#include "unix_private.h" #if 0 #pragma makedep unix #endif WINE_DEFAULT_DEBUG_CHANNEL(steamclient); #if defined(__x86_64__) || defined(__aarch64__) w32_RemoteStorageUpdatePublishedFileRequest_t::operator u64_RemoteStorageUpdatePublishedFileRequest_t() const { u64_RemoteStorageUpdatePublishedFileRequest_t ret; ret.m_unPublishedFileId = this->m_unPublishedFileId; ret.m_pchFile = this->m_pchFile; ret.m_pchPreviewFile = this->m_pchPreviewFile; ret.m_pchTitle = this->m_pchTitle; ret.m_pchDescription = this->m_pchDescription; ret.m_eVisibility = this->m_eVisibility; ret.m_bUpdateFile = this->m_bUpdateFile; ret.m_bUpdatePreviewFile = this->m_bUpdatePreviewFile; ret.m_bUpdateTitle = this->m_bUpdateTitle; ret.m_bUpdateDescription = this->m_bUpdateDescription; ret.m_bUpdateVisibility = this->m_bUpdateVisibility; ret.m_bUpdateTags = this->m_bUpdateTags; return ret; } #endif template< typename Iface, typename Params > static NTSTATUS ISteamRemoteStorage_UpdatePublishedFile( Iface *iface, Params *params, bool wow64 ) { u_RemoteStorageUpdatePublishedFileRequest_t u_updatePublishedFileRequest = params->updatePublishedFileRequest; u_updatePublishedFileRequest.m_pTags = new u_SteamParamStringArray_t( *params->updatePublishedFileRequest.m_pTags ); params->_ret = iface->UpdatePublishedFile( u_updatePublishedFileRequest ); delete u_updatePublishedFileRequest.m_pTags; return 0; } LSTEAMCLIENT_UNIX_IMPL( ISteamRemoteStorage, STEAMREMOTESTORAGE_INTERFACE_VERSION005, UpdatePublishedFile );