/* This file is auto-generated, do not edit. */ #include #include "windef.h" #include "winbase.h" #include "wine/debug.h" #include "steam_defs.h" #include "steamclient_private.h" #include "struct_converters.h" WINE_DEFAULT_DEBUG_CHANNEL(steamclient); #include "cppISteamNetworkingFakeUDPPort_SteamNetworkingFakeUDPPort001.h" DEFINE_THISCALL_WRAPPER(winISteamNetworkingFakeUDPPort_SteamNetworkingFakeUDPPort001_DestroyFakeUDPPort, 4) DEFINE_THISCALL_WRAPPER(winISteamNetworkingFakeUDPPort_SteamNetworkingFakeUDPPort001_SendMessageToFakeIP, 20) DEFINE_THISCALL_WRAPPER(winISteamNetworkingFakeUDPPort_SteamNetworkingFakeUDPPort001_ReceiveMessages, 12) DEFINE_THISCALL_WRAPPER(winISteamNetworkingFakeUDPPort_SteamNetworkingFakeUDPPort001_ScheduleCleanup, 8) void __thiscall winISteamNetworkingFakeUDPPort_SteamNetworkingFakeUDPPort001_DestroyFakeUDPPort(struct w_steam_iface *_this) { struct cppISteamNetworkingFakeUDPPort_SteamNetworkingFakeUDPPort001_DestroyFakeUDPPort_params params = { .linux_side = _this->u_iface, }; TRACE("%p\n", _this); cppISteamNetworkingFakeUDPPort_SteamNetworkingFakeUDPPort001_DestroyFakeUDPPort( ¶ms ); } uint32_t __thiscall winISteamNetworkingFakeUDPPort_SteamNetworkingFakeUDPPort001_SendMessageToFakeIP(struct w_steam_iface *_this, const SteamNetworkingIPAddr *remoteAddress, const void *pData, uint32 cbData, int nSendFlags) { struct cppISteamNetworkingFakeUDPPort_SteamNetworkingFakeUDPPort001_SendMessageToFakeIP_params params = { .linux_side = _this->u_iface, .remoteAddress = remoteAddress, .pData = pData, .cbData = cbData, .nSendFlags = nSendFlags, }; TRACE("%p\n", _this); cppISteamNetworkingFakeUDPPort_SteamNetworkingFakeUDPPort001_SendMessageToFakeIP( ¶ms ); return params._ret; } int __thiscall winISteamNetworkingFakeUDPPort_SteamNetworkingFakeUDPPort001_ReceiveMessages(struct w_steam_iface *_this, winSteamNetworkingMessage_t_158 **ppOutMessages, int nMaxMessages) { struct cppISteamNetworkingFakeUDPPort_SteamNetworkingFakeUDPPort001_ReceiveMessages_params params = { .linux_side = _this->u_iface, .ppOutMessages = ppOutMessages, .nMaxMessages = nMaxMessages, }; TRACE("%p\n", _this); cppISteamNetworkingFakeUDPPort_SteamNetworkingFakeUDPPort001_ReceiveMessages( ¶ms ); return params._ret; } void __thiscall winISteamNetworkingFakeUDPPort_SteamNetworkingFakeUDPPort001_ScheduleCleanup(struct w_steam_iface *_this, const SteamNetworkingIPAddr *remoteAddress) { struct cppISteamNetworkingFakeUDPPort_SteamNetworkingFakeUDPPort001_ScheduleCleanup_params params = { .linux_side = _this->u_iface, .remoteAddress = remoteAddress, }; TRACE("%p\n", _this); cppISteamNetworkingFakeUDPPort_SteamNetworkingFakeUDPPort001_ScheduleCleanup( ¶ms ); } extern vtable_ptr winISteamNetworkingFakeUDPPort_SteamNetworkingFakeUDPPort001_vtable; #ifndef __GNUC__ void __asm_dummy_vtables(void) { #endif __ASM_VTABLE(winISteamNetworkingFakeUDPPort_SteamNetworkingFakeUDPPort001, VTABLE_ADD_FUNC(winISteamNetworkingFakeUDPPort_SteamNetworkingFakeUDPPort001_DestroyFakeUDPPort) VTABLE_ADD_FUNC(winISteamNetworkingFakeUDPPort_SteamNetworkingFakeUDPPort001_SendMessageToFakeIP) VTABLE_ADD_FUNC(winISteamNetworkingFakeUDPPort_SteamNetworkingFakeUDPPort001_ReceiveMessages) VTABLE_ADD_FUNC(winISteamNetworkingFakeUDPPort_SteamNetworkingFakeUDPPort001_ScheduleCleanup) ); #ifndef __GNUC__ } #endif struct w_steam_iface *create_winISteamNetworkingFakeUDPPort_SteamNetworkingFakeUDPPort001(void *u_iface) { struct w_steam_iface *r = HeapAlloc(GetProcessHeap(), 0, sizeof(struct w_steam_iface)); TRACE("-> %p\n", r); r->vtable = alloc_vtable(&winISteamNetworkingFakeUDPPort_SteamNetworkingFakeUDPPort001_vtable, 4, "SteamNetworkingFakeUDPPort001"); r->u_iface = u_iface; return r; }