_SteamUser004_NClientGameIDAdd( struct cppISteamUser_SteamUser004_NClientGameIDAdd_params *params ) { struct u_ISteamUser_SteamUser004 *iface = (struct u_ISteamUser_SteamUser004 *)params->linux_side; params->_ret = iface->NClientGameIDAdd( params->nGameID ); } void cppISteamUser_SteamUser004_RemoveClientGame( struct cppISteamUser_SteamUser004_RemoveClientGame_params *params ) { struct u_ISteamUser_SteamUser004 *iface = (struct u_ISteamUser_SteamUser004 *)params->linux_side; iface->RemoveClientGame( params->nClientGameID ); } void cppISteamUser_SteamUser004_SetClientGameServer( struct cppISteamUser_SteamUser004_SetClientGameServer_params *params ) { struct u_ISteamUser_SteamUser004 *iface = (struct u_ISteamUser_SteamUser004 *)params->linux_side; iface->SetClientGameServer( params->nClientGameID, params->unIPServer, params->usPortServer ); } void cppISteamUser_SteamUser004_SetSteam2Ticket( struct cppISteamUser_SteamUser004_SetSteam2Ticket_params *params ) { struct u_ISteamUser_SteamUser004 *iface = (struct u_ISteamUser_SteamUser004 *)params->linux_side; iface->SetSteam2Ticket( params->pubTicket, params->cubTicket ); } void cppISteamUser_SteamUser004_AddServerNetAddress( struct cppISteamUser_SteamUser004_AddServerNetAddress_params *params ) { struct u_ISteamUser_SteamUser004 *iface = (struct u_ISteamUser_SteamUser004 *)params->linux_side; iface->AddServerNetAddress( params->unIP, params->unPort ); } void cppISteamUser_SteamUser004_SetEmail( struct cppISteamUser_SteamUser004_SetEmail_params *params ) { struct u_ISteamUser_SteamUser004 *iface = (struct u_ISteamUser_SteamUser004 *)params->linux_side; params->_ret = iface->SetEmail( params->pchEmail ); } void cppISteamUser_SteamUser004_GetSteamGameConnectToken( struct cppISteamUser_SteamUser004_GetSteamGameConnectToken_params *params ) { struct u_ISteamUser_SteamUser004 *iface = (struct u_ISteamUser_SteamUser004 *)params->linux_side; params->_ret = iface->GetSteamGameConnectToken( params->pBlob, params->cbMaxBlob ); } void cppISteamUser_SteamUser004_SetRegistryString( struct cppISteamUser_SteamUser004_SetRegistryString_params *params ) { struct u_ISteamUser_SteamUser004 *iface = (struct u_ISteamUser_SteamUser004 *)params->linux_side; params->_ret = iface->SetRegistryString( params->eRegistrySubTree, params->pchKey, params->pchValue ); } void cppISteamUser_SteamUser004_GetRegistryString( struct cppISteamUser_SteamUser004_GetRegistryString_params *params ) { struct u_ISteamUser_SteamUser004 *iface = (struct u_ISteamUser_SteamUser004 *)params->linux_side; params->_ret = iface->GetRegistryString( params->eRegistrySubTree, params->pchKey, params->pchValue, params->cbValue ); } void cppISteamUser_SteamUser004_SetRegistryInt( struct cppISteamUser_SteamUser004_SetRegistryInt_params *params ) { struct u_ISteamUser_SteamUser004 *iface = (struct u_ISteamUser_SteamUser004 *)params->linux_side; params->_ret = iface->SetRegistryInt( params->eRegistrySubTree, params->pchKey, params->iValue ); } void cppISteamUser_SteamUser004_GetRegistryInt( struct cppISteamUser_SteamUser004_GetRegistryInt_params *params ) { struct u_ISteamUser_SteamUser004 *iface = (struct u_ISteamUser_SteamUser004 *)params->linux_side; params->_ret = iface->GetRegistryInt( params->eRegistrySubTree, params->pchKey, params->piValue ); } void cppISteamUser_SteamUser004_InitiateGameConnection( struct cppISteamUser_SteamUser004_InitiateGameConnection_params *params ) { struct u_ISteamUser_SteamUser004 *iface = (struct u_ISteamUser_SteamUser004 *)params->linux_side; params->_ret = iface->InitiateGameConnection( params->pBlob, params->cbMaxBlob, params->steamID, params->nGameAppID, params->unIPServer, params->usPortServer, params->bSecure ); } void cppISteamUser_SteamUser004_TerminateGameConnection( struct cppISteamUser_SteamUser004_TerminateGameConnection_params *params ) { struct u_ISteamUser_SteamUser004 *iface = (struct u_ISteamUser_SteamUser004 *)params->linux_side; iface->TerminateGameConnection( params->unIPServer, params->usPortServer ); } void cppISteamUser_SteamUser004_SetSelfAsPrimaryChatDestination( struct cppISteamUser_SteamUser004_SetSelfAsPrimaryChatDestination_params *params ) { struct u_ISteamUser_SteamUser004 *iface = (struct u_ISteamUser_SteamUser004 *)params->linux_side; iface->SetSelfAsPrimaryChatDestination( ); } void cppISteamUser_SteamUser004_IsPrimaryChatDestination( struct cppISteamUser_SteamUser004_IsPrimaryChatDestination_params *params ) { struct u_ISteamUser_SteamUser004 *iface = (struct u_ISteamUser_SteamUser004 *)params->linux_side; params->_ret = iface->IsPrimaryChatDestination( ); } void cppISteamUser_SteamUser004_RequestLegacyCDKey( struct cppISteamUser_SteamUser004_RequestLegacyCDKey_params *params ) { struct u_ISteamUser_SteamUser004 *iface = (struct u_ISteamUser_SteamUser004 *)params->linux_side; iface->RequestLegacyCDKey( params->iAppID ); }