#include "steam_defs.h" #pragma push_macro("__cdecl") #undef __cdecl #define __cdecl #include "steamworks_sdk_157/steam_api.h" #include "steamworks_sdk_157/steamnetworkingtypes.h" #pragma pop_macro("__cdecl") #include "steamclient_private.h" #ifdef __cplusplus extern "C" { #endif #define SDKVER_157 #include "struct_converters.h" #include "cppISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION001.h" void cppISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION001_GetSessionCount( struct cppISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION001_GetSessionCount_params *params ) { params->_ret = ((ISteamRemotePlay*)params->linux_side)->GetSessionCount( ); } void cppISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION001_GetSessionID( struct cppISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION001_GetSessionID_params *params ) { params->_ret = ((ISteamRemotePlay*)params->linux_side)->GetSessionID( (int)params->iSessionIndex ); } void cppISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION001_GetSessionSteamID( struct cppISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION001_GetSessionSteamID_params *params ) { *params->_ret = ((ISteamRemotePlay*)params->linux_side)->GetSessionSteamID( (RemotePlaySessionID_t)params->unSessionID ); } void cppISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION001_GetSessionClientName( struct cppISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION001_GetSessionClientName_params *params ) { params->_ret = ((ISteamRemotePlay*)params->linux_side)->GetSessionClientName( (RemotePlaySessionID_t)params->unSessionID ); } void cppISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION001_GetSessionClientFormFactor( struct cppISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION001_GetSessionClientFormFactor_params *params ) { params->_ret = ((ISteamRemotePlay*)params->linux_side)->GetSessionClientFormFactor( (RemotePlaySessionID_t)params->unSessionID ); } void cppISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION001_BGetSessionClientResolution( struct cppISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION001_BGetSessionClientResolution_params *params ) { params->_ret = ((ISteamRemotePlay*)params->linux_side)->BGetSessionClientResolution( (RemotePlaySessionID_t)params->unSessionID, (int *)params->pnResolutionX, (int *)params->pnResolutionY ); } void cppISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION001_BSendRemotePlayTogetherInvite( struct cppISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION001_BSendRemotePlayTogetherInvite_params *params ) { params->_ret = ((ISteamRemotePlay*)params->linux_side)->BSendRemotePlayTogetherInvite( (CSteamID)params->steamIDFriend ); } #ifdef __cplusplus } #endif