/* This file is auto-generated, do not edit. */ #include "unix_private.h" NTSTATUS ISteamNetworkingSockets_SteamNetworkingSockets006_CreateListenSocketIP( void *args ) { struct ISteamNetworkingSockets_SteamNetworkingSockets006_CreateListenSocketIP_params *params = (struct ISteamNetworkingSockets_SteamNetworkingSockets006_CreateListenSocketIP_params *)args; struct u_ISteamNetworkingSockets_SteamNetworkingSockets006 *iface = (struct u_ISteamNetworkingSockets_SteamNetworkingSockets006 *)params->linux_side; params->_ret = iface->CreateListenSocketIP( params->localAddress, params->nOptions, params->pOptions ); return 0; } NTSTATUS ISteamNetworkingSockets_SteamNetworkingSockets006_ConnectByIPAddress( void *args ) { struct ISteamNetworkingSockets_SteamNetworkingSockets006_ConnectByIPAddress_params *params = (struct ISteamNetworkingSockets_SteamNetworkingSockets006_ConnectByIPAddress_params *)args; struct u_ISteamNetworkingSockets_SteamNetworkingSockets006 *iface = (struct u_ISteamNetworkingSockets_SteamNetworkingSockets006 *)params->linux_side; params->_ret = iface->ConnectByIPAddress( params->address, params->nOptions, params->pOptions ); return 0; } NTSTATUS ISteamNetworkingSockets_SteamNetworkingSockets006_CreateListenSocketP2P( void *args ) { struct ISteamNetworkingSockets_SteamNetworkingSockets006_CreateListenSocketP2P_params *params = (struct ISteamNetworkingSockets_SteamNetworkingSockets006_CreateListenSocketP2P_params *)args; struct u_ISteamNetworkingSockets_SteamNetworkingSockets006 *iface = (struct u_ISteamNetworkingSockets_SteamNetworkingSockets006 *)params->linux_side; params->_ret = iface->CreateListenSocketP2P( params->nVirtualPort, params->nOptions, params->pOptions ); return 0; } NTSTATUS ISteamNetworkingSockets_SteamNetworkingSockets006_ConnectP2P( void *args ) { struct ISteamNetworkingSockets_SteamNetworkingSockets006_ConnectP2P_params *params = (struct ISteamNetworkingSockets_SteamNetworkingSockets006_ConnectP2P_params *)args; struct u_ISteamNetworkingSockets_SteamNetworkingSockets006 *iface = (struct u_ISteamNetworkingSockets_SteamNetworkingSockets006 *)params->linux_side; params->_ret = iface->ConnectP2P( params->identityRemote, params->nVirtualPort, params->nOptions, params->pOptions ); return 0; } NTSTATUS ISteamNetworkingSockets_SteamNetworkingSockets006_AcceptConnection( void *args ) { struct ISteamNetworkingSockets_SteamNetworkingSockets006_AcceptConnection_params *params = (struct ISteamNetworkingSockets_SteamNetworkingSockets006_AcceptConnection_params *)args; struct u_ISteamNetworkingSockets_SteamNetworkingSockets006 *iface = (struct u_ISteamNetworkingSockets_SteamNetworkingSockets006 *)params->linux_side; params->_ret = iface->AcceptConnection( params->hConn ); return 0; } NTSTATUS ISteamNetworkingSockets_SteamNetworkingSockets006_CloseConnection( void *args ) { struct ISteamNetworkingSockets_SteamNetworkingSockets006_CloseConnection_params *params = (struct ISteamNetworkingSockets_SteamNetworkingSockets006_CloseConnection_params *)args; struct u_ISteamNetworkingSockets_SteamNetworkingSockets006 *iface = (struct u_ISteamNetworkingSockets_SteamNetworkingSockets006 *)params->linux_side; params->_ret = iface->CloseConnection( params->hPeer, params->nReason, params->pszDebug, params->bEnableLinger ); return 0; } NTSTATUS ISteamNetworkingSockets_SteamNetworkingSockets006_CloseListenSocket( void *args ) { struct ISteamNetworkingSockets_SteamNetworkingSockets006_CloseListenSocket_params *params = (struct ISteamNetworkingSockets_SteamNetworkingSockets006_CloseListenSocket_params *)args; struct u_ISteamNetworkingSockets_SteamNetworkingSockets006 *iface = (struct u_ISteamNetworkingSockets_SteamNetworkingSockets006 *)params->linux_side; params->_ret = iface->CloseListenSocket( params->hSocket ); return 0; } NTSTATUS ISteamNetworkingSockets_SteamNetworkingSockets006_SetConnectionUserData( void *args ) { struct ISteamNetworkingSockets_SteamNetworkingSockets006_SetConnectionUserData_params *params = (struct ISteamNetworkingSockets_SteamNetworkingSockets006_SetConnectionUserData_params *)args; struct u_ISteamNetworkingSockets_SteamNetworkingSockets006 *iface = (struct u_ISteamNetworkingSockets_SteamNetworkingSockets006 *)params->linux_side; params->_ret = iface->SetConnectionUserData( params->hPeer, params->nUserData ); return 0; } NTSTATUS ISteamNetworkingSockets_SteamNetworkingSockets006_GetConnectionUserData( void *args ) { struct ISteamNetworkingSockets_SteamNetworkingSockets006_GetConnectionUserData_params *params = (struct ISteamNetworkingSockets_SteamNetworkingSockets006_GetConnectionUserData_params *)args; struct u_ISteamNetworkingSockets_SteamNetworkingSockets006 *iface = (struct u_ISteamNetworkingSockets_SteamNetworkingSockets006 *)params->linux_side; params->_ret = iface->GetConnectionUserData( params->hPeer ); return 0; } NTSTATUS ISteamNetworkingSockets_SteamNetworkingSockets006_SetConnectionName( void *args ) { struct ISteamNetworkingSockets_SteamNetworkingSockets006_SetConnectionName_params *params = (struct ISteamNetworkingSockets_SteamNetworkingSockets006_SetConnectionName_params *)args; struct u_ISteamNetworkingSockets_SteamNetworkingSockets006 *iface = (struct u_ISteamNetworkingSockets_SteamNetworkingSockets006 *)params->linux_side; iface->SetConnectionName( params->hPeer, params->pszName ); return 0; } NTSTATUS ISteamNetworkingSockets_SteamNetworkingSockets006_GetConnectionName( void *args ) { struct ISteamNetworkingSockets_SteamNetworkingSockets006_GetConnectionName_params *params = (struct ISteamNetworkingSockets_SteamNetworkingSockets006_GetConnectionName_params *)args; struct u_ISteamNetworkingSockets_SteamNetworkingSockets006 *iface = (struct u_ISteamNetworkingSockets_SteamNetworkingSockets006 *)params->linux_side; params->_ret = iface->GetConnectionName( params->hPeer, params->pszName, params->nMaxLen ); return 0; } NTSTATUS ISteamNetworkingSockets_SteamNetworkingSockets006_SendMessageToConnection( void *args ) { struct ISteamNetworkingSockets_SteamNetworkingSockets006_SendMessageToConnection_params *params = (struct ISteamNetworkingSockets_SteamNetworkingSockets006_SendMessageToConnection_params *)args; struct u_ISteamNetworkingSockets_SteamNetworkingSockets006 *iface = (struct u_ISteamNetworkingSockets_SteamNetworkingSockets006 *)params->linux_side; params->_ret = iface->SendMessageToConnection( params->hConn, params->pData, params->cbData, params->nSendFlags, params->pOutMessageNumber ); return 0; } NTSTATUS ISteamNetworkingSockets_SteamNetworkingSockets006_FlushMessagesOnConnection( void *args ) { struct ISteamNetworkingSockets_SteamNetworkingSockets006_FlushMessagesOnConnection_params *params = (struct ISteamNetworkingSockets_SteamNetworkingSockets006_FlushMessagesOnConnection_params *)args; struct u_ISteamNetworkingSockets_SteamNetworkingSockets006 *iface = (struct u_ISteamNetworkingSockets_SteamNetworkingSockets006 *)params->linux_side; params->_ret = iface->FlushMessagesOnConnection( params->hConn ); return 0; } NTSTATUS ISteamNetworkingSockets_SteamNetworkingSockets006_GetConnectionInfo( void *args ) { struct ISteamNetworkingSockets_SteamNetworkingSockets006_GetConnectionInfo_params *params = (struct ISteamNetworkingSockets_SteamNetworkingSockets006_GetConnectionInfo_params *)args; struct u_ISteamNetworkingSockets_SteamNetworkingSockets006 *iface = (struct u_ISteamNetworkingSockets_SteamNetworkingSockets006 *)params->linux_side; params->_ret = iface->GetConnectionInfo( params->hConn, params->pInfo ); return 0; } NTSTATUS ISteamNetworkingSockets_SteamNetworkingSockets006_GetQuickConnectionStatus( void *args ) { struct ISteamNetworkingSockets_SteamNetworkingSockets006_GetQuickConnectionStatus_params *params = (struct ISteamNetworkingSockets_SteamNetworkingSockets006_GetQuickConnectionStatus_params *)args; struct u_ISteamNetworkingSockets_SteamNetworkingSockets006 *iface = (struct u_ISteamNetworkingSockets_SteamNetworkingSockets006 *)params->linux_side; params->_ret = iface->GetQuickConnectionStatus( params->hConn, params->pStats ); return 0; } NTSTATUS ISteamNetworkingSockets_SteamNetworkingSockets006_GetDetailedConnectionStatus( void *args ) { struct ISteamNetworkingSockets_SteamNetworkingSockets006_GetDetailedConnectionStatus_params *params = (struct ISteamNetworkingSockets_SteamNetworkingSockets006_GetDetailedConnectionStatus_params *)args; struct u_ISteamNetworkingSockets_SteamNetworkingSockets006 *iface = (struct u_ISteamNetworkingSockets_SteamNetworkingSockets006 *)params->linux_side; params->_ret = iface->GetDetailedConnectionStatus( params->hConn, params->pszBuf, params->cbBuf ); return 0; } NTSTATUS ISteamNetworkingSockets_SteamNetworkingSockets006_GetListenSocketAddress( void *args ) { struct ISteamNetworkingSockets_SteamNetworkingSockets006_GetListenSocketAddress_params *params = (struct ISteamNetworkingSockets_SteamNetworkingSockets006_GetListenSocketAddress_params *)args; struct u_ISteamNetworkingSockets_SteamNetworkingSockets006 *iface = (struct u_ISteamNetworkingSockets_SteamNetworkingSockets006 *)params->linux_side; params->_ret = iface->GetListenSocketAddress( params->hSocket, params->address ); return 0; } NTSTATUS ISteamNetworkingSockets_SteamNetworkingSockets006_CreateSocketPair( void *args ) { struct ISteamNetworkingSockets_SteamNetworkingSockets006_CreateSocketPair_params *params = (struct ISteamNetworkingSockets_SteamNetworkingSockets006_CreateSocketPair_params *)args; struct u_ISteamNetworkingSockets_SteamNetworkingSockets006 *iface = (struct u_ISteamNetworkingSockets_SteamNetworkingSockets006 *)params->linux_side; params->_ret = iface->CreateSocketPair( params->pOutConnection1, params->pOutConnection2, params->bUseNetworkLoopback, params->pIdentity1, params->pIdentity2 ); return 0; } NTSTATUS ISteamNetworkingSockets_SteamNetworkingSockets006_GetIdentity( void *args ) { struct ISteamNetworkingSockets_SteamNetworkingSockets006_GetIdentity_params *params = (struct ISteamNetworkingSockets_SteamNetworkingSockets006_GetIdentity_params *)args; struct u_ISteamNetworkingSockets_SteamNetworkingSockets006 *iface = (struct u_ISteamNetworkingSockets_SteamNetworkingSockets006 *)params->linux_side; params->_ret = iface->GetIdentity( params->pIdentity ); return 0; } NTSTATUS ISteamNetworkingSockets_SteamNetworkingSockets006_InitAuthentication( void *args ) { struct ISteamNetworkingSockets_SteamNetworkingSockets006_InitAuthentication_params *params = (struct ISteamNetworkingSockets_SteamNetworkingSockets006_InitAuthentication_params *)args; struct u_ISteamNetworkingSockets_SteamNetworkingSockets006 *iface = (struct u_ISteamNetworkingSockets_SteamNetworkingSockets006 *)params->linux_side; params->_ret = iface->InitAuthentication( ); return 0; } NTSTATUS ISteamNetworkingSockets_SteamNetworkingSockets006_GetAuthenticationStatus( void *args ) { struct ISteamNetworkingSockets_SteamNetworkingSockets006_GetAuthenticationStatus_params *params = (struct ISteamNetworkingSockets_SteamNetworkingSockets006_GetAuthenticationStatus_params *)args; struct u_ISteamNetworkingSockets_SteamNetworkingSockets006 *iface = (struct u_ISteamNetworkingSockets_SteamNetworkingSockets006 *)params->linux_side; params->_ret = iface->GetAuthenticationStatus( params->pDetails ); return 0; } NTSTATUS ISteamNetworkingSockets_SteamNetworkingSockets006_ReceivedRelayAuthTicket( void *args ) { struct ISteamNetworkingSockets_SteamNetworkingSockets006_ReceivedRelayAuthTicket_params *params = (struct ISteamNetworkingSockets_SteamNetworkingSockets006_ReceivedRelayAuthTicket_params *)args; struct u_ISteamNetworkingSockets_SteamNetworkingSockets006 *iface = (struct u_ISteamNetworkingSockets_SteamNetworkingSockets006 *)params->linux_side; params->_ret = iface->ReceivedRelayAuthTicket( params->pvTicket, params->cbTicket, params->pOutParsedTicket ); return 0; } NTSTATUS ISteamNetworkingSockets_SteamNetworkingSockets006_FindRelayAuthTicketForServer( void *args ) { struct ISteamNetworkingSockets_SteamNetworkingSockets006_FindRelayAuthTicketForServer_params *params = (struct ISteamNetworkingSockets_SteamNetworkingSockets006_FindRelayAuthTicketForServer_params *)args; struct u_ISteamNetworkingSockets_SteamNetworkingSockets006 *iface = (struct u_ISteamNetworkingSockets_SteamNetworkingSockets006 *)params->linux_side; params->_ret = iface->FindRelayAuthTicketForServer( params->identityGameServer, params->nVirtualPort, params->pOutParsedTicket ); return 0; } NTSTATUS ISteamNetworkingSockets_SteamNetworkingSockets006_ConnectToHostedDedicatedServer( void *args ) { struct ISteamNetworkingSockets_SteamNetworkingSockets006_ConnectToHostedDedicatedServer_params *params = (struct ISteamNetworkingSockets_SteamNetworkingSockets006_ConnectToHostedDedicatedServer_params *)args; struct u_ISteamNetworkingSockets_SteamNetworkingSockets006 *iface = (struct u_ISteamNetworkingSockets_SteamNetworkingSockets006 *)params->linux_side; params->_ret = iface->ConnectToHostedDedicatedServer( params->identityTarget, params->nVirtualPort, params->nOptions, params->pOptions ); return 0; } NTSTATUS ISteamNetworkingSockets_SteamNetworkingSockets006_GetHostedDedicatedServerPort( void *args ) { struct ISteamNetworkingSockets_SteamNetworkingSockets006_GetHostedDedicatedServerPort_params *params = (struct ISteamNetworkingSockets_SteamNetworkingSockets006_GetHostedDedicatedServerPort_params *)args; struct u_ISteamNetworkingSockets_SteamNetworkingSockets006 *iface = (struct u_ISteamNetworkingSockets_SteamNetworkingSockets006 *)params->linux_side; params->_ret = iface->GetHostedDedicatedServerPort( ); return 0; } NTSTATUS ISteamNetworkingSockets_SteamNetworkingSockets006_GetHostedDedicatedServerPOPID( void *args ) { struct ISteamNetworkingSockets_SteamNetworkingSockets006_GetHostedDedicatedServerPOPID_params *params = (struct ISteamNetworkingSockets_SteamNetworkingSockets006_GetHostedDedicatedServerPOPID_params *)args; struct u_ISteamNetworkingSockets_SteamNetworkingSockets006 *iface = (struct u_ISteamNetworkingSockets_SteamNetworkingSockets006 *)params->linux_side; params->_ret = iface->GetHostedDedicatedServerPOPID( ); return 0; } NTSTATUS ISteamNetworkingSockets_SteamNetworkingSockets006_GetHostedDedicatedServerAddress( void *args ) { struct ISteamNetworkingSockets_SteamNetworkingSockets006_GetHostedDedicatedServerAddress_params *params = (struct ISteamNetworkingSockets_SteamNetworkingSockets006_GetHostedDedicatedServerAddress_params *)args; struct u_ISteamNetworkingSockets_SteamNetworkingSockets006 *iface = (struct u_ISteamNetworkingSockets_SteamNetworkingSockets006 *)params->linux_side; params->_ret = iface->GetHostedDedicatedServerAddress( params->pRouting ); return 0; } NTSTATUS ISteamNetworkingSockets_SteamNetworkingSockets006_CreateHostedDedicatedServerListenSocket( void *args ) { struct ISteamNetworkingSockets_SteamNetworkingSockets006_CreateHostedDedicatedServerListenSocket_params *params = (struct ISteamNetworkingSockets_SteamNetworkingSockets006_CreateHostedDedicatedServerListenSocket_params *)args; struct u_ISteamNetworkingSockets_SteamNetworkingSockets006 *iface = (struct u_ISteamNetworkingSockets_SteamNetworkingSockets006 *)params->linux_side; params->_ret = iface->CreateHostedDedicatedServerListenSocket( params->nVirtualPort, params->nOptions, params->pOptions ); return 0; } NTSTATUS ISteamNetworkingSockets_SteamNetworkingSockets006_GetGameCoordinatorServerLogin( void *args ) { struct ISteamNetworkingSockets_SteamNetworkingSockets006_GetGameCoordinatorServerLogin_params *params = (struct ISteamNetworkingSockets_SteamNetworkingSockets006_GetGameCoordinatorServerLogin_params *)args; struct u_ISteamNetworkingSockets_SteamNetworkingSockets006 *iface = (struct u_ISteamNetworkingSockets_SteamNetworkingSockets006 *)params->linux_side; params->_ret = iface->GetGameCoordinatorServerLogin( params->pLoginInfo, params->pcbSignedBlob, params->pBlob ); return 0; } NTSTATUS ISteamNetworkingSockets_SteamNetworkingSockets006_ConnectP2PCustomSignaling( void *args ) { struct ISteamNetworkingSockets_SteamNetworkingSockets006_ConnectP2PCustomSignaling_params *params = (struct ISteamNetworkingSockets_SteamNetworkingSockets006_ConnectP2PCustomSignaling_params *)args; struct u_ISteamNetworkingSockets_SteamNetworkingSockets006 *iface = (struct u_ISteamNetworkingSockets_SteamNetworkingSockets006 *)params->linux_side; u_ISteamNetworkingConnectionCustomSignaling *u_pSignaling = create_LinuxISteamNetworkingConnectionCustomSignaling( params->pSignaling, "ISteamNetworkingSockets_SteamNetworkingSockets006" ); params->_ret = iface->ConnectP2PCustomSignaling( u_pSignaling, params->pPeerIdentity, params->nOptions, params->pOptions ); return 0; } NTSTATUS ISteamNetworkingSockets_SteamNetworkingSockets006_ReceivedP2PCustomSignal( void *args ) { struct ISteamNetworkingSockets_SteamNetworkingSockets006_ReceivedP2PCustomSignal_params *params = (struct ISteamNetworkingSockets_SteamNetworkingSockets006_ReceivedP2PCustomSignal_params *)args; struct u_ISteamNetworkingSockets_SteamNetworkingSockets006 *iface = (struct u_ISteamNetworkingSockets_SteamNetworkingSockets006 *)params->linux_side; u_ISteamNetworkingCustomSignalingRecvContext *u_pContext = create_LinuxISteamNetworkingCustomSignalingRecvContext( params->pContext, "ISteamNetworkingSockets_SteamNetworkingSockets006" ); params->_ret = iface->ReceivedP2PCustomSignal( params->pMsg, params->cbMsg, u_pContext ); return 0; }