struct cppISteamMatchmaking_SteamMatchMaking003; struct cppISteamMatchmaking_SteamMatchMaking003_GetFavoriteGameCount_params { void *linux_side; int32_t _ret; }; extern void cppISteamMatchmaking_SteamMatchMaking003_GetFavoriteGameCount( struct cppISteamMatchmaking_SteamMatchMaking003_GetFavoriteGameCount_params *params ); struct cppISteamMatchmaking_SteamMatchMaking003_GetFavoriteGame_params { void *linux_side; bool _ret; int32_t iGame; uint32_t *pnAppID; uint32_t *pnIP; uint16_t *pnConnPort; uint16_t *pnQueryPort; uint32_t *punFlags; uint32_t *pRTime32LastPlayedOnServer; }; extern void cppISteamMatchmaking_SteamMatchMaking003_GetFavoriteGame( struct cppISteamMatchmaking_SteamMatchMaking003_GetFavoriteGame_params *params ); struct cppISteamMatchmaking_SteamMatchMaking003_AddFavoriteGame_params { void *linux_side; int32_t _ret; uint32_t nAppID; uint32_t nIP; uint16_t nConnPort; uint16_t nQueryPort; uint32_t unFlags; uint32_t rTime32LastPlayedOnServer; }; extern void cppISteamMatchmaking_SteamMatchMaking003_AddFavoriteGame( struct cppISteamMatchmaking_SteamMatchMaking003_AddFavoriteGame_params *params ); struct cppISteamMatchmaking_SteamMatchMaking003_RemoveFavoriteGame_params { void *linux_side; bool _ret; uint32_t nAppID; uint32_t nIP; uint16_t nConnPort; uint16_t nQueryPort; uint32_t unFlags; }; extern void cppISteamMatchmaking_SteamMatchMaking003_RemoveFavoriteGame( struct cppISteamMatchmaking_SteamMatchMaking003_RemoveFavoriteGame_params *params ); struct cppISteamMatchmaking_SteamMatchMaking003_RequestLobbyList_params { void *linux_side; }; extern void cppISteamMatchmaking_SteamMatchMaking003_RequestLobbyList( struct cppISteamMatchmaking_SteamMatchMaking003_RequestLobbyList_params *params ); struct cppISteamMatchmaking_SteamMatchMaking003_AddRequestLobbyListFilter_params { void *linux_side; const char *pchKeyToMatch; const char *pchValueToMatch; }; extern void cppISteamMatchmaking_SteamMatchMaking003_AddRequestLobbyListFilter( struct cppISteamMatchmaking_SteamMatchMaking003_AddRequestLobbyListFilter_params *params ); struct cppISteamMatchmaking_SteamMatchMaking003_AddRequestLobbyListNumericalFilter_params { void *linux_side; const char *pchKeyToMatch; int32_t nValueToMatch; int32_t nComparisonType; }; extern void cppISteamMatchmaking_SteamMatchMaking003_AddRequestLobbyListNumericalFilter( struct cppISteamMatchmaking_SteamMatchMaking003_AddRequestLobbyListNumericalFilter_params *params ); struct cppISteamMatchmaking_SteamMatchMaking003_AddRequestLobbyListSlotsAvailableFilter_params { void *linux_side; }; extern void cppISteamMatchmaking_SteamMatchMaking003_AddRequestLobbyListSlotsAvailableFilter( struct cppISteamMatchmaking_SteamMatchMaking003_AddRequestLobbyListSlotsAvailableFilter_params *params ); struct cppISteamMatchmaking_SteamMatchMaking003_GetLobbyByIndex_params { void *linux_side; CSteamID *_ret; int32_t iLobby; }; extern void cppISteamMatchmaking_SteamMatchMaking003_GetLobbyByIndex( struct cppISteamMatchmaking_SteamMatchMaking003_GetLobbyByIndex_params *params ); struct cppISteamMatchmaking_SteamMatchMaking003_CreateLobby_params { void *linux_side; bool bPrivate; }; extern void cppISteamMatchmaking_SteamMatchMaking003_CreateLobby( struct cppISteamMatchmaking_SteamMatchMaking003_CreateLobby_params *params ); struct cppISteamMatchmaking_SteamMatchMaking003_JoinLobby_params { void *linux_side; CSteamID steamIDLobby; }; extern void cppISteamMatchmaking_SteamMatchMaking003_JoinLobby( struct cppISteamMatchmaking_SteamMatchMaking003_JoinLobby_params *params ); struct cppISteamMatchmaking_SteamMatchMaking003_LeaveLobby_params { void *linux_side; CSteamID steamIDLobby; }; extern void cppISteamMatchmaking_SteamMatchMaking003_LeaveLobby( struct cppISteamMatchmaking_SteamMatchMaking003_LeaveLobby_params *params ); struct cppISteamMatchmaking_SteamMatchMaking003_InviteUserToLobby_params { void *linux_side; bool _ret; CSteamID steamIDLobby; CSteamID steamIDInvitee; }; extern void cppISteamMatchmaking_SteamMatchMaking003_InviteUserToLobby( struct cppISteamMatchmaking_SteamMatchMaking003_InviteUserToLobby_params *params ); struct cppISteamMatchmaking_SteamMatchMaking003_GetNumLobbyMembers_params { void *linux_side; int32_t _ret; CSteamID steamIDLobby; }; extern void cppISteamMatchmaking_SteamMatchMaking003_GetNumLobbyMembers( struct cppISteamMatchmaking_SteamMatchMaking003_GetNumLobbyMembers_params *params ); struct cppISteamMatchmaking_SteamMatchMaking003_GetLobbyMemberByIndex_params { void *linux_side; CSteamID *_ret; CSteamID steamIDLobby; int32_t iMember; }; extern void cppISteamMatchmaking_SteamMatchMaking003_GetLobbyMemberByIndex( struct cppISteamMatchmaking_SteamMatchMaking003_GetLobbyMemberByIndex_params *params ); struct cppISteamMatchmaking_SteamMatchMaking003_GetLobbyData_params { void *linux_side; const char *_ret; CSteamID steamIDLobby; const char *pchKey; }; extern void cppISteamMatchmaking_SteamMatchMaking003_GetLobbyData( struct cppISteamMatchmaking_SteamMatchMaking003_GetLobbyData_params *params ); struct cppISteamMatchmaking_SteamMatchMaking003_SetLobbyData_params { void *linux_side; bool _ret; CSteamID steamIDLobby; const char *pchKey; const char *pchValue; }; extern void cppISteamMatchmaking_SteamMatchMaking003_SetLobbyData( struct cppISteamMatchmaking_SteamMatchMaking003_SetLobbyData_params *params ); struct cppISteamMatchmaking_SteamMatchMaking003_GetLobbyMemberData_params { void *linux_side; const char *_ret; CSteamID steamIDLobby; CSteamID steamIDUser; const char *pchKey; }; extern void cppISteamMatchmaking_SteamMatchMaking003_GetLobbyMemberData( struct cppISteamMatchmaking_SteamMatchMaking003_GetLobbyMemberData_params *params ); struct cppISteamMatchmaking_SteamMatchMaking003_SetLobbyMemberData_params { void *linux_side; CSteamID steamIDLobby; const char *pchKey; const char *pchValue; }; extern void cppISteamMatchmaking_SteamMatchMaking003_SetLobbyMemberData( struct cppISteamMatchmaking_SteamMatchMaking003_SetLobbyMemberData_params *params ); struct cppISteamMatchmaking_SteamMatchMaking003_SendLobbyChatMsg_params { void *linux_side; bool _ret; CSteamID steamIDLobby; const void *pvMsgBody; int32_t cubMsgBody; }; extern void cppISteamMatchmaking_SteamMatchMaking003_SendLobbyChatMsg( struct cppISteamMatchmaking_SteamMatchMaking003_SendLobbyChatMsg_params *params ); struct cppISteamMatchmaking_SteamMatchMaking003_GetLobbyChatEntry_params { void *linux_side; int32_t _ret; CSteamID steamIDLobby; int32_t iChatID; CSteamID *pSteamIDUser; void *pvData; int32_t cubData; uint32_t *peChatEntryType; }; extern void cppISteamMatchmaking_SteamMatchMaking003_GetLobbyChatEntry( struct cppISteamMatchmaking_SteamMatchMaking003_GetLobbyChatEntry_params *params ); struct cppISteamMatchmaking_SteamMatchMaking003_RequestLobbyData_params { void *linux_side; bool _ret; CSteamID steamIDLobby; }; extern void cppISteamMatchmaking_SteamMatchMaking003_RequestLobbyData( struct cppISteamMatchmaking_SteamMatchMaking003_RequestLobbyData_params *params ); struct cppISteamMatchmaking_SteamMatchMaking003_SetLobbyGameServer_params { void *linux_side; CSteamID steamIDLobby; uint32_t unGameServerIP; uint16_t unGameServerPort; CSteamID steamIDGameServer; }; extern void cppISteamMatchmaking_SteamMatchMaking003_SetLobbyGameServer( struct cppISteamMatchmaking_SteamMatchMaking003_SetLobbyGameServer_params *params ); struct cppISteamMatchmaking_SteamMatchMaking003_GetLobbyGameServer_params { void *linux_side; bool _ret; CSteamID steamIDLobby; uint32_t *punGameServerIP; uint16_t *punGameServerPort; CSteamID *psteamIDGameServer; }; extern void cppISteamMatchmaking_SteamMatchMaking003_GetLobbyGameServer( struct cppISteamMatchmaking_SteamMatchMaking003_GetLobbyGameServer_params *params ); struct cppISteamMatchmaking_SteamMatchMaking003_SetLobbyMemberLimit_params { void *linux_side; bool _ret; CSteamID steamIDLobby; int32_t cMaxMembers; }; extern void cppISteamMatchmaking_SteamMatchMaking003_SetLobbyMemberLimit( struct cppISteamMatchmaking_SteamMatchMaking003_SetLobbyMemberLimit_params *params ); struct cppISteamMatchmaking_SteamMatchMaking003_GetLobbyMemberLimit_params { void *linux_side; int32_t _ret; CSteamID steamIDLobby; }; extern void cppISteamMatchmaking_SteamMatchMaking003_GetLobbyMemberLimit( struct cppISteamMatchmaking_SteamMatchMaking003_GetLobbyMemberLimit_params *params ); struct cppISteamMatchmaking_SteamMatchMaking003_SetLobbyVoiceEnabled_params { void *linux_side; CSteamID steamIDLobby; bool bVoiceEnabled; }; extern void cppISteamMatchmaking_SteamMatchMaking003_SetLobbyVoiceEnabled( struct cppISteamMatchmaking_SteamMatchMaking003_SetLobbyVoiceEnabled_params *params ); struct cppISteamMatchmaking_SteamMatchMaking003_RequestFriendsLobbies_params { void *linux_side; bool _ret; }; extern void cppISteamMatchmaking_SteamMatchMaking003_RequestFriendsLobbies( struct cppISteamMatchmaking_SteamMatchMaking003_RequestFriendsLobbies_params *params );