/* This file is auto-generated, do not edit. */ #include "steamclient_private.h" WINE_DEFAULT_DEBUG_CHANNEL(steamclient); DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser004_GetHSteamUser, 4) DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser004_LogOn, 12) DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser004_LogOff, 4) DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser004_BLoggedOn, 4) DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser004_GetLogonState, 4) DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser004_BConnected, 4) DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser004_GetSteamID, 8) DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser004_IsVACBanned, 8) DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser004_RequireShowVACBannedMessage, 8) DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser004_AcknowledgeVACBanning, 8) DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser004_NClientGameIDAdd, 8) DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser004_RemoveClientGame, 8) DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser004_SetClientGameServer, 16) DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser004_SetSteam2Ticket, 12) DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser004_AddServerNetAddress, 12) DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser004_SetEmail, 8) DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser004_GetSteamGameConnectToken, 12) DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser004_SetRegistryString, 16) DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser004_GetRegistryString, 20) DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser004_SetRegistryInt, 16) DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser004_GetRegistryInt, 16) DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser004_InitiateGameConnection, 36) DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser004_TerminateGameConnection, 12) DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser004_SetSelfAsPrimaryChatDestination, 4) DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser004_IsPrimaryChatDestination, 4) DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser004_RequestLegacyCDKey, 8) int32_t __thiscall winISteamUser_SteamUser004_GetHSteamUser(struct w_steam_iface *_this) { struct ISteamUser_SteamUser004_GetHSteamUser_params params = { .linux_side = _this->u_iface, }; TRACE("%p\n", _this); STEAMCLIENT_CALL( ISteamUser_SteamUser004_GetHSteamUser, ¶ms ); return params._ret; } void __thiscall winISteamUser_SteamUser004_LogOn(struct w_steam_iface *_this, CSteamID steamID) { struct ISteamUser_SteamUser004_LogOn_params params = { .linux_side = _this->u_iface, .steamID = steamID, }; TRACE("%p\n", _this); STEAMCLIENT_CALL( ISteamUser_SteamUser004_LogOn, ¶ms ); } void __thiscall winISteamUser_SteamUser004_LogOff(struct w_steam_iface *_this) { struct ISteamUser_SteamUser004_LogOff_params params = { .linux_side = _this->u_iface, }; TRACE("%p\n", _this); STEAMCLIENT_CALL( ISteamUser_SteamUser004_LogOff, ¶ms ); } int8_t __thiscall winISteamUser_SteamUser004_BLoggedOn(struct w_steam_iface *_this) { struct ISteamUser_SteamUser004_BLoggedOn_params params = { .linux_side = _this->u_iface, }; TRACE("%p\n", _this); STEAMCLIENT_CALL( ISteamUser_SteamUser004_BLoggedOn, ¶ms ); return params._ret; } uint32_t __thiscall winISteamUser_SteamUser004_GetLogonState(struct w_steam_iface *_this) { struct ISteamUser_SteamUser004_GetLogonState_params params = { .linux_side = _this->u_iface, }; TRACE("%p\n", _this); STEAMCLIENT_CALL( ISteamUser_SteamUser004_GetLogonState, ¶ms ); return params._ret; } int8_t __thiscall winISteamUser_SteamUser004_BConnected(struct w_steam_iface *_this) { struct ISteamUser_SteamUser004_BConnected_params params = { .linux_side = _this->u_iface, }; TRACE("%p\n", _this); STEAMCLIENT_CALL( ISteamUser_SteamUser004_BConnected, ¶ms ); return params._ret; } CSteamID * __thiscall winISteamUser_SteamUser004_GetSteamID(struct w_steam_iface *_this, CSteamID *_ret) { struct ISteamUser_SteamUser004_GetSteamID_params params = { .linux_side = _this->u_iface, ._ret = _ret, }; TRACE("%p\n", _this); STEAMCLIENT_CALL( ISteamUser_SteamUser004_GetSteamID, ¶ms ); return params._ret; } int8_t __thiscall winISteamUser_SteamUser004_IsVACBanned(struct w_steam_iface *_this, int32_t nGameID) { struct ISteamUser_SteamUser004_IsVACBanned_params params = { .linux_side = _this->u_iface, .nGameID = nGameID, }; TRACE("%p\n", _this); STEAMCLIENT_CALL( ISteamUser_SteamUser004_IsVACBanned, ¶ms ); return params._ret; } int8_t __thiscall winISteamUser_SteamUser004_RequireShowVACBannedMessage(struct w_steam_iface *_this, int32_t nGameID) { struct ISteamUser_SteamUser004_RequireShowVACBannedMessage_params params = { .linux_side = _this->u_iface, .nGameID = nGameID, }; TRACE("%p\n", _this); STEAMCLIENT_CALL( ISteamUser_SteamUser004_RequireShowVACBannedMessage, ¶ms ); return params._ret; } void __thiscall winISteamUser_SteamUser004_AcknowledgeVACBanning(struct w_steam_iface *_this, int32_t nGameID) { struct ISteamUser_SteamUser004_AcknowledgeVACBanning_params params = { .linux_side = _this->u_iface, .nGameID = nGameID, }; TRACE("%p\n", _this); STEAMCLIENT_CALL( ISteamUser_SteamUser004_AcknowledgeVACBanning, ¶ms ); } int32_t __thiscall winISteamUser_SteamUser004_NClientGameIDAdd(struct w_steam_iface *_this, int32_t nGameID) { struct ISteamUser_SteamUser004_NClientGameIDAdd_params params = { .linux_side = _this->u_iface, .nGameID = nGameID, }; TRACE("%p\n", _this); STEAMCLIENT_CALL( ISteamUser_SteamUser004_NClientGameIDAdd, ¶ms ); return params._ret; } void __thiscall winISteamUser_SteamUser004_RemoveClientGame(struct w_steam_iface *_this, int32_t nClientGameID) { struct ISteamUser_SteamUser004_RemoveClientGame_params params = { .linux_side = _this->u_iface, .nClientGameID = nClientGameID, }; TRACE("%p\n", _this); STEAMCLIENT_CALL( ISteamUser_SteamUser004_RemoveClientGame, ¶ms ); } void __thiscall winISteamUser_SteamUser004_SetClientGameServer(struct w_steam_iface *_this, int32_t nClientGameID, uint32_t unIPServer, uint16_t usPortServer) { struct ISteamUser_SteamUser004_SetClientGameServer_params params = { .linux_side = _this->u_iface, .nClientGameID = nClientGameID, .unIPServer = unIPServer, .usPortServer = usPortServer, }; TRACE("%p\n", _this); STEAMCLIENT_CALL( ISteamUser_SteamUser004_SetClientGameServer, ¶ms ); } void __thiscall winISteamUser_SteamUser004_SetSteam2Ticket(struct w_steam_iface *_this, uint8_t *pubTicket, int32_t cubTicket) { struct ISteamUser_SteamUser004_SetSteam2Ticket_params params = { .linux_side = _this->u_iface, .pubTicket = pubTicket, .cubTicket = cubTicket, }; TRACE("%p\n", _this); STEAMCLIENT_CALL( ISteamUser_SteamUser004_SetSteam2Ticket, ¶ms ); } void __thiscall winISteamUser_SteamUser004_AddServerNetAddress(struct w_steam_iface *_this, uint32_t unIP, uint16_t unPort) { struct ISteamUser_SteamUser004_AddServerNetAddress_params params = { .linux_side = _this->u_iface, .unIP = unIP, .unPort = unPort, }; TRACE("%p\n", _this); STEAMCLIENT_CALL( ISteamUser_SteamUser004_AddServerNetAddress, ¶ms ); } int8_t __thiscall winISteamUser_SteamUser004_SetEmail(struct w_steam_iface *_this, const char *pchEmail) { struct ISteamUser_SteamUser004_SetEmail_params params = { .linux_side = _this->u_iface, .pchEmail = pchEmail, }; TRACE("%p\n", _this); IsBadStringPtrA(pchEmail, -1); STEAMCLIENT_CALL( ISteamUser_SteamUser004_SetEmail, ¶ms ); return params._ret; } int32_t __thiscall winISteamUser_SteamUser004_GetSteamGameConnectToken(struct w_steam_iface *_this, void *pBlob, int32_t cbMaxBlob) { struct ISteamUser_SteamUser004_GetSteamGameConnectToken_params params = { .linux_side = _this->u_iface, .pBlob = pBlob, .cbMaxBlob = cbMaxBlob, }; TRACE("%p\n", _this); STEAMCLIENT_CALL( ISteamUser_SteamUser004_GetSteamGameConnectToken, ¶ms ); return params._ret; } int8_t __thiscall winISteamUser_SteamUser004_SetRegistryString(struct w_steam_iface *_this, uint32_t eRegistrySubTree, const char *pchKey, const char *pchValue) { struct ISteamUser_SteamUser004_SetRegistryString_params params = { .linux_side = _this->u_iface, .eRegistrySubTree = eRegistrySubTree, .pchKey = pchKey, .pchValue = pchValue, }; TRACE("%p\n", _this); IsBadStringPtrA(pchKey, -1); IsBadStringPtrA(pchValue, -1); STEAMCLIENT_CALL( ISteamUser_SteamUser004_SetRegistryString, ¶ms ); return params._ret; } int8_t __thiscall winISteamUser_SteamUser004_GetRegistryString(struct w_steam_iface *_this, uint32_t eRegistrySubTree, const char *pchKey, char *pchValue, int32_t cbValue) { struct ISteamUser_SteamUser004_GetRegistryString_params params = { .linux_side = _this->u_iface, .eRegistrySubTree = eRegistrySubTree, .pchKey = pchKey, .pchValue = pchValue, .cbValue = cbValue, }; TRACE("%p\n", _this); IsBadStringPtrA(pchKey, -1); STEAMCLIENT_CALL( ISteamUser_SteamUser004_GetRegistryString, ¶ms ); return params._ret; } int8_t __thiscall winISteamUser_SteamUser004_SetRegistryInt(struct w_steam_iface *_this, uint32_t eRegistrySubTree, const char *pchKey, int32_t iValue) { struct ISteamUser_SteamUser004_SetRegistryInt_params params = { .linux_side = _this->u_iface, .eRegistrySubTree = eRegistrySubTree, .pchKey = pchKey, .iValue = iValue, }; TRACE("%p\n", _this); IsBadStringPtrA(pchKey, -1); STEAMCLIENT_CALL( ISteamUser_SteamUser004_SetRegistryInt, ¶ms ); return params._ret; } int8_t __thiscall winISteamUser_SteamUser004_GetRegistryInt(struct w_steam_iface *_this, uint32_t eRegistrySubTree, const char *pchKey, int32_t *piValue) { struct ISteamUser_SteamUser004_GetRegistryInt_params params = { .linux_side = _this->u_iface, .eRegistrySubTree = eRegistrySubTree, .pchKey = pchKey, .piValue = piValue, }; TRACE("%p\n", _this); IsBadStringPtrA(pchKey, -1); STEAMCLIENT_CALL( ISteamUser_SteamUser004_GetRegistryInt, ¶ms ); return params._ret; } int32_t __thiscall winISteamUser_SteamUser004_InitiateGameConnection(struct w_steam_iface *_this, void *pBlob, int32_t cbMaxBlob, CSteamID steamID, int32_t nGameAppID, uint32_t unIPServer, uint16_t usPortServer, int8_t bSecure) { struct ISteamUser_SteamUser004_InitiateGameConnection_params params = { .linux_side = _this->u_iface, .pBlob = pBlob, .cbMaxBlob = cbMaxBlob, .steamID = steamID, .nGameAppID = nGameAppID, .unIPServer = unIPServer, .usPortServer = usPortServer, .bSecure = bSecure, }; TRACE("%p\n", _this); STEAMCLIENT_CALL( ISteamUser_SteamUser004_InitiateGameConnection, ¶ms ); return params._ret; } void __thiscall winISteamUser_SteamUser004_TerminateGameConnection(struct w_steam_iface *_this, uint32_t unIPServer, uint16_t usPortServer) { struct ISteamUser_SteamUser004_TerminateGameConnection_params params = { .linux_side = _this->u_iface, .unIPServer = unIPServer, .usPortServer = usPortServer, }; TRACE("%p\n", _this); STEAMCLIENT_CALL( ISteamUser_SteamUser004_TerminateGameConnection, ¶ms ); } void __thiscall winISteamUser_SteamUser004_SetSelfAsPrimaryChatDestination(struct w_steam_iface *_this) { struct ISteamUser_SteamUser004_SetSelfAsPrimaryChatDestination_params params = { .linux_side = _this->u_iface, }; TRACE("%p\n", _this); STEAMCLIENT_CALL( ISteamUser_SteamUser004_SetSelfAsPrimaryChatDestination, ¶ms ); } int8_t __thiscall winISteamUser_SteamUser004_IsPrimaryChatDestination(struct w_steam_iface *_this) { struct ISteamUser_SteamUser004_IsPrimaryChatDestination_params params = { .linux_side = _this->u_iface, }; TRACE("%p\n", _this); STEAMCLIENT_CALL( ISteamUser_SteamUser004_IsPrimaryChatDestination, ¶ms ); return params._ret; } void __thiscall winISteamUser_SteamUser004_RequestLegacyCDKey(struct w_steam_iface *_this, uint32_t iAppID) { struct ISteamUser_SteamUser004_RequestLegacyCDKey_params params = { .linux_side = _this->u_iface, .iAppID = iAppID, }; TRACE("%p\n", _this); STEAMCLIENT_CALL( ISteamUser_SteamUser004_RequestLegacyCDKey, ¶ms ); } extern vtable_ptr winISteamUser_SteamUser004_vtable; DEFINE_RTTI_DATA0(winISteamUser_SteamUser004, 0, ".?AVISteamUser@@") __ASM_BLOCK_BEGIN(winISteamUser_SteamUser004_vtables) __ASM_VTABLE(winISteamUser_SteamUser004, VTABLE_ADD_FUNC(winISteamUser_SteamUser004_GetHSteamUser) VTABLE_ADD_FUNC(winISteamUser_SteamUser004_LogOn) VTABLE_ADD_FUNC(winISteamUser_SteamUser004_LogOff) VTABLE_ADD_FUNC(winISteamUser_SteamUser004_BLoggedOn) VTABLE_ADD_FUNC(winISteamUser_SteamUser004_GetLogonState) VTABLE_ADD_FUNC(winISteamUser_SteamUser004_BConnected) VTABLE_ADD_FUNC(winISteamUser_SteamUser004_GetSteamID) VTABLE_ADD_FUNC(winISteamUser_SteamUser004_IsVACBanned) VTABLE_ADD_FUNC(winISteamUser_SteamUser004_RequireShowVACBannedMessage) VTABLE_ADD_FUNC(winISteamUser_SteamUser004_AcknowledgeVACBanning) VTABLE_ADD_FUNC(winISteamUser_SteamUser004_NClientGameIDAdd) VTABLE_ADD_FUNC(winISteamUser_SteamUser004_RemoveClientGame) VTABLE_ADD_FUNC(winISteamUser_SteamUser004_SetClientGameServer) VTABLE_ADD_FUNC(winISteamUser_SteamUser004_SetSteam2Ticket) VTABLE_ADD_FUNC(winISteamUser_SteamUser004_AddServerNetAddress) VTABLE_ADD_FUNC(winISteamUser_SteamUser004_SetEmail) VTABLE_ADD_FUNC(winISteamUser_SteamUser004_GetSteamGameConnectToken) VTABLE_ADD_FUNC(winISteamUser_SteamUser004_SetRegistryString) VTABLE_ADD_FUNC(winISteamUser_SteamUser004_GetRegistryString) VTABLE_ADD_FUNC(winISteamUser_SteamUser004_SetRegistryInt) VTABLE_ADD_FUNC(winISteamUser_SteamUser004_GetRegistryInt) VTABLE_ADD_FUNC(winISteamUser_SteamUser004_InitiateGameConnection) VTABLE_ADD_FUNC(winISteamUser_SteamUser004_TerminateGameConnection) VTABLE_ADD_FUNC(winISteamUser_SteamUser004_SetSelfAsPrimaryChatDestination) VTABLE_ADD_FUNC(winISteamUser_SteamUser004_IsPrimaryChatDestination) VTABLE_ADD_FUNC(winISteamUser_SteamUser004_RequestLegacyCDKey) ); __ASM_BLOCK_END struct w_steam_iface *create_winISteamUser_SteamUser004(void *u_iface) { struct w_steam_iface *r = alloc_mem_for_iface(sizeof(struct w_steam_iface), "SteamUser004"); TRACE("-> %p\n", r); r->vtable = alloc_vtable(&winISteamUser_SteamUser004_vtable, 26, "SteamUser004"); r->u_iface = u_iface; return r; } DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser005_GetHSteamUser, 4) DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser005_LogOn, 12) DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser005_LogOff, 4) DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser005_BLoggedOn, 4) DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser005_GetLogonState, 4) DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser005_BConnected, 4) DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser005_GetSteamID, 8) DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser005_IsVACBanned, 8) DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser005_RequireShowVACBannedMessage, 8) DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser005_AcknowledgeVACBanning, 8) DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser005_SetSteam2Ticket, 12) DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser005_AddServerNetAddress, 12) DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser005_SetEmail, 8) DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser005_SetRegistryString, 16) DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser005_GetRegistryString, 20) DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser005_SetRegistryInt, 16) DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser005_GetRegistryInt, 16) DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser005_InitiateGameConnection, 40) DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser005_TerminateGameConnection, 12) DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser005_SetSelfAsPrimaryChatDestination, 4) DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser005_IsPrimaryChatDestination, 4) DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser005_RequestLegacyCDKey, 8) DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser005_SendGuestPassByEmail, 20) DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser005_SendGuestPassByAccountID, 20) DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser005_AckGuestPass, 8) DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser005_RedeemGuestPass, 8) DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser005_GetGuestPassToGiveCount, 4) DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser005_GetGuestPassToRedeemCount, 4) DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser005_GetGuestPassLastUpdateTime, 4) DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser005_GetGuestPassToGiveInfo, 40) DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser005_GetGuestPassToRedeemInfo, 32) DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser005_GetGuestPassToRedeemSenderAddress, 16) DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser005_GetGuestPassToRedeemSenderName, 16) DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser005_AcknowledgeMessageByGID, 8) DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser005_SetLanguage, 8) DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser005_TrackAppUsageEvent, 20) DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser005_SetAccountName, 8) DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser005_SetPassword, 8) DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser005_SetAccountCreationTime, 8) int32_t __thiscall winISteamUser_SteamUser005_GetHSteamUser(struct w_steam_iface *_this) { struct ISteamUser_SteamUser005_GetHSteamUser_params params = { .linux_side = _this->u_iface, }; TRACE("%p\n", _this); STEAMCLIENT_CALL( ISteamUser_SteamUser005_GetHSteamUser, ¶ms ); return params._ret; } void __thiscall winISteamUser_SteamUser005_LogOn(struct w_steam_iface *_this, CSteamID steamID) { struct ISteamUser_SteamUser005_LogOn_params params = { .linux_side = _this->u_iface, .steamID = steamID, }; TRACE("%p\n", _this); STEAMCLIENT_CALL( ISteamUser_SteamUser005_LogOn, ¶ms ); } void __thiscall winISteamUser_SteamUser005_LogOff(struct w_steam_iface *_this) { struct ISteamUser_SteamUser005_LogOff_params params = { .linux_side = _this->u_iface, }; TRACE("%p\n", _this); STEAMCLIENT_CALL( ISteamUser_SteamUser005_LogOff, ¶ms ); } int8_t __thiscall winISteamUser_SteamUser005_BLoggedOn(struct w_steam_iface *_this) { struct ISteamUser_SteamUser005_BLoggedOn_params params = { .linux_side = _this->u_iface, }; TRACE("%p\n", _this); STEAMCLIENT_CALL( ISteamUser_SteamUser005_BLoggedOn, ¶ms ); return params._ret; } uint32_t __thiscall winISteamUser_SteamUser005_GetLogonState(struct w_steam_iface *_this) { struct ISteamUser_SteamUser005_GetLogonState_params params = { .linux_side = _this->u_iface, }; TRACE("%p\n", _this); STEAMCLIENT_CALL( ISteamUser_SteamUser005_GetLogonState, ¶ms ); return params._ret; } int8_t __thiscall winISteamUser_SteamUser005_BConnected(struct w_steam_iface *_this) { struct ISteamUser_SteamUser005_BConnected_params params = { .linux_side = _this->u_iface, }; TRACE("%p\n", _this); STEAMCLIENT_CALL( ISteamUser_SteamUser005_BConnected, ¶ms ); return params._ret; } CSteamID * __thiscall winISteamUser_SteamUser005_GetSteamID(struct w_steam_iface *_this, CSteamID *_ret) { struct ISteamUser_SteamUser005_GetSteamID_params params = { .linux_side = _this->u_iface, ._ret = _ret, }; TRACE("%p\n", _this); STEAMCLIENT_CALL( ISteamUser_SteamUser005_GetSteamID, ¶ms ); return params._ret; } int8_t __thiscall winISteamUser_SteamUser005_IsVACBanned(struct w_steam_iface *_this, int32_t nGameID) { struct ISteamUser_SteamUser005_IsVACBanned_params params = { .linux_side = _this->u_iface, .nGameID = nGameID, }; TRACE("%p\n", _this); STEAMCLIENT_CALL( ISteamUser_SteamUser005_IsVACBanned, ¶ms ); return params._ret; } int8_t __thiscall winISteamUser_SteamUser005_RequireShowVACBannedMessage(struct w_steam_iface *_this, int32_t nAppID) { struct ISteamUser_SteamUser005_RequireShowVACBannedMessage_params params = { .linux_side = _this->u_iface, .nAppID = nAppID, }; TRACE("%p\n", _this); STEAMCLIENT_CALL( ISteamUser_SteamUser005_RequireShowVACBannedMessage, ¶ms ); return params._ret; } void __thiscall winISteamUser_SteamUser005_AcknowledgeVACBanning(struct w_steam_iface *_this, int32_t nAppID) { struct ISteamUser_SteamUser005_AcknowledgeVACBanning_params params = { .linux_side = _this->u_iface, .nAppID = nAppID, }; TRACE("%p\n", _this); STEAMCLIENT_CALL( ISteamUser_SteamUser005_AcknowledgeVACBanning, ¶ms ); } void __thiscall winISteamUser_SteamUser005_SetSteam2Ticket(struct w_steam_iface *_this, uint8_t *pubTicket, int32_t cubTicket) { struct ISteamUser_SteamUser005_SetSteam2Ticket_params params = { .linux_side = _this->u_iface, .pubTicket = pubTicket, .cubTicket = cubTicket, }; TRACE("%p\n", _this); STEAMCLIENT_CALL( ISteamUser_SteamUser005_SetSteam2Ticket, ¶ms ); } void __thiscall winISteamUser_SteamUser005_AddServerNetAddress(struct w_steam_iface *_this, uint32_t unIP, uint16_t unPort) { struct ISteamUser_SteamUser005_AddServerNetAddress_params params = { .linux_side = _this->u_iface, .unIP = unIP, .unPort = unPort, }; TRACE("%p\n", _this); STEAMCLIENT_CALL( ISteamUser_SteamUser005_AddServerNetAddress, ¶ms ); } int8_t __thiscall winISteamUser_SteamUser005_SetEmail(struct w_steam_iface *_this, const char *pchEmail) { struct ISteamUser_SteamUser005_SetEmail_params params = { .linux_side = _this->u_iface, .pchEmail = pchEmail, }; TRACE("%p\n", _this); IsBadStringPtrA(pchEmail, -1); STEAMCLIENT_CALL( ISteamUser_SteamUser005_SetEmail, ¶ms ); return params._ret; } int8_t __thiscall winISteamUser_SteamUser005_SetRegistryString(struct w_steam_iface *_this, uint32_t eRegistrySubTree, const char *pchKey, const char *pchValue) { struct ISteamUser_SteamUser005_SetRegistryString_params params = { .linux_side = _this->u_iface, .eRegistrySubTree = eRegistrySubTree, .pchKey = pchKey, .pchValue = pchValue, }; TRACE("%p\n", _this); IsBadStringPtrA(pchKey, -1); IsBadStringPtrA(pchValue, -1); STEAMCLIENT_CALL( ISteamUser_SteamUser005_SetRegistryString, ¶ms ); return params._ret; } int8_t __thiscall winISteamUser_SteamUser005_GetRegistryString(struct w_steam_iface *_this, uint32_t eRegistrySubTree, const char *pchKey, char *pchValue, int32_t cbValue) { struct ISteamUser_SteamUser005_GetRegistryString_params params = { .linux_side = _this->u_iface, .eRegistrySubTree = eRegistrySubTree, .pchKey = pchKey, .pchValue = pchValue, .cbValue = cbValue, }; TRACE("%p\n", _this); IsBadStringPtrA(pchKey, -1); STEAMCLIENT_CALL( ISteamUser_SteamUser005_GetRegistryString, ¶ms ); return params._ret; } int8_t __thiscall winISteamUser_SteamUser005_SetRegistryInt(struct w_steam_iface *_this, uint32_t eRegistrySubTree, const char *pchKey, int32_t iValue) { struct ISteamUser_SteamUser005_SetRegistryInt_params params = { .linux_side = _this->u_iface, .eRegistrySubTree = eRegistrySubTree, .pchKey = pchKey, .iValue = iValue, }; TRACE("%p\n", _this); IsBadStringPtrA(pchKey, -1); STEAMCLIENT_CALL( ISteamUser_SteamUser005_SetRegistryInt, ¶ms ); return params._ret; } int8_t __thiscall winISteamUser_SteamUser005_GetRegistryInt(struct w_steam_iface *_this, uint32_t eRegistrySubTree, const char *pchKey, int32_t *piValue) { struct ISteamUser_SteamUser005_GetRegistryInt_params params = { .linux_side = _this->u_iface, .eRegistrySubTree = eRegistrySubTree, .pchKey = pchKey, .piValue = piValue, }; TRACE("%p\n", _this); IsBadStringPtrA(pchKey, -1); STEAMCLIENT_CALL( ISteamUser_SteamUser005_GetRegistryInt, ¶ms ); return params._ret; } int32_t __thiscall winISteamUser_SteamUser005_InitiateGameConnection(struct w_steam_iface *_this, void *pBlob, int32_t cbMaxBlob, CSteamID steamID, CGameID gameID, uint32_t unIPServer, uint16_t usPortServer, int8_t bSecure) { struct ISteamUser_SteamUser005_InitiateGameConnection_params params = { .linux_side = _this->u_iface, .pBlob = pBlob, .cbMaxBlob = cbMaxBlob, .steamID = steamID, .gameID = gameID, .unIPServer = unIPServer, .usPortServer = usPortServer, .bSecure = bSecure, }; TRACE("%p\n", _this); STEAMCLIENT_CALL( ISteamUser_SteamUser005_InitiateGameConnection, ¶ms ); return params._ret; } void __thiscall winISteamUser_SteamUser005_TerminateGameConnection(struct w_steam_iface *_this, uint32_t unIPServer, uint16_t usPortServer) { struct ISteamUser_SteamUser005_TerminateGameConnection_params params = { .linux_side = _this->u_iface, .unIPServer = unIPServer, .usPortServer = usPortServer, }; TRACE("%p\n", _this); STEAMCLIENT_CALL( ISteamUser_SteamUser005_TerminateGameConnection, ¶ms ); } void __thiscall winISteamUser_SteamUser005_SetSelfAsPrimaryChatDestination(struct w_steam_iface *_this) { struct ISteamUser_SteamUser005_SetSelfAsPrimaryChatDestination_params params = { .linux_side = _this->u_iface, }; TRACE("%p\n", _this); STEAMCLIENT_CALL( ISteamUser_SteamUser005_SetSelfAsPrimaryChatDestination, ¶ms ); } int8_t __thiscall winISteamUser_SteamUser005_IsPrimaryChatDestination(struct w_steam_iface *_this) { struct ISteamUser_SteamUser005_IsPrimaryChatDestination_params params = { .linux_side = _this->u_iface, }; TRACE("%p\n", _this); STEAMCLIENT_CALL( ISteamUser_SteamUser005_IsPrimaryChatDestination, ¶ms ); return params._ret; } void __thiscall winISteamUser_SteamUser005_RequestLegacyCDKey(struct w_steam_iface *_this, uint32_t nAppID) { struct ISteamUser_SteamUser005_RequestLegacyCDKey_params params = { .linux_side = _this->u_iface, .nAppID = nAppID, }; TRACE("%p\n", _this); STEAMCLIENT_CALL( ISteamUser_SteamUser005_RequestLegacyCDKey, ¶ms ); } int8_t __thiscall winISteamUser_SteamUser005_SendGuestPassByEmail(struct w_steam_iface *_this, const char *pchEmailAccount, uint64_t gidGuestPassID, int8_t bResending) { struct ISteamUser_SteamUser005_SendGuestPassByEmail_params params = { .linux_side = _this->u_iface, .pchEmailAccount = pchEmailAccount, .gidGuestPassID = gidGuestPassID, .bResending = bResending, }; TRACE("%p\n", _this); IsBadStringPtrA(pchEmailAccount, -1); STEAMCLIENT_CALL( ISteamUser_SteamUser005_SendGuestPassByEmail, ¶ms ); return params._ret; } int8_t __thiscall winISteamUser_SteamUser005_SendGuestPassByAccountID(struct w_steam_iface *_this, uint32_t uAccountID, uint64_t gidGuestPassID, int8_t bResending) { struct ISteamUser_SteamUser005_SendGuestPassByAccountID_params params = { .linux_side = _this->u_iface, .uAccountID = uAccountID, .gidGuestPassID = gidGuestPassID, .bResending = bResending, }; TRACE("%p\n", _this); STEAMCLIENT_CALL( ISteamUser_SteamUser005_SendGuestPassByAccountID, ¶ms ); return params._ret; } int8_t __thiscall winISteamUser_SteamUser005_AckGuestPass(struct w_steam_iface *_this, const char *pchGuestPassCode) { struct ISteamUser_SteamUser005_AckGuestPass_params params = { .linux_side = _this->u_iface, .pchGuestPassCode = pchGuestPassCode, }; TRACE("%p\n", _this); IsBadStringPtrA(pchGuestPassCode, -1); STEAMCLIENT_CALL( ISteamUser_SteamUser005_AckGuestPass, ¶ms ); return params._ret; } int8_t __thiscall winISteamUser_SteamUser005_RedeemGuestPass(struct w_steam_iface *_this, const char *pchGuestPassCode) { struct ISteamUser_SteamUser005_RedeemGuestPass_params params = { .linux_side = _this->u_iface, .pchGuestPassCode = pchGuestPassCode, }; TRACE("%p\n", _this); IsBadStringPtrA(pchGuestPassCode, -1); STEAMCLIENT_CALL( ISteamUser_SteamUser005_RedeemGuestPass, ¶ms ); return params._ret; } uint32_t __thiscall winISteamUser_SteamUser005_GetGuestPassToGiveCount(struct w_steam_iface *_this) { struct ISteamUser_SteamUser005_GetGuestPassToGiveCount_params params = { .linux_side = _this->u_iface, }; TRACE("%p\n", _this); STEAMCLIENT_CALL( ISteamUser_SteamUser005_GetGuestPassToGiveCount, ¶ms ); return params._ret; } uint32_t __thiscall winISteamUser_SteamUser005_GetGuestPassToRedeemCount(struct w_steam_iface *_this) { struct ISteamUser_SteamUser005_GetGuestPassToRedeemCount_params params = { .linux_side = _this->u_iface, }; TRACE("%p\n", _this); STEAMCLIENT_CALL( ISteamUser_SteamUser005_GetGuestPassToRedeemCount, ¶ms ); return params._ret; } uint32_t __thiscall winISteamUser_SteamUser005_GetGuestPassLastUpdateTime(struct w_steam_iface *_this) { struct ISteamUser_SteamUser005_GetGuestPassLastUpdateTime_params params = { .linux_side = _this->u_iface, }; TRACE("%p\n", _this); STEAMCLIENT_CALL( ISteamUser_SteamUser005_GetGuestPassLastUpdateTime, ¶ms ); return params._ret; } int8_t __thiscall winISteamUser_SteamUser005_GetGuestPassToGiveInfo(struct w_steam_iface *_this, uint32_t nPassIndex, uint64_t *pgidGuestPassID, uint32_t *pnPackageID, uint32_t *pRTime32Created, uint32_t *pRTime32Expiration, uint32_t *pRTime32Sent, uint32_t *pRTime32Redeemed, char *pchRecipientAddress, int32_t cRecipientAddressSize) { struct ISteamUser_SteamUser005_GetGuestPassToGiveInfo_params params = { .linux_side = _this->u_iface, .nPassIndex = nPassIndex, .pgidGuestPassID = pgidGuestPassID, .pnPackageID = pnPackageID, .pRTime32Created = pRTime32Created, .pRTime32Expiration = pRTime32Expiration, .pRTime32Sent = pRTime32Sent, .pRTime32Redeemed = pRTime32Redeemed, .pchRecipientAddress = pchRecipientAddress, .cRecipientAddressSize = cRecipientAddressSize, }; TRACE("%p\n", _this); STEAMCLIENT_CALL( ISteamUser_SteamUser005_GetGuestPassToGiveInfo, ¶ms ); return params._ret; } int8_t __thiscall winISteamUser_SteamUser005_GetGuestPassToRedeemInfo(struct w_steam_iface *_this, uint32_t nPassIndex, uint64_t *pgidGuestPassID, uint32_t *pnPackageID, uint32_t *pRTime32Created, uint32_t *pRTime32Expiration, uint32_t *pRTime32Sent, uint32_t *pRTime32Redeemed) { struct ISteamUser_SteamUser005_GetGuestPassToRedeemInfo_params params = { .linux_side = _this->u_iface, .nPassIndex = nPassIndex, .pgidGuestPassID = pgidGuestPassID, .pnPackageID = pnPackageID, .pRTime32Created = pRTime32Created, .pRTime32Expiration = pRTime32Expiration, .pRTime32Sent = pRTime32Sent, .pRTime32Redeemed = pRTime32Redeemed, }; TRACE("%p\n", _this); STEAMCLIENT_CALL( ISteamUser_SteamUser005_GetGuestPassToRedeemInfo, ¶ms ); return params._ret; } int8_t __thiscall winISteamUser_SteamUser005_GetGuestPassToRedeemSenderAddress(struct w_steam_iface *_this, uint32_t nPassIndex, char *pchSenderAddress, int32_t cSenderAddressSize) { struct ISteamUser_SteamUser005_GetGuestPassToRedeemSenderAddress_params params = { .linux_side = _this->u_iface, .nPassIndex = nPassIndex, .pchSenderAddress = pchSenderAddress, .cSenderAddressSize = cSenderAddressSize, }; TRACE("%p\n", _this); STEAMCLIENT_CALL( ISteamUser_SteamUser005_GetGuestPassToRedeemSenderAddress, ¶ms ); return params._ret; } int8_t __thiscall winISteamUser_SteamUser005_GetGuestPassToRedeemSenderName(struct w_steam_iface *_this, uint32_t nPassIndex, char *pchSenderName, int32_t cSenderNameSize) { struct ISteamUser_SteamUser005_GetGuestPassToRedeemSenderName_params params = { .linux_side = _this->u_iface, .nPassIndex = nPassIndex, .pchSenderName = pchSenderName, .cSenderNameSize = cSenderNameSize, }; TRACE("%p\n", _this); STEAMCLIENT_CALL( ISteamUser_SteamUser005_GetGuestPassToRedeemSenderName, ¶ms ); return params._ret; } void __thiscall winISteamUser_SteamUser005_AcknowledgeMessageByGID(struct w_steam_iface *_this, const char *pchMessageGID) { struct ISteamUser_SteamUser005_AcknowledgeMessageByGID_params params = { .linux_side = _this->u_iface, .pchMessageGID = pchMessageGID, }; TRACE("%p\n", _this); IsBadStringPtrA(pchMessageGID, -1); STEAMCLIENT_CALL( ISteamUser_SteamUser005_AcknowledgeMessageByGID, ¶ms ); } int8_t __thiscall winISteamUser_SteamUser005_SetLanguage(struct w_steam_iface *_this, const char *pchLanguage) { struct ISteamUser_SteamUser005_SetLanguage_params params = { .linux_side = _this->u_iface, .pchLanguage = pchLanguage, }; TRACE("%p\n", _this); IsBadStringPtrA(pchLanguage, -1); STEAMCLIENT_CALL( ISteamUser_SteamUser005_SetLanguage, ¶ms ); return params._ret; } void __thiscall winISteamUser_SteamUser005_TrackAppUsageEvent(struct w_steam_iface *_this, CGameID gameID, int32_t eAppUsageEvent, const char *pchExtraInfo) { struct ISteamUser_SteamUser005_TrackAppUsageEvent_params params = { .linux_side = _this->u_iface, .gameID = gameID, .eAppUsageEvent = eAppUsageEvent, .pchExtraInfo = pchExtraInfo, }; TRACE("%p\n", _this); IsBadStringPtrA(pchExtraInfo, -1); STEAMCLIENT_CALL( ISteamUser_SteamUser005_TrackAppUsageEvent, ¶ms ); } void __thiscall winISteamUser_SteamUser005_SetAccountName(struct w_steam_iface *_this, const char *pchAccountName) { struct ISteamUser_SteamUser005_SetAccountName_params params = { .linux_side = _this->u_iface, .pchAccountName = pchAccountName, }; TRACE("%p\n", _this); IsBadStringPtrA(pchAccountName, -1); STEAMCLIENT_CALL( ISteamUser_SteamUser005_SetAccountName, ¶ms ); } void __thiscall winISteamUser_SteamUser005_SetPassword(struct w_steam_iface *_this, const char *pchPassword) { struct ISteamUser_SteamUser005_SetPassword_params params = { .linux_side = _this->u_iface, .pchPassword = pchPassword, }; TRACE("%p\n", _this); IsBadStringPtrA(pchPassword, -1); STEAMCLIENT_CALL( ISteamUser_SteamUser005_SetPassword, ¶ms ); } void __thiscall winISteamUser_SteamUser005_SetAccountCreationTime(struct w_steam_iface *_this, uint32_t rt) { struct ISteamUser_SteamUser005_SetAccountCreationTime_params params = { .linux_side = _this->u_iface, .rt = rt, }; TRACE("%p\n", _this); STEAMCLIENT_CALL( ISteamUser_SteamUser005_SetAccountCreationTime, ¶ms ); } extern vtable_ptr winISteamUser_SteamUser005_vtable; DEFINE_RTTI_DATA0(winISteamUser_SteamUser005, 0, ".?AVISteamUser@@") __ASM_BLOCK_BEGIN(winISteamUser_SteamUser005_vtables) __ASM_VTABLE(winISteamUser_SteamUser005, VTABLE_ADD_FUNC(winISteamUser_SteamUser005_GetHSteamUser) VTABLE_ADD_FUNC(winISteamUser_SteamUser005_LogOn) VTABLE_ADD_FUNC(winISteamUser_SteamUser005_LogOff) VTABLE_ADD_FUNC(winISteamUser_SteamUser005_BLoggedOn) VTABLE_ADD_FUNC(winISteamUser_SteamUser005_GetLogonState) VTABLE_ADD_FUNC(winISteamUser_SteamUser005_BConnected) VTABLE_ADD_FUNC(winISteamUser_SteamUser005_GetSteamID) VTABLE_ADD_FUNC(winISteamUser_SteamUser005_IsVACBanned) VTABLE_ADD_FUNC(winISteamUser_SteamUser005_RequireShowVACBannedMessage) VTABLE_ADD_FUNC(winISteamUser_SteamUser005_AcknowledgeVACBanning) VTABLE_ADD_FUNC(winISteamUser_SteamUser005_SetSteam2Ticket) VTABLE_ADD_FUNC(winISteamUser_SteamUser005_AddServerNetAddress) VTABLE_ADD_FUNC(winISteamUser_SteamUser005_SetEmail) VTABLE_ADD_FUNC(winISteamUser_SteamUser005_SetRegistryString) VTABLE_ADD_FUNC(winISteamUser_SteamUser005_GetRegistryString) VTABLE_ADD_FUNC(winISteamUser_SteamUser005_SetRegistryInt) VTABLE_ADD_FUNC(winISteamUser_SteamUser005_GetRegistryInt) VTABLE_ADD_FUNC(winISteamUser_SteamUser005_InitiateGameConnection) VTABLE_ADD_FUNC(winISteamUser_SteamUser005_TerminateGameConnection) VTABLE_ADD_FUNC(winISteamUser_SteamUser005_SetSelfAsPrimaryChatDestination) VTABLE_ADD_FUNC(winISteamUser_SteamUser005_IsPrimaryChatDestination) VTABLE_ADD_FUNC(winISteamUser_SteamUser005_RequestLegacyCDKey) VTABLE_ADD_FUNC(winISteamUser_SteamUser005_SendGuestPassByEmail) VTABLE_ADD_FUNC(winISteamUser_SteamUser005_SendGuestPassByAccountID) VTABLE_ADD_FUNC(winISteamUser_SteamUser005_AckGuestPass) VTABLE_ADD_FUNC(winISteamUser_SteamUser005_RedeemGuestPass) VTABLE_ADD_FUNC(winISteamUser_SteamUser005_GetGuestPassToGiveCount) VTABLE_ADD_FUNC(winISteamUser_SteamUser005_GetGuestPassToRedeemCount) VTABLE_ADD_FUNC(winISteamUser_SteamUser005_GetGuestPassLastUpdateTime) VTABLE_ADD_FUNC(winISteamUser_SteamUser005_GetGuestPassToGiveInfo) VTABLE_ADD_FUNC(winISteamUser_SteamUser005_GetGuestPassToRedeemInfo) VTABLE_ADD_FUNC(winISteamUser_SteamUser005_GetGuestPassToRedeemSenderAddress) VTABLE_ADD_FUNC(winISteamUser_SteamUser005_GetGuestPassToRedeemSenderName) VTABLE_ADD_FUNC(winISteamUser_SteamUser005_AcknowledgeMessageByGID) VTABLE_ADD_FUNC(winISteamUser_SteamUser005_SetLanguage) VTABLE_ADD_FUNC(winISteamUser_SteamUser005_TrackAppUsageEvent) VTABLE_ADD_FUNC(winISteamUser_SteamUser005_SetAccountName) VTABLE_ADD_FUNC(winISteamUser_SteamUser005_SetPassword) VTABLE_ADD_FUNC(winISteamUser_SteamUser005_SetAccountCreationTime) ); __ASM_BLOCK_END struct w_steam_iface *create_winISteamUser_SteamUser005(void *u_iface) { struct w_steam_iface *r = alloc_mem_for_iface(sizeof(struct w_steam_iface), "SteamUser005"); TRACE("-> %p\n", r); r->vtable = alloc_vtable(&winISteamUser_SteamUser005_vtable, 39, "SteamUser005"); r->u_iface = u_iface; return r; } DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser006_GetHSteamUser, 4) DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser006_LogOn, 12) DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser006_LogOff, 4) DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser006_BLoggedOn, 4) DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser006_GetSteamID, 8) DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser006_SetRegistryString, 16) DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser006_GetRegistryString, 20) DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser006_SetRegistryInt, 16) DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser006_GetRegistryInt, 16) DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser006_InitiateGameConnection, 40) DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser006_TerminateGameConnection, 12) DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser006_TrackAppUsageEvent, 20) int32_t __thiscall winISteamUser_SteamUser006_GetHSteamUser(struct w_steam_iface *_this) { struct ISteamUser_SteamUser006_GetHSteamUser_params params = { .linux_side = _this->u_iface, }; TRACE("%p\n", _this); STEAMCLIENT_CALL( ISteamUser_SteamUser006_GetHSteamUser, ¶ms ); return params._ret; } void __thiscall winISteamUser_SteamUser006_LogOn(struct w_steam_iface *_this, CSteamID steamID) { struct ISteamUser_SteamUser006_LogOn_params params = { .linux_side = _this->u_iface, .steamID = steamID, }; TRACE("%p\n", _this); STEAMCLIENT_CALL( ISteamUser_SteamUser006_LogOn, ¶ms ); } void __thiscall winISteamUser_SteamUser006_LogOff(struct w_steam_iface *_this) { struct ISteamUser_SteamUser006_LogOff_params params = { .linux_side = _this->u_iface, }; TRACE("%p\n", _this); STEAMCLIENT_CALL( ISteamUser_SteamUser006_LogOff, ¶ms ); } int8_t __thiscall winISteamUser_SteamUser006_BLoggedOn(struct w_steam_iface *_this) { struct ISteamUser_SteamUser006_BLoggedOn_params params = { .linux_side = _this->u_iface, }; TRACE("%p\n", _this); STEAMCLIENT_CALL( ISteamUser_SteamUser006_BLoggedOn, ¶ms ); return params._ret; } CSteamID * __thiscall winISteamUser_SteamUser006_GetSteamID(struct w_steam_iface *_this, CSteamID *_ret) { struct ISteamUser_SteamUser006_GetSteamID_params params = { .linux_side = _this->u_iface, ._ret = _ret, }; TRACE("%p\n", _this); STEAMCLIENT_CALL( ISteamUser_SteamUser006_GetSteamID, ¶ms ); return params._ret; } int8_t __thiscall winISteamUser_SteamUser006_SetRegistryString(struct w_steam_iface *_this, uint32_t eRegistrySubTree, const char *pchKey, const char *pchValue) { struct ISteamUser_SteamUser006_SetRegistryString_params params = { .linux_side = _this->u_iface, .eRegistrySubTree = eRegistrySubTree, .pchKey = pchKey, .pchValue = pchValue, }; TRACE("%p\n", _this); IsBadStringPtrA(pchKey, -1); IsBadStringPtrA(pchValue, -1); STEAMCLIENT_CALL( ISteamUser_SteamUser006_SetRegistryString, ¶ms ); return params._ret; } int8_t __thiscall winISteamUser_SteamUser006_GetRegistryString(struct w_steam_iface *_this, uint32_t eRegistrySubTree, const char *pchKey, char *pchValue, int32_t cbValue) { struct ISteamUser_SteamUser006_GetRegistryString_params params = { .linux_side = _this->u_iface, .eRegistrySubTree = eRegistrySubTree, .pchKey = pchKey, .pchValue = pchValue, .cbValue = cbValue, }; TRACE("%p\n", _this); IsBadStringPtrA(pchKey, -1); STEAMCLIENT_CALL( ISteamUser_SteamUser006_GetRegistryString, ¶ms ); return params._ret; } int8_t __thiscall winISteamUser_SteamUser006_SetRegistryInt(struct w_steam_iface *_this, uint32_t eRegistrySubTree, const char *pchKey, int32_t iValue) { struct ISteamUser_SteamUser006_SetRegistryInt_params params = { .linux_side = _this->u_iface, .eRegistrySubTree = eRegistrySubTree, .pchKey = pchKey, .iValue = iValue, }; TRACE("%p\n", _this); IsBadStringPtrA(pchKey, -1); STEAMCLIENT_CALL( ISteamUser_SteamUser006_SetRegistryInt, ¶ms ); return params._ret; } int8_t __thiscall winISteamUser_SteamUser006_GetRegistryInt(struct w_steam_iface *_this, uint32_t eRegistrySubTree, const char *pchKey, int32_t *piValue) { struct ISteamUser_SteamUser006_GetRegistryInt_params params = { .linux_side = _this->u_iface, .eRegistrySubTree = eRegistrySubTree, .pchKey = pchKey, .piValue = piValue, }; TRACE("%p\n", _this); IsBadStringPtrA(pchKey, -1); STEAMCLIENT_CALL( ISteamUser_SteamUser006_GetRegistryInt, ¶ms ); return params._ret; } int32_t __thiscall winISteamUser_SteamUser006_InitiateGameConnection(struct w_steam_iface *_this, void *pBlob, int32_t cbMaxBlob, CSteamID steamID, CGameID gameID, uint32_t unIPServer, uint16_t usPortServer, int8_t bSecure) { struct ISteamUser_SteamUser006_InitiateGameConnection_params params = { .linux_side = _this->u_iface, .pBlob = pBlob, .cbMaxBlob = cbMaxBlob, .steamID = steamID, .gameID = gameID, .unIPServer = unIPServer, .usPortServer = usPortServer, .bSecure = bSecure, }; TRACE("%p\n", _this); STEAMCLIENT_CALL( ISteamUser_SteamUser006_InitiateGameConnection, ¶ms ); return params._ret; } void __thiscall winISteamUser_SteamUser006_TerminateGameConnection(struct w_steam_iface *_this, uint32_t unIPServer, uint16_t usPortServer) { struct ISteamUser_SteamUser006_TerminateGameConnection_params params = { .linux_side = _this->u_iface, .unIPServer = unIPServer, .usPortServer = usPortServer, }; TRACE("%p\n", _this); STEAMCLIENT_CALL( ISteamUser_SteamUser006_TerminateGameConnection, ¶ms ); } void __thiscall winISteamUser_SteamUser006_TrackAppUsageEvent(struct w_steam_iface *_this, CGameID gameID, int32_t eAppUsageEvent, const char *pchExtraInfo) { struct ISteamUser_SteamUser006_TrackAppUsageEvent_params params = { .linux_side = _this->u_iface, .gameID = gameID, .eAppUsageEvent = eAppUsageEvent, .pchExtraInfo = pchExtraInfo, }; TRACE("%p\n", _this); IsBadStringPtrA(pchExtraInfo, -1); STEAMCLIENT_CALL( ISteamUser_SteamUser006_TrackAppUsageEvent, ¶ms ); } extern vtable_ptr winISteamUser_SteamUser006_vtable; DEFINE_RTTI_DATA0(winISteamUser_SteamUser006, 0, ".?AVISteamUser@@") __ASM_BLOCK_BEGIN(winISteamUser_SteamUser006_vtables) __ASM_VTABLE(winISteamUser_SteamUser006, VTABLE_ADD_FUNC(winISteamUser_SteamUser006_GetHSteamUser) VTABLE_ADD_FUNC(winISteamUser_SteamUser006_LogOn) VTABLE_ADD_FUNC(winISteamUser_SteamUser006_LogOff) VTABLE_ADD_FUNC(winISteamUser_SteamUser006_BLoggedOn) VTABLE_ADD_FUNC(winISteamUser_SteamUser006_GetSteamID) VTABLE_ADD_FUNC(winISteamUser_SteamUser006_SetRegistryString) VTABLE_ADD_FUNC(winISteamUser_SteamUser006_GetRegistryString) VTABLE_ADD_FUNC(winISteamUser_SteamUser006_SetRegistryInt) VTABLE_ADD_FUNC(winISteamUser_SteamUser006_GetRegistryInt) VTABLE_ADD_FUNC(winISteamUser_SteamUser006_InitiateGameConnection) VTABLE_ADD_FUNC(winISteamUser_SteamUser006_TerminateGameConnection) VTABLE_ADD_FUNC(winISteamUser_SteamUser006_TrackAppUsageEvent) ); __ASM_BLOCK_END struct w_steam_iface *create_winISteamUser_SteamUser006(void *u_iface) { struct w_steam_iface *r = alloc_mem_for_iface(sizeof(struct w_steam_iface), "SteamUser006"); TRACE("-> %p\n", r); r->vtable = alloc_vtable(&winISteamUser_SteamUser006_vtable, 12, "SteamUser006"); r->u_iface = u_iface; return r; } DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser007_GetHSteamUser, 4) DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser007_LogOn, 12) DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser007_LogOff, 4) DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser007_BLoggedOn, 4) DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser007_GetSteamID, 8) DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser007_SetRegistryString, 16) DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser007_GetRegistryString, 20) DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser007_SetRegistryInt, 16) DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser007_GetRegistryInt, 16) DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser007_InitiateGameConnection, 48) DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser007_TerminateGameConnection, 12) DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser007_TrackAppUsageEvent, 20) DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser007_RefreshSteam2Login, 4) int32_t __thiscall winISteamUser_SteamUser007_GetHSteamUser(struct w_steam_iface *_this) { struct ISteamUser_SteamUser007_GetHSteamUser_params params = { .linux_side = _this->u_iface, }; TRACE("%p\n", _this); STEAMCLIENT_CALL( ISteamUser_SteamUser007_GetHSteamUser, ¶ms ); return params._ret; } void __thiscall winISteamUser_SteamUser007_LogOn(struct w_steam_iface *_this, CSteamID steamID) { struct ISteamUser_SteamUser007_LogOn_params params = { .linux_side = _this->u_iface, .steamID = steamID, }; TRACE("%p\n", _this); STEAMCLIENT_CALL( ISteamUser_SteamUser007_LogOn, ¶ms ); } void __thiscall winISteamUser_SteamUser007_LogOff(struct w_steam_iface *_this) { struct ISteamUser_SteamUser007_LogOff_params params = { .linux_side = _this->u_iface, }; TRACE("%p\n", _this); STEAMCLIENT_CALL( ISteamUser_SteamUser007_LogOff, ¶ms ); } int8_t __thiscall winISteamUser_SteamUser007_BLoggedOn(struct w_steam_iface *_this) { struct ISteamUser_SteamUser007_BLoggedOn_params params = { .linux_side = _this->u_iface, }; TRACE("%p\n", _this); STEAMCLIENT_CALL( ISteamUser_SteamUser007_BLoggedOn, ¶ms ); return params._ret; } CSteamID * __thiscall winISteamUser_SteamUser007_GetSteamID(struct w_steam_iface *_this, CSteamID *_ret) { struct ISteamUser_SteamUser007_GetSteamID_params params = { .linux_side = _this->u_iface, ._ret = _ret, }; TRACE("%p\n", _this); STEAMCLIENT_CALL( ISteamUser_SteamUser007_GetSteamID, ¶ms ); return params._ret; } int8_t __thiscall winISteamUser_SteamUser007_SetRegistryString(struct w_steam_iface *_this, uint32_t eRegistrySubTree, const char *pchKey, const char *pchValue) { struct ISteamUser_SteamUser007_SetRegistryString_params params = { .linux_side = _this->u_iface, .eRegistrySubTree = eRegistrySubTree, .pchKey = pchKey, .pchValue = pchValue, }; TRACE("%p\n", _this); IsBadStringPtrA(pchKey, -1); IsBadStringPtrA(pchValue, -1); STEAMCLIENT_CALL( ISteamUser_SteamUser007_SetRegistryString, ¶ms ); return params._ret; } int8_t __thiscall winISteamUser_SteamUser007_GetRegistryString(struct w_steam_iface *_this, uint32_t eRegistrySubTree, const char *pchKey, char *pchValue, int32_t cbValue) { struct ISteamUser_SteamUser007_GetRegistryString_params params = { .linux_side = _this->u_iface, .eRegistrySubTree = eRegistrySubTree, .pchKey = pchKey, .pchValue = pchValue, .cbValue = cbValue, }; TRACE("%p\n", _this); IsBadStringPtrA(pchKey, -1); STEAMCLIENT_CALL( ISteamUser_SteamUser007_GetRegistryString, ¶ms ); return params._ret; } int8_t __thiscall winISteamUser_SteamUser007_SetRegistryInt(struct w_steam_iface *_this, uint32_t eRegistrySubTree, const char *pchKey, int32_t iValue) { struct ISteamUser_SteamUser007_SetRegistryInt_params params = { .linux_side = _this->u_iface, .eRegistrySubTree = eRegistrySubTree, .pchKey = pchKey, .iValue = iValue, }; TRACE("%p\n", _this); IsBadStringPtrA(pchKey, -1); STEAMCLIENT_CALL( ISteamUser_SteamUser007_SetRegistryInt, ¶ms ); return params._ret; } int8_t __thiscall winISteamUser_SteamUser007_GetRegistryInt(struct w_steam_iface *_this, uint32_t eRegistrySubTree, const char *pchKey, int32_t *piValue) { struct ISteamUser_SteamUser007_GetRegistryInt_params params = { .linux_side = _this->u_iface, .eRegistrySubTree = eRegistrySubTree, .pchKey = pchKey, .piValue = piValue, }; TRACE("%p\n", _this); IsBadStringPtrA(pchKey, -1); STEAMCLIENT_CALL( ISteamUser_SteamUser007_GetRegistryInt, ¶ms ); return params._ret; } int32_t __thiscall winISteamUser_SteamUser007_InitiateGameConnection(struct w_steam_iface *_this, void *pBlob, int32_t cbMaxBlob, CSteamID steamID, CGameID gameID, uint32_t unIPServer, uint16_t usPortServer, int8_t bSecure, void *pvSteam2GetEncryptionKey, int32_t cbSteam2GetEncryptionKey) { struct ISteamUser_SteamUser007_InitiateGameConnection_params params = { .linux_side = _this->u_iface, .pBlob = pBlob, .cbMaxBlob = cbMaxBlob, .steamID = steamID, .gameID = gameID, .unIPServer = unIPServer, .usPortServer = usPortServer, .bSecure = bSecure, .pvSteam2GetEncryptionKey = pvSteam2GetEncryptionKey, .cbSteam2GetEncryptionKey = cbSteam2GetEncryptionKey, }; TRACE("%p\n", _this); STEAMCLIENT_CALL( ISteamUser_SteamUser007_InitiateGameConnection, ¶ms ); return params._ret; } void __thiscall winISteamUser_SteamUser007_TerminateGameConnection(struct w_steam_iface *_this, uint32_t unIPServer, uint16_t usPortServer) { struct ISteamUser_SteamUser007_TerminateGameConnection_params params = { .linux_side = _this->u_iface, .unIPServer = unIPServer, .usPortServer = usPortServer, }; TRACE("%p\n", _this); STEAMCLIENT_CALL( ISteamUser_SteamUser007_TerminateGameConnection, ¶ms ); } void __thiscall winISteamUser_SteamUser007_TrackAppUsageEvent(struct w_steam_iface *_this, CGameID gameID, int32_t eAppUsageEvent, const char *pchExtraInfo) { struct ISteamUser_SteamUser007_TrackAppUsageEvent_params params = { .linux_side = _this->u_iface, .gameID = gameID, .eAppUsageEvent = eAppUsageEvent, .pchExtraInfo = pchExtraInfo, }; TRACE("%p\n", _this); IsBadStringPtrA(pchExtraInfo, -1); STEAMCLIENT_CALL( ISteamUser_SteamUser007_TrackAppUsageEvent, ¶ms ); } void __thiscall winISteamUser_SteamUser007_RefreshSteam2Login(struct w_steam_iface *_this) { struct ISteamUser_SteamUser007_RefreshSteam2Login_params params = { .linux_side = _this->u_iface, }; TRACE("%p\n", _this); STEAMCLIENT_CALL( ISteamUser_SteamUser007_RefreshSteam2Login, ¶ms ); } extern vtable_ptr winISteamUser_SteamUser007_vtable; DEFINE_RTTI_DATA0(winISteamUser_SteamUser007, 0, ".?AVISteamUser@@") __ASM_BLOCK_BEGIN(winISteamUser_SteamUser007_vtables) __ASM_VTABLE(winISteamUser_SteamUser007, VTABLE_ADD_FUNC(winISteamUser_SteamUser007_GetHSteamUser) VTABLE_ADD_FUNC(winISteamUser_SteamUser007_LogOn) VTABLE_ADD_FUNC(winISteamUser_SteamUser007_LogOff) VTABLE_ADD_FUNC(winISteamUser_SteamUser007_BLoggedOn) VTABLE_ADD_FUNC(winISteamUser_SteamUser007_GetSteamID) VTABLE_ADD_FUNC(winISteamUser_SteamUser007_SetRegistryString) VTABLE_ADD_FUNC(winISteamUser_SteamUser007_GetRegistryString) VTABLE_ADD_FUNC(winISteamUser_SteamUser007_SetRegistryInt) VTABLE_ADD_FUNC(winISteamUser_SteamUser007_GetRegistryInt) VTABLE_ADD_FUNC(winISteamUser_SteamUser007_InitiateGameConnection) VTABLE_ADD_FUNC(winISteamUser_SteamUser007_TerminateGameConnection) VTABLE_ADD_FUNC(winISteamUser_SteamUser007_TrackAppUsageEvent) VTABLE_ADD_FUNC(winISteamUser_SteamUser007_RefreshSteam2Login) ); __ASM_BLOCK_END struct w_steam_iface *create_winISteamUser_SteamUser007(void *u_iface) { struct w_steam_iface *r = alloc_mem_for_iface(sizeof(struct w_steam_iface), "SteamUser007"); TRACE("-> %p\n", r); r->vtable = alloc_vtable(&winISteamUser_SteamUser007_vtable, 13, "SteamUser007"); r->u_iface = u_iface; return r; } DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser008_GetHSteamUser, 4) DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser008_BLoggedOn, 4) DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser008_GetSteamID, 8) DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser008_InitiateGameConnection, 48) DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser008_TerminateGameConnection, 12) DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser008_TrackAppUsageEvent, 20) DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser008_RefreshSteam2Login, 4) int32_t __thiscall winISteamUser_SteamUser008_GetHSteamUser(struct w_steam_iface *_this) { struct ISteamUser_SteamUser008_GetHSteamUser_params params = { .linux_side = _this->u_iface, }; TRACE("%p\n", _this); STEAMCLIENT_CALL( ISteamUser_SteamUser008_GetHSteamUser, ¶ms ); return params._ret; } int8_t __thiscall winISteamUser_SteamUser008_BLoggedOn(struct w_steam_iface *_this) { struct ISteamUser_SteamUser008_BLoggedOn_params params = { .linux_side = _this->u_iface, }; TRACE("%p\n", _this); STEAMCLIENT_CALL( ISteamUser_SteamUser008_BLoggedOn, ¶ms ); return params._ret; } CSteamID * __thiscall winISteamUser_SteamUser008_GetSteamID(struct w_steam_iface *_this, CSteamID *_ret) { struct ISteamUser_SteamUser008_GetSteamID_params params = { .linux_side = _this->u_iface, ._ret = _ret, }; TRACE("%p\n", _this); STEAMCLIENT_CALL( ISteamUser_SteamUser008_GetSteamID, ¶ms ); return params._ret; } int32_t __thiscall winISteamUser_SteamUser008_InitiateGameConnection(struct w_steam_iface *_this, void *pBlob, int32_t cbMaxBlob, CSteamID steamID, CGameID gameID, uint32_t unIPServer, uint16_t usPortServer, int8_t bSecure, void *pvSteam2GetEncryptionKey, int32_t cbSteam2GetEncryptionKey) { struct ISteamUser_SteamUser008_InitiateGameConnection_params params = { .linux_side = _this->u_iface, .pBlob = pBlob, .cbMaxBlob = cbMaxBlob, .steamID = steamID, .gameID = gameID, .unIPServer = unIPServer, .usPortServer = usPortServer, .bSecure = bSecure, .pvSteam2GetEncryptionKey = pvSteam2GetEncryptionKey, .cbSteam2GetEncryptionKey = cbSteam2GetEncryptionKey, }; TRACE("%p\n", _this); STEAMCLIENT_CALL( ISteamUser_SteamUser008_InitiateGameConnection, ¶ms ); return params._ret; } void __thiscall winISteamUser_SteamUser008_TerminateGameConnection(struct w_steam_iface *_this, uint32_t unIPServer, uint16_t usPortServer) { struct ISteamUser_SteamUser008_TerminateGameConnection_params params = { .linux_side = _this->u_iface, .unIPServer = unIPServer, .usPortServer = usPortServer, }; TRACE("%p\n", _this); STEAMCLIENT_CALL( ISteamUser_SteamUser008_TerminateGameConnection, ¶ms ); } void __thiscall winISteamUser_SteamUser008_TrackAppUsageEvent(struct w_steam_iface *_this, CGameID gameID, int32_t eAppUsageEvent, const char *pchExtraInfo) { struct ISteamUser_SteamUser008_TrackAppUsageEvent_params params = { .linux_side = _this->u_iface, .gameID = gameID, .eAppUsageEvent = eAppUsageEvent, .pchExtraInfo = pchExtraInfo, }; TRACE("%p\n", _this); IsBadStringPtrA(pchExtraInfo, -1); STEAMCLIENT_CALL( ISteamUser_SteamUser008_TrackAppUsageEvent, ¶ms ); } void __thiscall winISteamUser_SteamUser008_RefreshSteam2Login(struct w_steam_iface *_this) { struct ISteamUser_SteamUser008_RefreshSteam2Login_params params = { .linux_side = _this->u_iface, }; TRACE("%p\n", _this); STEAMCLIENT_CALL( ISteamUser_SteamUser008_RefreshSteam2Login, ¶ms ); } extern vtable_ptr winISteamUser_SteamUser008_vtable; DEFINE_RTTI_DATA0(winISteamUser_SteamUser008, 0, ".?AVISteamUser@@") __ASM_BLOCK_BEGIN(winISteamUser_SteamUser008_vtables) __ASM_VTABLE(winISteamUser_SteamUser008, VTABLE_ADD_FUNC(winISteamUser_SteamUser008_GetHSteamUser) VTABLE_ADD_FUNC(winISteamUser_SteamUser008_BLoggedOn) VTABLE_ADD_FUNC(winISteamUser_SteamUser008_GetSteamID) VTABLE_ADD_FUNC(winISteamUser_SteamUser008_InitiateGameConnection) VTABLE_ADD_FUNC(winISteamUser_SteamUser008_TerminateGameConnection) VTABLE_ADD_FUNC(winISteamUser_SteamUser008_TrackAppUsageEvent) VTABLE_ADD_FUNC(winISteamUser_SteamUser008_RefreshSteam2Login) ); __ASM_BLOCK_END struct w_steam_iface *create_winISteamUser_SteamUser008(void *u_iface) { struct w_steam_iface *r = alloc_mem_for_iface(sizeof(struct w_steam_iface), "SteamUser008"); TRACE("-> %p\n", r); r->vtable = alloc_vtable(&winISteamUser_SteamUser008_vtable, 7, "SteamUser008"); r->u_iface = u_iface; return r; } DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser009_GetHSteamUser, 4) DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser009_BLoggedOn, 4) DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser009_GetSteamID, 8) DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser009_InitiateGameConnection, 40) DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser009_TerminateGameConnection, 12) DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser009_TrackAppUsageEvent, 20) DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser009_RefreshSteam2Login, 4) int32_t __thiscall winISteamUser_SteamUser009_GetHSteamUser(struct w_steam_iface *_this) { struct ISteamUser_SteamUser009_GetHSteamUser_params params = { .linux_side = _this->u_iface, }; TRACE("%p\n", _this); STEAMCLIENT_CALL( ISteamUser_SteamUser009_GetHSteamUser, ¶ms ); return params._ret; } int8_t __thiscall winISteamUser_SteamUser009_BLoggedOn(struct w_steam_iface *_this) { struct ISteamUser_SteamUser009_BLoggedOn_params params = { .linux_side = _this->u_iface, }; TRACE("%p\n", _this); STEAMCLIENT_CALL( ISteamUser_SteamUser009_BLoggedOn, ¶ms ); return params._ret; } CSteamID * __thiscall winISteamUser_SteamUser009_GetSteamID(struct w_steam_iface *_this, CSteamID *_ret) { struct ISteamUser_SteamUser009_GetSteamID_params params = { .linux_side = _this->u_iface, ._ret = _ret, }; TRACE("%p\n", _this); STEAMCLIENT_CALL( ISteamUser_SteamUser009_GetSteamID, ¶ms ); return params._ret; } int32_t __thiscall winISteamUser_SteamUser009_InitiateGameConnection(struct w_steam_iface *_this, void *pAuthBlob, int32_t cbMaxAuthBlob, CSteamID steamIDGameServer, CGameID gameID, uint32_t unIPServer, uint16_t usPortServer, int8_t bSecure) { struct ISteamUser_SteamUser009_InitiateGameConnection_params params = { .linux_side = _this->u_iface, .pAuthBlob = pAuthBlob, .cbMaxAuthBlob = cbMaxAuthBlob, .steamIDGameServer = steamIDGameServer, .gameID = gameID, .unIPServer = unIPServer, .usPortServer = usPortServer, .bSecure = bSecure, }; TRACE("%p\n", _this); STEAMCLIENT_CALL( ISteamUser_SteamUser009_InitiateGameConnection, ¶ms ); return params._ret; } void __thiscall winISteamUser_SteamUser009_TerminateGameConnection(struct w_steam_iface *_this, uint32_t unIPServer, uint16_t usPortServer) { struct ISteamUser_SteamUser009_TerminateGameConnection_params params = { .linux_side = _this->u_iface, .unIPServer = unIPServer, .usPortServer = usPortServer, }; TRACE("%p\n", _this); STEAMCLIENT_CALL( ISteamUser_SteamUser009_TerminateGameConnection, ¶ms ); } void __thiscall winISteamUser_SteamUser009_TrackAppUsageEvent(struct w_steam_iface *_this, CGameID gameID, int32_t eAppUsageEvent, const char *pchExtraInfo) { struct ISteamUser_SteamUser009_TrackAppUsageEvent_params params = { .linux_side = _this->u_iface, .gameID = gameID, .eAppUsageEvent = eAppUsageEvent, .pchExtraInfo = pchExtraInfo, }; TRACE("%p\n", _this); IsBadStringPtrA(pchExtraInfo, -1); STEAMCLIENT_CALL( ISteamUser_SteamUser009_TrackAppUsageEvent, ¶ms ); } void __thiscall winISteamUser_SteamUser009_RefreshSteam2Login(struct w_steam_iface *_this) { struct ISteamUser_SteamUser009_RefreshSteam2Login_params params = { .linux_side = _this->u_iface, }; TRACE("%p\n", _this); STEAMCLIENT_CALL( ISteamUser_SteamUser009_RefreshSteam2Login, ¶ms ); } extern vtable_ptr winISteamUser_SteamUser009_vtable; DEFINE_RTTI_DATA0(winISteamUser_SteamUser009, 0, ".?AVISteamUser@@") __ASM_BLOCK_BEGIN(winISteamUser_SteamUser009_vtables) __ASM_VTABLE(winISteamUser_SteamUser009, VTABLE_ADD_FUNC(winISteamUser_SteamUser009_GetHSteamUser) VTABLE_ADD_FUNC(winISteamUser_SteamUser009_BLoggedOn) VTABLE_ADD_FUNC(winISteamUser_SteamUser009_GetSteamID) VTABLE_ADD_FUNC(winISteamUser_SteamUser009_InitiateGameConnection) VTABLE_ADD_FUNC(winISteamUser_SteamUser009_TerminateGameConnection) VTABLE_ADD_FUNC(winISteamUser_SteamUser009_TrackAppUsageEvent) VTABLE_ADD_FUNC(winISteamUser_SteamUser009_RefreshSteam2Login) ); __ASM_BLOCK_END struct w_steam_iface *create_winISteamUser_SteamUser009(void *u_iface) { struct w_steam_iface *r = alloc_mem_for_iface(sizeof(struct w_steam_iface), "SteamUser009"); TRACE("-> %p\n", r); r->vtable = alloc_vtable(&winISteamUser_SteamUser009_vtable, 7, "SteamUser009"); r->u_iface = u_iface; return r; } DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser010_GetHSteamUser, 4) DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser010_BLoggedOn, 4) DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser010_GetSteamID, 8) DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser010_InitiateGameConnection, 32) DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser010_TerminateGameConnection, 12) DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser010_TrackAppUsageEvent, 20) int32_t __thiscall winISteamUser_SteamUser010_GetHSteamUser(struct w_steam_iface *_this) { struct ISteamUser_SteamUser010_GetHSteamUser_params params = { .linux_side = _this->u_iface, }; TRACE("%p\n", _this); STEAMCLIENT_CALL( ISteamUser_SteamUser010_GetHSteamUser, ¶ms ); return params._ret; } int8_t __thiscall winISteamUser_SteamUser010_BLoggedOn(struct w_steam_iface *_this) { struct ISteamUser_SteamUser010_BLoggedOn_params params = { .linux_side = _this->u_iface, }; TRACE("%p\n", _this); STEAMCLIENT_CALL( ISteamUser_SteamUser010_BLoggedOn, ¶ms ); return params._ret; } CSteamID * __thiscall winISteamUser_SteamUser010_GetSteamID(struct w_steam_iface *_this, CSteamID *_ret) { struct ISteamUser_SteamUser010_GetSteamID_params params = { .linux_side = _this->u_iface, ._ret = _ret, }; TRACE("%p\n", _this); STEAMCLIENT_CALL( ISteamUser_SteamUser010_GetSteamID, ¶ms ); return params._ret; } int32_t __thiscall winISteamUser_SteamUser010_InitiateGameConnection(struct w_steam_iface *_this, void *pAuthBlob, int32_t cbMaxAuthBlob, CSteamID steamIDGameServer, uint32_t unIPServer, uint16_t usPortServer, int8_t bSecure) { struct ISteamUser_SteamUser010_InitiateGameConnection_params params = { .linux_side = _this->u_iface, .pAuthBlob = pAuthBlob, .cbMaxAuthBlob = cbMaxAuthBlob, .steamIDGameServer = steamIDGameServer, .unIPServer = unIPServer, .usPortServer = usPortServer, .bSecure = bSecure, }; TRACE("%p\n", _this); STEAMCLIENT_CALL( ISteamUser_SteamUser010_InitiateGameConnection, ¶ms ); return params._ret; } void __thiscall winISteamUser_SteamUser010_TerminateGameConnection(struct w_steam_iface *_this, uint32_t unIPServer, uint16_t usPortServer) { struct ISteamUser_SteamUser010_TerminateGameConnection_params params = { .linux_side = _this->u_iface, .unIPServer = unIPServer, .usPortServer = usPortServer, }; TRACE("%p\n", _this); STEAMCLIENT_CALL( ISteamUser_SteamUser010_TerminateGameConnection, ¶ms ); } void __thiscall winISteamUser_SteamUser010_TrackAppUsageEvent(struct w_steam_iface *_this, CGameID gameID, int32_t eAppUsageEvent, const char *pchExtraInfo) { struct ISteamUser_SteamUser010_TrackAppUsageEvent_params params = { .linux_side = _this->u_iface, .gameID = gameID, .eAppUsageEvent = eAppUsageEvent, .pchExtraInfo = pchExtraInfo, }; TRACE("%p\n", _this); IsBadStringPtrA(pchExtraInfo, -1); STEAMCLIENT_CALL( ISteamUser_SteamUser010_TrackAppUsageEvent, ¶ms ); } extern vtable_ptr winISteamUser_SteamUser010_vtable; DEFINE_RTTI_DATA0(winISteamUser_SteamUser010, 0, ".?AVISteamUser@@") __ASM_BLOCK_BEGIN(winISteamUser_SteamUser010_vtables) __ASM_VTABLE(winISteamUser_SteamUser010, VTABLE_ADD_FUNC(winISteamUser_SteamUser010_GetHSteamUser) VTABLE_ADD_FUNC(winISteamUser_SteamUser010_BLoggedOn) VTABLE_ADD_FUNC(winISteamUser_SteamUser010_GetSteamID) VTABLE_ADD_FUNC(winISteamUser_SteamUser010_InitiateGameConnection) VTABLE_ADD_FUNC(winISteamUser_SteamUser010_TerminateGameConnection) VTABLE_ADD_FUNC(winISteamUser_SteamUser010_TrackAppUsageEvent) ); __ASM_BLOCK_END struct w_steam_iface *create_winISteamUser_SteamUser010(void *u_iface) { struct w_steam_iface *r = alloc_mem_for_iface(sizeof(struct w_steam_iface), "SteamUser010"); TRACE("-> %p\n", r); r->vtable = alloc_vtable(&winISteamUser_SteamUser010_vtable, 6, "SteamUser010"); r->u_iface = u_iface; return r; } DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser011_GetHSteamUser, 4) DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser011_BLoggedOn, 4) DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser011_GetSteamID, 8) DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser011_InitiateGameConnection, 32) DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser011_TerminateGameConnection, 12) DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser011_TrackAppUsageEvent, 20) DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser011_GetUserDataFolder, 12) DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser011_StartVoiceRecording, 4) DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser011_StopVoiceRecording, 4) DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser011_GetCompressedVoice, 16) DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser011_DecompressVoice, 24) int32_t __thiscall winISteamUser_SteamUser011_GetHSteamUser(struct w_steam_iface *_this) { struct ISteamUser_SteamUser011_GetHSteamUser_params params = { .linux_side = _this->u_iface, }; TRACE("%p\n", _this); STEAMCLIENT_CALL( ISteamUser_SteamUser011_GetHSteamUser, ¶ms ); return params._ret; } int8_t __thiscall winISteamUser_SteamUser011_BLoggedOn(struct w_steam_iface *_this) { struct ISteamUser_SteamUser011_BLoggedOn_params params = { .linux_side = _this->u_iface, }; TRACE("%p\n", _this); STEAMCLIENT_CALL( ISteamUser_SteamUser011_BLoggedOn, ¶ms ); return params._ret; } CSteamID * __thiscall winISteamUser_SteamUser011_GetSteamID(struct w_steam_iface *_this, CSteamID *_ret) { struct ISteamUser_SteamUser011_GetSteamID_params params = { .linux_side = _this->u_iface, ._ret = _ret, }; TRACE("%p\n", _this); STEAMCLIENT_CALL( ISteamUser_SteamUser011_GetSteamID, ¶ms ); return params._ret; } int32_t __thiscall winISteamUser_SteamUser011_InitiateGameConnection(struct w_steam_iface *_this, void *pAuthBlob, int32_t cbMaxAuthBlob, CSteamID steamIDGameServer, uint32_t unIPServer, uint16_t usPortServer, int8_t bSecure) { struct ISteamUser_SteamUser011_InitiateGameConnection_params params = { .linux_side = _this->u_iface, .pAuthBlob = pAuthBlob, .cbMaxAuthBlob = cbMaxAuthBlob, .steamIDGameServer = steamIDGameServer, .unIPServer = unIPServer, .usPortServer = usPortServer, .bSecure = bSecure, }; TRACE("%p\n", _this); STEAMCLIENT_CALL( ISteamUser_SteamUser011_InitiateGameConnection, ¶ms ); return params._ret; } void __thiscall winISteamUser_SteamUser011_TerminateGameConnection(struct w_steam_iface *_this, uint32_t unIPServer, uint16_t usPortServer) { struct ISteamUser_SteamUser011_TerminateGameConnection_params params = { .linux_side = _this->u_iface, .unIPServer = unIPServer, .usPortServer = usPortServer, }; TRACE("%p\n", _this); STEAMCLIENT_CALL( ISteamUser_SteamUser011_TerminateGameConnection, ¶ms ); } void __thiscall winISteamUser_SteamUser011_TrackAppUsageEvent(struct w_steam_iface *_this, CGameID gameID, int32_t eAppUsageEvent, const char *pchExtraInfo) { struct ISteamUser_SteamUser011_TrackAppUsageEvent_params params = { .linux_side = _this->u_iface, .gameID = gameID, .eAppUsageEvent = eAppUsageEvent, .pchExtraInfo = pchExtraInfo, }; TRACE("%p\n", _this); IsBadStringPtrA(pchExtraInfo, -1); STEAMCLIENT_CALL( ISteamUser_SteamUser011_TrackAppUsageEvent, ¶ms ); } int8_t __thiscall winISteamUser_SteamUser011_GetUserDataFolder(struct w_steam_iface *_this, char *pchBuffer, int32_t cubBuffer) { struct ISteamUser_SteamUser011_GetUserDataFolder_params params = { .linux_side = _this->u_iface, .pchBuffer = pchBuffer, .cubBuffer = cubBuffer, }; TRACE("%p\n", _this); STEAMCLIENT_CALL( ISteamUser_SteamUser011_GetUserDataFolder, ¶ms ); return params._ret; } void __thiscall winISteamUser_SteamUser011_StartVoiceRecording(struct w_steam_iface *_this) { struct ISteamUser_SteamUser011_StartVoiceRecording_params params = { .linux_side = _this->u_iface, }; TRACE("%p\n", _this); STEAMCLIENT_CALL( ISteamUser_SteamUser011_StartVoiceRecording, ¶ms ); } void __thiscall winISteamUser_SteamUser011_StopVoiceRecording(struct w_steam_iface *_this) { struct ISteamUser_SteamUser011_StopVoiceRecording_params params = { .linux_side = _this->u_iface, }; TRACE("%p\n", _this); STEAMCLIENT_CALL( ISteamUser_SteamUser011_StopVoiceRecording, ¶ms ); } uint32_t __thiscall winISteamUser_SteamUser011_GetCompressedVoice(struct w_steam_iface *_this, void *pDestBuffer, uint32_t cbDestBufferSize, uint32_t *nBytesWritten) { struct ISteamUser_SteamUser011_GetCompressedVoice_params params = { .linux_side = _this->u_iface, .pDestBuffer = pDestBuffer, .cbDestBufferSize = cbDestBufferSize, .nBytesWritten = nBytesWritten, }; TRACE("%p\n", _this); STEAMCLIENT_CALL( ISteamUser_SteamUser011_GetCompressedVoice, ¶ms ); return params._ret; } uint32_t __thiscall winISteamUser_SteamUser011_DecompressVoice(struct w_steam_iface *_this, void *pCompressed, uint32_t cbCompressed, void *pDestBuffer, uint32_t cbDestBufferSize, uint32_t *nBytesWritten) { struct ISteamUser_SteamUser011_DecompressVoice_params params = { .linux_side = _this->u_iface, .pCompressed = pCompressed, .cbCompressed = cbCompressed, .pDestBuffer = pDestBuffer, .cbDestBufferSize = cbDestBufferSize, .nBytesWritten = nBytesWritten, }; TRACE("%p\n", _this); STEAMCLIENT_CALL( ISteamUser_SteamUser011_DecompressVoice, ¶ms ); return params._ret; } extern vtable_ptr winISteamUser_SteamUser011_vtable; DEFINE_RTTI_DATA0(winISteamUser_SteamUser011, 0, ".?AVISteamUser@@") __ASM_BLOCK_BEGIN(winISteamUser_SteamUser011_vtables) __ASM_VTABLE(winISteamUser_SteamUser011, VTABLE_ADD_FUNC(winISteamUser_SteamUser011_GetHSteamUser) VTABLE_ADD_FUNC(winISteamUser_SteamUser011_BLoggedOn) VTABLE_ADD_FUNC(winISteamUser_SteamUser011_GetSteamID) VTABLE_ADD_FUNC(winISteamUser_SteamUser011_InitiateGameConnection) VTABLE_ADD_FUNC(winISteamUser_SteamUser011_TerminateGameConnection) VTABLE_ADD_FUNC(winISteamUser_SteamUser011_TrackAppUsageEvent) VTABLE_ADD_FUNC(winISteamUser_SteamUser011_GetUserDataFolder) VTABLE_ADD_FUNC(winISteamUser_SteamUser011_StartVoiceRecording) VTABLE_ADD_FUNC(winISteamUser_SteamUser011_StopVoiceRecording) VTABLE_ADD_FUNC(winISteamUser_SteamUser011_GetCompressedVoice) VTABLE_ADD_FUNC(winISteamUser_SteamUser011_DecompressVoice) ); __ASM_BLOCK_END struct w_steam_iface *create_winISteamUser_SteamUser011(void *u_iface) { struct w_steam_iface *r = alloc_mem_for_iface(sizeof(struct w_steam_iface), "SteamUser011"); TRACE("-> %p\n", r); r->vtable = alloc_vtable(&winISteamUser_SteamUser011_vtable, 11, "SteamUser011"); r->u_iface = u_iface; return r; } DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser012_GetHSteamUser, 4) DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser012_BLoggedOn, 4) DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser012_GetSteamID, 8) DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser012_InitiateGameConnection, 32) DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser012_TerminateGameConnection, 12) DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser012_TrackAppUsageEvent, 20) DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser012_GetUserDataFolder, 12) DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser012_StartVoiceRecording, 4) DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser012_StopVoiceRecording, 4) DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser012_GetCompressedVoice, 16) DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser012_DecompressVoice, 24) DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser012_GetAuthSessionTicket, 16) DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser012_BeginAuthSession, 20) DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser012_EndAuthSession, 12) DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser012_CancelAuthTicket, 8) DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser012_UserHasLicenseForApp, 16) int32_t __thiscall winISteamUser_SteamUser012_GetHSteamUser(struct w_steam_iface *_this) { struct ISteamUser_SteamUser012_GetHSteamUser_params params = { .linux_side = _this->u_iface, }; TRACE("%p\n", _this); STEAMCLIENT_CALL( ISteamUser_SteamUser012_GetHSteamUser, ¶ms ); return params._ret; } int8_t __thiscall winISteamUser_SteamUser012_BLoggedOn(struct w_steam_iface *_this) { struct ISteamUser_SteamUser012_BLoggedOn_params params = { .linux_side = _this->u_iface, }; TRACE("%p\n", _this); STEAMCLIENT_CALL( ISteamUser_SteamUser012_BLoggedOn, ¶ms ); return params._ret; } CSteamID * __thiscall winISteamUser_SteamUser012_GetSteamID(struct w_steam_iface *_this, CSteamID *_ret) { struct ISteamUser_SteamUser012_GetSteamID_params params = { .linux_side = _this->u_iface, ._ret = _ret, }; TRACE("%p\n", _this); STEAMCLIENT_CALL( ISteamUser_SteamUser012_GetSteamID, ¶ms ); return params._ret; } int32_t __thiscall winISteamUser_SteamUser012_InitiateGameConnection(struct w_steam_iface *_this, void *pAuthBlob, int32_t cbMaxAuthBlob, CSteamID steamIDGameServer, uint32_t unIPServer, uint16_t usPortServer, int8_t bSecure) { struct ISteamUser_SteamUser012_InitiateGameConnection_params params = { .linux_side = _this->u_iface, .pAuthBlob = pAuthBlob, .cbMaxAuthBlob = cbMaxAuthBlob, .steamIDGameServer = steamIDGameServer, .unIPServer = unIPServer, .usPortServer = usPortServer, .bSecure = bSecure, }; TRACE("%p\n", _this); STEAMCLIENT_CALL( ISteamUser_SteamUser012_InitiateGameConnection, ¶ms ); return params._ret; } void __thiscall winISteamUser_SteamUser012_TerminateGameConnection(struct w_steam_iface *_this, uint32_t unIPServer, uint16_t usPortServer) { struct ISteamUser_SteamUser012_TerminateGameConnection_params params = { .linux_side = _this->u_iface, .unIPServer = unIPServer, .usPortServer = usPortServer, }; TRACE("%p\n", _this); STEAMCLIENT_CALL( ISteamUser_SteamUser012_TerminateGameConnection, ¶ms ); } void __thiscall winISteamUser_SteamUser012_TrackAppUsageEvent(struct w_steam_iface *_this, CGameID gameID, int32_t eAppUsageEvent, const char *pchExtraInfo) { struct ISteamUser_SteamUser012_TrackAppUsageEvent_params params = { .linux_side = _this->u_iface, .gameID = gameID, .eAppUsageEvent = eAppUsageEvent, .pchExtraInfo = pchExtraInfo, }; TRACE("%p\n", _this); IsBadStringPtrA(pchExtraInfo, -1); STEAMCLIENT_CALL( ISteamUser_SteamUser012_TrackAppUsageEvent, ¶ms ); } int8_t __thiscall winISteamUser_SteamUser012_GetUserDataFolder(struct w_steam_iface *_this, char *pchBuffer, int32_t cubBuffer) { struct ISteamUser_SteamUser012_GetUserDataFolder_params params = { .linux_side = _this->u_iface, .pchBuffer = pchBuffer, .cubBuffer = cubBuffer, }; TRACE("%p\n", _this); STEAMCLIENT_CALL( ISteamUser_SteamUser012_GetUserDataFolder, ¶ms ); return params._ret; } void __thiscall winISteamUser_SteamUser012_StartVoiceRecording(struct w_steam_iface *_this) { struct ISteamUser_SteamUser012_StartVoiceRecording_params params = { .linux_side = _this->u_iface, }; TRACE("%p\n", _this); STEAMCLIENT_CALL( ISteamUser_SteamUser012_StartVoiceRecording, ¶ms ); } void __thiscall winISteamUser_SteamUser012_StopVoiceRecording(struct w_steam_iface *_this) { struct ISteamUser_SteamUser012_StopVoiceRecording_params params = { .linux_side = _this->u_iface, }; TRACE("%p\n", _this); STEAMCLIENT_CALL( ISteamUser_SteamUser012_StopVoiceRecording, ¶ms ); } uint32_t __thiscall winISteamUser_SteamUser012_GetCompressedVoice(struct w_steam_iface *_this, void *pDestBuffer, uint32_t cbDestBufferSize, uint32_t *nBytesWritten) { struct ISteamUser_SteamUser012_GetCompressedVoice_params params = { .linux_side = _this->u_iface, .pDestBuffer = pDestBuffer, .cbDestBufferSize = cbDestBufferSize, .nBytesWritten = nBytesWritten, }; TRACE("%p\n", _this); STEAMCLIENT_CALL( ISteamUser_SteamUser012_GetCompressedVoice, ¶ms ); return params._ret; } uint32_t __thiscall winISteamUser_SteamUser012_DecompressVoice(struct w_steam_iface *_this, void *pCompressed, uint32_t cbCompressed, void *pDestBuffer, uint32_t cbDestBufferSize, uint32_t *nBytesWritten) { struct ISteamUser_SteamUser012_DecompressVoice_params params = { .linux_side = _this->u_iface, .pCompressed = pCompressed, .cbCompressed = cbCompressed, .pDestBuffer = pDestBuffer, .cbDestBufferSize = cbDestBufferSize, .nBytesWritten = nBytesWritten, }; TRACE("%p\n", _this); STEAMCLIENT_CALL( ISteamUser_SteamUser012_DecompressVoice, ¶ms ); return params._ret; } uint32_t __thiscall winISteamUser_SteamUser012_GetAuthSessionTicket(struct w_steam_iface *_this, void *pTicket, int32_t cbMaxTicket, uint32_t *pcbTicket) { struct ISteamUser_SteamUser012_GetAuthSessionTicket_params params = { .linux_side = _this->u_iface, .pTicket = pTicket, .cbMaxTicket = cbMaxTicket, .pcbTicket = pcbTicket, }; TRACE("%p\n", _this); STEAMCLIENT_CALL( ISteamUser_SteamUser012_GetAuthSessionTicket, ¶ms ); return params._ret; } uint32_t __thiscall winISteamUser_SteamUser012_BeginAuthSession(struct w_steam_iface *_this, const void *pAuthTicket, int32_t cbAuthTicket, CSteamID steamID) { struct ISteamUser_SteamUser012_BeginAuthSession_params params = { .linux_side = _this->u_iface, .pAuthTicket = pAuthTicket, .cbAuthTicket = cbAuthTicket, .steamID = steamID, }; TRACE("%p\n", _this); STEAMCLIENT_CALL( ISteamUser_SteamUser012_BeginAuthSession, ¶ms ); return params._ret; } void __thiscall winISteamUser_SteamUser012_EndAuthSession(struct w_steam_iface *_this, CSteamID steamID) { struct ISteamUser_SteamUser012_EndAuthSession_params params = { .linux_side = _this->u_iface, .steamID = steamID, }; TRACE("%p\n", _this); STEAMCLIENT_CALL( ISteamUser_SteamUser012_EndAuthSession, ¶ms ); } void __thiscall winISteamUser_SteamUser012_CancelAuthTicket(struct w_steam_iface *_this, uint32_t hAuthTicket) { struct ISteamUser_SteamUser012_CancelAuthTicket_params params = { .linux_side = _this->u_iface, .hAuthTicket = hAuthTicket, }; TRACE("%p\n", _this); STEAMCLIENT_CALL( ISteamUser_SteamUser012_CancelAuthTicket, ¶ms ); } uint32_t __thiscall winISteamUser_SteamUser012_UserHasLicenseForApp(struct w_steam_iface *_this, CSteamID steamID, uint32_t appID) { struct ISteamUser_SteamUser012_UserHasLicenseForApp_params params = { .linux_side = _this->u_iface, .steamID = steamID, .appID = appID, }; TRACE("%p\n", _this); STEAMCLIENT_CALL( ISteamUser_SteamUser012_UserHasLicenseForApp, ¶ms ); return params._ret; } extern vtable_ptr winISteamUser_SteamUser012_vtable; DEFINE_RTTI_DATA0(winISteamUser_SteamUser012, 0, ".?AVISteamUser@@") __ASM_BLOCK_BEGIN(winISteamUser_SteamUser012_vtables) __ASM_VTABLE(winISteamUser_SteamUser012, VTABLE_ADD_FUNC(winISteamUser_SteamUser012_GetHSteamUser) VTABLE_ADD_FUNC(winISteamUser_SteamUser012_BLoggedOn) VTABLE_ADD_FUNC(winISteamUser_SteamUser012_GetSteamID) VTABLE_ADD_FUNC(winISteamUser_SteamUser012_InitiateGameConnection) VTABLE_ADD_FUNC(winISteamUser_SteamUser012_TerminateGameConnection) VTABLE_ADD_FUNC(winISteamUser_SteamUser012_TrackAppUsageEvent) VTABLE_ADD_FUNC(winISteamUser_SteamUser012_GetUserDataFolder) VTABLE_ADD_FUNC(winISteamUser_SteamUser012_StartVoiceRecording) VTABLE_ADD_FUNC(winISteamUser_SteamUser012_StopVoiceRecording) VTABLE_ADD_FUNC(winISteamUser_SteamUser012_GetCompressedVoice) VTABLE_ADD_FUNC(winISteamUser_SteamUser012_DecompressVoice) VTABLE_ADD_FUNC(winISteamUser_SteamUser012_GetAuthSessionTicket) VTABLE_ADD_FUNC(winISteamUser_SteamUser012_BeginAuthSession) VTABLE_ADD_FUNC(winISteamUser_SteamUser012_EndAuthSession) VTABLE_ADD_FUNC(winISteamUser_SteamUser012_CancelAuthTicket) VTABLE_ADD_FUNC(winISteamUser_SteamUser012_UserHasLicenseForApp) ); __ASM_BLOCK_END struct w_steam_iface *create_winISteamUser_SteamUser012(void *u_iface) { struct w_steam_iface *r = alloc_mem_for_iface(sizeof(struct w_steam_iface), "SteamUser012"); TRACE("-> %p\n", r); r->vtable = alloc_vtable(&winISteamUser_SteamUser012_vtable, 16, "SteamUser012"); r->u_iface = u_iface; return r; } DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser013_GetHSteamUser, 4) DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser013_BLoggedOn, 4) DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser013_GetSteamID, 8) DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser013_InitiateGameConnection, 32) DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser013_TerminateGameConnection, 12) DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser013_TrackAppUsageEvent, 20) DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser013_GetUserDataFolder, 12) DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser013_StartVoiceRecording, 4) DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser013_StopVoiceRecording, 4) DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser013_GetAvailableVoice, 12) DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser013_GetVoice, 36) DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser013_DecompressVoice, 24) DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser013_GetAuthSessionTicket, 16) DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser013_BeginAuthSession, 20) DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser013_EndAuthSession, 12) DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser013_CancelAuthTicket, 8) DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser013_UserHasLicenseForApp, 16) int32_t __thiscall winISteamUser_SteamUser013_GetHSteamUser(struct w_steam_iface *_this) { struct ISteamUser_SteamUser013_GetHSteamUser_params params = { .linux_side = _this->u_iface, }; TRACE("%p\n", _this); STEAMCLIENT_CALL( ISteamUser_SteamUser013_GetHSteamUser, ¶ms ); return params._ret; } int8_t __thiscall winISteamUser_SteamUser013_BLoggedOn(struct w_steam_iface *_this) { struct ISteamUser_SteamUser013_BLoggedOn_params params = { .linux_side = _this->u_iface, }; TRACE("%p\n", _this); STEAMCLIENT_CALL( ISteamUser_SteamUser013_BLoggedOn, ¶ms ); return params._ret; } CSteamID * __thiscall winISteamUser_SteamUser013_GetSteamID(struct w_steam_iface *_this, CSteamID *_ret) { struct ISteamUser_SteamUser013_GetSteamID_params params = { .linux_side = _this->u_iface, ._ret = _ret, }; TRACE("%p\n", _this); STEAMCLIENT_CALL( ISteamUser_SteamUser013_GetSteamID, ¶ms ); return params._ret; } int32_t __thiscall winISteamUser_SteamUser013_InitiateGameConnection(struct w_steam_iface *_this, void *pAuthBlob, int32_t cbMaxAuthBlob, CSteamID steamIDGameServer, uint32_t unIPServer, uint16_t usPortServer, int8_t bSecure) { struct ISteamUser_SteamUser013_InitiateGameConnection_params params = { .linux_side = _this->u_iface, .pAuthBlob = pAuthBlob, .cbMaxAuthBlob = cbMaxAuthBlob, .steamIDGameServer = steamIDGameServer, .unIPServer = unIPServer, .usPortServer = usPortServer, .bSecure = bSecure, }; TRACE("%p\n", _this); STEAMCLIENT_CALL( ISteamUser_SteamUser013_InitiateGameConnection, ¶ms ); return params._ret; } void __thiscall winISteamUser_SteamUser013_TerminateGameConnection(struct w_steam_iface *_this, uint32_t unIPServer, uint16_t usPortServer) { struct ISteamUser_SteamUser013_TerminateGameConnection_params params = { .linux_side = _this->u_iface, .unIPServer = unIPServer, .usPortServer = usPortServer, }; TRACE("%p\n", _this); STEAMCLIENT_CALL( ISteamUser_SteamUser013_TerminateGameConnection, ¶ms ); } void __thiscall winISteamUser_SteamUser013_TrackAppUsageEvent(struct w_steam_iface *_this, CGameID gameID, int32_t eAppUsageEvent, const char *pchExtraInfo) { struct ISteamUser_SteamUser013_TrackAppUsageEvent_params params = { .linux_side = _this->u_iface, .gameID = gameID, .eAppUsageEvent = eAppUsageEvent, .pchExtraInfo = pchExtraInfo, }; TRACE("%p\n", _this); IsBadStringPtrA(pchExtraInfo, -1); STEAMCLIENT_CALL( ISteamUser_SteamUser013_TrackAppUsageEvent, ¶ms ); } int8_t __thiscall winISteamUser_SteamUser013_GetUserDataFolder(struct w_steam_iface *_this, char *pchBuffer, int32_t cubBuffer) { struct ISteamUser_SteamUser013_GetUserDataFolder_params params = { .linux_side = _this->u_iface, .pchBuffer = pchBuffer, .cubBuffer = cubBuffer, }; TRACE("%p\n", _this); STEAMCLIENT_CALL( ISteamUser_SteamUser013_GetUserDataFolder, ¶ms ); return params._ret; } void __thiscall winISteamUser_SteamUser013_StartVoiceRecording(struct w_steam_iface *_this) { struct ISteamUser_SteamUser013_StartVoiceRecording_params params = { .linux_side = _this->u_iface, }; TRACE("%p\n", _this); STEAMCLIENT_CALL( ISteamUser_SteamUser013_StartVoiceRecording, ¶ms ); } void __thiscall winISteamUser_SteamUser013_StopVoiceRecording(struct w_steam_iface *_this) { struct ISteamUser_SteamUser013_StopVoiceRecording_params params = { .linux_side = _this->u_iface, }; TRACE("%p\n", _this); STEAMCLIENT_CALL( ISteamUser_SteamUser013_StopVoiceRecording, ¶ms ); } uint32_t __thiscall winISteamUser_SteamUser013_GetAvailableVoice(struct w_steam_iface *_this, uint32_t *pcbCompressed, uint32_t *pcbUncompressed) { struct ISteamUser_SteamUser013_GetAvailableVoice_params params = { .linux_side = _this->u_iface, .pcbCompressed = pcbCompressed, .pcbUncompressed = pcbUncompressed, }; TRACE("%p\n", _this); STEAMCLIENT_CALL( ISteamUser_SteamUser013_GetAvailableVoice, ¶ms ); return params._ret; } uint32_t __thiscall winISteamUser_SteamUser013_GetVoice(struct w_steam_iface *_this, int8_t bWantCompressed, void *pDestBuffer, uint32_t cbDestBufferSize, uint32_t *nBytesWritten, int8_t bWantUncompressed, void *pUncompressedDestBuffer, uint32_t cbUncompressedDestBufferSize, uint32_t *nUncompressBytesWritten) { struct ISteamUser_SteamUser013_GetVoice_params params = { .linux_side = _this->u_iface, .bWantCompressed = bWantCompressed, .pDestBuffer = pDestBuffer, .cbDestBufferSize = cbDestBufferSize, .nBytesWritten = nBytesWritten, .bWantUncompressed = bWantUncompressed, .pUncompressedDestBuffer = pUncompressedDestBuffer, .cbUncompressedDestBufferSize = cbUncompressedDestBufferSize, .nUncompressBytesWritten = nUncompressBytesWritten, }; TRACE("%p\n", _this); STEAMCLIENT_CALL( ISteamUser_SteamUser013_GetVoice, ¶ms ); return params._ret; } uint32_t __thiscall winISteamUser_SteamUser013_DecompressVoice(struct w_steam_iface *_this, const void *pCompressed, uint32_t cbCompressed, void *pDestBuffer, uint32_t cbDestBufferSize, uint32_t *nBytesWritten) { struct ISteamUser_SteamUser013_DecompressVoice_params params = { .linux_side = _this->u_iface, .pCompressed = pCompressed, .cbCompressed = cbCompressed, .pDestBuffer = pDestBuffer, .cbDestBufferSize = cbDestBufferSize, .nBytesWritten = nBytesWritten, }; TRACE("%p\n", _this); STEAMCLIENT_CALL( ISteamUser_SteamUser013_DecompressVoice, ¶ms ); return params._ret; } uint32_t __thiscall winISteamUser_SteamUser013_GetAuthSessionTicket(struct w_steam_iface *_this, void *pTicket, int32_t cbMaxTicket, uint32_t *pcbTicket) { struct ISteamUser_SteamUser013_GetAuthSessionTicket_params params = { .linux_side = _this->u_iface, .pTicket = pTicket, .cbMaxTicket = cbMaxTicket, .pcbTicket = pcbTicket, }; TRACE("%p\n", _this); STEAMCLIENT_CALL( ISteamUser_SteamUser013_GetAuthSessionTicket, ¶ms ); return params._ret; } uint32_t __thiscall winISteamUser_SteamUser013_BeginAuthSession(struct w_steam_iface *_this, const void *pAuthTicket, int32_t cbAuthTicket, CSteamID steamID) { struct ISteamUser_SteamUser013_BeginAuthSession_params params = { .linux_side = _this->u_iface, .pAuthTicket = pAuthTicket, .cbAuthTicket = cbAuthTicket, .steamID = steamID, }; TRACE("%p\n", _this); STEAMCLIENT_CALL( ISteamUser_SteamUser013_BeginAuthSession, ¶ms ); return params._ret; } void __thiscall winISteamUser_SteamUser013_EndAuthSession(struct w_steam_iface *_this, CSteamID steamID) { struct ISteamUser_SteamUser013_EndAuthSession_params params = { .linux_side = _this->u_iface, .steamID = steamID, }; TRACE("%p\n", _this); STEAMCLIENT_CALL( ISteamUser_SteamUser013_EndAuthSession, ¶ms ); } void __thiscall winISteamUser_SteamUser013_CancelAuthTicket(struct w_steam_iface *_this, uint32_t hAuthTicket) { struct ISteamUser_SteamUser013_CancelAuthTicket_params params = { .linux_side = _this->u_iface, .hAuthTicket = hAuthTicket, }; TRACE("%p\n", _this); STEAMCLIENT_CALL( ISteamUser_SteamUser013_CancelAuthTicket, ¶ms ); } uint32_t __thiscall winISteamUser_SteamUser013_UserHasLicenseForApp(struct w_steam_iface *_this, CSteamID steamID, uint32_t appID) { struct ISteamUser_SteamUser013_UserHasLicenseForApp_params params = { .linux_side = _this->u_iface, .steamID = steamID, .appID = appID, }; TRACE("%p\n", _this); STEAMCLIENT_CALL( ISteamUser_SteamUser013_UserHasLicenseForApp, ¶ms ); return params._ret; } extern vtable_ptr winISteamUser_SteamUser013_vtable; DEFINE_RTTI_DATA0(winISteamUser_SteamUser013, 0, ".?AVISteamUser@@") __ASM_BLOCK_BEGIN(winISteamUser_SteamUser013_vtables) __ASM_VTABLE(winISteamUser_SteamUser013, VTABLE_ADD_FUNC(winISteamUser_SteamUser013_GetHSteamUser) VTABLE_ADD_FUNC(winISteamUser_SteamUser013_BLoggedOn) VTABLE_ADD_FUNC(winISteamUser_SteamUser013_GetSteamID) VTABLE_ADD_FUNC(winISteamUser_SteamUser013_InitiateGameConnection) VTABLE_ADD_FUNC(winISteamUser_SteamUser013_TerminateGameConnection) VTABLE_ADD_FUNC(winISteamUser_SteamUser013_TrackAppUsageEvent) VTABLE_ADD_FUNC(winISteamUser_SteamUser013_GetUserDataFolder) VTABLE_ADD_FUNC(winISteamUser_SteamUser013_StartVoiceRecording) VTABLE_ADD_FUNC(winISteamUser_SteamUser013_StopVoiceRecording) VTABLE_ADD_FUNC(winISteamUser_SteamUser013_GetAvailableVoice) VTABLE_ADD_FUNC(winISteamUser_SteamUser013_GetVoice) VTABLE_ADD_FUNC(winISteamUser_SteamUser013_DecompressVoice) VTABLE_ADD_FUNC(winISteamUser_SteamUser013_GetAuthSessionTicket) VTABLE_ADD_FUNC(winISteamUser_SteamUser013_BeginAuthSession) VTABLE_ADD_FUNC(winISteamUser_SteamUser013_EndAuthSession) VTABLE_ADD_FUNC(winISteamUser_SteamUser013_CancelAuthTicket) VTABLE_ADD_FUNC(winISteamUser_SteamUser013_UserHasLicenseForApp) ); __ASM_BLOCK_END struct w_steam_iface *create_winISteamUser_SteamUser013(void *u_iface) { struct w_steam_iface *r = alloc_mem_for_iface(sizeof(struct w_steam_iface), "SteamUser013"); TRACE("-> %p\n", r); r->vtable = alloc_vtable(&winISteamUser_SteamUser013_vtable, 17, "SteamUser013"); r->u_iface = u_iface; return r; } DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser014_GetHSteamUser, 4) DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser014_BLoggedOn, 4) DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser014_GetSteamID, 8) DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser014_InitiateGameConnection, 32) DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser014_TerminateGameConnection, 12) DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser014_TrackAppUsageEvent, 20) DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser014_GetUserDataFolder, 12) DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser014_StartVoiceRecording, 4) DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser014_StopVoiceRecording, 4) DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser014_GetAvailableVoice, 12) DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser014_GetVoice, 36) DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser014_DecompressVoice, 24) DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser014_GetAuthSessionTicket, 16) DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser014_BeginAuthSession, 20) DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser014_EndAuthSession, 12) DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser014_CancelAuthTicket, 8) DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser014_UserHasLicenseForApp, 16) DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser014_BIsBehindNAT, 4) DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser014_AdvertiseGame, 20) DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser014_RequestEncryptedAppTicket, 12) DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser014_GetEncryptedAppTicket, 16) int32_t __thiscall winISteamUser_SteamUser014_GetHSteamUser(struct w_steam_iface *_this) { struct ISteamUser_SteamUser014_GetHSteamUser_params params = { .linux_side = _this->u_iface, }; TRACE("%p\n", _this); STEAMCLIENT_CALL( ISteamUser_SteamUser014_GetHSteamUser, ¶ms ); return params._ret; } int8_t __thiscall winISteamUser_SteamUser014_BLoggedOn(struct w_steam_iface *_this) { struct ISteamUser_SteamUser014_BLoggedOn_params params = { .linux_side = _this->u_iface, }; TRACE("%p\n", _this); STEAMCLIENT_CALL( ISteamUser_SteamUser014_BLoggedOn, ¶ms ); return params._ret; } CSteamID * __thiscall winISteamUser_SteamUser014_GetSteamID(struct w_steam_iface *_this, CSteamID *_ret) { struct ISteamUser_SteamUser014_GetSteamID_params params = { .linux_side = _this->u_iface, ._ret = _ret, }; TRACE("%p\n", _this); STEAMCLIENT_CALL( ISteamUser_SteamUser014_GetSteamID, ¶ms ); return params._ret; } int32_t __thiscall winISteamUser_SteamUser014_InitiateGameConnection(struct w_steam_iface *_this, void *pAuthBlob, int32_t cbMaxAuthBlob, CSteamID steamIDGameServer, uint32_t unIPServer, uint16_t usPortServer, int8_t bSecure) { struct ISteamUser_SteamUser014_InitiateGameConnection_params params = { .linux_side = _this->u_iface, .pAuthBlob = pAuthBlob, .cbMaxAuthBlob = cbMaxAuthBlob, .steamIDGameServer = steamIDGameServer, .unIPServer = unIPServer, .usPortServer = usPortServer, .bSecure = bSecure, }; TRACE("%p\n", _this); STEAMCLIENT_CALL( ISteamUser_SteamUser014_InitiateGameConnection, ¶ms ); return params._ret; } void __thiscall winISteamUser_SteamUser014_TerminateGameConnection(struct w_steam_iface *_this, uint32_t unIPServer, uint16_t usPortServer) { struct ISteamUser_SteamUser014_TerminateGameConnection_params params = { .linux_side = _this->u_iface, .unIPServer = unIPServer, .usPortServer = usPortServer, }; TRACE("%p\n", _this); STEAMCLIENT_CALL( ISteamUser_SteamUser014_TerminateGameConnection, ¶ms ); } void __thiscall winISteamUser_SteamUser014_TrackAppUsageEvent(struct w_steam_iface *_this, CGameID gameID, int32_t eAppUsageEvent, const char *pchExtraInfo) { struct ISteamUser_SteamUser014_TrackAppUsageEvent_params params = { .linux_side = _this->u_iface, .gameID = gameID, .eAppUsageEvent = eAppUsageEvent, .pchExtraInfo = pchExtraInfo, }; TRACE("%p\n", _this); IsBadStringPtrA(pchExtraInfo, -1); STEAMCLIENT_CALL( ISteamUser_SteamUser014_TrackAppUsageEvent, ¶ms ); } int8_t __thiscall winISteamUser_SteamUser014_GetUserDataFolder(struct w_steam_iface *_this, char *pchBuffer, int32_t cubBuffer) { struct ISteamUser_SteamUser014_GetUserDataFolder_params params = { .linux_side = _this->u_iface, .pchBuffer = pchBuffer, .cubBuffer = cubBuffer, }; TRACE("%p\n", _this); STEAMCLIENT_CALL( ISteamUser_SteamUser014_GetUserDataFolder, ¶ms ); return params._ret; } void __thiscall winISteamUser_SteamUser014_StartVoiceRecording(struct w_steam_iface *_this) { struct ISteamUser_SteamUser014_StartVoiceRecording_params params = { .linux_side = _this->u_iface, }; TRACE("%p\n", _this); STEAMCLIENT_CALL( ISteamUser_SteamUser014_StartVoiceRecording, ¶ms ); } void __thiscall winISteamUser_SteamUser014_StopVoiceRecording(struct w_steam_iface *_this) { struct ISteamUser_SteamUser014_StopVoiceRecording_params params = { .linux_side = _this->u_iface, }; TRACE("%p\n", _this); STEAMCLIENT_CALL( ISteamUser_SteamUser014_StopVoiceRecording, ¶ms ); } uint32_t __thiscall winISteamUser_SteamUser014_GetAvailableVoice(struct w_steam_iface *_this, uint32_t *pcbCompressed, uint32_t *pcbUncompressed) { struct ISteamUser_SteamUser014_GetAvailableVoice_params params = { .linux_side = _this->u_iface, .pcbCompressed = pcbCompressed, .pcbUncompressed = pcbUncompressed, }; TRACE("%p\n", _this); STEAMCLIENT_CALL( ISteamUser_SteamUser014_GetAvailableVoice, ¶ms ); return params._ret; } uint32_t __thiscall winISteamUser_SteamUser014_GetVoice(struct w_steam_iface *_this, int8_t bWantCompressed, void *pDestBuffer, uint32_t cbDestBufferSize, uint32_t *nBytesWritten, int8_t bWantUncompressed, void *pUncompressedDestBuffer, uint32_t cbUncompressedDestBufferSize, uint32_t *nUncompressBytesWritten) { struct ISteamUser_SteamUser014_GetVoice_params params = { .linux_side = _this->u_iface, .bWantCompressed = bWantCompressed, .pDestBuffer = pDestBuffer, .cbDestBufferSize = cbDestBufferSize, .nBytesWritten = nBytesWritten, .bWantUncompressed = bWantUncompressed, .pUncompressedDestBuffer = pUncompressedDestBuffer, .cbUncompressedDestBufferSize = cbUncompressedDestBufferSize, .nUncompressBytesWritten = nUncompressBytesWritten, }; TRACE("%p\n", _this); STEAMCLIENT_CALL( ISteamUser_SteamUser014_GetVoice, ¶ms ); return params._ret; } uint32_t __thiscall winISteamUser_SteamUser014_DecompressVoice(struct w_steam_iface *_this, const void *pCompressed, uint32_t cbCompressed, void *pDestBuffer, uint32_t cbDestBufferSize, uint32_t *nBytesWritten) { struct ISteamUser_SteamUser014_DecompressVoice_params params = { .linux_side = _this->u_iface, .pCompressed = pCompressed, .cbCompressed = cbCompressed, .pDestBuffer = pDestBuffer, .cbDestBufferSize = cbDestBufferSize, .nBytesWritten = nBytesWritten, }; TRACE("%p\n", _this); STEAMCLIENT_CALL( ISteamUser_SteamUser014_DecompressVoice, ¶ms ); return params._ret; } uint32_t __thiscall winISteamUser_SteamUser014_GetAuthSessionTicket(struct w_steam_iface *_this, void *pTicket, int32_t cbMaxTicket, uint32_t *pcbTicket) { struct ISteamUser_SteamUser014_GetAuthSessionTicket_params params = { .linux_side = _this->u_iface, .pTicket = pTicket, .cbMaxTicket = cbMaxTicket, .pcbTicket = pcbTicket, }; TRACE("%p\n", _this); STEAMCLIENT_CALL( ISteamUser_SteamUser014_GetAuthSessionTicket, ¶ms ); return params._ret; } uint32_t __thiscall winISteamUser_SteamUser014_BeginAuthSession(struct w_steam_iface *_this, const void *pAuthTicket, int32_t cbAuthTicket, CSteamID steamID) { struct ISteamUser_SteamUser014_BeginAuthSession_params params = { .linux_side = _this->u_iface, .pAuthTicket = pAuthTicket, .cbAuthTicket = cbAuthTicket, .steamID = steamID, }; TRACE("%p\n", _this); STEAMCLIENT_CALL( ISteamUser_SteamUser014_BeginAuthSession, ¶ms ); return params._ret; } void __thiscall winISteamUser_SteamUser014_EndAuthSession(struct w_steam_iface *_this, CSteamID steamID) { struct ISteamUser_SteamUser014_EndAuthSession_params params = { .linux_side = _this->u_iface, .steamID = steamID, }; TRACE("%p\n", _this); STEAMCLIENT_CALL( ISteamUser_SteamUser014_EndAuthSession, ¶ms ); } void __thiscall winISteamUser_SteamUser014_CancelAuthTicket(struct w_steam_iface *_this, uint32_t hAuthTicket) { struct ISteamUser_SteamUser014_CancelAuthTicket_params params = { .linux_side = _this->u_iface, .hAuthTicket = hAuthTicket, }; TRACE("%p\n", _this); STEAMCLIENT_CALL( ISteamUser_SteamUser014_CancelAuthTicket, ¶ms ); } uint32_t __thiscall winISteamUser_SteamUser014_UserHasLicenseForApp(struct w_steam_iface *_this, CSteamID steamID, uint32_t appID) { struct ISteamUser_SteamUser014_UserHasLicenseForApp_params params = { .linux_side = _this->u_iface, .steamID = steamID, .appID = appID, }; TRACE("%p\n", _this); STEAMCLIENT_CALL( ISteamUser_SteamUser014_UserHasLicenseForApp, ¶ms ); return params._ret; } int8_t __thiscall winISteamUser_SteamUser014_BIsBehindNAT(struct w_steam_iface *_this) { struct ISteamUser_SteamUser014_BIsBehindNAT_params params = { .linux_side = _this->u_iface, }; TRACE("%p\n", _this); STEAMCLIENT_CALL( ISteamUser_SteamUser014_BIsBehindNAT, ¶ms ); return params._ret; } void __thiscall winISteamUser_SteamUser014_AdvertiseGame(struct w_steam_iface *_this, CSteamID steamIDGameServer, uint32_t unIPServer, uint16_t usPortServer) { struct ISteamUser_SteamUser014_AdvertiseGame_params params = { .linux_side = _this->u_iface, .steamIDGameServer = steamIDGameServer, .unIPServer = unIPServer, .usPortServer = usPortServer, }; TRACE("%p\n", _this); STEAMCLIENT_CALL( ISteamUser_SteamUser014_AdvertiseGame, ¶ms ); } uint64_t __thiscall winISteamUser_SteamUser014_RequestEncryptedAppTicket(struct w_steam_iface *_this, void *pDataToInclude, int32_t cbDataToInclude) { struct ISteamUser_SteamUser014_RequestEncryptedAppTicket_params params = { .linux_side = _this->u_iface, .pDataToInclude = pDataToInclude, .cbDataToInclude = cbDataToInclude, }; TRACE("%p\n", _this); STEAMCLIENT_CALL( ISteamUser_SteamUser014_RequestEncryptedAppTicket, ¶ms ); return params._ret; } int8_t __thiscall winISteamUser_SteamUser014_GetEncryptedAppTicket(struct w_steam_iface *_this, void *pTicket, int32_t cbMaxTicket, uint32_t *pcbTicket) { struct ISteamUser_SteamUser014_GetEncryptedAppTicket_params params = { .linux_side = _this->u_iface, .pTicket = pTicket, .cbMaxTicket = cbMaxTicket, .pcbTicket = pcbTicket, }; TRACE("%p\n", _this); STEAMCLIENT_CALL( ISteamUser_SteamUser014_GetEncryptedAppTicket, ¶ms ); return params._ret; } extern vtable_ptr winISteamUser_SteamUser014_vtable; DEFINE_RTTI_DATA0(winISteamUser_SteamUser014, 0, ".?AVISteamUser@@") __ASM_BLOCK_BEGIN(winISteamUser_SteamUser014_vtables) __ASM_VTABLE(winISteamUser_SteamUser014, VTABLE_ADD_FUNC(winISteamUser_SteamUser014_GetHSteamUser) VTABLE_ADD_FUNC(winISteamUser_SteamUser014_BLoggedOn) VTABLE_ADD_FUNC(winISteamUser_SteamUser014_GetSteamID) VTABLE_ADD_FUNC(winISteamUser_SteamUser014_InitiateGameConnection) VTABLE_ADD_FUNC(winISteamUser_SteamUser014_TerminateGameConnection) VTABLE_ADD_FUNC(winISteamUser_SteamUser014_TrackAppUsageEvent) VTABLE_ADD_FUNC(winISteamUser_SteamUser014_GetUserDataFolder) VTABLE_ADD_FUNC(winISteamUser_SteamUser014_StartVoiceRecording) VTABLE_ADD_FUNC(winISteamUser_SteamUser014_StopVoiceRecording) VTABLE_ADD_FUNC(winISteamUser_SteamUser014_GetAvailableVoice) VTABLE_ADD_FUNC(winISteamUser_SteamUser014_GetVoice) VTABLE_ADD_FUNC(winISteamUser_SteamUser014_DecompressVoice) VTABLE_ADD_FUNC(winISteamUser_SteamUser014_GetAuthSessionTicket) VTABLE_ADD_FUNC(winISteamUser_SteamUser014_BeginAuthSession) VTABLE_ADD_FUNC(winISteamUser_SteamUser014_EndAuthSession) VTABLE_ADD_FUNC(winISteamUser_SteamUser014_CancelAuthTicket) VTABLE_ADD_FUNC(winISteamUser_SteamUser014_UserHasLicenseForApp) VTABLE_ADD_FUNC(winISteamUser_SteamUser014_BIsBehindNAT) VTABLE_ADD_FUNC(winISteamUser_SteamUser014_AdvertiseGame) VTABLE_ADD_FUNC(winISteamUser_SteamUser014_RequestEncryptedAppTicket) VTABLE_ADD_FUNC(winISteamUser_SteamUser014_GetEncryptedAppTicket) ); __ASM_BLOCK_END struct w_steam_iface *create_winISteamUser_SteamUser014(void *u_iface) { struct w_steam_iface *r = alloc_mem_for_iface(sizeof(struct w_steam_iface), "SteamUser014"); TRACE("-> %p\n", r); r->vtable = alloc_vtable(&winISteamUser_SteamUser014_vtable, 21, "SteamUser014"); r->u_iface = u_iface; return r; } DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser015_GetHSteamUser, 4) DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser015_BLoggedOn, 4) DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser015_GetSteamID, 8) DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser015_InitiateGameConnection, 32) DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser015_TerminateGameConnection, 12) DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser015_TrackAppUsageEvent, 20) DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser015_GetUserDataFolder, 12) DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser015_StartVoiceRecording, 4) DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser015_StopVoiceRecording, 4) DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser015_GetAvailableVoice, 12) DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser015_GetVoice, 36) DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser015_DecompressVoice, 28) DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser015_GetVoiceOptimalSampleRate, 4) DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser015_GetAuthSessionTicket, 16) DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser015_BeginAuthSession, 20) DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser015_EndAuthSession, 12) DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser015_CancelAuthTicket, 8) DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser015_UserHasLicenseForApp, 16) DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser015_BIsBehindNAT, 4) DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser015_AdvertiseGame, 20) DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser015_RequestEncryptedAppTicket, 12) DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser015_GetEncryptedAppTicket, 16) int32_t __thiscall winISteamUser_SteamUser015_GetHSteamUser(struct w_steam_iface *_this) { struct ISteamUser_SteamUser015_GetHSteamUser_params params = { .linux_side = _this->u_iface, }; TRACE("%p\n", _this); STEAMCLIENT_CALL( ISteamUser_SteamUser015_GetHSteamUser, ¶ms ); return params._ret; } int8_t __thiscall winISteamUser_SteamUser015_BLoggedOn(struct w_steam_iface *_this) { struct ISteamUser_SteamUser015_BLoggedOn_params params = { .linux_side = _this->u_iface, }; TRACE("%p\n", _this); STEAMCLIENT_CALL( ISteamUser_SteamUser015_BLoggedOn, ¶ms ); return params._ret; } CSteamID * __thiscall winISteamUser_SteamUser015_GetSteamID(struct w_steam_iface *_this, CSteamID *_ret) { struct ISteamUser_SteamUser015_GetSteamID_params params = { .linux_side = _this->u_iface, ._ret = _ret, }; TRACE("%p\n", _this); STEAMCLIENT_CALL( ISteamUser_SteamUser015_GetSteamID, ¶ms ); return params._ret; } int32_t __thiscall winISteamUser_SteamUser015_InitiateGameConnection(struct w_steam_iface *_this, void *pAuthBlob, int32_t cbMaxAuthBlob, CSteamID steamIDGameServer, uint32_t unIPServer, uint16_t usPortServer, int8_t bSecure) { struct ISteamUser_SteamUser015_InitiateGameConnection_params params = { .linux_side = _this->u_iface, .pAuthBlob = pAuthBlob, .cbMaxAuthBlob = cbMaxAuthBlob, .steamIDGameServer = steamIDGameServer, .unIPServer = unIPServer, .usPortServer = usPortServer, .bSecure = bSecure, }; TRACE("%p\n", _this); STEAMCLIENT_CALL( ISteamUser_SteamUser015_InitiateGameConnection, ¶ms ); return params._ret; } void __thiscall winISteamUser_SteamUser015_TerminateGameConnection(struct w_steam_iface *_this, uint32_t unIPServer, uint16_t usPortServer) { struct ISteamUser_SteamUser015_TerminateGameConnection_params params = { .linux_side = _this->u_iface, .unIPServer = unIPServer, .usPortServer = usPortServer, }; TRACE("%p\n", _this); STEAMCLIENT_CALL( ISteamUser_SteamUser015_TerminateGameConnection, ¶ms ); } void __thiscall winISteamUser_SteamUser015_TrackAppUsageEvent(struct w_steam_iface *_this, CGameID gameID, int32_t eAppUsageEvent, const char *pchExtraInfo) { struct ISteamUser_SteamUser015_TrackAppUsageEvent_params params = { .linux_side = _this->u_iface, .gameID = gameID, .eAppUsageEvent = eAppUsageEvent, .pchExtraInfo = pchExtraInfo, }; TRACE("%p\n", _this); IsBadStringPtrA(pchExtraInfo, -1); STEAMCLIENT_CALL( ISteamUser_SteamUser015_TrackAppUsageEvent, ¶ms ); } int8_t __thiscall winISteamUser_SteamUser015_GetUserDataFolder(struct w_steam_iface *_this, char *pchBuffer, int32_t cubBuffer) { struct ISteamUser_SteamUser015_GetUserDataFolder_params params = { .linux_side = _this->u_iface, .pchBuffer = pchBuffer, .cubBuffer = cubBuffer, }; TRACE("%p\n", _this); STEAMCLIENT_CALL( ISteamUser_SteamUser015_GetUserDataFolder, ¶ms ); return params._ret; } void __thiscall winISteamUser_SteamUser015_StartVoiceRecording(struct w_steam_iface *_this) { struct ISteamUser_SteamUser015_StartVoiceRecording_params params = { .linux_side = _this->u_iface, }; TRACE("%p\n", _this); STEAMCLIENT_CALL( ISteamUser_SteamUser015_StartVoiceRecording, ¶ms ); } void __thiscall winISteamUser_SteamUser015_StopVoiceRecording(struct w_steam_iface *_this) { struct ISteamUser_SteamUser015_StopVoiceRecording_params params = { .linux_side = _this->u_iface, }; TRACE("%p\n", _this); STEAMCLIENT_CALL( ISteamUser_SteamUser015_StopVoiceRecording, ¶ms ); } uint32_t __thiscall winISteamUser_SteamUser015_GetAvailableVoice(struct w_steam_iface *_this, uint32_t *pcbCompressed, uint32_t *pcbUncompressed) { struct ISteamUser_SteamUser015_GetAvailableVoice_params params = { .linux_side = _this->u_iface, .pcbCompressed = pcbCompressed, .pcbUncompressed = pcbUncompressed, }; TRACE("%p\n", _this); STEAMCLIENT_CALL( ISteamUser_SteamUser015_GetAvailableVoice, ¶ms ); return params._ret; } uint32_t __thiscall winISteamUser_SteamUser015_GetVoice(struct w_steam_iface *_this, int8_t bWantCompressed, void *pDestBuffer, uint32_t cbDestBufferSize, uint32_t *nBytesWritten, int8_t bWantUncompressed, void *pUncompressedDestBuffer, uint32_t cbUncompressedDestBufferSize, uint32_t *nUncompressBytesWritten) { struct ISteamUser_SteamUser015_GetVoice_params params = { .linux_side = _this->u_iface, .bWantCompressed = bWantCompressed, .pDestBuffer = pDestBuffer, .cbDestBufferSize = cbDestBufferSize, .nBytesWritten = nBytesWritten, .bWantUncompressed = bWantUncompressed, .pUncompressedDestBuffer = pUncompressedDestBuffer, .cbUncompressedDestBufferSize = cbUncompressedDestBufferSize, .nUncompressBytesWritten = nUncompressBytesWritten, }; TRACE("%p\n", _this); STEAMCLIENT_CALL( ISteamUser_SteamUser015_GetVoice, ¶ms ); return params._ret; } uint32_t __thiscall winISteamUser_SteamUser015_DecompressVoice(struct w_steam_iface *_this, const void *pCompressed, uint32_t cbCompressed, void *pDestBuffer, uint32_t cbDestBufferSize, uint32_t *nBytesWritten, uint32_t nDesiredSampleRate) { struct ISteamUser_SteamUser015_DecompressVoice_params params = { .linux_side = _this->u_iface, .pCompressed = pCompressed, .cbCompressed = cbCompressed, .pDestBuffer = pDestBuffer, .cbDestBufferSize = cbDestBufferSize, .nBytesWritten = nBytesWritten, .nDesiredSampleRate = nDesiredSampleRate, }; TRACE("%p\n", _this); STEAMCLIENT_CALL( ISteamUser_SteamUser015_DecompressVoice, ¶ms ); return params._ret; } uint32_t __thiscall winISteamUser_SteamUser015_GetVoiceOptimalSampleRate(struct w_steam_iface *_this) { struct ISteamUser_SteamUser015_GetVoiceOptimalSampleRate_params params = { .linux_side = _this->u_iface, }; TRACE("%p\n", _this); STEAMCLIENT_CALL( ISteamUser_SteamUser015_GetVoiceOptimalSampleRate, ¶ms ); return params._ret; } uint32_t __thiscall winISteamUser_SteamUser015_GetAuthSessionTicket(struct w_steam_iface *_this, void *pTicket, int32_t cbMaxTicket, uint32_t *pcbTicket) { struct ISteamUser_SteamUser015_GetAuthSessionTicket_params params = { .linux_side = _this->u_iface, .pTicket = pTicket, .cbMaxTicket = cbMaxTicket, .pcbTicket = pcbTicket, }; TRACE("%p\n", _this); STEAMCLIENT_CALL( ISteamUser_SteamUser015_GetAuthSessionTicket, ¶ms ); return params._ret; } uint32_t __thiscall winISteamUser_SteamUser015_BeginAuthSession(struct w_steam_iface *_this, const void *pAuthTicket, int32_t cbAuthTicket, CSteamID steamID) { struct ISteamUser_SteamUser015_BeginAuthSession_params params = { .linux_side = _this->u_iface, .pAuthTicket = pAuthTicket, .cbAuthTicket = cbAuthTicket, .steamID = steamID, }; TRACE("%p\n", _this); STEAMCLIENT_CALL( ISteamUser_SteamUser015_BeginAuthSession, ¶ms ); return params._ret; } void __thiscall winISteamUser_SteamUser015_EndAuthSession(struct w_steam_iface *_this, CSteamID steamID) { struct ISteamUser_SteamUser015_EndAuthSession_params params = { .linux_side = _this->u_iface, .steamID = steamID, }; TRACE("%p\n", _this); STEAMCLIENT_CALL( ISteamUser_SteamUser015_EndAuthSession, ¶ms ); } void __thiscall winISteamUser_SteamUser015_CancelAuthTicket(struct w_steam_iface *_this, uint32_t hAuthTicket) { struct ISteamUser_SteamUser015_CancelAuthTicket_params params = { .linux_side = _this->u_iface, .hAuthTicket = hAuthTicket, }; TRACE("%p\n", _this); STEAMCLIENT_CALL( ISteamUser_SteamUser015_CancelAuthTicket, ¶ms ); } uint32_t __thiscall winISteamUser_SteamUser015_UserHasLicenseForApp(struct w_steam_iface *_this, CSteamID steamID, uint32_t appID) { struct ISteamUser_SteamUser015_UserHasLicenseForApp_params params = { .linux_side = _this->u_iface, .steamID = steamID, .appID = appID, }; TRACE("%p\n", _this); STEAMCLIENT_CALL( ISteamUser_SteamUser015_UserHasLicenseForApp, ¶ms ); return params._ret; } int8_t __thiscall winISteamUser_SteamUser015_BIsBehindNAT(struct w_steam_iface *_this) { struct ISteamUser_SteamUser015_BIsBehindNAT_params params = { .linux_side = _this->u_iface, }; TRACE("%p\n", _this); STEAMCLIENT_CALL( ISteamUser_SteamUser015_BIsBehindNAT, ¶ms ); return params._ret; } void __thiscall winISteamUser_SteamUser015_AdvertiseGame(struct w_steam_iface *_this, CSteamID steamIDGameServer, uint32_t unIPServer, uint16_t usPortServer) { struct ISteamUser_SteamUser015_AdvertiseGame_params params = { .linux_side = _this->u_iface, .steamIDGameServer = steamIDGameServer, .unIPServer = unIPServer, .usPortServer = usPortServer, }; TRACE("%p\n", _this); STEAMCLIENT_CALL( ISteamUser_SteamUser015_AdvertiseGame, ¶ms ); } uint64_t __thiscall winISteamUser_SteamUser015_RequestEncryptedAppTicket(struct w_steam_iface *_this, void *pDataToInclude, int32_t cbDataToInclude) { struct ISteamUser_SteamUser015_RequestEncryptedAppTicket_params params = { .linux_side = _this->u_iface, .pDataToInclude = pDataToInclude, .cbDataToInclude = cbDataToInclude, }; TRACE("%p\n", _this); STEAMCLIENT_CALL( ISteamUser_SteamUser015_RequestEncryptedAppTicket, ¶ms ); return params._ret; } int8_t __thiscall winISteamUser_SteamUser015_GetEncryptedAppTicket(struct w_steam_iface *_this, void *pTicket, int32_t cbMaxTicket, uint32_t *pcbTicket) { struct ISteamUser_SteamUser015_GetEncryptedAppTicket_params params = { .linux_side = _this->u_iface, .pTicket = pTicket, .cbMaxTicket = cbMaxTicket, .pcbTicket = pcbTicket, }; TRACE("%p\n", _this); STEAMCLIENT_CALL( ISteamUser_SteamUser015_GetEncryptedAppTicket, ¶ms ); return params._ret; } extern vtable_ptr winISteamUser_SteamUser015_vtable; DEFINE_RTTI_DATA0(winISteamUser_SteamUser015, 0, ".?AVISteamUser@@") __ASM_BLOCK_BEGIN(winISteamUser_SteamUser015_vtables) __ASM_VTABLE(winISteamUser_SteamUser015, VTABLE_ADD_FUNC(winISteamUser_SteamUser015_GetHSteamUser) VTABLE_ADD_FUNC(winISteamUser_SteamUser015_BLoggedOn) VTABLE_ADD_FUNC(winISteamUser_SteamUser015_GetSteamID) VTABLE_ADD_FUNC(winISteamUser_SteamUser015_InitiateGameConnection) VTABLE_ADD_FUNC(winISteamUser_SteamUser015_TerminateGameConnection) VTABLE_ADD_FUNC(winISteamUser_SteamUser015_TrackAppUsageEvent) VTABLE_ADD_FUNC(winISteamUser_SteamUser015_GetUserDataFolder) VTABLE_ADD_FUNC(winISteamUser_SteamUser015_StartVoiceRecording) VTABLE_ADD_FUNC(winISteamUser_SteamUser015_StopVoiceRecording) VTABLE_ADD_FUNC(winISteamUser_SteamUser015_GetAvailableVoice) VTABLE_ADD_FUNC(winISteamUser_SteamUser015_GetVoice) VTABLE_ADD_FUNC(winISteamUser_SteamUser015_DecompressVoice) VTABLE_ADD_FUNC(winISteamUser_SteamUser015_GetVoiceOptimalSampleRate) VTABLE_ADD_FUNC(winISteamUser_SteamUser015_GetAuthSessionTicket) VTABLE_ADD_FUNC(winISteamUser_SteamUser015_BeginAuthSession) VTABLE_ADD_FUNC(winISteamUser_SteamUser015_EndAuthSession) VTABLE_ADD_FUNC(winISteamUser_SteamUser015_CancelAuthTicket) VTABLE_ADD_FUNC(winISteamUser_SteamUser015_UserHasLicenseForApp) VTABLE_ADD_FUNC(winISteamUser_SteamUser015_BIsBehindNAT) VTABLE_ADD_FUNC(winISteamUser_SteamUser015_AdvertiseGame) VTABLE_ADD_FUNC(winISteamUser_SteamUser015_RequestEncryptedAppTicket) VTABLE_ADD_FUNC(winISteamUser_SteamUser015_GetEncryptedAppTicket) ); __ASM_BLOCK_END struct w_steam_iface *create_winISteamUser_SteamUser015(void *u_iface) { struct w_steam_iface *r = alloc_mem_for_iface(sizeof(struct w_steam_iface), "SteamUser015"); TRACE("-> %p\n", r); r->vtable = alloc_vtable(&winISteamUser_SteamUser015_vtable, 22, "SteamUser015"); r->u_iface = u_iface; return r; } DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser016_GetHSteamUser, 4) DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser016_BLoggedOn, 4) DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser016_GetSteamID, 8) DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser016_InitiateGameConnection, 32) DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser016_TerminateGameConnection, 12) DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser016_TrackAppUsageEvent, 20) DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser016_GetUserDataFolder, 12) DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser016_StartVoiceRecording, 4) DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser016_StopVoiceRecording, 4) DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser016_GetAvailableVoice, 16) DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser016_GetVoice, 40) DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser016_DecompressVoice, 28) DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser016_GetVoiceOptimalSampleRate, 4) DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser016_GetAuthSessionTicket, 16) DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser016_BeginAuthSession, 20) DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser016_EndAuthSession, 12) DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser016_CancelAuthTicket, 8) DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser016_UserHasLicenseForApp, 16) DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser016_BIsBehindNAT, 4) DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser016_AdvertiseGame, 20) DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser016_RequestEncryptedAppTicket, 12) DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser016_GetEncryptedAppTicket, 16) int32_t __thiscall winISteamUser_SteamUser016_GetHSteamUser(struct w_steam_iface *_this) { struct ISteamUser_SteamUser016_GetHSteamUser_params params = { .linux_side = _this->u_iface, }; TRACE("%p\n", _this); STEAMCLIENT_CALL( ISteamUser_SteamUser016_GetHSteamUser, ¶ms ); return params._ret; } int8_t __thiscall winISteamUser_SteamUser016_BLoggedOn(struct w_steam_iface *_this) { struct ISteamUser_SteamUser016_BLoggedOn_params params = { .linux_side = _this->u_iface, }; TRACE("%p\n", _this); STEAMCLIENT_CALL( ISteamUser_SteamUser016_BLoggedOn, ¶ms ); return params._ret; } CSteamID * __thiscall winISteamUser_SteamUser016_GetSteamID(struct w_steam_iface *_this, CSteamID *_ret) { struct ISteamUser_SteamUser016_GetSteamID_params params = { .linux_side = _this->u_iface, ._ret = _ret, }; TRACE("%p\n", _this); STEAMCLIENT_CALL( ISteamUser_SteamUser016_GetSteamID, ¶ms ); return params._ret; } int32_t __thiscall winISteamUser_SteamUser016_InitiateGameConnection(struct w_steam_iface *_this, void *pAuthBlob, int32_t cbMaxAuthBlob, CSteamID steamIDGameServer, uint32_t unIPServer, uint16_t usPortServer, int8_t bSecure) { struct ISteamUser_SteamUser016_InitiateGameConnection_params params = { .linux_side = _this->u_iface, .pAuthBlob = pAuthBlob, .cbMaxAuthBlob = cbMaxAuthBlob, .steamIDGameServer = steamIDGameServer, .unIPServer = unIPServer, .usPortServer = usPortServer, .bSecure = bSecure, }; TRACE("%p\n", _this); STEAMCLIENT_CALL( ISteamUser_SteamUser016_InitiateGameConnection, ¶ms ); return params._ret; } void __thiscall winISteamUser_SteamUser016_TerminateGameConnection(struct w_steam_iface *_this, uint32_t unIPServer, uint16_t usPortServer) { struct ISteamUser_SteamUser016_TerminateGameConnection_params params = { .linux_side = _this->u_iface, .unIPServer = unIPServer, .usPortServer = usPortServer, }; TRACE("%p\n", _this); STEAMCLIENT_CALL( ISteamUser_SteamUser016_TerminateGameConnection, ¶ms ); } void __thiscall winISteamUser_SteamUser016_TrackAppUsageEvent(struct w_steam_iface *_this, CGameID gameID, int32_t eAppUsageEvent, const char *pchExtraInfo) { struct ISteamUser_SteamUser016_TrackAppUsageEvent_params params = { .linux_side = _this->u_iface, .gameID = gameID, .eAppUsageEvent = eAppUsageEvent, .pchExtraInfo = pchExtraInfo, }; TRACE("%p\n", _this); IsBadStringPtrA(pchExtraInfo, -1); STEAMCLIENT_CALL( ISteamUser_SteamUser016_TrackAppUsageEvent, ¶ms ); } int8_t __thiscall winISteamUser_SteamUser016_GetUserDataFolder(struct w_steam_iface *_this, char *pchBuffer, int32_t cubBuffer) { struct ISteamUser_SteamUser016_GetUserDataFolder_params params = { .linux_side = _this->u_iface, .pchBuffer = pchBuffer, .cubBuffer = cubBuffer, }; TRACE("%p\n", _this); STEAMCLIENT_CALL( ISteamUser_SteamUser016_GetUserDataFolder, ¶ms ); return params._ret; } void __thiscall winISteamUser_SteamUser016_StartVoiceRecording(struct w_steam_iface *_this) { struct ISteamUser_SteamUser016_StartVoiceRecording_params params = { .linux_side = _this->u_iface, }; TRACE("%p\n", _this); STEAMCLIENT_CALL( ISteamUser_SteamUser016_StartVoiceRecording, ¶ms ); } void __thiscall winISteamUser_SteamUser016_StopVoiceRecording(struct w_steam_iface *_this) { struct ISteamUser_SteamUser016_StopVoiceRecording_params params = { .linux_side = _this->u_iface, }; TRACE("%p\n", _this); STEAMCLIENT_CALL( ISteamUser_SteamUser016_StopVoiceRecording, ¶ms ); } uint32_t __thiscall winISteamUser_SteamUser016_GetAvailableVoice(struct w_steam_iface *_this, uint32_t *pcbCompressed, uint32_t *pcbUncompressed, uint32_t nUncompressedVoiceDesiredSampleRate) { struct ISteamUser_SteamUser016_GetAvailableVoice_params params = { .linux_side = _this->u_iface, .pcbCompressed = pcbCompressed, .pcbUncompressed = pcbUncompressed, .nUncompressedVoiceDesiredSampleRate = nUncompressedVoiceDesiredSampleRate, }; TRACE("%p\n", _this); STEAMCLIENT_CALL( ISteamUser_SteamUser016_GetAvailableVoice, ¶ms ); return params._ret; } uint32_t __thiscall winISteamUser_SteamUser016_GetVoice(struct w_steam_iface *_this, int8_t bWantCompressed, void *pDestBuffer, uint32_t cbDestBufferSize, uint32_t *nBytesWritten, int8_t bWantUncompressed, void *pUncompressedDestBuffer, uint32_t cbUncompressedDestBufferSize, uint32_t *nUncompressBytesWritten, uint32_t nUncompressedVoiceDesiredSampleRate) { struct ISteamUser_SteamUser016_GetVoice_params params = { .linux_side = _this->u_iface, .bWantCompressed = bWantCompressed, .pDestBuffer = pDestBuffer, .cbDestBufferSize = cbDestBufferSize, .nBytesWritten = nBytesWritten, .bWantUncompressed = bWantUncompressed, .pUncompressedDestBuffer = pUncompressedDestBuffer, .cbUncompressedDestBufferSize = cbUncompressedDestBufferSize, .nUncompressBytesWritten = nUncompressBytesWritten, .nUncompressedVoiceDesiredSampleRate = nUncompressedVoiceDesiredSampleRate, }; TRACE("%p\n", _this); STEAMCLIENT_CALL( ISteamUser_SteamUser016_GetVoice, ¶ms ); return params._ret; } uint32_t __thiscall winISteamUser_SteamUser016_DecompressVoice(struct w_steam_iface *_this, const void *pCompressed, uint32_t cbCompressed, void *pDestBuffer, uint32_t cbDestBufferSize, uint32_t *nBytesWritten, uint32_t nDesiredSampleRate) { struct ISteamUser_SteamUser016_DecompressVoice_params params = { .linux_side = _this->u_iface, .pCompressed = pCompressed, .cbCompressed = cbCompressed, .pDestBuffer = pDestBuffer, .cbDestBufferSize = cbDestBufferSize, .nBytesWritten = nBytesWritten, .nDesiredSampleRate = nDesiredSampleRate, }; TRACE("%p\n", _this); STEAMCLIENT_CALL( ISteamUser_SteamUser016_DecompressVoice, ¶ms ); return params._ret; } uint32_t __thiscall winISteamUser_SteamUser016_GetVoiceOptimalSampleRate(struct w_steam_iface *_this) { struct ISteamUser_SteamUser016_GetVoiceOptimalSampleRate_params params = { .linux_side = _this->u_iface, }; TRACE("%p\n", _this); STEAMCLIENT_CALL( ISteamUser_SteamUser016_GetVoiceOptimalSampleRate, ¶ms ); return params._ret; } uint32_t __thiscall winISteamUser_SteamUser016_GetAuthSessionTicket(struct w_steam_iface *_this, void *pTicket, int32_t cbMaxTicket, uint32_t *pcbTicket) { struct ISteamUser_SteamUser016_GetAuthSessionTicket_params params = { .linux_side = _this->u_iface, .pTicket = pTicket, .cbMaxTicket = cbMaxTicket, .pcbTicket = pcbTicket, }; TRACE("%p\n", _this); STEAMCLIENT_CALL( ISteamUser_SteamUser016_GetAuthSessionTicket, ¶ms ); return params._ret; } uint32_t __thiscall winISteamUser_SteamUser016_BeginAuthSession(struct w_steam_iface *_this, const void *pAuthTicket, int32_t cbAuthTicket, CSteamID steamID) { struct ISteamUser_SteamUser016_BeginAuthSession_params params = { .linux_side = _this->u_iface, .pAuthTicket = pAuthTicket, .cbAuthTicket = cbAuthTicket, .steamID = steamID, }; TRACE("%p\n", _this); STEAMCLIENT_CALL( ISteamUser_SteamUser016_BeginAuthSession, ¶ms ); return params._ret; } void __thiscall winISteamUser_SteamUser016_EndAuthSession(struct w_steam_iface *_this, CSteamID steamID) { struct ISteamUser_SteamUser016_EndAuthSession_params params = { .linux_side = _this->u_iface, .steamID = steamID, }; TRACE("%p\n", _this); STEAMCLIENT_CALL( ISteamUser_SteamUser016_EndAuthSession, ¶ms ); } void __thiscall winISteamUser_SteamUser016_CancelAuthTicket(struct w_steam_iface *_this, uint32_t hAuthTicket) { struct ISteamUser_SteamUser016_CancelAuthTicket_params params = { .linux_side = _this->u_iface, .hAuthTicket = hAuthTicket, }; TRACE("%p\n", _this); STEAMCLIENT_CALL( ISteamUser_SteamUser016_CancelAuthTicket, ¶ms ); } uint32_t __thiscall winISteamUser_SteamUser016_UserHasLicenseForApp(struct w_steam_iface *_this, CSteamID steamID, uint32_t appID) { struct ISteamUser_SteamUser016_UserHasLicenseForApp_params params = { .linux_side = _this->u_iface, .steamID = steamID, .appID = appID, }; TRACE("%p\n", _this); STEAMCLIENT_CALL( ISteamUser_SteamUser016_UserHasLicenseForApp, ¶ms ); return params._ret; } int8_t __thiscall winISteamUser_SteamUser016_BIsBehindNAT(struct w_steam_iface *_this) { struct ISteamUser_SteamUser016_BIsBehindNAT_params params = { .linux_side = _this->u_iface, }; TRACE("%p\n", _this); STEAMCLIENT_CALL( ISteamUser_SteamUser016_BIsBehindNAT, ¶ms ); return params._ret; } void __thiscall winISteamUser_SteamUser016_AdvertiseGame(struct w_steam_iface *_this, CSteamID steamIDGameServer, uint32_t unIPServer, uint16_t usPortServer) { struct ISteamUser_SteamUser016_AdvertiseGame_params params = { .linux_side = _this->u_iface, .steamIDGameServer = steamIDGameServer, .unIPServer = unIPServer, .usPortServer = usPortServer, }; TRACE("%p\n", _this); STEAMCLIENT_CALL( ISteamUser_SteamUser016_AdvertiseGame, ¶ms ); } uint64_t __thiscall winISteamUser_SteamUser016_RequestEncryptedAppTicket(struct w_steam_iface *_this, void *pDataToInclude, int32_t cbDataToInclude) { struct ISteamUser_SteamUser016_RequestEncryptedAppTicket_params params = { .linux_side = _this->u_iface, .pDataToInclude = pDataToInclude, .cbDataToInclude = cbDataToInclude, }; TRACE("%p\n", _this); STEAMCLIENT_CALL( ISteamUser_SteamUser016_RequestEncryptedAppTicket, ¶ms ); return params._ret; } int8_t __thiscall winISteamUser_SteamUser016_GetEncryptedAppTicket(struct w_steam_iface *_this, void *pTicket, int32_t cbMaxTicket, uint32_t *pcbTicket) { struct ISteamUser_SteamUser016_GetEncryptedAppTicket_params params = { .linux_side = _this->u_iface, .pTicket = pTicket, .cbMaxTicket = cbMaxTicket, .pcbTicket = pcbTicket, }; TRACE("%p\n", _this); STEAMCLIENT_CALL( ISteamUser_SteamUser016_GetEncryptedAppTicket, ¶ms ); return params._ret; } extern vtable_ptr winISteamUser_SteamUser016_vtable; DEFINE_RTTI_DATA0(winISteamUser_SteamUser016, 0, ".?AVISteamUser@@") __ASM_BLOCK_BEGIN(winISteamUser_SteamUser016_vtables) __ASM_VTABLE(winISteamUser_SteamUser016, VTABLE_ADD_FUNC(winISteamUser_SteamUser016_GetHSteamUser) VTABLE_ADD_FUNC(winISteamUser_SteamUser016_BLoggedOn) VTABLE_ADD_FUNC(winISteamUser_SteamUser016_GetSteamID) VTABLE_ADD_FUNC(winISteamUser_SteamUser016_InitiateGameConnection) VTABLE_ADD_FUNC(winISteamUser_SteamUser016_TerminateGameConnection) VTABLE_ADD_FUNC(winISteamUser_SteamUser016_TrackAppUsageEvent) VTABLE_ADD_FUNC(winISteamUser_SteamUser016_GetUserDataFolder) VTABLE_ADD_FUNC(winISteamUser_SteamUser016_StartVoiceRecording) VTABLE_ADD_FUNC(winISteamUser_SteamUser016_StopVoiceRecording) VTABLE_ADD_FUNC(winISteamUser_SteamUser016_GetAvailableVoice) VTABLE_ADD_FUNC(winISteamUser_SteamUser016_GetVoice) VTABLE_ADD_FUNC(winISteamUser_SteamUser016_DecompressVoice) VTABLE_ADD_FUNC(winISteamUser_SteamUser016_GetVoiceOptimalSampleRate) VTABLE_ADD_FUNC(winISteamUser_SteamUser016_GetAuthSessionTicket) VTABLE_ADD_FUNC(winISteamUser_SteamUser016_BeginAuthSession) VTABLE_ADD_FUNC(winISteamUser_SteamUser016_EndAuthSession) VTABLE_ADD_FUNC(winISteamUser_SteamUser016_CancelAuthTicket) VTABLE_ADD_FUNC(winISteamUser_SteamUser016_UserHasLicenseForApp) VTABLE_ADD_FUNC(winISteamUser_SteamUser016_BIsBehindNAT) VTABLE_ADD_FUNC(winISteamUser_SteamUser016_AdvertiseGame) VTABLE_ADD_FUNC(winISteamUser_SteamUser016_RequestEncryptedAppTicket) VTABLE_ADD_FUNC(winISteamUser_SteamUser016_GetEncryptedAppTicket) ); __ASM_BLOCK_END struct w_steam_iface *create_winISteamUser_SteamUser016(void *u_iface) { struct w_steam_iface *r = alloc_mem_for_iface(sizeof(struct w_steam_iface), "SteamUser016"); TRACE("-> %p\n", r); r->vtable = alloc_vtable(&winISteamUser_SteamUser016_vtable, 22, "SteamUser016"); r->u_iface = u_iface; return r; } DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser017_GetHSteamUser, 4) DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser017_BLoggedOn, 4) DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser017_GetSteamID, 8) DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser017_InitiateGameConnection, 32) DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser017_TerminateGameConnection, 12) DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser017_TrackAppUsageEvent, 20) DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser017_GetUserDataFolder, 12) DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser017_StartVoiceRecording, 4) DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser017_StopVoiceRecording, 4) DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser017_GetAvailableVoice, 16) DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser017_GetVoice, 40) DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser017_DecompressVoice, 28) DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser017_GetVoiceOptimalSampleRate, 4) DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser017_GetAuthSessionTicket, 16) DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser017_BeginAuthSession, 20) DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser017_EndAuthSession, 12) DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser017_CancelAuthTicket, 8) DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser017_UserHasLicenseForApp, 16) DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser017_BIsBehindNAT, 4) DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser017_AdvertiseGame, 20) DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser017_RequestEncryptedAppTicket, 12) DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser017_GetEncryptedAppTicket, 16) DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser017_GetGameBadgeLevel, 12) DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser017_GetPlayerSteamLevel, 4) int32_t __thiscall winISteamUser_SteamUser017_GetHSteamUser(struct w_steam_iface *_this) { struct ISteamUser_SteamUser017_GetHSteamUser_params params = { .linux_side = _this->u_iface, }; TRACE("%p\n", _this); STEAMCLIENT_CALL( ISteamUser_SteamUser017_GetHSteamUser, ¶ms ); return params._ret; } int8_t __thiscall winISteamUser_SteamUser017_BLoggedOn(struct w_steam_iface *_this) { struct ISteamUser_SteamUser017_BLoggedOn_params params = { .linux_side = _this->u_iface, }; TRACE("%p\n", _this); STEAMCLIENT_CALL( ISteamUser_SteamUser017_BLoggedOn, ¶ms ); return params._ret; } CSteamID * __thiscall winISteamUser_SteamUser017_GetSteamID(struct w_steam_iface *_this, CSteamID *_ret) { struct ISteamUser_SteamUser017_GetSteamID_params params = { .linux_side = _this->u_iface, ._ret = _ret, }; TRACE("%p\n", _this); STEAMCLIENT_CALL( ISteamUser_SteamUser017_GetSteamID, ¶ms ); return params._ret; } int32_t __thiscall winISteamUser_SteamUser017_InitiateGameConnection(struct w_steam_iface *_this, void *pAuthBlob, int32_t cbMaxAuthBlob, CSteamID steamIDGameServer, uint32_t unIPServer, uint16_t usPortServer, int8_t bSecure) { struct ISteamUser_SteamUser017_InitiateGameConnection_params params = { .linux_side = _this->u_iface, .pAuthBlob = pAuthBlob, .cbMaxAuthBlob = cbMaxAuthBlob, .steamIDGameServer = steamIDGameServer, .unIPServer = unIPServer, .usPortServer = usPortServer, .bSecure = bSecure, }; TRACE("%p\n", _this); STEAMCLIENT_CALL( ISteamUser_SteamUser017_InitiateGameConnection, ¶ms ); return params._ret; } void __thiscall winISteamUser_SteamUser017_TerminateGameConnection(struct w_steam_iface *_this, uint32_t unIPServer, uint16_t usPortServer) { struct ISteamUser_SteamUser017_TerminateGameConnection_params params = { .linux_side = _this->u_iface, .unIPServer = unIPServer, .usPortServer = usPortServer, }; TRACE("%p\n", _this); STEAMCLIENT_CALL( ISteamUser_SteamUser017_TerminateGameConnection, ¶ms ); } void __thiscall winISteamUser_SteamUser017_TrackAppUsageEvent(struct w_steam_iface *_this, CGameID gameID, int32_t eAppUsageEvent, const char *pchExtraInfo) { struct ISteamUser_SteamUser017_TrackAppUsageEvent_params params = { .linux_side = _this->u_iface, .gameID = gameID, .eAppUsageEvent = eAppUsageEvent, .pchExtraInfo = pchExtraInfo, }; TRACE("%p\n", _this); IsBadStringPtrA(pchExtraInfo, -1); STEAMCLIENT_CALL( ISteamUser_SteamUser017_TrackAppUsageEvent, ¶ms ); } int8_t __thiscall winISteamUser_SteamUser017_GetUserDataFolder(struct w_steam_iface *_this, char *pchBuffer, int32_t cubBuffer) { struct ISteamUser_SteamUser017_GetUserDataFolder_params params = { .linux_side = _this->u_iface, .pchBuffer = pchBuffer, .cubBuffer = cubBuffer, }; TRACE("%p\n", _this); STEAMCLIENT_CALL( ISteamUser_SteamUser017_GetUserDataFolder, ¶ms ); return params._ret; } void __thiscall winISteamUser_SteamUser017_StartVoiceRecording(struct w_steam_iface *_this) { struct ISteamUser_SteamUser017_StartVoiceRecording_params params = { .linux_side = _this->u_iface, }; TRACE("%p\n", _this); STEAMCLIENT_CALL( ISteamUser_SteamUser017_StartVoiceRecording, ¶ms ); } void __thiscall winISteamUser_SteamUser017_StopVoiceRecording(struct w_steam_iface *_this) { struct ISteamUser_SteamUser017_StopVoiceRecording_params params = { .linux_side = _this->u_iface, }; TRACE("%p\n", _this); STEAMCLIENT_CALL( ISteamUser_SteamUser017_StopVoiceRecording, ¶ms ); } uint32_t __thiscall winISteamUser_SteamUser017_GetAvailableVoice(struct w_steam_iface *_this, uint32_t *pcbCompressed, uint32_t *pcbUncompressed, uint32_t nUncompressedVoiceDesiredSampleRate) { struct ISteamUser_SteamUser017_GetAvailableVoice_params params = { .linux_side = _this->u_iface, .pcbCompressed = pcbCompressed, .pcbUncompressed = pcbUncompressed, .nUncompressedVoiceDesiredSampleRate = nUncompressedVoiceDesiredSampleRate, }; TRACE("%p\n", _this); STEAMCLIENT_CALL( ISteamUser_SteamUser017_GetAvailableVoice, ¶ms ); return params._ret; } uint32_t __thiscall winISteamUser_SteamUser017_GetVoice(struct w_steam_iface *_this, int8_t bWantCompressed, void *pDestBuffer, uint32_t cbDestBufferSize, uint32_t *nBytesWritten, int8_t bWantUncompressed, void *pUncompressedDestBuffer, uint32_t cbUncompressedDestBufferSize, uint32_t *nUncompressBytesWritten, uint32_t nUncompressedVoiceDesiredSampleRate) { struct ISteamUser_SteamUser017_GetVoice_params params = { .linux_side = _this->u_iface, .bWantCompressed = bWantCompressed, .pDestBuffer = pDestBuffer, .cbDestBufferSize = cbDestBufferSize, .nBytesWritten = nBytesWritten, .bWantUncompressed = bWantUncompressed, .pUncompressedDestBuffer = pUncompressedDestBuffer, .cbUncompressedDestBufferSize = cbUncompressedDestBufferSize, .nUncompressBytesWritten = nUncompressBytesWritten, .nUncompressedVoiceDesiredSampleRate = nUncompressedVoiceDesiredSampleRate, }; TRACE("%p\n", _this); STEAMCLIENT_CALL( ISteamUser_SteamUser017_GetVoice, ¶ms ); return params._ret; } uint32_t __thiscall winISteamUser_SteamUser017_DecompressVoice(struct w_steam_iface *_this, const void *pCompressed, uint32_t cbCompressed, void *pDestBuffer, uint32_t cbDestBufferSize, uint32_t *nBytesWritten, uint32_t nDesiredSampleRate) { struct ISteamUser_SteamUser017_DecompressVoice_params params = { .linux_side = _this->u_iface, .pCompressed = pCompressed, .cbCompressed = cbCompressed, .pDestBuffer = pDestBuffer, .cbDestBufferSize = cbDestBufferSize, .nBytesWritten = nBytesWritten, .nDesiredSampleRate = nDesiredSampleRate, }; TRACE("%p\n", _this); STEAMCLIENT_CALL( ISteamUser_SteamUser017_DecompressVoice, ¶ms ); return params._ret; } uint32_t __thiscall winISteamUser_SteamUser017_GetVoiceOptimalSampleRate(struct w_steam_iface *_this) { struct ISteamUser_SteamUser017_GetVoiceOptimalSampleRate_params params = { .linux_side = _this->u_iface, }; TRACE("%p\n", _this); STEAMCLIENT_CALL( ISteamUser_SteamUser017_GetVoiceOptimalSampleRate, ¶ms ); return params._ret; } uint32_t __thiscall winISteamUser_SteamUser017_GetAuthSessionTicket(struct w_steam_iface *_this, void *pTicket, int32_t cbMaxTicket, uint32_t *pcbTicket) { struct ISteamUser_SteamUser017_GetAuthSessionTicket_params params = { .linux_side = _this->u_iface, .pTicket = pTicket, .cbMaxTicket = cbMaxTicket, .pcbTicket = pcbTicket, }; TRACE("%p\n", _this); STEAMCLIENT_CALL( ISteamUser_SteamUser017_GetAuthSessionTicket, ¶ms ); return params._ret; } uint32_t __thiscall winISteamUser_SteamUser017_BeginAuthSession(struct w_steam_iface *_this, const void *pAuthTicket, int32_t cbAuthTicket, CSteamID steamID) { struct ISteamUser_SteamUser017_BeginAuthSession_params params = { .linux_side = _this->u_iface, .pAuthTicket = pAuthTicket, .cbAuthTicket = cbAuthTicket, .steamID = steamID, }; TRACE("%p\n", _this); STEAMCLIENT_CALL( ISteamUser_SteamUser017_BeginAuthSession, ¶ms ); return params._ret; } void __thiscall winISteamUser_SteamUser017_EndAuthSession(struct w_steam_iface *_this, CSteamID steamID) { struct ISteamUser_SteamUser017_EndAuthSession_params params = { .linux_side = _this->u_iface, .steamID = steamID, }; TRACE("%p\n", _this); STEAMCLIENT_CALL( ISteamUser_SteamUser017_EndAuthSession, ¶ms ); } void __thiscall winISteamUser_SteamUser017_CancelAuthTicket(struct w_steam_iface *_this, uint32_t hAuthTicket) { struct ISteamUser_SteamUser017_CancelAuthTicket_params params = { .linux_side = _this->u_iface, .hAuthTicket = hAuthTicket, }; TRACE("%p\n", _this); STEAMCLIENT_CALL( ISteamUser_SteamUser017_CancelAuthTicket, ¶ms ); } uint32_t __thiscall winISteamUser_SteamUser017_UserHasLicenseForApp(struct w_steam_iface *_this, CSteamID steamID, uint32_t appID) { struct ISteamUser_SteamUser017_UserHasLicenseForApp_params params = { .linux_side = _this->u_iface, .steamID = steamID, .appID = appID, }; TRACE("%p\n", _this); STEAMCLIENT_CALL( ISteamUser_SteamUser017_UserHasLicenseForApp, ¶ms ); return params._ret; } int8_t __thiscall winISteamUser_SteamUser017_BIsBehindNAT(struct w_steam_iface *_this) { struct ISteamUser_SteamUser017_BIsBehindNAT_params params = { .linux_side = _this->u_iface, }; TRACE("%p\n", _this); STEAMCLIENT_CALL( ISteamUser_SteamUser017_BIsBehindNAT, ¶ms ); return params._ret; } void __thiscall winISteamUser_SteamUser017_AdvertiseGame(struct w_steam_iface *_this, CSteamID steamIDGameServer, uint32_t unIPServer, uint16_t usPortServer) { struct ISteamUser_SteamUser017_AdvertiseGame_params params = { .linux_side = _this->u_iface, .steamIDGameServer = steamIDGameServer, .unIPServer = unIPServer, .usPortServer = usPortServer, }; TRACE("%p\n", _this); STEAMCLIENT_CALL( ISteamUser_SteamUser017_AdvertiseGame, ¶ms ); } uint64_t __thiscall winISteamUser_SteamUser017_RequestEncryptedAppTicket(struct w_steam_iface *_this, void *pDataToInclude, int32_t cbDataToInclude) { struct ISteamUser_SteamUser017_RequestEncryptedAppTicket_params params = { .linux_side = _this->u_iface, .pDataToInclude = pDataToInclude, .cbDataToInclude = cbDataToInclude, }; TRACE("%p\n", _this); STEAMCLIENT_CALL( ISteamUser_SteamUser017_RequestEncryptedAppTicket, ¶ms ); return params._ret; } int8_t __thiscall winISteamUser_SteamUser017_GetEncryptedAppTicket(struct w_steam_iface *_this, void *pTicket, int32_t cbMaxTicket, uint32_t *pcbTicket) { struct ISteamUser_SteamUser017_GetEncryptedAppTicket_params params = { .linux_side = _this->u_iface, .pTicket = pTicket, .cbMaxTicket = cbMaxTicket, .pcbTicket = pcbTicket, }; TRACE("%p\n", _this); STEAMCLIENT_CALL( ISteamUser_SteamUser017_GetEncryptedAppTicket, ¶ms ); return params._ret; } int32_t __thiscall winISteamUser_SteamUser017_GetGameBadgeLevel(struct w_steam_iface *_this, int32_t nSeries, int8_t bFoil) { struct ISteamUser_SteamUser017_GetGameBadgeLevel_params params = { .linux_side = _this->u_iface, .nSeries = nSeries, .bFoil = bFoil, }; TRACE("%p\n", _this); STEAMCLIENT_CALL( ISteamUser_SteamUser017_GetGameBadgeLevel, ¶ms ); return params._ret; } int32_t __thiscall winISteamUser_SteamUser017_GetPlayerSteamLevel(struct w_steam_iface *_this) { struct ISteamUser_SteamUser017_GetPlayerSteamLevel_params params = { .linux_side = _this->u_iface, }; TRACE("%p\n", _this); STEAMCLIENT_CALL( ISteamUser_SteamUser017_GetPlayerSteamLevel, ¶ms ); return params._ret; } extern vtable_ptr winISteamUser_SteamUser017_vtable; DEFINE_RTTI_DATA0(winISteamUser_SteamUser017, 0, ".?AVISteamUser@@") __ASM_BLOCK_BEGIN(winISteamUser_SteamUser017_vtables) __ASM_VTABLE(winISteamUser_SteamUser017, VTABLE_ADD_FUNC(winISteamUser_SteamUser017_GetHSteamUser) VTABLE_ADD_FUNC(winISteamUser_SteamUser017_BLoggedOn) VTABLE_ADD_FUNC(winISteamUser_SteamUser017_GetSteamID) VTABLE_ADD_FUNC(winISteamUser_SteamUser017_InitiateGameConnection) VTABLE_ADD_FUNC(winISteamUser_SteamUser017_TerminateGameConnection) VTABLE_ADD_FUNC(winISteamUser_SteamUser017_TrackAppUsageEvent) VTABLE_ADD_FUNC(winISteamUser_SteamUser017_GetUserDataFolder) VTABLE_ADD_FUNC(winISteamUser_SteamUser017_StartVoiceRecording) VTABLE_ADD_FUNC(winISteamUser_SteamUser017_StopVoiceRecording) VTABLE_ADD_FUNC(winISteamUser_SteamUser017_GetAvailableVoice) VTABLE_ADD_FUNC(winISteamUser_SteamUser017_GetVoice) VTABLE_ADD_FUNC(winISteamUser_SteamUser017_DecompressVoice) VTABLE_ADD_FUNC(winISteamUser_SteamUser017_GetVoiceOptimalSampleRate) VTABLE_ADD_FUNC(winISteamUser_SteamUser017_GetAuthSessionTicket) VTABLE_ADD_FUNC(winISteamUser_SteamUser017_BeginAuthSession) VTABLE_ADD_FUNC(winISteamUser_SteamUser017_EndAuthSession) VTABLE_ADD_FUNC(winISteamUser_SteamUser017_CancelAuthTicket) VTABLE_ADD_FUNC(winISteamUser_SteamUser017_UserHasLicenseForApp) VTABLE_ADD_FUNC(winISteamUser_SteamUser017_BIsBehindNAT) VTABLE_ADD_FUNC(winISteamUser_SteamUser017_AdvertiseGame) VTABLE_ADD_FUNC(winISteamUser_SteamUser017_RequestEncryptedAppTicket) VTABLE_ADD_FUNC(winISteamUser_SteamUser017_GetEncryptedAppTicket) VTABLE_ADD_FUNC(winISteamUser_SteamUser017_GetGameBadgeLevel) VTABLE_ADD_FUNC(winISteamUser_SteamUser017_GetPlayerSteamLevel) ); __ASM_BLOCK_END struct w_steam_iface *create_winISteamUser_SteamUser017(void *u_iface) { struct w_steam_iface *r = alloc_mem_for_iface(sizeof(struct w_steam_iface), "SteamUser017"); TRACE("-> %p\n", r); r->vtable = alloc_vtable(&winISteamUser_SteamUser017_vtable, 24, "SteamUser017"); r->u_iface = u_iface; return r; } DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser018_GetHSteamUser, 4) DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser018_BLoggedOn, 4) DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser018_GetSteamID, 8) DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser018_InitiateGameConnection, 32) DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser018_TerminateGameConnection, 12) DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser018_TrackAppUsageEvent, 20) DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser018_GetUserDataFolder, 12) DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser018_StartVoiceRecording, 4) DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser018_StopVoiceRecording, 4) DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser018_GetAvailableVoice, 16) DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser018_GetVoice, 40) DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser018_DecompressVoice, 28) DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser018_GetVoiceOptimalSampleRate, 4) DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser018_GetAuthSessionTicket, 16) DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser018_BeginAuthSession, 20) DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser018_EndAuthSession, 12) DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser018_CancelAuthTicket, 8) DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser018_UserHasLicenseForApp, 16) DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser018_BIsBehindNAT, 4) DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser018_AdvertiseGame, 20) DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser018_RequestEncryptedAppTicket, 12) DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser018_GetEncryptedAppTicket, 16) DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser018_GetGameBadgeLevel, 12) DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser018_GetPlayerSteamLevel, 4) DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser018_RequestStoreAuthURL, 8) int32_t __thiscall winISteamUser_SteamUser018_GetHSteamUser(struct w_steam_iface *_this) { struct ISteamUser_SteamUser018_GetHSteamUser_params params = { .linux_side = _this->u_iface, }; TRACE("%p\n", _this); STEAMCLIENT_CALL( ISteamUser_SteamUser018_GetHSteamUser, ¶ms ); return params._ret; } int8_t __thiscall winISteamUser_SteamUser018_BLoggedOn(struct w_steam_iface *_this) { struct ISteamUser_SteamUser018_BLoggedOn_params params = { .linux_side = _this->u_iface, }; TRACE("%p\n", _this); STEAMCLIENT_CALL( ISteamUser_SteamUser018_BLoggedOn, ¶ms ); return params._ret; } CSteamID * __thiscall winISteamUser_SteamUser018_GetSteamID(struct w_steam_iface *_this, CSteamID *_ret) { struct ISteamUser_SteamUser018_GetSteamID_params params = { .linux_side = _this->u_iface, ._ret = _ret, }; TRACE("%p\n", _this); STEAMCLIENT_CALL( ISteamUser_SteamUser018_GetSteamID, ¶ms ); return params._ret; } int32_t __thiscall winISteamUser_SteamUser018_InitiateGameConnection(struct w_steam_iface *_this, void *pAuthBlob, int32_t cbMaxAuthBlob, CSteamID steamIDGameServer, uint32_t unIPServer, uint16_t usPortServer, int8_t bSecure) { struct ISteamUser_SteamUser018_InitiateGameConnection_params params = { .linux_side = _this->u_iface, .pAuthBlob = pAuthBlob, .cbMaxAuthBlob = cbMaxAuthBlob, .steamIDGameServer = steamIDGameServer, .unIPServer = unIPServer, .usPortServer = usPortServer, .bSecure = bSecure, }; TRACE("%p\n", _this); STEAMCLIENT_CALL( ISteamUser_SteamUser018_InitiateGameConnection, ¶ms ); return params._ret; } void __thiscall winISteamUser_SteamUser018_TerminateGameConnection(struct w_steam_iface *_this, uint32_t unIPServer, uint16_t usPortServer) { struct ISteamUser_SteamUser018_TerminateGameConnection_params params = { .linux_side = _this->u_iface, .unIPServer = unIPServer, .usPortServer = usPortServer, }; TRACE("%p\n", _this); STEAMCLIENT_CALL( ISteamUser_SteamUser018_TerminateGameConnection, ¶ms ); } void __thiscall winISteamUser_SteamUser018_TrackAppUsageEvent(struct w_steam_iface *_this, CGameID gameID, int32_t eAppUsageEvent, const char *pchExtraInfo) { struct ISteamUser_SteamUser018_TrackAppUsageEvent_params params = { .linux_side = _this->u_iface, .gameID = gameID, .eAppUsageEvent = eAppUsageEvent, .pchExtraInfo = pchExtraInfo, }; TRACE("%p\n", _this); IsBadStringPtrA(pchExtraInfo, -1); STEAMCLIENT_CALL( ISteamUser_SteamUser018_TrackAppUsageEvent, ¶ms ); } int8_t __thiscall winISteamUser_SteamUser018_GetUserDataFolder(struct w_steam_iface *_this, char *pchBuffer, int32_t cubBuffer) { struct ISteamUser_SteamUser018_GetUserDataFolder_params params = { .linux_side = _this->u_iface, .pchBuffer = pchBuffer, .cubBuffer = cubBuffer, }; TRACE("%p\n", _this); STEAMCLIENT_CALL( ISteamUser_SteamUser018_GetUserDataFolder, ¶ms ); return params._ret; } void __thiscall winISteamUser_SteamUser018_StartVoiceRecording(struct w_steam_iface *_this) { struct ISteamUser_SteamUser018_StartVoiceRecording_params params = { .linux_side = _this->u_iface, }; TRACE("%p\n", _this); STEAMCLIENT_CALL( ISteamUser_SteamUser018_StartVoiceRecording, ¶ms ); } void __thiscall winISteamUser_SteamUser018_StopVoiceRecording(struct w_steam_iface *_this) { struct ISteamUser_SteamUser018_StopVoiceRecording_params params = { .linux_side = _this->u_iface, }; TRACE("%p\n", _this); STEAMCLIENT_CALL( ISteamUser_SteamUser018_StopVoiceRecording, ¶ms ); } uint32_t __thiscall winISteamUser_SteamUser018_GetAvailableVoice(struct w_steam_iface *_this, uint32_t *pcbCompressed, uint32_t *pcbUncompressed, uint32_t nUncompressedVoiceDesiredSampleRate) { struct ISteamUser_SteamUser018_GetAvailableVoice_params params = { .linux_side = _this->u_iface, .pcbCompressed = pcbCompressed, .pcbUncompressed = pcbUncompressed, .nUncompressedVoiceDesiredSampleRate = nUncompressedVoiceDesiredSampleRate, }; TRACE("%p\n", _this); STEAMCLIENT_CALL( ISteamUser_SteamUser018_GetAvailableVoice, ¶ms ); return params._ret; } uint32_t __thiscall winISteamUser_SteamUser018_GetVoice(struct w_steam_iface *_this, int8_t bWantCompressed, void *pDestBuffer, uint32_t cbDestBufferSize, uint32_t *nBytesWritten, int8_t bWantUncompressed, void *pUncompressedDestBuffer, uint32_t cbUncompressedDestBufferSize, uint32_t *nUncompressBytesWritten, uint32_t nUncompressedVoiceDesiredSampleRate) { struct ISteamUser_SteamUser018_GetVoice_params params = { .linux_side = _this->u_iface, .bWantCompressed = bWantCompressed, .pDestBuffer = pDestBuffer, .cbDestBufferSize = cbDestBufferSize, .nBytesWritten = nBytesWritten, .bWantUncompressed = bWantUncompressed, .pUncompressedDestBuffer = pUncompressedDestBuffer, .cbUncompressedDestBufferSize = cbUncompressedDestBufferSize, .nUncompressBytesWritten = nUncompressBytesWritten, .nUncompressedVoiceDesiredSampleRate = nUncompressedVoiceDesiredSampleRate, }; TRACE("%p\n", _this); STEAMCLIENT_CALL( ISteamUser_SteamUser018_GetVoice, ¶ms ); return params._ret; } uint32_t __thiscall winISteamUser_SteamUser018_DecompressVoice(struct w_steam_iface *_this, const void *pCompressed, uint32_t cbCompressed, void *pDestBuffer, uint32_t cbDestBufferSize, uint32_t *nBytesWritten, uint32_t nDesiredSampleRate) { struct ISteamUser_SteamUser018_DecompressVoice_params params = { .linux_side = _this->u_iface, .pCompressed = pCompressed, .cbCompressed = cbCompressed, .pDestBuffer = pDestBuffer, .cbDestBufferSize = cbDestBufferSize, .nBytesWritten = nBytesWritten, .nDesiredSampleRate = nDesiredSampleRate, }; TRACE("%p\n", _this); STEAMCLIENT_CALL( ISteamUser_SteamUser018_DecompressVoice, ¶ms ); return params._ret; } uint32_t __thiscall winISteamUser_SteamUser018_GetVoiceOptimalSampleRate(struct w_steam_iface *_this) { struct ISteamUser_SteamUser018_GetVoiceOptimalSampleRate_params params = { .linux_side = _this->u_iface, }; TRACE("%p\n", _this); STEAMCLIENT_CALL( ISteamUser_SteamUser018_GetVoiceOptimalSampleRate, ¶ms ); return params._ret; } uint32_t __thiscall winISteamUser_SteamUser018_GetAuthSessionTicket(struct w_steam_iface *_this, void *pTicket, int32_t cbMaxTicket, uint32_t *pcbTicket) { struct ISteamUser_SteamUser018_GetAuthSessionTicket_params params = { .linux_side = _this->u_iface, .pTicket = pTicket, .cbMaxTicket = cbMaxTicket, .pcbTicket = pcbTicket, }; TRACE("%p\n", _this); STEAMCLIENT_CALL( ISteamUser_SteamUser018_GetAuthSessionTicket, ¶ms ); return params._ret; } uint32_t __thiscall winISteamUser_SteamUser018_BeginAuthSession(struct w_steam_iface *_this, const void *pAuthTicket, int32_t cbAuthTicket, CSteamID steamID) { struct ISteamUser_SteamUser018_BeginAuthSession_params params = { .linux_side = _this->u_iface, .pAuthTicket = pAuthTicket, .cbAuthTicket = cbAuthTicket, .steamID = steamID, }; TRACE("%p\n", _this); STEAMCLIENT_CALL( ISteamUser_SteamUser018_BeginAuthSession, ¶ms ); return params._ret; } void __thiscall winISteamUser_SteamUser018_EndAuthSession(struct w_steam_iface *_this, CSteamID steamID) { struct ISteamUser_SteamUser018_EndAuthSession_params params = { .linux_side = _this->u_iface, .steamID = steamID, }; TRACE("%p\n", _this); STEAMCLIENT_CALL( ISteamUser_SteamUser018_EndAuthSession, ¶ms ); } void __thiscall winISteamUser_SteamUser018_CancelAuthTicket(struct w_steam_iface *_this, uint32_t hAuthTicket) { struct ISteamUser_SteamUser018_CancelAuthTicket_params params = { .linux_side = _this->u_iface, .hAuthTicket = hAuthTicket, }; TRACE("%p\n", _this); STEAMCLIENT_CALL( ISteamUser_SteamUser018_CancelAuthTicket, ¶ms ); } uint32_t __thiscall winISteamUser_SteamUser018_UserHasLicenseForApp(struct w_steam_iface *_this, CSteamID steamID, uint32_t appID) { struct ISteamUser_SteamUser018_UserHasLicenseForApp_params params = { .linux_side = _this->u_iface, .steamID = steamID, .appID = appID, }; TRACE("%p\n", _this); STEAMCLIENT_CALL( ISteamUser_SteamUser018_UserHasLicenseForApp, ¶ms ); return params._ret; } int8_t __thiscall winISteamUser_SteamUser018_BIsBehindNAT(struct w_steam_iface *_this) { struct ISteamUser_SteamUser018_BIsBehindNAT_params params = { .linux_side = _this->u_iface, }; TRACE("%p\n", _this); STEAMCLIENT_CALL( ISteamUser_SteamUser018_BIsBehindNAT, ¶ms ); return params._ret; } void __thiscall winISteamUser_SteamUser018_AdvertiseGame(struct w_steam_iface *_this, CSteamID steamIDGameServer, uint32_t unIPServer, uint16_t usPortServer) { struct ISteamUser_SteamUser018_AdvertiseGame_params params = { .linux_side = _this->u_iface, .steamIDGameServer = steamIDGameServer, .unIPServer = unIPServer, .usPortServer = usPortServer, }; TRACE("%p\n", _this); STEAMCLIENT_CALL( ISteamUser_SteamUser018_AdvertiseGame, ¶ms ); } uint64_t __thiscall winISteamUser_SteamUser018_RequestEncryptedAppTicket(struct w_steam_iface *_this, void *pDataToInclude, int32_t cbDataToInclude) { struct ISteamUser_SteamUser018_RequestEncryptedAppTicket_params params = { .linux_side = _this->u_iface, .pDataToInclude = pDataToInclude, .cbDataToInclude = cbDataToInclude, }; TRACE("%p\n", _this); STEAMCLIENT_CALL( ISteamUser_SteamUser018_RequestEncryptedAppTicket, ¶ms ); return params._ret; } int8_t __thiscall winISteamUser_SteamUser018_GetEncryptedAppTicket(struct w_steam_iface *_this, void *pTicket, int32_t cbMaxTicket, uint32_t *pcbTicket) { struct ISteamUser_SteamUser018_GetEncryptedAppTicket_params params = { .linux_side = _this->u_iface, .pTicket = pTicket, .cbMaxTicket = cbMaxTicket, .pcbTicket = pcbTicket, }; TRACE("%p\n", _this); STEAMCLIENT_CALL( ISteamUser_SteamUser018_GetEncryptedAppTicket, ¶ms ); return params._ret; } int32_t __thiscall winISteamUser_SteamUser018_GetGameBadgeLevel(struct w_steam_iface *_this, int32_t nSeries, int8_t bFoil) { struct ISteamUser_SteamUser018_GetGameBadgeLevel_params params = { .linux_side = _this->u_iface, .nSeries = nSeries, .bFoil = bFoil, }; TRACE("%p\n", _this); STEAMCLIENT_CALL( ISteamUser_SteamUser018_GetGameBadgeLevel, ¶ms ); return params._ret; } int32_t __thiscall winISteamUser_SteamUser018_GetPlayerSteamLevel(struct w_steam_iface *_this) { struct ISteamUser_SteamUser018_GetPlayerSteamLevel_params params = { .linux_side = _this->u_iface, }; TRACE("%p\n", _this); STEAMCLIENT_CALL( ISteamUser_SteamUser018_GetPlayerSteamLevel, ¶ms ); return params._ret; } uint64_t __thiscall winISteamUser_SteamUser018_RequestStoreAuthURL(struct w_steam_iface *_this, const char *pchRedirectURL) { struct ISteamUser_SteamUser018_RequestStoreAuthURL_params params = { .linux_side = _this->u_iface, .pchRedirectURL = pchRedirectURL, }; TRACE("%p\n", _this); IsBadStringPtrA(pchRedirectURL, -1); STEAMCLIENT_CALL( ISteamUser_SteamUser018_RequestStoreAuthURL, ¶ms ); return params._ret; } extern vtable_ptr winISteamUser_SteamUser018_vtable; DEFINE_RTTI_DATA0(winISteamUser_SteamUser018, 0, ".?AVISteamUser@@") __ASM_BLOCK_BEGIN(winISteamUser_SteamUser018_vtables) __ASM_VTABLE(winISteamUser_SteamUser018, VTABLE_ADD_FUNC(winISteamUser_SteamUser018_GetHSteamUser) VTABLE_ADD_FUNC(winISteamUser_SteamUser018_BLoggedOn) VTABLE_ADD_FUNC(winISteamUser_SteamUser018_GetSteamID) VTABLE_ADD_FUNC(winISteamUser_SteamUser018_InitiateGameConnection) VTABLE_ADD_FUNC(winISteamUser_SteamUser018_TerminateGameConnection) VTABLE_ADD_FUNC(winISteamUser_SteamUser018_TrackAppUsageEvent) VTABLE_ADD_FUNC(winISteamUser_SteamUser018_GetUserDataFolder) VTABLE_ADD_FUNC(winISteamUser_SteamUser018_StartVoiceRecording) VTABLE_ADD_FUNC(winISteamUser_SteamUser018_StopVoiceRecording) VTABLE_ADD_FUNC(winISteamUser_SteamUser018_GetAvailableVoice) VTABLE_ADD_FUNC(winISteamUser_SteamUser018_GetVoice) VTABLE_ADD_FUNC(winISteamUser_SteamUser018_DecompressVoice) VTABLE_ADD_FUNC(winISteamUser_SteamUser018_GetVoiceOptimalSampleRate) VTABLE_ADD_FUNC(winISteamUser_SteamUser018_GetAuthSessionTicket) VTABLE_ADD_FUNC(winISteamUser_SteamUser018_BeginAuthSession) VTABLE_ADD_FUNC(winISteamUser_SteamUser018_EndAuthSession) VTABLE_ADD_FUNC(winISteamUser_SteamUser018_CancelAuthTicket) VTABLE_ADD_FUNC(winISteamUser_SteamUser018_UserHasLicenseForApp) VTABLE_ADD_FUNC(winISteamUser_SteamUser018_BIsBehindNAT) VTABLE_ADD_FUNC(winISteamUser_SteamUser018_AdvertiseGame) VTABLE_ADD_FUNC(winISteamUser_SteamUser018_RequestEncryptedAppTicket) VTABLE_ADD_FUNC(winISteamUser_SteamUser018_GetEncryptedAppTicket) VTABLE_ADD_FUNC(winISteamUser_SteamUser018_GetGameBadgeLevel) VTABLE_ADD_FUNC(winISteamUser_SteamUser018_GetPlayerSteamLevel) VTABLE_ADD_FUNC(winISteamUser_SteamUser018_RequestStoreAuthURL) ); __ASM_BLOCK_END struct w_steam_iface *create_winISteamUser_SteamUser018(void *u_iface) { struct w_steam_iface *r = alloc_mem_for_iface(sizeof(struct w_steam_iface), "SteamUser018"); TRACE("-> %p\n", r); r->vtable = alloc_vtable(&winISteamUser_SteamUser018_vtable, 25, "SteamUser018"); r->u_iface = u_iface; return r; } DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser019_GetHSteamUser, 4) DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser019_BLoggedOn, 4) DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser019_GetSteamID, 8) DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser019_InitiateGameConnection, 32) DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser019_TerminateGameConnection, 12) DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser019_TrackAppUsageEvent, 20) DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser019_GetUserDataFolder, 12) DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser019_StartVoiceRecording, 4) DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser019_StopVoiceRecording, 4) DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser019_GetAvailableVoice, 16) DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser019_GetVoice, 40) DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser019_DecompressVoice, 28) DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser019_GetVoiceOptimalSampleRate, 4) DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser019_GetAuthSessionTicket, 16) DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser019_BeginAuthSession, 20) DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser019_EndAuthSession, 12) DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser019_CancelAuthTicket, 8) DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser019_UserHasLicenseForApp, 16) DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser019_BIsBehindNAT, 4) DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser019_AdvertiseGame, 20) DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser019_RequestEncryptedAppTicket, 12) DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser019_GetEncryptedAppTicket, 16) DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser019_GetGameBadgeLevel, 12) DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser019_GetPlayerSteamLevel, 4) DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser019_RequestStoreAuthURL, 8) DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser019_BIsPhoneVerified, 4) DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser019_BIsTwoFactorEnabled, 4) DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser019_BIsPhoneIdentifying, 4) DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser019_BIsPhoneRequiringVerification, 4) int32_t __thiscall winISteamUser_SteamUser019_GetHSteamUser(struct w_steam_iface *_this) { struct ISteamUser_SteamUser019_GetHSteamUser_params params = { .linux_side = _this->u_iface, }; TRACE("%p\n", _this); STEAMCLIENT_CALL( ISteamUser_SteamUser019_GetHSteamUser, ¶ms ); return params._ret; } int8_t __thiscall winISteamUser_SteamUser019_BLoggedOn(struct w_steam_iface *_this) { struct ISteamUser_SteamUser019_BLoggedOn_params params = { .linux_side = _this->u_iface, }; TRACE("%p\n", _this); STEAMCLIENT_CALL( ISteamUser_SteamUser019_BLoggedOn, ¶ms ); return params._ret; } CSteamID * __thiscall winISteamUser_SteamUser019_GetSteamID(struct w_steam_iface *_this, CSteamID *_ret) { struct ISteamUser_SteamUser019_GetSteamID_params params = { .linux_side = _this->u_iface, ._ret = _ret, }; TRACE("%p\n", _this); STEAMCLIENT_CALL( ISteamUser_SteamUser019_GetSteamID, ¶ms ); return params._ret; } int32_t __thiscall winISteamUser_SteamUser019_InitiateGameConnection(struct w_steam_iface *_this, void *pAuthBlob, int32_t cbMaxAuthBlob, CSteamID steamIDGameServer, uint32_t unIPServer, uint16_t usPortServer, int8_t bSecure) { struct ISteamUser_SteamUser019_InitiateGameConnection_params params = { .linux_side = _this->u_iface, .pAuthBlob = pAuthBlob, .cbMaxAuthBlob = cbMaxAuthBlob, .steamIDGameServer = steamIDGameServer, .unIPServer = unIPServer, .usPortServer = usPortServer, .bSecure = bSecure, }; TRACE("%p\n", _this); STEAMCLIENT_CALL( ISteamUser_SteamUser019_InitiateGameConnection, ¶ms ); return params._ret; } void __thiscall winISteamUser_SteamUser019_TerminateGameConnection(struct w_steam_iface *_this, uint32_t unIPServer, uint16_t usPortServer) { struct ISteamUser_SteamUser019_TerminateGameConnection_params params = { .linux_side = _this->u_iface, .unIPServer = unIPServer, .usPortServer = usPortServer, }; TRACE("%p\n", _this); STEAMCLIENT_CALL( ISteamUser_SteamUser019_TerminateGameConnection, ¶ms ); } void __thiscall winISteamUser_SteamUser019_TrackAppUsageEvent(struct w_steam_iface *_this, CGameID gameID, int32_t eAppUsageEvent, const char *pchExtraInfo) { struct ISteamUser_SteamUser019_TrackAppUsageEvent_params params = { .linux_side = _this->u_iface, .gameID = gameID, .eAppUsageEvent = eAppUsageEvent, .pchExtraInfo = pchExtraInfo, }; TRACE("%p\n", _this); IsBadStringPtrA(pchExtraInfo, -1); STEAMCLIENT_CALL( ISteamUser_SteamUser019_TrackAppUsageEvent, ¶ms ); } int8_t __thiscall winISteamUser_SteamUser019_GetUserDataFolder(struct w_steam_iface *_this, char *pchBuffer, int32_t cubBuffer) { struct ISteamUser_SteamUser019_GetUserDataFolder_params params = { .linux_side = _this->u_iface, .pchBuffer = pchBuffer, .cubBuffer = cubBuffer, }; TRACE("%p\n", _this); STEAMCLIENT_CALL( ISteamUser_SteamUser019_GetUserDataFolder, ¶ms ); return params._ret; } void __thiscall winISteamUser_SteamUser019_StartVoiceRecording(struct w_steam_iface *_this) { struct ISteamUser_SteamUser019_StartVoiceRecording_params params = { .linux_side = _this->u_iface, }; TRACE("%p\n", _this); STEAMCLIENT_CALL( ISteamUser_SteamUser019_StartVoiceRecording, ¶ms ); } void __thiscall winISteamUser_SteamUser019_StopVoiceRecording(struct w_steam_iface *_this) { struct ISteamUser_SteamUser019_StopVoiceRecording_params params = { .linux_side = _this->u_iface, }; TRACE("%p\n", _this); STEAMCLIENT_CALL( ISteamUser_SteamUser019_StopVoiceRecording, ¶ms ); } uint32_t __thiscall winISteamUser_SteamUser019_GetAvailableVoice(struct w_steam_iface *_this, uint32_t *pcbCompressed, uint32_t *pcbUncompressed_Deprecated, uint32_t nUncompressedVoiceDesiredSampleRate_Deprecated) { struct ISteamUser_SteamUser019_GetAvailableVoice_params params = { .linux_side = _this->u_iface, .pcbCompressed = pcbCompressed, .pcbUncompressed_Deprecated = pcbUncompressed_Deprecated, .nUncompressedVoiceDesiredSampleRate_Deprecated = nUncompressedVoiceDesiredSampleRate_Deprecated, }; TRACE("%p\n", _this); STEAMCLIENT_CALL( ISteamUser_SteamUser019_GetAvailableVoice, ¶ms ); return params._ret; } uint32_t __thiscall winISteamUser_SteamUser019_GetVoice(struct w_steam_iface *_this, int8_t bWantCompressed, void *pDestBuffer, uint32_t cbDestBufferSize, uint32_t *nBytesWritten, int8_t bWantUncompressed_Deprecated, void *pUncompressedDestBuffer_Deprecated, uint32_t cbUncompressedDestBufferSize_Deprecated, uint32_t *nUncompressBytesWritten_Deprecated, uint32_t nUncompressedVoiceDesiredSampleRate_Deprecated) { struct ISteamUser_SteamUser019_GetVoice_params params = { .linux_side = _this->u_iface, .bWantCompressed = bWantCompressed, .pDestBuffer = pDestBuffer, .cbDestBufferSize = cbDestBufferSize, .nBytesWritten = nBytesWritten, .bWantUncompressed_Deprecated = bWantUncompressed_Deprecated, .pUncompressedDestBuffer_Deprecated = pUncompressedDestBuffer_Deprecated, .cbUncompressedDestBufferSize_Deprecated = cbUncompressedDestBufferSize_Deprecated, .nUncompressBytesWritten_Deprecated = nUncompressBytesWritten_Deprecated, .nUncompressedVoiceDesiredSampleRate_Deprecated = nUncompressedVoiceDesiredSampleRate_Deprecated, }; TRACE("%p\n", _this); STEAMCLIENT_CALL( ISteamUser_SteamUser019_GetVoice, ¶ms ); return params._ret; } uint32_t __thiscall winISteamUser_SteamUser019_DecompressVoice(struct w_steam_iface *_this, const void *pCompressed, uint32_t cbCompressed, void *pDestBuffer, uint32_t cbDestBufferSize, uint32_t *nBytesWritten, uint32_t nDesiredSampleRate) { struct ISteamUser_SteamUser019_DecompressVoice_params params = { .linux_side = _this->u_iface, .pCompressed = pCompressed, .cbCompressed = cbCompressed, .pDestBuffer = pDestBuffer, .cbDestBufferSize = cbDestBufferSize, .nBytesWritten = nBytesWritten, .nDesiredSampleRate = nDesiredSampleRate, }; TRACE("%p\n", _this); STEAMCLIENT_CALL( ISteamUser_SteamUser019_DecompressVoice, ¶ms ); return params._ret; } uint32_t __thiscall winISteamUser_SteamUser019_GetVoiceOptimalSampleRate(struct w_steam_iface *_this) { struct ISteamUser_SteamUser019_GetVoiceOptimalSampleRate_params params = { .linux_side = _this->u_iface, }; TRACE("%p\n", _this); STEAMCLIENT_CALL( ISteamUser_SteamUser019_GetVoiceOptimalSampleRate, ¶ms ); return params._ret; } uint32_t __thiscall winISteamUser_SteamUser019_GetAuthSessionTicket(struct w_steam_iface *_this, void *pTicket, int32_t cbMaxTicket, uint32_t *pcbTicket) { struct ISteamUser_SteamUser019_GetAuthSessionTicket_params params = { .linux_side = _this->u_iface, .pTicket = pTicket, .cbMaxTicket = cbMaxTicket, .pcbTicket = pcbTicket, }; TRACE("%p\n", _this); STEAMCLIENT_CALL( ISteamUser_SteamUser019_GetAuthSessionTicket, ¶ms ); return params._ret; } uint32_t __thiscall winISteamUser_SteamUser019_BeginAuthSession(struct w_steam_iface *_this, const void *pAuthTicket, int32_t cbAuthTicket, CSteamID steamID) { struct ISteamUser_SteamUser019_BeginAuthSession_params params = { .linux_side = _this->u_iface, .pAuthTicket = pAuthTicket, .cbAuthTicket = cbAuthTicket, .steamID = steamID, }; TRACE("%p\n", _this); STEAMCLIENT_CALL( ISteamUser_SteamUser019_BeginAuthSession, ¶ms ); return params._ret; } void __thiscall winISteamUser_SteamUser019_EndAuthSession(struct w_steam_iface *_this, CSteamID steamID) { struct ISteamUser_SteamUser019_EndAuthSession_params params = { .linux_side = _this->u_iface, .steamID = steamID, }; TRACE("%p\n", _this); STEAMCLIENT_CALL( ISteamUser_SteamUser019_EndAuthSession, ¶ms ); } void __thiscall winISteamUser_SteamUser019_CancelAuthTicket(struct w_steam_iface *_this, uint32_t hAuthTicket) { struct ISteamUser_SteamUser019_CancelAuthTicket_params params = { .linux_side = _this->u_iface, .hAuthTicket = hAuthTicket, }; TRACE("%p\n", _this); STEAMCLIENT_CALL( ISteamUser_SteamUser019_CancelAuthTicket, ¶ms ); } uint32_t __thiscall winISteamUser_SteamUser019_UserHasLicenseForApp(struct w_steam_iface *_this, CSteamID steamID, uint32_t appID) { struct ISteamUser_SteamUser019_UserHasLicenseForApp_params params = { .linux_side = _this->u_iface, .steamID = steamID, .appID = appID, }; TRACE("%p\n", _this); STEAMCLIENT_CALL( ISteamUser_SteamUser019_UserHasLicenseForApp, ¶ms ); return params._ret; } int8_t __thiscall winISteamUser_SteamUser019_BIsBehindNAT(struct w_steam_iface *_this) { struct ISteamUser_SteamUser019_BIsBehindNAT_params params = { .linux_side = _this->u_iface, }; TRACE("%p\n", _this); STEAMCLIENT_CALL( ISteamUser_SteamUser019_BIsBehindNAT, ¶ms ); return params._ret; } void __thiscall winISteamUser_SteamUser019_AdvertiseGame(struct w_steam_iface *_this, CSteamID steamIDGameServer, uint32_t unIPServer, uint16_t usPortServer) { struct ISteamUser_SteamUser019_AdvertiseGame_params params = { .linux_side = _this->u_iface, .steamIDGameServer = steamIDGameServer, .unIPServer = unIPServer, .usPortServer = usPortServer, }; TRACE("%p\n", _this); STEAMCLIENT_CALL( ISteamUser_SteamUser019_AdvertiseGame, ¶ms ); } uint64_t __thiscall winISteamUser_SteamUser019_RequestEncryptedAppTicket(struct w_steam_iface *_this, void *pDataToInclude, int32_t cbDataToInclude) { struct ISteamUser_SteamUser019_RequestEncryptedAppTicket_params params = { .linux_side = _this->u_iface, .pDataToInclude = pDataToInclude, .cbDataToInclude = cbDataToInclude, }; TRACE("%p\n", _this); STEAMCLIENT_CALL( ISteamUser_SteamUser019_RequestEncryptedAppTicket, ¶ms ); return params._ret; } int8_t __thiscall winISteamUser_SteamUser019_GetEncryptedAppTicket(struct w_steam_iface *_this, void *pTicket, int32_t cbMaxTicket, uint32_t *pcbTicket) { struct ISteamUser_SteamUser019_GetEncryptedAppTicket_params params = { .linux_side = _this->u_iface, .pTicket = pTicket, .cbMaxTicket = cbMaxTicket, .pcbTicket = pcbTicket, }; TRACE("%p\n", _this); STEAMCLIENT_CALL( ISteamUser_SteamUser019_GetEncryptedAppTicket, ¶ms ); return params._ret; } int32_t __thiscall winISteamUser_SteamUser019_GetGameBadgeLevel(struct w_steam_iface *_this, int32_t nSeries, int8_t bFoil) { struct ISteamUser_SteamUser019_GetGameBadgeLevel_params params = { .linux_side = _this->u_iface, .nSeries = nSeries, .bFoil = bFoil, }; TRACE("%p\n", _this); STEAMCLIENT_CALL( ISteamUser_SteamUser019_GetGameBadgeLevel, ¶ms ); return params._ret; } int32_t __thiscall winISteamUser_SteamUser019_GetPlayerSteamLevel(struct w_steam_iface *_this) { struct ISteamUser_SteamUser019_GetPlayerSteamLevel_params params = { .linux_side = _this->u_iface, }; TRACE("%p\n", _this); STEAMCLIENT_CALL( ISteamUser_SteamUser019_GetPlayerSteamLevel, ¶ms ); return params._ret; } uint64_t __thiscall winISteamUser_SteamUser019_RequestStoreAuthURL(struct w_steam_iface *_this, const char *pchRedirectURL) { struct ISteamUser_SteamUser019_RequestStoreAuthURL_params params = { .linux_side = _this->u_iface, .pchRedirectURL = pchRedirectURL, }; TRACE("%p\n", _this); IsBadStringPtrA(pchRedirectURL, -1); STEAMCLIENT_CALL( ISteamUser_SteamUser019_RequestStoreAuthURL, ¶ms ); return params._ret; } int8_t __thiscall winISteamUser_SteamUser019_BIsPhoneVerified(struct w_steam_iface *_this) { struct ISteamUser_SteamUser019_BIsPhoneVerified_params params = { .linux_side = _this->u_iface, }; TRACE("%p\n", _this); STEAMCLIENT_CALL( ISteamUser_SteamUser019_BIsPhoneVerified, ¶ms ); return params._ret; } int8_t __thiscall winISteamUser_SteamUser019_BIsTwoFactorEnabled(struct w_steam_iface *_this) { struct ISteamUser_SteamUser019_BIsTwoFactorEnabled_params params = { .linux_side = _this->u_iface, }; TRACE("%p\n", _this); STEAMCLIENT_CALL( ISteamUser_SteamUser019_BIsTwoFactorEnabled, ¶ms ); return params._ret; } int8_t __thiscall winISteamUser_SteamUser019_BIsPhoneIdentifying(struct w_steam_iface *_this) { struct ISteamUser_SteamUser019_BIsPhoneIdentifying_params params = { .linux_side = _this->u_iface, }; TRACE("%p\n", _this); STEAMCLIENT_CALL( ISteamUser_SteamUser019_BIsPhoneIdentifying, ¶ms ); return params._ret; } int8_t __thiscall winISteamUser_SteamUser019_BIsPhoneRequiringVerification(struct w_steam_iface *_this) { struct ISteamUser_SteamUser019_BIsPhoneRequiringVerification_params params = { .linux_side = _this->u_iface, }; TRACE("%p\n", _this); STEAMCLIENT_CALL( ISteamUser_SteamUser019_BIsPhoneRequiringVerification, ¶ms ); return params._ret; } extern vtable_ptr winISteamUser_SteamUser019_vtable; DEFINE_RTTI_DATA0(winISteamUser_SteamUser019, 0, ".?AVISteamUser@@") __ASM_BLOCK_BEGIN(winISteamUser_SteamUser019_vtables) __ASM_VTABLE(winISteamUser_SteamUser019, VTABLE_ADD_FUNC(winISteamUser_SteamUser019_GetHSteamUser) VTABLE_ADD_FUNC(winISteamUser_SteamUser019_BLoggedOn) VTABLE_ADD_FUNC(winISteamUser_SteamUser019_GetSteamID) VTABLE_ADD_FUNC(winISteamUser_SteamUser019_InitiateGameConnection) VTABLE_ADD_FUNC(winISteamUser_SteamUser019_TerminateGameConnection) VTABLE_ADD_FUNC(winISteamUser_SteamUser019_TrackAppUsageEvent) VTABLE_ADD_FUNC(winISteamUser_SteamUser019_GetUserDataFolder) VTABLE_ADD_FUNC(winISteamUser_SteamUser019_StartVoiceRecording) VTABLE_ADD_FUNC(winISteamUser_SteamUser019_StopVoiceRecording) VTABLE_ADD_FUNC(winISteamUser_SteamUser019_GetAvailableVoice) VTABLE_ADD_FUNC(winISteamUser_SteamUser019_GetVoice) VTABLE_ADD_FUNC(winISteamUser_SteamUser019_DecompressVoice) VTABLE_ADD_FUNC(winISteamUser_SteamUser019_GetVoiceOptimalSampleRate) VTABLE_ADD_FUNC(winISteamUser_SteamUser019_GetAuthSessionTicket) VTABLE_ADD_FUNC(winISteamUser_SteamUser019_BeginAuthSession) VTABLE_ADD_FUNC(winISteamUser_SteamUser019_EndAuthSession) VTABLE_ADD_FUNC(winISteamUser_SteamUser019_CancelAuthTicket) VTABLE_ADD_FUNC(winISteamUser_SteamUser019_UserHasLicenseForApp) VTABLE_ADD_FUNC(winISteamUser_SteamUser019_BIsBehindNAT) VTABLE_ADD_FUNC(winISteamUser_SteamUser019_AdvertiseGame) VTABLE_ADD_FUNC(winISteamUser_SteamUser019_RequestEncryptedAppTicket) VTABLE_ADD_FUNC(winISteamUser_SteamUser019_GetEncryptedAppTicket) VTABLE_ADD_FUNC(winISteamUser_SteamUser019_GetGameBadgeLevel) VTABLE_ADD_FUNC(winISteamUser_SteamUser019_GetPlayerSteamLevel) VTABLE_ADD_FUNC(winISteamUser_SteamUser019_RequestStoreAuthURL) VTABLE_ADD_FUNC(winISteamUser_SteamUser019_BIsPhoneVerified) VTABLE_ADD_FUNC(winISteamUser_SteamUser019_BIsTwoFactorEnabled) VTABLE_ADD_FUNC(winISteamUser_SteamUser019_BIsPhoneIdentifying) VTABLE_ADD_FUNC(winISteamUser_SteamUser019_BIsPhoneRequiringVerification) ); __ASM_BLOCK_END struct w_steam_iface *create_winISteamUser_SteamUser019(void *u_iface) { struct w_steam_iface *r = alloc_mem_for_iface(sizeof(struct w_steam_iface), "SteamUser019"); TRACE("-> %p\n", r); r->vtable = alloc_vtable(&winISteamUser_SteamUser019_vtable, 29, "SteamUser019"); r->u_iface = u_iface; return r; } DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser020_GetHSteamUser, 4) DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser020_BLoggedOn, 4) DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser020_GetSteamID, 8) DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser020_InitiateGameConnection, 32) DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser020_TerminateGameConnection, 12) DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser020_TrackAppUsageEvent, 20) DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser020_GetUserDataFolder, 12) DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser020_StartVoiceRecording, 4) DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser020_StopVoiceRecording, 4) DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser020_GetAvailableVoice, 16) DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser020_GetVoice, 40) DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser020_DecompressVoice, 28) DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser020_GetVoiceOptimalSampleRate, 4) DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser020_GetAuthSessionTicket, 16) DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser020_BeginAuthSession, 20) DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser020_EndAuthSession, 12) DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser020_CancelAuthTicket, 8) DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser020_UserHasLicenseForApp, 16) DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser020_BIsBehindNAT, 4) DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser020_AdvertiseGame, 20) DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser020_RequestEncryptedAppTicket, 12) DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser020_GetEncryptedAppTicket, 16) DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser020_GetGameBadgeLevel, 12) DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser020_GetPlayerSteamLevel, 4) DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser020_RequestStoreAuthURL, 8) DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser020_BIsPhoneVerified, 4) DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser020_BIsTwoFactorEnabled, 4) DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser020_BIsPhoneIdentifying, 4) DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser020_BIsPhoneRequiringVerification, 4) DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser020_GetMarketEligibility, 4) DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser020_GetDurationControl, 4) int32_t __thiscall winISteamUser_SteamUser020_GetHSteamUser(struct w_steam_iface *_this) { struct ISteamUser_SteamUser020_GetHSteamUser_params params = { .linux_side = _this->u_iface, }; TRACE("%p\n", _this); STEAMCLIENT_CALL( ISteamUser_SteamUser020_GetHSteamUser, ¶ms ); return params._ret; } int8_t __thiscall winISteamUser_SteamUser020_BLoggedOn(struct w_steam_iface *_this) { struct ISteamUser_SteamUser020_BLoggedOn_params params = { .linux_side = _this->u_iface, }; TRACE("%p\n", _this); STEAMCLIENT_CALL( ISteamUser_SteamUser020_BLoggedOn, ¶ms ); return params._ret; } CSteamID * __thiscall winISteamUser_SteamUser020_GetSteamID(struct w_steam_iface *_this, CSteamID *_ret) { struct ISteamUser_SteamUser020_GetSteamID_params params = { .linux_side = _this->u_iface, ._ret = _ret, }; TRACE("%p\n", _this); STEAMCLIENT_CALL( ISteamUser_SteamUser020_GetSteamID, ¶ms ); return params._ret; } int32_t __thiscall winISteamUser_SteamUser020_InitiateGameConnection(struct w_steam_iface *_this, void *pAuthBlob, int32_t cbMaxAuthBlob, CSteamID steamIDGameServer, uint32_t unIPServer, uint16_t usPortServer, int8_t bSecure) { struct ISteamUser_SteamUser020_InitiateGameConnection_params params = { .linux_side = _this->u_iface, .pAuthBlob = pAuthBlob, .cbMaxAuthBlob = cbMaxAuthBlob, .steamIDGameServer = steamIDGameServer, .unIPServer = unIPServer, .usPortServer = usPortServer, .bSecure = bSecure, }; TRACE("%p\n", _this); STEAMCLIENT_CALL( ISteamUser_SteamUser020_InitiateGameConnection, ¶ms ); return params._ret; } void __thiscall winISteamUser_SteamUser020_TerminateGameConnection(struct w_steam_iface *_this, uint32_t unIPServer, uint16_t usPortServer) { struct ISteamUser_SteamUser020_TerminateGameConnection_params params = { .linux_side = _this->u_iface, .unIPServer = unIPServer, .usPortServer = usPortServer, }; TRACE("%p\n", _this); STEAMCLIENT_CALL( ISteamUser_SteamUser020_TerminateGameConnection, ¶ms ); } void __thiscall winISteamUser_SteamUser020_TrackAppUsageEvent(struct w_steam_iface *_this, CGameID gameID, int32_t eAppUsageEvent, const char *pchExtraInfo) { struct ISteamUser_SteamUser020_TrackAppUsageEvent_params params = { .linux_side = _this->u_iface, .gameID = gameID, .eAppUsageEvent = eAppUsageEvent, .pchExtraInfo = pchExtraInfo, }; TRACE("%p\n", _this); IsBadStringPtrA(pchExtraInfo, -1); STEAMCLIENT_CALL( ISteamUser_SteamUser020_TrackAppUsageEvent, ¶ms ); } int8_t __thiscall winISteamUser_SteamUser020_GetUserDataFolder(struct w_steam_iface *_this, char *pchBuffer, int32_t cubBuffer) { struct ISteamUser_SteamUser020_GetUserDataFolder_params params = { .linux_side = _this->u_iface, .pchBuffer = pchBuffer, .cubBuffer = cubBuffer, }; TRACE("%p\n", _this); STEAMCLIENT_CALL( ISteamUser_SteamUser020_GetUserDataFolder, ¶ms ); return params._ret; } void __thiscall winISteamUser_SteamUser020_StartVoiceRecording(struct w_steam_iface *_this) { struct ISteamUser_SteamUser020_StartVoiceRecording_params params = { .linux_side = _this->u_iface, }; TRACE("%p\n", _this); STEAMCLIENT_CALL( ISteamUser_SteamUser020_StartVoiceRecording, ¶ms ); } void __thiscall winISteamUser_SteamUser020_StopVoiceRecording(struct w_steam_iface *_this) { struct ISteamUser_SteamUser020_StopVoiceRecording_params params = { .linux_side = _this->u_iface, }; TRACE("%p\n", _this); STEAMCLIENT_CALL( ISteamUser_SteamUser020_StopVoiceRecording, ¶ms ); } uint32_t __thiscall winISteamUser_SteamUser020_GetAvailableVoice(struct w_steam_iface *_this, uint32_t *pcbCompressed, uint32_t *pcbUncompressed_Deprecated, uint32_t nUncompressedVoiceDesiredSampleRate_Deprecated) { struct ISteamUser_SteamUser020_GetAvailableVoice_params params = { .linux_side = _this->u_iface, .pcbCompressed = pcbCompressed, .pcbUncompressed_Deprecated = pcbUncompressed_Deprecated, .nUncompressedVoiceDesiredSampleRate_Deprecated = nUncompressedVoiceDesiredSampleRate_Deprecated, }; TRACE("%p\n", _this); STEAMCLIENT_CALL( ISteamUser_SteamUser020_GetAvailableVoice, ¶ms ); return params._ret; } uint32_t __thiscall winISteamUser_SteamUser020_GetVoice(struct w_steam_iface *_this, int8_t bWantCompressed, void *pDestBuffer, uint32_t cbDestBufferSize, uint32_t *nBytesWritten, int8_t bWantUncompressed_Deprecated, void *pUncompressedDestBuffer_Deprecated, uint32_t cbUncompressedDestBufferSize_Deprecated, uint32_t *nUncompressBytesWritten_Deprecated, uint32_t nUncompressedVoiceDesiredSampleRate_Deprecated) { struct ISteamUser_SteamUser020_GetVoice_params params = { .linux_side = _this->u_iface, .bWantCompressed = bWantCompressed, .pDestBuffer = pDestBuffer, .cbDestBufferSize = cbDestBufferSize, .nBytesWritten = nBytesWritten, .bWantUncompressed_Deprecated = bWantUncompressed_Deprecated, .pUncompressedDestBuffer_Deprecated = pUncompressedDestBuffer_Deprecated, .cbUncompressedDestBufferSize_Deprecated = cbUncompressedDestBufferSize_Deprecated, .nUncompressBytesWritten_Deprecated = nUncompressBytesWritten_Deprecated, .nUncompressedVoiceDesiredSampleRate_Deprecated = nUncompressedVoiceDesiredSampleRate_Deprecated, }; TRACE("%p\n", _this); STEAMCLIENT_CALL( ISteamUser_SteamUser020_GetVoice, ¶ms ); return params._ret; } uint32_t __thiscall winISteamUser_SteamUser020_DecompressVoice(struct w_steam_iface *_this, const void *pCompressed, uint32_t cbCompressed, void *pDestBuffer, uint32_t cbDestBufferSize, uint32_t *nBytesWritten, uint32_t nDesiredSampleRate) { struct ISteamUser_SteamUser020_DecompressVoice_params params = { .linux_side = _this->u_iface, .pCompressed = pCompressed, .cbCompressed = cbCompressed, .pDestBuffer = pDestBuffer, .cbDestBufferSize = cbDestBufferSize, .nBytesWritten = nBytesWritten, .nDesiredSampleRate = nDesiredSampleRate, }; TRACE("%p\n", _this); STEAMCLIENT_CALL( ISteamUser_SteamUser020_DecompressVoice, ¶ms ); return params._ret; } uint32_t __thiscall winISteamUser_SteamUser020_GetVoiceOptimalSampleRate(struct w_steam_iface *_this) { struct ISteamUser_SteamUser020_GetVoiceOptimalSampleRate_params params = { .linux_side = _this->u_iface, }; TRACE("%p\n", _this); STEAMCLIENT_CALL( ISteamUser_SteamUser020_GetVoiceOptimalSampleRate, ¶ms ); return params._ret; } uint32_t __thiscall winISteamUser_SteamUser020_GetAuthSessionTicket(struct w_steam_iface *_this, void *pTicket, int32_t cbMaxTicket, uint32_t *pcbTicket) { struct ISteamUser_SteamUser020_GetAuthSessionTicket_params params = { .linux_side = _this->u_iface, .pTicket = pTicket, .cbMaxTicket = cbMaxTicket, .pcbTicket = pcbTicket, }; TRACE("%p\n", _this); STEAMCLIENT_CALL( ISteamUser_SteamUser020_GetAuthSessionTicket, ¶ms ); return params._ret; } uint32_t __thiscall winISteamUser_SteamUser020_BeginAuthSession(struct w_steam_iface *_this, const void *pAuthTicket, int32_t cbAuthTicket, CSteamID steamID) { struct ISteamUser_SteamUser020_BeginAuthSession_params params = { .linux_side = _this->u_iface, .pAuthTicket = pAuthTicket, .cbAuthTicket = cbAuthTicket, .steamID = steamID, }; TRACE("%p\n", _this); STEAMCLIENT_CALL( ISteamUser_SteamUser020_BeginAuthSession, ¶ms ); return params._ret; } void __thiscall winISteamUser_SteamUser020_EndAuthSession(struct w_steam_iface *_this, CSteamID steamID) { struct ISteamUser_SteamUser020_EndAuthSession_params params = { .linux_side = _this->u_iface, .steamID = steamID, }; TRACE("%p\n", _this); STEAMCLIENT_CALL( ISteamUser_SteamUser020_EndAuthSession, ¶ms ); } void __thiscall winISteamUser_SteamUser020_CancelAuthTicket(struct w_steam_iface *_this, uint32_t hAuthTicket) { struct ISteamUser_SteamUser020_CancelAuthTicket_params params = { .linux_side = _this->u_iface, .hAuthTicket = hAuthTicket, }; TRACE("%p\n", _this); STEAMCLIENT_CALL( ISteamUser_SteamUser020_CancelAuthTicket, ¶ms ); } uint32_t __thiscall winISteamUser_SteamUser020_UserHasLicenseForApp(struct w_steam_iface *_this, CSteamID steamID, uint32_t appID) { struct ISteamUser_SteamUser020_UserHasLicenseForApp_params params = { .linux_side = _this->u_iface, .steamID = steamID, .appID = appID, }; TRACE("%p\n", _this); STEAMCLIENT_CALL( ISteamUser_SteamUser020_UserHasLicenseForApp, ¶ms ); return params._ret; } int8_t __thiscall winISteamUser_SteamUser020_BIsBehindNAT(struct w_steam_iface *_this) { struct ISteamUser_SteamUser020_BIsBehindNAT_params params = { .linux_side = _this->u_iface, }; TRACE("%p\n", _this); STEAMCLIENT_CALL( ISteamUser_SteamUser020_BIsBehindNAT, ¶ms ); return params._ret; } void __thiscall winISteamUser_SteamUser020_AdvertiseGame(struct w_steam_iface *_this, CSteamID steamIDGameServer, uint32_t unIPServer, uint16_t usPortServer) { struct ISteamUser_SteamUser020_AdvertiseGame_params params = { .linux_side = _this->u_iface, .steamIDGameServer = steamIDGameServer, .unIPServer = unIPServer, .usPortServer = usPortServer, }; TRACE("%p\n", _this); STEAMCLIENT_CALL( ISteamUser_SteamUser020_AdvertiseGame, ¶ms ); } uint64_t __thiscall winISteamUser_SteamUser020_RequestEncryptedAppTicket(struct w_steam_iface *_this, void *pDataToInclude, int32_t cbDataToInclude) { struct ISteamUser_SteamUser020_RequestEncryptedAppTicket_params params = { .linux_side = _this->u_iface, .pDataToInclude = pDataToInclude, .cbDataToInclude = cbDataToInclude, }; TRACE("%p\n", _this); STEAMCLIENT_CALL( ISteamUser_SteamUser020_RequestEncryptedAppTicket, ¶ms ); return params._ret; } int8_t __thiscall winISteamUser_SteamUser020_GetEncryptedAppTicket(struct w_steam_iface *_this, void *pTicket, int32_t cbMaxTicket, uint32_t *pcbTicket) { struct ISteamUser_SteamUser020_GetEncryptedAppTicket_params params = { .linux_side = _this->u_iface, .pTicket = pTicket, .cbMaxTicket = cbMaxTicket, .pcbTicket = pcbTicket, }; TRACE("%p\n", _this); STEAMCLIENT_CALL( ISteamUser_SteamUser020_GetEncryptedAppTicket, ¶ms ); return params._ret; } int32_t __thiscall winISteamUser_SteamUser020_GetGameBadgeLevel(struct w_steam_iface *_this, int32_t nSeries, int8_t bFoil) { struct ISteamUser_SteamUser020_GetGameBadgeLevel_params params = { .linux_side = _this->u_iface, .nSeries = nSeries, .bFoil = bFoil, }; TRACE("%p\n", _this); STEAMCLIENT_CALL( ISteamUser_SteamUser020_GetGameBadgeLevel, ¶ms ); return params._ret; } int32_t __thiscall winISteamUser_SteamUser020_GetPlayerSteamLevel(struct w_steam_iface *_this) { struct ISteamUser_SteamUser020_GetPlayerSteamLevel_params params = { .linux_side = _this->u_iface, }; TRACE("%p\n", _this); STEAMCLIENT_CALL( ISteamUser_SteamUser020_GetPlayerSteamLevel, ¶ms ); return params._ret; } uint64_t __thiscall winISteamUser_SteamUser020_RequestStoreAuthURL(struct w_steam_iface *_this, const char *pchRedirectURL) { struct ISteamUser_SteamUser020_RequestStoreAuthURL_params params = { .linux_side = _this->u_iface, .pchRedirectURL = pchRedirectURL, }; TRACE("%p\n", _this); IsBadStringPtrA(pchRedirectURL, -1); STEAMCLIENT_CALL( ISteamUser_SteamUser020_RequestStoreAuthURL, ¶ms ); return params._ret; } int8_t __thiscall winISteamUser_SteamUser020_BIsPhoneVerified(struct w_steam_iface *_this) { struct ISteamUser_SteamUser020_BIsPhoneVerified_params params = { .linux_side = _this->u_iface, }; TRACE("%p\n", _this); STEAMCLIENT_CALL( ISteamUser_SteamUser020_BIsPhoneVerified, ¶ms ); return params._ret; } int8_t __thiscall winISteamUser_SteamUser020_BIsTwoFactorEnabled(struct w_steam_iface *_this) { struct ISteamUser_SteamUser020_BIsTwoFactorEnabled_params params = { .linux_side = _this->u_iface, }; TRACE("%p\n", _this); STEAMCLIENT_CALL( ISteamUser_SteamUser020_BIsTwoFactorEnabled, ¶ms ); return params._ret; } int8_t __thiscall winISteamUser_SteamUser020_BIsPhoneIdentifying(struct w_steam_iface *_this) { struct ISteamUser_SteamUser020_BIsPhoneIdentifying_params params = { .linux_side = _this->u_iface, }; TRACE("%p\n", _this); STEAMCLIENT_CALL( ISteamUser_SteamUser020_BIsPhoneIdentifying, ¶ms ); return params._ret; } int8_t __thiscall winISteamUser_SteamUser020_BIsPhoneRequiringVerification(struct w_steam_iface *_this) { struct ISteamUser_SteamUser020_BIsPhoneRequiringVerification_params params = { .linux_side = _this->u_iface, }; TRACE("%p\n", _this); STEAMCLIENT_CALL( ISteamUser_SteamUser020_BIsPhoneRequiringVerification, ¶ms ); return params._ret; } uint64_t __thiscall winISteamUser_SteamUser020_GetMarketEligibility(struct w_steam_iface *_this) { struct ISteamUser_SteamUser020_GetMarketEligibility_params params = { .linux_side = _this->u_iface, }; TRACE("%p\n", _this); STEAMCLIENT_CALL( ISteamUser_SteamUser020_GetMarketEligibility, ¶ms ); return params._ret; } uint64_t __thiscall winISteamUser_SteamUser020_GetDurationControl(struct w_steam_iface *_this) { struct ISteamUser_SteamUser020_GetDurationControl_params params = { .linux_side = _this->u_iface, }; TRACE("%p\n", _this); STEAMCLIENT_CALL( ISteamUser_SteamUser020_GetDurationControl, ¶ms ); return params._ret; } extern vtable_ptr winISteamUser_SteamUser020_vtable; DEFINE_RTTI_DATA0(winISteamUser_SteamUser020, 0, ".?AVISteamUser@@") __ASM_BLOCK_BEGIN(winISteamUser_SteamUser020_vtables) __ASM_VTABLE(winISteamUser_SteamUser020, VTABLE_ADD_FUNC(winISteamUser_SteamUser020_GetHSteamUser) VTABLE_ADD_FUNC(winISteamUser_SteamUser020_BLoggedOn) VTABLE_ADD_FUNC(winISteamUser_SteamUser020_GetSteamID) VTABLE_ADD_FUNC(winISteamUser_SteamUser020_InitiateGameConnection) VTABLE_ADD_FUNC(winISteamUser_SteamUser020_TerminateGameConnection) VTABLE_ADD_FUNC(winISteamUser_SteamUser020_TrackAppUsageEvent) VTABLE_ADD_FUNC(winISteamUser_SteamUser020_GetUserDataFolder) VTABLE_ADD_FUNC(winISteamUser_SteamUser020_StartVoiceRecording) VTABLE_ADD_FUNC(winISteamUser_SteamUser020_StopVoiceRecording) VTABLE_ADD_FUNC(winISteamUser_SteamUser020_GetAvailableVoice) VTABLE_ADD_FUNC(winISteamUser_SteamUser020_GetVoice) VTABLE_ADD_FUNC(winISteamUser_SteamUser020_DecompressVoice) VTABLE_ADD_FUNC(winISteamUser_SteamUser020_GetVoiceOptimalSampleRate) VTABLE_ADD_FUNC(winISteamUser_SteamUser020_GetAuthSessionTicket) VTABLE_ADD_FUNC(winISteamUser_SteamUser020_BeginAuthSession) VTABLE_ADD_FUNC(winISteamUser_SteamUser020_EndAuthSession) VTABLE_ADD_FUNC(winISteamUser_SteamUser020_CancelAuthTicket) VTABLE_ADD_FUNC(winISteamUser_SteamUser020_UserHasLicenseForApp) VTABLE_ADD_FUNC(winISteamUser_SteamUser020_BIsBehindNAT) VTABLE_ADD_FUNC(winISteamUser_SteamUser020_AdvertiseGame) VTABLE_ADD_FUNC(winISteamUser_SteamUser020_RequestEncryptedAppTicket) VTABLE_ADD_FUNC(winISteamUser_SteamUser020_GetEncryptedAppTicket) VTABLE_ADD_FUNC(winISteamUser_SteamUser020_GetGameBadgeLevel) VTABLE_ADD_FUNC(winISteamUser_SteamUser020_GetPlayerSteamLevel) VTABLE_ADD_FUNC(winISteamUser_SteamUser020_RequestStoreAuthURL) VTABLE_ADD_FUNC(winISteamUser_SteamUser020_BIsPhoneVerified) VTABLE_ADD_FUNC(winISteamUser_SteamUser020_BIsTwoFactorEnabled) VTABLE_ADD_FUNC(winISteamUser_SteamUser020_BIsPhoneIdentifying) VTABLE_ADD_FUNC(winISteamUser_SteamUser020_BIsPhoneRequiringVerification) VTABLE_ADD_FUNC(winISteamUser_SteamUser020_GetMarketEligibility) VTABLE_ADD_FUNC(winISteamUser_SteamUser020_GetDurationControl) ); __ASM_BLOCK_END struct w_steam_iface *create_winISteamUser_SteamUser020(void *u_iface) { struct w_steam_iface *r = alloc_mem_for_iface(sizeof(struct w_steam_iface), "SteamUser020"); TRACE("-> %p\n", r); r->vtable = alloc_vtable(&winISteamUser_SteamUser020_vtable, 31, "SteamUser020"); r->u_iface = u_iface; return r; } DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser021_GetHSteamUser, 4) DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser021_BLoggedOn, 4) DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser021_GetSteamID, 8) DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser021_InitiateGameConnection_DEPRECATED, 32) DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser021_TerminateGameConnection_DEPRECATED, 12) DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser021_TrackAppUsageEvent, 20) DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser021_GetUserDataFolder, 12) DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser021_StartVoiceRecording, 4) DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser021_StopVoiceRecording, 4) DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser021_GetAvailableVoice, 16) DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser021_GetVoice, 40) DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser021_DecompressVoice, 28) DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser021_GetVoiceOptimalSampleRate, 4) DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser021_GetAuthSessionTicket, 16) DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser021_BeginAuthSession, 20) DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser021_EndAuthSession, 12) DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser021_CancelAuthTicket, 8) DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser021_UserHasLicenseForApp, 16) DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser021_BIsBehindNAT, 4) DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser021_AdvertiseGame, 20) DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser021_RequestEncryptedAppTicket, 12) DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser021_GetEncryptedAppTicket, 16) DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser021_GetGameBadgeLevel, 12) DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser021_GetPlayerSteamLevel, 4) DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser021_RequestStoreAuthURL, 8) DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser021_BIsPhoneVerified, 4) DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser021_BIsTwoFactorEnabled, 4) DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser021_BIsPhoneIdentifying, 4) DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser021_BIsPhoneRequiringVerification, 4) DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser021_GetMarketEligibility, 4) DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser021_GetDurationControl, 4) DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser021_BSetDurationControlOnlineState, 8) int32_t __thiscall winISteamUser_SteamUser021_GetHSteamUser(struct w_steam_iface *_this) { struct ISteamUser_SteamUser021_GetHSteamUser_params params = { .linux_side = _this->u_iface, }; TRACE("%p\n", _this); STEAMCLIENT_CALL( ISteamUser_SteamUser021_GetHSteamUser, ¶ms ); return params._ret; } int8_t __thiscall winISteamUser_SteamUser021_BLoggedOn(struct w_steam_iface *_this) { struct ISteamUser_SteamUser021_BLoggedOn_params params = { .linux_side = _this->u_iface, }; TRACE("%p\n", _this); STEAMCLIENT_CALL( ISteamUser_SteamUser021_BLoggedOn, ¶ms ); return params._ret; } CSteamID * __thiscall winISteamUser_SteamUser021_GetSteamID(struct w_steam_iface *_this, CSteamID *_ret) { struct ISteamUser_SteamUser021_GetSteamID_params params = { .linux_side = _this->u_iface, ._ret = _ret, }; TRACE("%p\n", _this); STEAMCLIENT_CALL( ISteamUser_SteamUser021_GetSteamID, ¶ms ); return params._ret; } int32_t __thiscall winISteamUser_SteamUser021_InitiateGameConnection_DEPRECATED(struct w_steam_iface *_this, void *pAuthBlob, int32_t cbMaxAuthBlob, CSteamID steamIDGameServer, uint32_t unIPServer, uint16_t usPortServer, int8_t bSecure) { struct ISteamUser_SteamUser021_InitiateGameConnection_DEPRECATED_params params = { .linux_side = _this->u_iface, .pAuthBlob = pAuthBlob, .cbMaxAuthBlob = cbMaxAuthBlob, .steamIDGameServer = steamIDGameServer, .unIPServer = unIPServer, .usPortServer = usPortServer, .bSecure = bSecure, }; TRACE("%p\n", _this); STEAMCLIENT_CALL( ISteamUser_SteamUser021_InitiateGameConnection_DEPRECATED, ¶ms ); return params._ret; } void __thiscall winISteamUser_SteamUser021_TerminateGameConnection_DEPRECATED(struct w_steam_iface *_this, uint32_t unIPServer, uint16_t usPortServer) { struct ISteamUser_SteamUser021_TerminateGameConnection_DEPRECATED_params params = { .linux_side = _this->u_iface, .unIPServer = unIPServer, .usPortServer = usPortServer, }; TRACE("%p\n", _this); STEAMCLIENT_CALL( ISteamUser_SteamUser021_TerminateGameConnection_DEPRECATED, ¶ms ); } void __thiscall winISteamUser_SteamUser021_TrackAppUsageEvent(struct w_steam_iface *_this, CGameID gameID, int32_t eAppUsageEvent, const char *pchExtraInfo) { struct ISteamUser_SteamUser021_TrackAppUsageEvent_params params = { .linux_side = _this->u_iface, .gameID = gameID, .eAppUsageEvent = eAppUsageEvent, .pchExtraInfo = pchExtraInfo, }; TRACE("%p\n", _this); IsBadStringPtrA(pchExtraInfo, -1); STEAMCLIENT_CALL( ISteamUser_SteamUser021_TrackAppUsageEvent, ¶ms ); } int8_t __thiscall winISteamUser_SteamUser021_GetUserDataFolder(struct w_steam_iface *_this, char *pchBuffer, int32_t cubBuffer) { struct ISteamUser_SteamUser021_GetUserDataFolder_params params = { .linux_side = _this->u_iface, .pchBuffer = pchBuffer, .cubBuffer = cubBuffer, }; TRACE("%p\n", _this); STEAMCLIENT_CALL( ISteamUser_SteamUser021_GetUserDataFolder, ¶ms ); return params._ret; } void __thiscall winISteamUser_SteamUser021_StartVoiceRecording(struct w_steam_iface *_this) { struct ISteamUser_SteamUser021_StartVoiceRecording_params params = { .linux_side = _this->u_iface, }; TRACE("%p\n", _this); STEAMCLIENT_CALL( ISteamUser_SteamUser021_StartVoiceRecording, ¶ms ); } void __thiscall winISteamUser_SteamUser021_StopVoiceRecording(struct w_steam_iface *_this) { struct ISteamUser_SteamUser021_StopVoiceRecording_params params = { .linux_side = _this->u_iface, }; TRACE("%p\n", _this); STEAMCLIENT_CALL( ISteamUser_SteamUser021_StopVoiceRecording, ¶ms ); } uint32_t __thiscall winISteamUser_SteamUser021_GetAvailableVoice(struct w_steam_iface *_this, uint32_t *pcbCompressed, uint32_t *pcbUncompressed_Deprecated, uint32_t nUncompressedVoiceDesiredSampleRate_Deprecated) { struct ISteamUser_SteamUser021_GetAvailableVoice_params params = { .linux_side = _this->u_iface, .pcbCompressed = pcbCompressed, .pcbUncompressed_Deprecated = pcbUncompressed_Deprecated, .nUncompressedVoiceDesiredSampleRate_Deprecated = nUncompressedVoiceDesiredSampleRate_Deprecated, }; TRACE("%p\n", _this); STEAMCLIENT_CALL( ISteamUser_SteamUser021_GetAvailableVoice, ¶ms ); return params._ret; } uint32_t __thiscall winISteamUser_SteamUser021_GetVoice(struct w_steam_iface *_this, int8_t bWantCompressed, void *pDestBuffer, uint32_t cbDestBufferSize, uint32_t *nBytesWritten, int8_t bWantUncompressed_Deprecated, void *pUncompressedDestBuffer_Deprecated, uint32_t cbUncompressedDestBufferSize_Deprecated, uint32_t *nUncompressBytesWritten_Deprecated, uint32_t nUncompressedVoiceDesiredSampleRate_Deprecated) { struct ISteamUser_SteamUser021_GetVoice_params params = { .linux_side = _this->u_iface, .bWantCompressed = bWantCompressed, .pDestBuffer = pDestBuffer, .cbDestBufferSize = cbDestBufferSize, .nBytesWritten = nBytesWritten, .bWantUncompressed_Deprecated = bWantUncompressed_Deprecated, .pUncompressedDestBuffer_Deprecated = pUncompressedDestBuffer_Deprecated, .cbUncompressedDestBufferSize_Deprecated = cbUncompressedDestBufferSize_Deprecated, .nUncompressBytesWritten_Deprecated = nUncompressBytesWritten_Deprecated, .nUncompressedVoiceDesiredSampleRate_Deprecated = nUncompressedVoiceDesiredSampleRate_Deprecated, }; TRACE("%p\n", _this); STEAMCLIENT_CALL( ISteamUser_SteamUser021_GetVoice, ¶ms ); return params._ret; } uint32_t __thiscall winISteamUser_SteamUser021_DecompressVoice(struct w_steam_iface *_this, const void *pCompressed, uint32_t cbCompressed, void *pDestBuffer, uint32_t cbDestBufferSize, uint32_t *nBytesWritten, uint32_t nDesiredSampleRate) { struct ISteamUser_SteamUser021_DecompressVoice_params params = { .linux_side = _this->u_iface, .pCompressed = pCompressed, .cbCompressed = cbCompressed, .pDestBuffer = pDestBuffer, .cbDestBufferSize = cbDestBufferSize, .nBytesWritten = nBytesWritten, .nDesiredSampleRate = nDesiredSampleRate, }; TRACE("%p\n", _this); STEAMCLIENT_CALL( ISteamUser_SteamUser021_DecompressVoice, ¶ms ); return params._ret; } uint32_t __thiscall winISteamUser_SteamUser021_GetVoiceOptimalSampleRate(struct w_steam_iface *_this) { struct ISteamUser_SteamUser021_GetVoiceOptimalSampleRate_params params = { .linux_side = _this->u_iface, }; TRACE("%p\n", _this); STEAMCLIENT_CALL( ISteamUser_SteamUser021_GetVoiceOptimalSampleRate, ¶ms ); return params._ret; } uint32_t __thiscall winISteamUser_SteamUser021_GetAuthSessionTicket(struct w_steam_iface *_this, void *pTicket, int32_t cbMaxTicket, uint32_t *pcbTicket) { struct ISteamUser_SteamUser021_GetAuthSessionTicket_params params = { .linux_side = _this->u_iface, .pTicket = pTicket, .cbMaxTicket = cbMaxTicket, .pcbTicket = pcbTicket, }; TRACE("%p\n", _this); STEAMCLIENT_CALL( ISteamUser_SteamUser021_GetAuthSessionTicket, ¶ms ); return params._ret; } uint32_t __thiscall winISteamUser_SteamUser021_BeginAuthSession(struct w_steam_iface *_this, const void *pAuthTicket, int32_t cbAuthTicket, CSteamID steamID) { struct ISteamUser_SteamUser021_BeginAuthSession_params params = { .linux_side = _this->u_iface, .pAuthTicket = pAuthTicket, .cbAuthTicket = cbAuthTicket, .steamID = steamID, }; TRACE("%p\n", _this); STEAMCLIENT_CALL( ISteamUser_SteamUser021_BeginAuthSession, ¶ms ); return params._ret; } void __thiscall winISteamUser_SteamUser021_EndAuthSession(struct w_steam_iface *_this, CSteamID steamID) { struct ISteamUser_SteamUser021_EndAuthSession_params params = { .linux_side = _this->u_iface, .steamID = steamID, }; TRACE("%p\n", _this); STEAMCLIENT_CALL( ISteamUser_SteamUser021_EndAuthSession, ¶ms ); } void __thiscall winISteamUser_SteamUser021_CancelAuthTicket(struct w_steam_iface *_this, uint32_t hAuthTicket) { struct ISteamUser_SteamUser021_CancelAuthTicket_params params = { .linux_side = _this->u_iface, .hAuthTicket = hAuthTicket, }; TRACE("%p\n", _this); STEAMCLIENT_CALL( ISteamUser_SteamUser021_CancelAuthTicket, ¶ms ); } uint32_t __thiscall winISteamUser_SteamUser021_UserHasLicenseForApp(struct w_steam_iface *_this, CSteamID steamID, uint32_t appID) { struct ISteamUser_SteamUser021_UserHasLicenseForApp_params params = { .linux_side = _this->u_iface, .steamID = steamID, .appID = appID, }; TRACE("%p\n", _this); STEAMCLIENT_CALL( ISteamUser_SteamUser021_UserHasLicenseForApp, ¶ms ); return params._ret; } int8_t __thiscall winISteamUser_SteamUser021_BIsBehindNAT(struct w_steam_iface *_this) { struct ISteamUser_SteamUser021_BIsBehindNAT_params params = { .linux_side = _this->u_iface, }; TRACE("%p\n", _this); STEAMCLIENT_CALL( ISteamUser_SteamUser021_BIsBehindNAT, ¶ms ); return params._ret; } void __thiscall winISteamUser_SteamUser021_AdvertiseGame(struct w_steam_iface *_this, CSteamID steamIDGameServer, uint32_t unIPServer, uint16_t usPortServer) { struct ISteamUser_SteamUser021_AdvertiseGame_params params = { .linux_side = _this->u_iface, .steamIDGameServer = steamIDGameServer, .unIPServer = unIPServer, .usPortServer = usPortServer, }; TRACE("%p\n", _this); STEAMCLIENT_CALL( ISteamUser_SteamUser021_AdvertiseGame, ¶ms ); } uint64_t __thiscall winISteamUser_SteamUser021_RequestEncryptedAppTicket(struct w_steam_iface *_this, void *pDataToInclude, int32_t cbDataToInclude) { struct ISteamUser_SteamUser021_RequestEncryptedAppTicket_params params = { .linux_side = _this->u_iface, .pDataToInclude = pDataToInclude, .cbDataToInclude = cbDataToInclude, }; TRACE("%p\n", _this); STEAMCLIENT_CALL( ISteamUser_SteamUser021_RequestEncryptedAppTicket, ¶ms ); return params._ret; } int8_t __thiscall winISteamUser_SteamUser021_GetEncryptedAppTicket(struct w_steam_iface *_this, void *pTicket, int32_t cbMaxTicket, uint32_t *pcbTicket) { struct ISteamUser_SteamUser021_GetEncryptedAppTicket_params params = { .linux_side = _this->u_iface, .pTicket = pTicket, .cbMaxTicket = cbMaxTicket, .pcbTicket = pcbTicket, }; TRACE("%p\n", _this); STEAMCLIENT_CALL( ISteamUser_SteamUser021_GetEncryptedAppTicket, ¶ms ); return params._ret; } int32_t __thiscall winISteamUser_SteamUser021_GetGameBadgeLevel(struct w_steam_iface *_this, int32_t nSeries, int8_t bFoil) { struct ISteamUser_SteamUser021_GetGameBadgeLevel_params params = { .linux_side = _this->u_iface, .nSeries = nSeries, .bFoil = bFoil, }; TRACE("%p\n", _this); STEAMCLIENT_CALL( ISteamUser_SteamUser021_GetGameBadgeLevel, ¶ms ); return params._ret; } int32_t __thiscall winISteamUser_SteamUser021_GetPlayerSteamLevel(struct w_steam_iface *_this) { struct ISteamUser_SteamUser021_GetPlayerSteamLevel_params params = { .linux_side = _this->u_iface, }; TRACE("%p\n", _this); STEAMCLIENT_CALL( ISteamUser_SteamUser021_GetPlayerSteamLevel, ¶ms ); return params._ret; } uint64_t __thiscall winISteamUser_SteamUser021_RequestStoreAuthURL(struct w_steam_iface *_this, const char *pchRedirectURL) { struct ISteamUser_SteamUser021_RequestStoreAuthURL_params params = { .linux_side = _this->u_iface, .pchRedirectURL = pchRedirectURL, }; TRACE("%p\n", _this); IsBadStringPtrA(pchRedirectURL, -1); STEAMCLIENT_CALL( ISteamUser_SteamUser021_RequestStoreAuthURL, ¶ms ); return params._ret; } int8_t __thiscall winISteamUser_SteamUser021_BIsPhoneVerified(struct w_steam_iface *_this) { struct ISteamUser_SteamUser021_BIsPhoneVerified_params params = { .linux_side = _this->u_iface, }; TRACE("%p\n", _this); STEAMCLIENT_CALL( ISteamUser_SteamUser021_BIsPhoneVerified, ¶ms ); return params._ret; } int8_t __thiscall winISteamUser_SteamUser021_BIsTwoFactorEnabled(struct w_steam_iface *_this) { struct ISteamUser_SteamUser021_BIsTwoFactorEnabled_params params = { .linux_side = _this->u_iface, }; TRACE("%p\n", _this); STEAMCLIENT_CALL( ISteamUser_SteamUser021_BIsTwoFactorEnabled, ¶ms ); return params._ret; } int8_t __thiscall winISteamUser_SteamUser021_BIsPhoneIdentifying(struct w_steam_iface *_this) { struct ISteamUser_SteamUser021_BIsPhoneIdentifying_params params = { .linux_side = _this->u_iface, }; TRACE("%p\n", _this); STEAMCLIENT_CALL( ISteamUser_SteamUser021_BIsPhoneIdentifying, ¶ms ); return params._ret; } int8_t __thiscall winISteamUser_SteamUser021_BIsPhoneRequiringVerification(struct w_steam_iface *_this) { struct ISteamUser_SteamUser021_BIsPhoneRequiringVerification_params params = { .linux_side = _this->u_iface, }; TRACE("%p\n", _this); STEAMCLIENT_CALL( ISteamUser_SteamUser021_BIsPhoneRequiringVerification, ¶ms ); return params._ret; } uint64_t __thiscall winISteamUser_SteamUser021_GetMarketEligibility(struct w_steam_iface *_this) { struct ISteamUser_SteamUser021_GetMarketEligibility_params params = { .linux_side = _this->u_iface, }; TRACE("%p\n", _this); STEAMCLIENT_CALL( ISteamUser_SteamUser021_GetMarketEligibility, ¶ms ); return params._ret; } uint64_t __thiscall winISteamUser_SteamUser021_GetDurationControl(struct w_steam_iface *_this) { struct ISteamUser_SteamUser021_GetDurationControl_params params = { .linux_side = _this->u_iface, }; TRACE("%p\n", _this); STEAMCLIENT_CALL( ISteamUser_SteamUser021_GetDurationControl, ¶ms ); return params._ret; } int8_t __thiscall winISteamUser_SteamUser021_BSetDurationControlOnlineState(struct w_steam_iface *_this, uint32_t eNewState) { struct ISteamUser_SteamUser021_BSetDurationControlOnlineState_params params = { .linux_side = _this->u_iface, .eNewState = eNewState, }; TRACE("%p\n", _this); STEAMCLIENT_CALL( ISteamUser_SteamUser021_BSetDurationControlOnlineState, ¶ms ); return params._ret; } extern vtable_ptr winISteamUser_SteamUser021_vtable; DEFINE_RTTI_DATA0(winISteamUser_SteamUser021, 0, ".?AVISteamUser@@") __ASM_BLOCK_BEGIN(winISteamUser_SteamUser021_vtables) __ASM_VTABLE(winISteamUser_SteamUser021, VTABLE_ADD_FUNC(winISteamUser_SteamUser021_GetHSteamUser) VTABLE_ADD_FUNC(winISteamUser_SteamUser021_BLoggedOn) VTABLE_ADD_FUNC(winISteamUser_SteamUser021_GetSteamID) VTABLE_ADD_FUNC(winISteamUser_SteamUser021_InitiateGameConnection_DEPRECATED) VTABLE_ADD_FUNC(winISteamUser_SteamUser021_TerminateGameConnection_DEPRECATED) VTABLE_ADD_FUNC(winISteamUser_SteamUser021_TrackAppUsageEvent) VTABLE_ADD_FUNC(winISteamUser_SteamUser021_GetUserDataFolder) VTABLE_ADD_FUNC(winISteamUser_SteamUser021_StartVoiceRecording) VTABLE_ADD_FUNC(winISteamUser_SteamUser021_StopVoiceRecording) VTABLE_ADD_FUNC(winISteamUser_SteamUser021_GetAvailableVoice) VTABLE_ADD_FUNC(winISteamUser_SteamUser021_GetVoice) VTABLE_ADD_FUNC(winISteamUser_SteamUser021_DecompressVoice) VTABLE_ADD_FUNC(winISteamUser_SteamUser021_GetVoiceOptimalSampleRate) VTABLE_ADD_FUNC(winISteamUser_SteamUser021_GetAuthSessionTicket) VTABLE_ADD_FUNC(winISteamUser_SteamUser021_BeginAuthSession) VTABLE_ADD_FUNC(winISteamUser_SteamUser021_EndAuthSession) VTABLE_ADD_FUNC(winISteamUser_SteamUser021_CancelAuthTicket) VTABLE_ADD_FUNC(winISteamUser_SteamUser021_UserHasLicenseForApp) VTABLE_ADD_FUNC(winISteamUser_SteamUser021_BIsBehindNAT) VTABLE_ADD_FUNC(winISteamUser_SteamUser021_AdvertiseGame) VTABLE_ADD_FUNC(winISteamUser_SteamUser021_RequestEncryptedAppTicket) VTABLE_ADD_FUNC(winISteamUser_SteamUser021_GetEncryptedAppTicket) VTABLE_ADD_FUNC(winISteamUser_SteamUser021_GetGameBadgeLevel) VTABLE_ADD_FUNC(winISteamUser_SteamUser021_GetPlayerSteamLevel) VTABLE_ADD_FUNC(winISteamUser_SteamUser021_RequestStoreAuthURL) VTABLE_ADD_FUNC(winISteamUser_SteamUser021_BIsPhoneVerified) VTABLE_ADD_FUNC(winISteamUser_SteamUser021_BIsTwoFactorEnabled) VTABLE_ADD_FUNC(winISteamUser_SteamUser021_BIsPhoneIdentifying) VTABLE_ADD_FUNC(winISteamUser_SteamUser021_BIsPhoneRequiringVerification) VTABLE_ADD_FUNC(winISteamUser_SteamUser021_GetMarketEligibility) VTABLE_ADD_FUNC(winISteamUser_SteamUser021_GetDurationControl) VTABLE_ADD_FUNC(winISteamUser_SteamUser021_BSetDurationControlOnlineState) ); __ASM_BLOCK_END struct w_steam_iface *create_winISteamUser_SteamUser021(void *u_iface) { struct w_steam_iface *r = alloc_mem_for_iface(sizeof(struct w_steam_iface), "SteamUser021"); TRACE("-> %p\n", r); r->vtable = alloc_vtable(&winISteamUser_SteamUser021_vtable, 32, "SteamUser021"); r->u_iface = u_iface; return r; } DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser022_GetHSteamUser, 4) DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser022_BLoggedOn, 4) DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser022_GetSteamID, 8) DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser022_InitiateGameConnection_DEPRECATED, 32) DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser022_TerminateGameConnection_DEPRECATED, 12) DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser022_TrackAppUsageEvent, 20) DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser022_GetUserDataFolder, 12) DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser022_StartVoiceRecording, 4) DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser022_StopVoiceRecording, 4) DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser022_GetAvailableVoice, 16) DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser022_GetVoice, 40) DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser022_DecompressVoice, 28) DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser022_GetVoiceOptimalSampleRate, 4) DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser022_GetAuthSessionTicket, 20) DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser022_BeginAuthSession, 20) DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser022_EndAuthSession, 12) DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser022_CancelAuthTicket, 8) DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser022_UserHasLicenseForApp, 16) DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser022_BIsBehindNAT, 4) DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser022_AdvertiseGame, 20) DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser022_RequestEncryptedAppTicket, 12) DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser022_GetEncryptedAppTicket, 16) DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser022_GetGameBadgeLevel, 12) DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser022_GetPlayerSteamLevel, 4) DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser022_RequestStoreAuthURL, 8) DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser022_BIsPhoneVerified, 4) DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser022_BIsTwoFactorEnabled, 4) DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser022_BIsPhoneIdentifying, 4) DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser022_BIsPhoneRequiringVerification, 4) DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser022_GetMarketEligibility, 4) DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser022_GetDurationControl, 4) DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser022_BSetDurationControlOnlineState, 8) int32_t __thiscall winISteamUser_SteamUser022_GetHSteamUser(struct w_steam_iface *_this) { struct ISteamUser_SteamUser022_GetHSteamUser_params params = { .linux_side = _this->u_iface, }; TRACE("%p\n", _this); STEAMCLIENT_CALL( ISteamUser_SteamUser022_GetHSteamUser, ¶ms ); return params._ret; } int8_t __thiscall winISteamUser_SteamUser022_BLoggedOn(struct w_steam_iface *_this) { struct ISteamUser_SteamUser022_BLoggedOn_params params = { .linux_side = _this->u_iface, }; TRACE("%p\n", _this); STEAMCLIENT_CALL( ISteamUser_SteamUser022_BLoggedOn, ¶ms ); return params._ret; } CSteamID * __thiscall winISteamUser_SteamUser022_GetSteamID(struct w_steam_iface *_this, CSteamID *_ret) { struct ISteamUser_SteamUser022_GetSteamID_params params = { .linux_side = _this->u_iface, ._ret = _ret, }; TRACE("%p\n", _this); STEAMCLIENT_CALL( ISteamUser_SteamUser022_GetSteamID, ¶ms ); return params._ret; } int32_t __thiscall winISteamUser_SteamUser022_InitiateGameConnection_DEPRECATED(struct w_steam_iface *_this, void *pAuthBlob, int32_t cbMaxAuthBlob, CSteamID steamIDGameServer, uint32_t unIPServer, uint16_t usPortServer, int8_t bSecure) { struct ISteamUser_SteamUser022_InitiateGameConnection_DEPRECATED_params params = { .linux_side = _this->u_iface, .pAuthBlob = pAuthBlob, .cbMaxAuthBlob = cbMaxAuthBlob, .steamIDGameServer = steamIDGameServer, .unIPServer = unIPServer, .usPortServer = usPortServer, .bSecure = bSecure, }; TRACE("%p\n", _this); STEAMCLIENT_CALL( ISteamUser_SteamUser022_InitiateGameConnection_DEPRECATED, ¶ms ); return params._ret; } void __thiscall winISteamUser_SteamUser022_TerminateGameConnection_DEPRECATED(struct w_steam_iface *_this, uint32_t unIPServer, uint16_t usPortServer) { struct ISteamUser_SteamUser022_TerminateGameConnection_DEPRECATED_params params = { .linux_side = _this->u_iface, .unIPServer = unIPServer, .usPortServer = usPortServer, }; TRACE("%p\n", _this); STEAMCLIENT_CALL( ISteamUser_SteamUser022_TerminateGameConnection_DEPRECATED, ¶ms ); } void __thiscall winISteamUser_SteamUser022_TrackAppUsageEvent(struct w_steam_iface *_this, CGameID gameID, int32_t eAppUsageEvent, const char *pchExtraInfo) { struct ISteamUser_SteamUser022_TrackAppUsageEvent_params params = { .linux_side = _this->u_iface, .gameID = gameID, .eAppUsageEvent = eAppUsageEvent, .pchExtraInfo = pchExtraInfo, }; TRACE("%p\n", _this); IsBadStringPtrA(pchExtraInfo, -1); STEAMCLIENT_CALL( ISteamUser_SteamUser022_TrackAppUsageEvent, ¶ms ); } int8_t __thiscall winISteamUser_SteamUser022_GetUserDataFolder(struct w_steam_iface *_this, char *pchBuffer, int32_t cubBuffer) { struct ISteamUser_SteamUser022_GetUserDataFolder_params params = { .linux_side = _this->u_iface, .pchBuffer = pchBuffer, .cubBuffer = cubBuffer, }; TRACE("%p\n", _this); STEAMCLIENT_CALL( ISteamUser_SteamUser022_GetUserDataFolder, ¶ms ); return params._ret; } void __thiscall winISteamUser_SteamUser022_StartVoiceRecording(struct w_steam_iface *_this) { struct ISteamUser_SteamUser022_StartVoiceRecording_params params = { .linux_side = _this->u_iface, }; TRACE("%p\n", _this); STEAMCLIENT_CALL( ISteamUser_SteamUser022_StartVoiceRecording, ¶ms ); } void __thiscall winISteamUser_SteamUser022_StopVoiceRecording(struct w_steam_iface *_this) { struct ISteamUser_SteamUser022_StopVoiceRecording_params params = { .linux_side = _this->u_iface, }; TRACE("%p\n", _this); STEAMCLIENT_CALL( ISteamUser_SteamUser022_StopVoiceRecording, ¶ms ); } uint32_t __thiscall winISteamUser_SteamUser022_GetAvailableVoice(struct w_steam_iface *_this, uint32_t *pcbCompressed, uint32_t *pcbUncompressed_Deprecated, uint32_t nUncompressedVoiceDesiredSampleRate_Deprecated) { struct ISteamUser_SteamUser022_GetAvailableVoice_params params = { .linux_side = _this->u_iface, .pcbCompressed = pcbCompressed, .pcbUncompressed_Deprecated = pcbUncompressed_Deprecated, .nUncompressedVoiceDesiredSampleRate_Deprecated = nUncompressedVoiceDesiredSampleRate_Deprecated, }; TRACE("%p\n", _this); STEAMCLIENT_CALL( ISteamUser_SteamUser022_GetAvailableVoice, ¶ms ); return params._ret; } uint32_t __thiscall winISteamUser_SteamUser022_GetVoice(struct w_steam_iface *_this, int8_t bWantCompressed, void *pDestBuffer, uint32_t cbDestBufferSize, uint32_t *nBytesWritten, int8_t bWantUncompressed_Deprecated, void *pUncompressedDestBuffer_Deprecated, uint32_t cbUncompressedDestBufferSize_Deprecated, uint32_t *nUncompressBytesWritten_Deprecated, uint32_t nUncompressedVoiceDesiredSampleRate_Deprecated) { struct ISteamUser_SteamUser022_GetVoice_params params = { .linux_side = _this->u_iface, .bWantCompressed = bWantCompressed, .pDestBuffer = pDestBuffer, .cbDestBufferSize = cbDestBufferSize, .nBytesWritten = nBytesWritten, .bWantUncompressed_Deprecated = bWantUncompressed_Deprecated, .pUncompressedDestBuffer_Deprecated = pUncompressedDestBuffer_Deprecated, .cbUncompressedDestBufferSize_Deprecated = cbUncompressedDestBufferSize_Deprecated, .nUncompressBytesWritten_Deprecated = nUncompressBytesWritten_Deprecated, .nUncompressedVoiceDesiredSampleRate_Deprecated = nUncompressedVoiceDesiredSampleRate_Deprecated, }; TRACE("%p\n", _this); STEAMCLIENT_CALL( ISteamUser_SteamUser022_GetVoice, ¶ms ); return params._ret; } uint32_t __thiscall winISteamUser_SteamUser022_DecompressVoice(struct w_steam_iface *_this, const void *pCompressed, uint32_t cbCompressed, void *pDestBuffer, uint32_t cbDestBufferSize, uint32_t *nBytesWritten, uint32_t nDesiredSampleRate) { struct ISteamUser_SteamUser022_DecompressVoice_params params = { .linux_side = _this->u_iface, .pCompressed = pCompressed, .cbCompressed = cbCompressed, .pDestBuffer = pDestBuffer, .cbDestBufferSize = cbDestBufferSize, .nBytesWritten = nBytesWritten, .nDesiredSampleRate = nDesiredSampleRate, }; TRACE("%p\n", _this); STEAMCLIENT_CALL( ISteamUser_SteamUser022_DecompressVoice, ¶ms ); return params._ret; } uint32_t __thiscall winISteamUser_SteamUser022_GetVoiceOptimalSampleRate(struct w_steam_iface *_this) { struct ISteamUser_SteamUser022_GetVoiceOptimalSampleRate_params params = { .linux_side = _this->u_iface, }; TRACE("%p\n", _this); STEAMCLIENT_CALL( ISteamUser_SteamUser022_GetVoiceOptimalSampleRate, ¶ms ); return params._ret; } uint32_t __thiscall winISteamUser_SteamUser022_GetAuthSessionTicket(struct w_steam_iface *_this, void *pTicket, int32_t cbMaxTicket, uint32_t *pcbTicket, const SteamNetworkingIdentity_144 *pSteamNetworkingIdentity) { struct ISteamUser_SteamUser022_GetAuthSessionTicket_params params = { .linux_side = _this->u_iface, .pTicket = pTicket, .cbMaxTicket = cbMaxTicket, .pcbTicket = pcbTicket, .pSteamNetworkingIdentity = pSteamNetworkingIdentity, }; TRACE("%p\n", _this); STEAMCLIENT_CALL( ISteamUser_SteamUser022_GetAuthSessionTicket, ¶ms ); return params._ret; } uint32_t __thiscall winISteamUser_SteamUser022_BeginAuthSession(struct w_steam_iface *_this, const void *pAuthTicket, int32_t cbAuthTicket, CSteamID steamID) { struct ISteamUser_SteamUser022_BeginAuthSession_params params = { .linux_side = _this->u_iface, .pAuthTicket = pAuthTicket, .cbAuthTicket = cbAuthTicket, .steamID = steamID, }; TRACE("%p\n", _this); STEAMCLIENT_CALL( ISteamUser_SteamUser022_BeginAuthSession, ¶ms ); return params._ret; } void __thiscall winISteamUser_SteamUser022_EndAuthSession(struct w_steam_iface *_this, CSteamID steamID) { struct ISteamUser_SteamUser022_EndAuthSession_params params = { .linux_side = _this->u_iface, .steamID = steamID, }; TRACE("%p\n", _this); STEAMCLIENT_CALL( ISteamUser_SteamUser022_EndAuthSession, ¶ms ); } void __thiscall winISteamUser_SteamUser022_CancelAuthTicket(struct w_steam_iface *_this, uint32_t hAuthTicket) { struct ISteamUser_SteamUser022_CancelAuthTicket_params params = { .linux_side = _this->u_iface, .hAuthTicket = hAuthTicket, }; TRACE("%p\n", _this); STEAMCLIENT_CALL( ISteamUser_SteamUser022_CancelAuthTicket, ¶ms ); } uint32_t __thiscall winISteamUser_SteamUser022_UserHasLicenseForApp(struct w_steam_iface *_this, CSteamID steamID, uint32_t appID) { struct ISteamUser_SteamUser022_UserHasLicenseForApp_params params = { .linux_side = _this->u_iface, .steamID = steamID, .appID = appID, }; TRACE("%p\n", _this); STEAMCLIENT_CALL( ISteamUser_SteamUser022_UserHasLicenseForApp, ¶ms ); return params._ret; } int8_t __thiscall winISteamUser_SteamUser022_BIsBehindNAT(struct w_steam_iface *_this) { struct ISteamUser_SteamUser022_BIsBehindNAT_params params = { .linux_side = _this->u_iface, }; TRACE("%p\n", _this); STEAMCLIENT_CALL( ISteamUser_SteamUser022_BIsBehindNAT, ¶ms ); return params._ret; } void __thiscall winISteamUser_SteamUser022_AdvertiseGame(struct w_steam_iface *_this, CSteamID steamIDGameServer, uint32_t unIPServer, uint16_t usPortServer) { struct ISteamUser_SteamUser022_AdvertiseGame_params params = { .linux_side = _this->u_iface, .steamIDGameServer = steamIDGameServer, .unIPServer = unIPServer, .usPortServer = usPortServer, }; TRACE("%p\n", _this); STEAMCLIENT_CALL( ISteamUser_SteamUser022_AdvertiseGame, ¶ms ); } uint64_t __thiscall winISteamUser_SteamUser022_RequestEncryptedAppTicket(struct w_steam_iface *_this, void *pDataToInclude, int32_t cbDataToInclude) { struct ISteamUser_SteamUser022_RequestEncryptedAppTicket_params params = { .linux_side = _this->u_iface, .pDataToInclude = pDataToInclude, .cbDataToInclude = cbDataToInclude, }; TRACE("%p\n", _this); STEAMCLIENT_CALL( ISteamUser_SteamUser022_RequestEncryptedAppTicket, ¶ms ); return params._ret; } int8_t __thiscall winISteamUser_SteamUser022_GetEncryptedAppTicket(struct w_steam_iface *_this, void *pTicket, int32_t cbMaxTicket, uint32_t *pcbTicket) { struct ISteamUser_SteamUser022_GetEncryptedAppTicket_params params = { .linux_side = _this->u_iface, .pTicket = pTicket, .cbMaxTicket = cbMaxTicket, .pcbTicket = pcbTicket, }; TRACE("%p\n", _this); STEAMCLIENT_CALL( ISteamUser_SteamUser022_GetEncryptedAppTicket, ¶ms ); return params._ret; } int32_t __thiscall winISteamUser_SteamUser022_GetGameBadgeLevel(struct w_steam_iface *_this, int32_t nSeries, int8_t bFoil) { struct ISteamUser_SteamUser022_GetGameBadgeLevel_params params = { .linux_side = _this->u_iface, .nSeries = nSeries, .bFoil = bFoil, }; TRACE("%p\n", _this); STEAMCLIENT_CALL( ISteamUser_SteamUser022_GetGameBadgeLevel, ¶ms ); return params._ret; } int32_t __thiscall winISteamUser_SteamUser022_GetPlayerSteamLevel(struct w_steam_iface *_this) { struct ISteamUser_SteamUser022_GetPlayerSteamLevel_params params = { .linux_side = _this->u_iface, }; TRACE("%p\n", _this); STEAMCLIENT_CALL( ISteamUser_SteamUser022_GetPlayerSteamLevel, ¶ms ); return params._ret; } uint64_t __thiscall winISteamUser_SteamUser022_RequestStoreAuthURL(struct w_steam_iface *_this, const char *pchRedirectURL) { struct ISteamUser_SteamUser022_RequestStoreAuthURL_params params = { .linux_side = _this->u_iface, .pchRedirectURL = pchRedirectURL, }; TRACE("%p\n", _this); IsBadStringPtrA(pchRedirectURL, -1); STEAMCLIENT_CALL( ISteamUser_SteamUser022_RequestStoreAuthURL, ¶ms ); return params._ret; } int8_t __thiscall winISteamUser_SteamUser022_BIsPhoneVerified(struct w_steam_iface *_this) { struct ISteamUser_SteamUser022_BIsPhoneVerified_params params = { .linux_side = _this->u_iface, }; TRACE("%p\n", _this); STEAMCLIENT_CALL( ISteamUser_SteamUser022_BIsPhoneVerified, ¶ms ); return params._ret; } int8_t __thiscall winISteamUser_SteamUser022_BIsTwoFactorEnabled(struct w_steam_iface *_this) { struct ISteamUser_SteamUser022_BIsTwoFactorEnabled_params params = { .linux_side = _this->u_iface, }; TRACE("%p\n", _this); STEAMCLIENT_CALL( ISteamUser_SteamUser022_BIsTwoFactorEnabled, ¶ms ); return params._ret; } int8_t __thiscall winISteamUser_SteamUser022_BIsPhoneIdentifying(struct w_steam_iface *_this) { struct ISteamUser_SteamUser022_BIsPhoneIdentifying_params params = { .linux_side = _this->u_iface, }; TRACE("%p\n", _this); STEAMCLIENT_CALL( ISteamUser_SteamUser022_BIsPhoneIdentifying, ¶ms ); return params._ret; } int8_t __thiscall winISteamUser_SteamUser022_BIsPhoneRequiringVerification(struct w_steam_iface *_this) { struct ISteamUser_SteamUser022_BIsPhoneRequiringVerification_params params = { .linux_side = _this->u_iface, }; TRACE("%p\n", _this); STEAMCLIENT_CALL( ISteamUser_SteamUser022_BIsPhoneRequiringVerification, ¶ms ); return params._ret; } uint64_t __thiscall winISteamUser_SteamUser022_GetMarketEligibility(struct w_steam_iface *_this) { struct ISteamUser_SteamUser022_GetMarketEligibility_params params = { .linux_side = _this->u_iface, }; TRACE("%p\n", _this); STEAMCLIENT_CALL( ISteamUser_SteamUser022_GetMarketEligibility, ¶ms ); return params._ret; } uint64_t __thiscall winISteamUser_SteamUser022_GetDurationControl(struct w_steam_iface *_this) { struct ISteamUser_SteamUser022_GetDurationControl_params params = { .linux_side = _this->u_iface, }; TRACE("%p\n", _this); STEAMCLIENT_CALL( ISteamUser_SteamUser022_GetDurationControl, ¶ms ); return params._ret; } int8_t __thiscall winISteamUser_SteamUser022_BSetDurationControlOnlineState(struct w_steam_iface *_this, uint32_t eNewState) { struct ISteamUser_SteamUser022_BSetDurationControlOnlineState_params params = { .linux_side = _this->u_iface, .eNewState = eNewState, }; TRACE("%p\n", _this); STEAMCLIENT_CALL( ISteamUser_SteamUser022_BSetDurationControlOnlineState, ¶ms ); return params._ret; } extern vtable_ptr winISteamUser_SteamUser022_vtable; DEFINE_RTTI_DATA0(winISteamUser_SteamUser022, 0, ".?AVISteamUser@@") __ASM_BLOCK_BEGIN(winISteamUser_SteamUser022_vtables) __ASM_VTABLE(winISteamUser_SteamUser022, VTABLE_ADD_FUNC(winISteamUser_SteamUser022_GetHSteamUser) VTABLE_ADD_FUNC(winISteamUser_SteamUser022_BLoggedOn) VTABLE_ADD_FUNC(winISteamUser_SteamUser022_GetSteamID) VTABLE_ADD_FUNC(winISteamUser_SteamUser022_InitiateGameConnection_DEPRECATED) VTABLE_ADD_FUNC(winISteamUser_SteamUser022_TerminateGameConnection_DEPRECATED) VTABLE_ADD_FUNC(winISteamUser_SteamUser022_TrackAppUsageEvent) VTABLE_ADD_FUNC(winISteamUser_SteamUser022_GetUserDataFolder) VTABLE_ADD_FUNC(winISteamUser_SteamUser022_StartVoiceRecording) VTABLE_ADD_FUNC(winISteamUser_SteamUser022_StopVoiceRecording) VTABLE_ADD_FUNC(winISteamUser_SteamUser022_GetAvailableVoice) VTABLE_ADD_FUNC(winISteamUser_SteamUser022_GetVoice) VTABLE_ADD_FUNC(winISteamUser_SteamUser022_DecompressVoice) VTABLE_ADD_FUNC(winISteamUser_SteamUser022_GetVoiceOptimalSampleRate) VTABLE_ADD_FUNC(winISteamUser_SteamUser022_GetAuthSessionTicket) VTABLE_ADD_FUNC(winISteamUser_SteamUser022_BeginAuthSession) VTABLE_ADD_FUNC(winISteamUser_SteamUser022_EndAuthSession) VTABLE_ADD_FUNC(winISteamUser_SteamUser022_CancelAuthTicket) VTABLE_ADD_FUNC(winISteamUser_SteamUser022_UserHasLicenseForApp) VTABLE_ADD_FUNC(winISteamUser_SteamUser022_BIsBehindNAT) VTABLE_ADD_FUNC(winISteamUser_SteamUser022_AdvertiseGame) VTABLE_ADD_FUNC(winISteamUser_SteamUser022_RequestEncryptedAppTicket) VTABLE_ADD_FUNC(winISteamUser_SteamUser022_GetEncryptedAppTicket) VTABLE_ADD_FUNC(winISteamUser_SteamUser022_GetGameBadgeLevel) VTABLE_ADD_FUNC(winISteamUser_SteamUser022_GetPlayerSteamLevel) VTABLE_ADD_FUNC(winISteamUser_SteamUser022_RequestStoreAuthURL) VTABLE_ADD_FUNC(winISteamUser_SteamUser022_BIsPhoneVerified) VTABLE_ADD_FUNC(winISteamUser_SteamUser022_BIsTwoFactorEnabled) VTABLE_ADD_FUNC(winISteamUser_SteamUser022_BIsPhoneIdentifying) VTABLE_ADD_FUNC(winISteamUser_SteamUser022_BIsPhoneRequiringVerification) VTABLE_ADD_FUNC(winISteamUser_SteamUser022_GetMarketEligibility) VTABLE_ADD_FUNC(winISteamUser_SteamUser022_GetDurationControl) VTABLE_ADD_FUNC(winISteamUser_SteamUser022_BSetDurationControlOnlineState) ); __ASM_BLOCK_END struct w_steam_iface *create_winISteamUser_SteamUser022(void *u_iface) { struct w_steam_iface *r = alloc_mem_for_iface(sizeof(struct w_steam_iface), "SteamUser022"); TRACE("-> %p\n", r); r->vtable = alloc_vtable(&winISteamUser_SteamUser022_vtable, 32, "SteamUser022"); r->u_iface = u_iface; return r; } DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser023_GetHSteamUser, 4) DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser023_BLoggedOn, 4) DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser023_GetSteamID, 8) DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser023_InitiateGameConnection_DEPRECATED, 32) DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser023_TerminateGameConnection_DEPRECATED, 12) DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser023_TrackAppUsageEvent, 20) DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser023_GetUserDataFolder, 12) DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser023_StartVoiceRecording, 4) DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser023_StopVoiceRecording, 4) DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser023_GetAvailableVoice, 16) DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser023_GetVoice, 40) DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser023_DecompressVoice, 28) DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser023_GetVoiceOptimalSampleRate, 4) DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser023_GetAuthSessionTicket, 20) DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser023_GetAuthTicketForWebApi, 8) DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser023_BeginAuthSession, 20) DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser023_EndAuthSession, 12) DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser023_CancelAuthTicket, 8) DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser023_UserHasLicenseForApp, 16) DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser023_BIsBehindNAT, 4) DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser023_AdvertiseGame, 20) DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser023_RequestEncryptedAppTicket, 12) DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser023_GetEncryptedAppTicket, 16) DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser023_GetGameBadgeLevel, 12) DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser023_GetPlayerSteamLevel, 4) DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser023_RequestStoreAuthURL, 8) DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser023_BIsPhoneVerified, 4) DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser023_BIsTwoFactorEnabled, 4) DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser023_BIsPhoneIdentifying, 4) DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser023_BIsPhoneRequiringVerification, 4) DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser023_GetMarketEligibility, 4) DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser023_GetDurationControl, 4) DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser023_BSetDurationControlOnlineState, 8) int32_t __thiscall winISteamUser_SteamUser023_GetHSteamUser(struct w_steam_iface *_this) { struct ISteamUser_SteamUser023_GetHSteamUser_params params = { .linux_side = _this->u_iface, }; TRACE("%p\n", _this); STEAMCLIENT_CALL( ISteamUser_SteamUser023_GetHSteamUser, ¶ms ); return params._ret; } int8_t __thiscall winISteamUser_SteamUser023_BLoggedOn(struct w_steam_iface *_this) { struct ISteamUser_SteamUser023_BLoggedOn_params params = { .linux_side = _this->u_iface, }; TRACE("%p\n", _this); STEAMCLIENT_CALL( ISteamUser_SteamUser023_BLoggedOn, ¶ms ); return params._ret; } CSteamID * __thiscall winISteamUser_SteamUser023_GetSteamID(struct w_steam_iface *_this, CSteamID *_ret) { struct ISteamUser_SteamUser023_GetSteamID_params params = { .linux_side = _this->u_iface, ._ret = _ret, }; TRACE("%p\n", _this); STEAMCLIENT_CALL( ISteamUser_SteamUser023_GetSteamID, ¶ms ); return params._ret; } int32_t __thiscall winISteamUser_SteamUser023_InitiateGameConnection_DEPRECATED(struct w_steam_iface *_this, void *pAuthBlob, int32_t cbMaxAuthBlob, CSteamID steamIDGameServer, uint32_t unIPServer, uint16_t usPortServer, int8_t bSecure) { struct ISteamUser_SteamUser023_InitiateGameConnection_DEPRECATED_params params = { .linux_side = _this->u_iface, .pAuthBlob = pAuthBlob, .cbMaxAuthBlob = cbMaxAuthBlob, .steamIDGameServer = steamIDGameServer, .unIPServer = unIPServer, .usPortServer = usPortServer, .bSecure = bSecure, }; TRACE("%p\n", _this); STEAMCLIENT_CALL( ISteamUser_SteamUser023_InitiateGameConnection_DEPRECATED, ¶ms ); return params._ret; } void __thiscall winISteamUser_SteamUser023_TerminateGameConnection_DEPRECATED(struct w_steam_iface *_this, uint32_t unIPServer, uint16_t usPortServer) { struct ISteamUser_SteamUser023_TerminateGameConnection_DEPRECATED_params params = { .linux_side = _this->u_iface, .unIPServer = unIPServer, .usPortServer = usPortServer, }; TRACE("%p\n", _this); STEAMCLIENT_CALL( ISteamUser_SteamUser023_TerminateGameConnection_DEPRECATED, ¶ms ); } void __thiscall winISteamUser_SteamUser023_TrackAppUsageEvent(struct w_steam_iface *_this, CGameID gameID, int32_t eAppUsageEvent, const char *pchExtraInfo) { struct ISteamUser_SteamUser023_TrackAppUsageEvent_params params = { .linux_side = _this->u_iface, .gameID = gameID, .eAppUsageEvent = eAppUsageEvent, .pchExtraInfo = pchExtraInfo, }; TRACE("%p\n", _this); IsBadStringPtrA(pchExtraInfo, -1); STEAMCLIENT_CALL( ISteamUser_SteamUser023_TrackAppUsageEvent, ¶ms ); } int8_t __thiscall winISteamUser_SteamUser023_GetUserDataFolder(struct w_steam_iface *_this, char *pchBuffer, int32_t cubBuffer) { struct ISteamUser_SteamUser023_GetUserDataFolder_params params = { .linux_side = _this->u_iface, .pchBuffer = pchBuffer, .cubBuffer = cubBuffer, }; TRACE("%p\n", _this); STEAMCLIENT_CALL( ISteamUser_SteamUser023_GetUserDataFolder, ¶ms ); return params._ret; } void __thiscall winISteamUser_SteamUser023_StartVoiceRecording(struct w_steam_iface *_this) { struct ISteamUser_SteamUser023_StartVoiceRecording_params params = { .linux_side = _this->u_iface, }; TRACE("%p\n", _this); STEAMCLIENT_CALL( ISteamUser_SteamUser023_StartVoiceRecording, ¶ms ); } void __thiscall winISteamUser_SteamUser023_StopVoiceRecording(struct w_steam_iface *_this) { struct ISteamUser_SteamUser023_StopVoiceRecording_params params = { .linux_side = _this->u_iface, }; TRACE("%p\n", _this); STEAMCLIENT_CALL( ISteamUser_SteamUser023_StopVoiceRecording, ¶ms ); } uint32_t __thiscall winISteamUser_SteamUser023_GetAvailableVoice(struct w_steam_iface *_this, uint32_t *pcbCompressed, uint32_t *pcbUncompressed_Deprecated, uint32_t nUncompressedVoiceDesiredSampleRate_Deprecated) { struct ISteamUser_SteamUser023_GetAvailableVoice_params params = { .linux_side = _this->u_iface, .pcbCompressed = pcbCompressed, .pcbUncompressed_Deprecated = pcbUncompressed_Deprecated, .nUncompressedVoiceDesiredSampleRate_Deprecated = nUncompressedVoiceDesiredSampleRate_Deprecated, }; TRACE("%p\n", _this); STEAMCLIENT_CALL( ISteamUser_SteamUser023_GetAvailableVoice, ¶ms ); return params._ret; } uint32_t __thiscall winISteamUser_SteamUser023_GetVoice(struct w_steam_iface *_this, int8_t bWantCompressed, void *pDestBuffer, uint32_t cbDestBufferSize, uint32_t *nBytesWritten, int8_t bWantUncompressed_Deprecated, void *pUncompressedDestBuffer_Deprecated, uint32_t cbUncompressedDestBufferSize_Deprecated, uint32_t *nUncompressBytesWritten_Deprecated, uint32_t nUncompressedVoiceDesiredSampleRate_Deprecated) { struct ISteamUser_SteamUser023_GetVoice_params params = { .linux_side = _this->u_iface, .bWantCompressed = bWantCompressed, .pDestBuffer = pDestBuffer, .cbDestBufferSize = cbDestBufferSize, .nBytesWritten = nBytesWritten, .bWantUncompressed_Deprecated = bWantUncompressed_Deprecated, .pUncompressedDestBuffer_Deprecated = pUncompressedDestBuffer_Deprecated, .cbUncompressedDestBufferSize_Deprecated = cbUncompressedDestBufferSize_Deprecated, .nUncompressBytesWritten_Deprecated = nUncompressBytesWritten_Deprecated, .nUncompressedVoiceDesiredSampleRate_Deprecated = nUncompressedVoiceDesiredSampleRate_Deprecated, }; TRACE("%p\n", _this); STEAMCLIENT_CALL( ISteamUser_SteamUser023_GetVoice, ¶ms ); return params._ret; } uint32_t __thiscall winISteamUser_SteamUser023_DecompressVoice(struct w_steam_iface *_this, const void *pCompressed, uint32_t cbCompressed, void *pDestBuffer, uint32_t cbDestBufferSize, uint32_t *nBytesWritten, uint32_t nDesiredSampleRate) { struct ISteamUser_SteamUser023_DecompressVoice_params params = { .linux_side = _this->u_iface, .pCompressed = pCompressed, .cbCompressed = cbCompressed, .pDestBuffer = pDestBuffer, .cbDestBufferSize = cbDestBufferSize, .nBytesWritten = nBytesWritten, .nDesiredSampleRate = nDesiredSampleRate, }; TRACE("%p\n", _this); STEAMCLIENT_CALL( ISteamUser_SteamUser023_DecompressVoice, ¶ms ); return params._ret; } uint32_t __thiscall winISteamUser_SteamUser023_GetVoiceOptimalSampleRate(struct w_steam_iface *_this) { struct ISteamUser_SteamUser023_GetVoiceOptimalSampleRate_params params = { .linux_side = _this->u_iface, }; TRACE("%p\n", _this); STEAMCLIENT_CALL( ISteamUser_SteamUser023_GetVoiceOptimalSampleRate, ¶ms ); return params._ret; } uint32_t __thiscall winISteamUser_SteamUser023_GetAuthSessionTicket(struct w_steam_iface *_this, void *pTicket, int32_t cbMaxTicket, uint32_t *pcbTicket, const SteamNetworkingIdentity_144 *pSteamNetworkingIdentity) { struct ISteamUser_SteamUser023_GetAuthSessionTicket_params params = { .linux_side = _this->u_iface, .pTicket = pTicket, .cbMaxTicket = cbMaxTicket, .pcbTicket = pcbTicket, .pSteamNetworkingIdentity = pSteamNetworkingIdentity, }; TRACE("%p\n", _this); STEAMCLIENT_CALL( ISteamUser_SteamUser023_GetAuthSessionTicket, ¶ms ); return params._ret; } uint32_t __thiscall winISteamUser_SteamUser023_GetAuthTicketForWebApi(struct w_steam_iface *_this, const char *pchIdentity) { struct ISteamUser_SteamUser023_GetAuthTicketForWebApi_params params = { .linux_side = _this->u_iface, .pchIdentity = pchIdentity, }; TRACE("%p\n", _this); IsBadStringPtrA(pchIdentity, -1); STEAMCLIENT_CALL( ISteamUser_SteamUser023_GetAuthTicketForWebApi, ¶ms ); return params._ret; } uint32_t __thiscall winISteamUser_SteamUser023_BeginAuthSession(struct w_steam_iface *_this, const void *pAuthTicket, int32_t cbAuthTicket, CSteamID steamID) { struct ISteamUser_SteamUser023_BeginAuthSession_params params = { .linux_side = _this->u_iface, .pAuthTicket = pAuthTicket, .cbAuthTicket = cbAuthTicket, .steamID = steamID, }; TRACE("%p\n", _this); STEAMCLIENT_CALL( ISteamUser_SteamUser023_BeginAuthSession, ¶ms ); return params._ret; } void __thiscall winISteamUser_SteamUser023_EndAuthSession(struct w_steam_iface *_this, CSteamID steamID) { struct ISteamUser_SteamUser023_EndAuthSession_params params = { .linux_side = _this->u_iface, .steamID = steamID, }; TRACE("%p\n", _this); STEAMCLIENT_CALL( ISteamUser_SteamUser023_EndAuthSession, ¶ms ); } void __thiscall winISteamUser_SteamUser023_CancelAuthTicket(struct w_steam_iface *_this, uint32_t hAuthTicket) { struct ISteamUser_SteamUser023_CancelAuthTicket_params params = { .linux_side = _this->u_iface, .hAuthTicket = hAuthTicket, }; TRACE("%p\n", _this); STEAMCLIENT_CALL( ISteamUser_SteamUser023_CancelAuthTicket, ¶ms ); } uint32_t __thiscall winISteamUser_SteamUser023_UserHasLicenseForApp(struct w_steam_iface *_this, CSteamID steamID, uint32_t appID) { struct ISteamUser_SteamUser023_UserHasLicenseForApp_params params = { .linux_side = _this->u_iface, .steamID = steamID, .appID = appID, }; TRACE("%p\n", _this); STEAMCLIENT_CALL( ISteamUser_SteamUser023_UserHasLicenseForApp, ¶ms ); return params._ret; } int8_t __thiscall winISteamUser_SteamUser023_BIsBehindNAT(struct w_steam_iface *_this) { struct ISteamUser_SteamUser023_BIsBehindNAT_params params = { .linux_side = _this->u_iface, }; TRACE("%p\n", _this); STEAMCLIENT_CALL( ISteamUser_SteamUser023_BIsBehindNAT, ¶ms ); return params._ret; } void __thiscall winISteamUser_SteamUser023_AdvertiseGame(struct w_steam_iface *_this, CSteamID steamIDGameServer, uint32_t unIPServer, uint16_t usPortServer) { struct ISteamUser_SteamUser023_AdvertiseGame_params params = { .linux_side = _this->u_iface, .steamIDGameServer = steamIDGameServer, .unIPServer = unIPServer, .usPortServer = usPortServer, }; TRACE("%p\n", _this); STEAMCLIENT_CALL( ISteamUser_SteamUser023_AdvertiseGame, ¶ms ); } uint64_t __thiscall winISteamUser_SteamUser023_RequestEncryptedAppTicket(struct w_steam_iface *_this, void *pDataToInclude, int32_t cbDataToInclude) { struct ISteamUser_SteamUser023_RequestEncryptedAppTicket_params params = { .linux_side = _this->u_iface, .pDataToInclude = pDataToInclude, .cbDataToInclude = cbDataToInclude, }; TRACE("%p\n", _this); STEAMCLIENT_CALL( ISteamUser_SteamUser023_RequestEncryptedAppTicket, ¶ms ); return params._ret; } int8_t __thiscall winISteamUser_SteamUser023_GetEncryptedAppTicket(struct w_steam_iface *_this, void *pTicket, int32_t cbMaxTicket, uint32_t *pcbTicket) { struct ISteamUser_SteamUser023_GetEncryptedAppTicket_params params = { .linux_side = _this->u_iface, .pTicket = pTicket, .cbMaxTicket = cbMaxTicket, .pcbTicket = pcbTicket, }; TRACE("%p\n", _this); STEAMCLIENT_CALL( ISteamUser_SteamUser023_GetEncryptedAppTicket, ¶ms ); return params._ret; } int32_t __thiscall winISteamUser_SteamUser023_GetGameBadgeLevel(struct w_steam_iface *_this, int32_t nSeries, int8_t bFoil) { struct ISteamUser_SteamUser023_GetGameBadgeLevel_params params = { .linux_side = _this->u_iface, .nSeries = nSeries, .bFoil = bFoil, }; TRACE("%p\n", _this); STEAMCLIENT_CALL( ISteamUser_SteamUser023_GetGameBadgeLevel, ¶ms ); return params._ret; } int32_t __thiscall winISteamUser_SteamUser023_GetPlayerSteamLevel(struct w_steam_iface *_this) { struct ISteamUser_SteamUser023_GetPlayerSteamLevel_params params = { .linux_side = _this->u_iface, }; TRACE("%p\n", _this); STEAMCLIENT_CALL( ISteamUser_SteamUser023_GetPlayerSteamLevel, ¶ms ); return params._ret; } uint64_t __thiscall winISteamUser_SteamUser023_RequestStoreAuthURL(struct w_steam_iface *_this, const char *pchRedirectURL) { struct ISteamUser_SteamUser023_RequestStoreAuthURL_params params = { .linux_side = _this->u_iface, .pchRedirectURL = pchRedirectURL, }; TRACE("%p\n", _this); IsBadStringPtrA(pchRedirectURL, -1); STEAMCLIENT_CALL( ISteamUser_SteamUser023_RequestStoreAuthURL, ¶ms ); return params._ret; } int8_t __thiscall winISteamUser_SteamUser023_BIsPhoneVerified(struct w_steam_iface *_this) { struct ISteamUser_SteamUser023_BIsPhoneVerified_params params = { .linux_side = _this->u_iface, }; TRACE("%p\n", _this); STEAMCLIENT_CALL( ISteamUser_SteamUser023_BIsPhoneVerified, ¶ms ); return params._ret; } int8_t __thiscall winISteamUser_SteamUser023_BIsTwoFactorEnabled(struct w_steam_iface *_this) { struct ISteamUser_SteamUser023_BIsTwoFactorEnabled_params params = { .linux_side = _this->u_iface, }; TRACE("%p\n", _this); STEAMCLIENT_CALL( ISteamUser_SteamUser023_BIsTwoFactorEnabled, ¶ms ); return params._ret; } int8_t __thiscall winISteamUser_SteamUser023_BIsPhoneIdentifying(struct w_steam_iface *_this) { struct ISteamUser_SteamUser023_BIsPhoneIdentifying_params params = { .linux_side = _this->u_iface, }; TRACE("%p\n", _this); STEAMCLIENT_CALL( ISteamUser_SteamUser023_BIsPhoneIdentifying, ¶ms ); return params._ret; } int8_t __thiscall winISteamUser_SteamUser023_BIsPhoneRequiringVerification(struct w_steam_iface *_this) { struct ISteamUser_SteamUser023_BIsPhoneRequiringVerification_params params = { .linux_side = _this->u_iface, }; TRACE("%p\n", _this); STEAMCLIENT_CALL( ISteamUser_SteamUser023_BIsPhoneRequiringVerification, ¶ms ); return params._ret; } uint64_t __thiscall winISteamUser_SteamUser023_GetMarketEligibility(struct w_steam_iface *_this) { struct ISteamUser_SteamUser023_GetMarketEligibility_params params = { .linux_side = _this->u_iface, }; TRACE("%p\n", _this); STEAMCLIENT_CALL( ISteamUser_SteamUser023_GetMarketEligibility, ¶ms ); return params._ret; } uint64_t __thiscall winISteamUser_SteamUser023_GetDurationControl(struct w_steam_iface *_this) { struct ISteamUser_SteamUser023_GetDurationControl_params params = { .linux_side = _this->u_iface, }; TRACE("%p\n", _this); STEAMCLIENT_CALL( ISteamUser_SteamUser023_GetDurationControl, ¶ms ); return params._ret; } int8_t __thiscall winISteamUser_SteamUser023_BSetDurationControlOnlineState(struct w_steam_iface *_this, uint32_t eNewState) { struct ISteamUser_SteamUser023_BSetDurationControlOnlineState_params params = { .linux_side = _this->u_iface, .eNewState = eNewState, }; TRACE("%p\n", _this); STEAMCLIENT_CALL( ISteamUser_SteamUser023_BSetDurationControlOnlineState, ¶ms ); return params._ret; } extern vtable_ptr winISteamUser_SteamUser023_vtable; DEFINE_RTTI_DATA0(winISteamUser_SteamUser023, 0, ".?AVISteamUser@@") __ASM_BLOCK_BEGIN(winISteamUser_SteamUser023_vtables) __ASM_VTABLE(winISteamUser_SteamUser023, VTABLE_ADD_FUNC(winISteamUser_SteamUser023_GetHSteamUser) VTABLE_ADD_FUNC(winISteamUser_SteamUser023_BLoggedOn) VTABLE_ADD_FUNC(winISteamUser_SteamUser023_GetSteamID) VTABLE_ADD_FUNC(winISteamUser_SteamUser023_InitiateGameConnection_DEPRECATED) VTABLE_ADD_FUNC(winISteamUser_SteamUser023_TerminateGameConnection_DEPRECATED) VTABLE_ADD_FUNC(winISteamUser_SteamUser023_TrackAppUsageEvent) VTABLE_ADD_FUNC(winISteamUser_SteamUser023_GetUserDataFolder) VTABLE_ADD_FUNC(winISteamUser_SteamUser023_StartVoiceRecording) VTABLE_ADD_FUNC(winISteamUser_SteamUser023_StopVoiceRecording) VTABLE_ADD_FUNC(winISteamUser_SteamUser023_GetAvailableVoice) VTABLE_ADD_FUNC(winISteamUser_SteamUser023_GetVoice) VTABLE_ADD_FUNC(winISteamUser_SteamUser023_DecompressVoice) VTABLE_ADD_FUNC(winISteamUser_SteamUser023_GetVoiceOptimalSampleRate) VTABLE_ADD_FUNC(winISteamUser_SteamUser023_GetAuthSessionTicket) VTABLE_ADD_FUNC(winISteamUser_SteamUser023_GetAuthTicketForWebApi) VTABLE_ADD_FUNC(winISteamUser_SteamUser023_BeginAuthSession) VTABLE_ADD_FUNC(winISteamUser_SteamUser023_EndAuthSession) VTABLE_ADD_FUNC(winISteamUser_SteamUser023_CancelAuthTicket) VTABLE_ADD_FUNC(winISteamUser_SteamUser023_UserHasLicenseForApp) VTABLE_ADD_FUNC(winISteamUser_SteamUser023_BIsBehindNAT) VTABLE_ADD_FUNC(winISteamUser_SteamUser023_AdvertiseGame) VTABLE_ADD_FUNC(winISteamUser_SteamUser023_RequestEncryptedAppTicket) VTABLE_ADD_FUNC(winISteamUser_SteamUser023_GetEncryptedAppTicket) VTABLE_ADD_FUNC(winISteamUser_SteamUser023_GetGameBadgeLevel) VTABLE_ADD_FUNC(winISteamUser_SteamUser023_GetPlayerSteamLevel) VTABLE_ADD_FUNC(winISteamUser_SteamUser023_RequestStoreAuthURL) VTABLE_ADD_FUNC(winISteamUser_SteamUser023_BIsPhoneVerified) VTABLE_ADD_FUNC(winISteamUser_SteamUser023_BIsTwoFactorEnabled) VTABLE_ADD_FUNC(winISteamUser_SteamUser023_BIsPhoneIdentifying) VTABLE_ADD_FUNC(winISteamUser_SteamUser023_BIsPhoneRequiringVerification) VTABLE_ADD_FUNC(winISteamUser_SteamUser023_GetMarketEligibility) VTABLE_ADD_FUNC(winISteamUser_SteamUser023_GetDurationControl) VTABLE_ADD_FUNC(winISteamUser_SteamUser023_BSetDurationControlOnlineState) ); __ASM_BLOCK_END struct w_steam_iface *create_winISteamUser_SteamUser023(void *u_iface) { struct w_steam_iface *r = alloc_mem_for_iface(sizeof(struct w_steam_iface), "SteamUser023"); TRACE("-> %p\n", r); r->vtable = alloc_vtable(&winISteamUser_SteamUser023_vtable, 33, "SteamUser023"); r->u_iface = u_iface; return r; } void init_winISteamUser_rtti( char *base ) { #ifdef __x86_64__ init_winISteamUser_SteamUser004_rtti( base ); init_winISteamUser_SteamUser005_rtti( base ); init_winISteamUser_SteamUser006_rtti( base ); init_winISteamUser_SteamUser007_rtti( base ); init_winISteamUser_SteamUser008_rtti( base ); init_winISteamUser_SteamUser009_rtti( base ); init_winISteamUser_SteamUser010_rtti( base ); init_winISteamUser_SteamUser011_rtti( base ); init_winISteamUser_SteamUser012_rtti( base ); init_winISteamUser_SteamUser013_rtti( base ); init_winISteamUser_SteamUser014_rtti( base ); init_winISteamUser_SteamUser015_rtti( base ); init_winISteamUser_SteamUser016_rtti( base ); init_winISteamUser_SteamUser017_rtti( base ); init_winISteamUser_SteamUser018_rtti( base ); init_winISteamUser_SteamUser019_rtti( base ); init_winISteamUser_SteamUser020_rtti( base ); init_winISteamUser_SteamUser021_rtti( base ); init_winISteamUser_SteamUser022_rtti( base ); init_winISteamUser_SteamUser023_rtti( base ); #endif /* __x86_64__ */ }