struct cppISteamUser_SteamUser008_GetHSteamUser_params { void *linux_side; HSteamUser _ret; }; extern void cppISteamUser_SteamUser008_GetHSteamUser( struct cppISteamUser_SteamUser008_GetHSteamUser_params *params ); struct cppISteamUser_SteamUser008_BLoggedOn_params { void *linux_side; bool _ret; }; extern void cppISteamUser_SteamUser008_BLoggedOn( struct cppISteamUser_SteamUser008_BLoggedOn_params *params ); struct cppISteamUser_SteamUser008_GetSteamID_params { void *linux_side; CSteamID *_ret; }; extern void cppISteamUser_SteamUser008_GetSteamID( struct cppISteamUser_SteamUser008_GetSteamID_params *params ); struct cppISteamUser_SteamUser008_InitiateGameConnection_params { void *linux_side; int _ret; void *pBlob; int cbMaxBlob; CSteamID steamID; CGameID gameID; uint32 unIPServer; uint16 usPortServer; bool bSecure; void *pvSteam2GetEncryptionKey; int cbSteam2GetEncryptionKey; }; extern void cppISteamUser_SteamUser008_InitiateGameConnection( struct cppISteamUser_SteamUser008_InitiateGameConnection_params *params ); struct cppISteamUser_SteamUser008_TerminateGameConnection_params { void *linux_side; uint32 unIPServer; uint16 usPortServer; }; extern void cppISteamUser_SteamUser008_TerminateGameConnection( struct cppISteamUser_SteamUser008_TerminateGameConnection_params *params ); struct cppISteamUser_SteamUser008_TrackAppUsageEvent_params { void *linux_side; CGameID gameID; int eAppUsageEvent; const char *pchExtraInfo; }; extern void cppISteamUser_SteamUser008_TrackAppUsageEvent( struct cppISteamUser_SteamUser008_TrackAppUsageEvent_params *params ); struct cppISteamUser_SteamUser008_RefreshSteam2Login_params { void *linux_side; }; extern void cppISteamUser_SteamUser008_RefreshSteam2Login( struct cppISteamUser_SteamUser008_RefreshSteam2Login_params *params );