struct cppISteamGameSearch_SteamMatchGameSearch001_AddGameSearchParams_params { void *linux_side; uint32_t _ret; const char *pchKeyToFind; const char *pchValuesToFind; }; extern void cppISteamGameSearch_SteamMatchGameSearch001_AddGameSearchParams( struct cppISteamGameSearch_SteamMatchGameSearch001_AddGameSearchParams_params *params ); struct cppISteamGameSearch_SteamMatchGameSearch001_SearchForGameWithLobby_params { void *linux_side; uint32_t _ret; CSteamID steamIDLobby; int32_t nPlayerMin; int32_t nPlayerMax; }; extern void cppISteamGameSearch_SteamMatchGameSearch001_SearchForGameWithLobby( struct cppISteamGameSearch_SteamMatchGameSearch001_SearchForGameWithLobby_params *params ); struct cppISteamGameSearch_SteamMatchGameSearch001_SearchForGameSolo_params { void *linux_side; uint32_t _ret; int32_t nPlayerMin; int32_t nPlayerMax; }; extern void cppISteamGameSearch_SteamMatchGameSearch001_SearchForGameSolo( struct cppISteamGameSearch_SteamMatchGameSearch001_SearchForGameSolo_params *params ); struct cppISteamGameSearch_SteamMatchGameSearch001_AcceptGame_params { void *linux_side; uint32_t _ret; }; extern void cppISteamGameSearch_SteamMatchGameSearch001_AcceptGame( struct cppISteamGameSearch_SteamMatchGameSearch001_AcceptGame_params *params ); struct cppISteamGameSearch_SteamMatchGameSearch001_DeclineGame_params { void *linux_side; uint32_t _ret; }; extern void cppISteamGameSearch_SteamMatchGameSearch001_DeclineGame( struct cppISteamGameSearch_SteamMatchGameSearch001_DeclineGame_params *params ); struct cppISteamGameSearch_SteamMatchGameSearch001_RetrieveConnectionDetails_params { void *linux_side; uint32_t _ret; CSteamID steamIDHost; char *pchConnectionDetails; int32_t cubConnectionDetails; }; extern void cppISteamGameSearch_SteamMatchGameSearch001_RetrieveConnectionDetails( struct cppISteamGameSearch_SteamMatchGameSearch001_RetrieveConnectionDetails_params *params ); struct cppISteamGameSearch_SteamMatchGameSearch001_EndGameSearch_params { void *linux_side; uint32_t _ret; }; extern void cppISteamGameSearch_SteamMatchGameSearch001_EndGameSearch( struct cppISteamGameSearch_SteamMatchGameSearch001_EndGameSearch_params *params ); struct cppISteamGameSearch_SteamMatchGameSearch001_SetGameHostParams_params { void *linux_side; uint32_t _ret; const char *pchKey; const char *pchValue; }; extern void cppISteamGameSearch_SteamMatchGameSearch001_SetGameHostParams( struct cppISteamGameSearch_SteamMatchGameSearch001_SetGameHostParams_params *params ); struct cppISteamGameSearch_SteamMatchGameSearch001_SetConnectionDetails_params { void *linux_side; uint32_t _ret; const char *pchConnectionDetails; int32_t cubConnectionDetails; }; extern void cppISteamGameSearch_SteamMatchGameSearch001_SetConnectionDetails( struct cppISteamGameSearch_SteamMatchGameSearch001_SetConnectionDetails_params *params ); struct cppISteamGameSearch_SteamMatchGameSearch001_RequestPlayersForGame_params { void *linux_side; uint32_t _ret; int32_t nPlayerMin; int32_t nPlayerMax; int32_t nMaxTeamSize; }; extern void cppISteamGameSearch_SteamMatchGameSearch001_RequestPlayersForGame( struct cppISteamGameSearch_SteamMatchGameSearch001_RequestPlayersForGame_params *params ); struct cppISteamGameSearch_SteamMatchGameSearch001_HostConfirmGameStart_params { void *linux_side; uint32_t _ret; uint64_t ullUniqueGameID; }; extern void cppISteamGameSearch_SteamMatchGameSearch001_HostConfirmGameStart( struct cppISteamGameSearch_SteamMatchGameSearch001_HostConfirmGameStart_params *params ); struct cppISteamGameSearch_SteamMatchGameSearch001_CancelRequestPlayersForGame_params { void *linux_side; uint32_t _ret; }; extern void cppISteamGameSearch_SteamMatchGameSearch001_CancelRequestPlayersForGame( struct cppISteamGameSearch_SteamMatchGameSearch001_CancelRequestPlayersForGame_params *params ); struct cppISteamGameSearch_SteamMatchGameSearch001_SubmitPlayerResult_params { void *linux_side; uint32_t _ret; uint64_t ullUniqueGameID; CSteamID steamIDPlayer; uint32_t EPlayerResult; }; extern void cppISteamGameSearch_SteamMatchGameSearch001_SubmitPlayerResult( struct cppISteamGameSearch_SteamMatchGameSearch001_SubmitPlayerResult_params *params ); struct cppISteamGameSearch_SteamMatchGameSearch001_EndGame_params { void *linux_side; uint32_t _ret; uint64_t ullUniqueGameID; }; extern void cppISteamGameSearch_SteamMatchGameSearch001_EndGame( struct cppISteamGameSearch_SteamMatchGameSearch001_EndGame_params *params );