struct cppISteamInput_SteamInput006_Init_params { void *linux_side; bool _ret; bool bExplicitlyCallRunFrame; }; extern void cppISteamInput_SteamInput006_Init( struct cppISteamInput_SteamInput006_Init_params *params ); struct cppISteamInput_SteamInput006_Shutdown_params { void *linux_side; bool _ret; }; extern void cppISteamInput_SteamInput006_Shutdown( struct cppISteamInput_SteamInput006_Shutdown_params *params ); struct cppISteamInput_SteamInput006_SetInputActionManifestFilePath_params { void *linux_side; bool _ret; const char *pchInputActionManifestAbsolutePath; }; extern void cppISteamInput_SteamInput006_SetInputActionManifestFilePath( struct cppISteamInput_SteamInput006_SetInputActionManifestFilePath_params *params ); struct cppISteamInput_SteamInput006_RunFrame_params { void *linux_side; bool bReservedValue; }; extern void cppISteamInput_SteamInput006_RunFrame( struct cppISteamInput_SteamInput006_RunFrame_params *params ); struct cppISteamInput_SteamInput006_BWaitForData_params { void *linux_side; bool _ret; bool bWaitForever; uint32 unTimeout; }; extern void cppISteamInput_SteamInput006_BWaitForData( struct cppISteamInput_SteamInput006_BWaitForData_params *params ); struct cppISteamInput_SteamInput006_BNewDataAvailable_params { void *linux_side; bool _ret; }; extern void cppISteamInput_SteamInput006_BNewDataAvailable( struct cppISteamInput_SteamInput006_BNewDataAvailable_params *params ); struct cppISteamInput_SteamInput006_GetConnectedControllers_params { void *linux_side; int _ret; InputHandle_t *handlesOut; }; extern void cppISteamInput_SteamInput006_GetConnectedControllers( struct cppISteamInput_SteamInput006_GetConnectedControllers_params *params ); struct cppISteamInput_SteamInput006_EnableDeviceCallbacks_params { void *linux_side; }; extern void cppISteamInput_SteamInput006_EnableDeviceCallbacks( struct cppISteamInput_SteamInput006_EnableDeviceCallbacks_params *params ); struct cppISteamInput_SteamInput006_EnableActionEventCallbacks_params { void *linux_side; SteamInputActionEventCallbackPointer pCallback; }; extern void cppISteamInput_SteamInput006_EnableActionEventCallbacks( struct cppISteamInput_SteamInput006_EnableActionEventCallbacks_params *params ); struct cppISteamInput_SteamInput006_GetActionSetHandle_params { void *linux_side; InputActionSetHandle_t _ret; const char *pszActionSetName; }; extern void cppISteamInput_SteamInput006_GetActionSetHandle( struct cppISteamInput_SteamInput006_GetActionSetHandle_params *params ); struct cppISteamInput_SteamInput006_ActivateActionSet_params { void *linux_side; InputHandle_t inputHandle; InputActionSetHandle_t actionSetHandle; }; extern void cppISteamInput_SteamInput006_ActivateActionSet( struct cppISteamInput_SteamInput006_ActivateActionSet_params *params ); struct cppISteamInput_SteamInput006_GetCurrentActionSet_params { void *linux_side; InputActionSetHandle_t _ret; InputHandle_t inputHandle; }; extern void cppISteamInput_SteamInput006_GetCurrentActionSet( struct cppISteamInput_SteamInput006_GetCurrentActionSet_params *params ); struct cppISteamInput_SteamInput006_ActivateActionSetLayer_params { void *linux_side; InputHandle_t inputHandle; InputActionSetHandle_t actionSetLayerHandle; }; extern void cppISteamInput_SteamInput006_ActivateActionSetLayer( struct cppISteamInput_SteamInput006_ActivateActionSetLayer_params *params ); struct cppISteamInput_SteamInput006_DeactivateActionSetLayer_params { void *linux_side; InputHandle_t inputHandle; InputActionSetHandle_t actionSetLayerHandle; }; extern void cppISteamInput_SteamInput006_DeactivateActionSetLayer( struct cppISteamInput_SteamInput006_DeactivateActionSetLayer_params *params ); struct cppISteamInput_SteamInput006_DeactivateAllActionSetLayers_params { void *linux_side; InputHandle_t inputHandle; }; extern void cppISteamInput_SteamInput006_DeactivateAllActionSetLayers( struct cppISteamInput_SteamInput006_DeactivateAllActionSetLayers_params *params ); struct cppISteamInput_SteamInput006_GetActiveActionSetLayers_params { void *linux_side; int _ret; InputHandle_t inputHandle; InputActionSetHandle_t *handlesOut; }; extern void cppISteamInput_SteamInput006_GetActiveActionSetLayers( struct cppISteamInput_SteamInput006_GetActiveActionSetLayers_params *params ); struct cppISteamInput_SteamInput006_GetDigitalActionHandle_params { void *linux_side; InputDigitalActionHandle_t _ret; const char *pszActionName; }; extern void cppISteamInput_SteamInput006_GetDigitalActionHandle( struct cppISteamInput_SteamInput006_GetDigitalActionHandle_params *params ); struct cppISteamInput_SteamInput006_GetDigitalActionData_params { void *linux_side; InputDigitalActionData_t *_ret; InputHandle_t inputHandle; InputDigitalActionHandle_t digitalActionHandle; }; extern void cppISteamInput_SteamInput006_GetDigitalActionData( struct cppISteamInput_SteamInput006_GetDigitalActionData_params *params ); struct cppISteamInput_SteamInput006_GetDigitalActionOrigins_params { void *linux_side; int _ret; InputHandle_t inputHandle; InputActionSetHandle_t actionSetHandle; InputDigitalActionHandle_t digitalActionHandle; uint32_t *originsOut; }; extern void cppISteamInput_SteamInput006_GetDigitalActionOrigins( struct cppISteamInput_SteamInput006_GetDigitalActionOrigins_params *params ); struct cppISteamInput_SteamInput006_GetStringForDigitalActionName_params { void *linux_side; const char *_ret; InputDigitalActionHandle_t eActionHandle; }; extern void cppISteamInput_SteamInput006_GetStringForDigitalActionName( struct cppISteamInput_SteamInput006_GetStringForDigitalActionName_params *params ); struct cppISteamInput_SteamInput006_GetAnalogActionHandle_params { void *linux_side; InputAnalogActionHandle_t _ret; const char *pszActionName; }; extern void cppISteamInput_SteamInput006_GetAnalogActionHandle( struct cppISteamInput_SteamInput006_GetAnalogActionHandle_params *params ); struct cppISteamInput_SteamInput006_GetAnalogActionData_params { void *linux_side; InputAnalogActionData_t *_ret; InputHandle_t inputHandle; InputAnalogActionHandle_t analogActionHandle; }; extern void cppISteamInput_SteamInput006_GetAnalogActionData( struct cppISteamInput_SteamInput006_GetAnalogActionData_params *params ); struct cppISteamInput_SteamInput006_GetAnalogActionOrigins_params { void *linux_side; int _ret; InputHandle_t inputHandle; InputActionSetHandle_t actionSetHandle; InputAnalogActionHandle_t analogActionHandle; uint32_t *originsOut; }; extern void cppISteamInput_SteamInput006_GetAnalogActionOrigins( struct cppISteamInput_SteamInput006_GetAnalogActionOrigins_params *params ); struct cppISteamInput_SteamInput006_GetGlyphPNGForActionOrigin_params { void *linux_side; const char *_ret; uint32_t eOrigin; uint32_t eSize; uint32 unFlags; }; extern void cppISteamInput_SteamInput006_GetGlyphPNGForActionOrigin( struct cppISteamInput_SteamInput006_GetGlyphPNGForActionOrigin_params *params ); struct cppISteamInput_SteamInput006_GetGlyphSVGForActionOrigin_params { void *linux_side; const char *_ret; uint32_t eOrigin; uint32 unFlags; }; extern void cppISteamInput_SteamInput006_GetGlyphSVGForActionOrigin( struct cppISteamInput_SteamInput006_GetGlyphSVGForActionOrigin_params *params ); struct cppISteamInput_SteamInput006_GetGlyphForActionOrigin_Legacy_params { void *linux_side; const char *_ret; uint32_t eOrigin; }; extern void cppISteamInput_SteamInput006_GetGlyphForActionOrigin_Legacy( struct cppISteamInput_SteamInput006_GetGlyphForActionOrigin_Legacy_params *params ); struct cppISteamInput_SteamInput006_GetStringForActionOrigin_params { void *linux_side; const char *_ret; uint32_t eOrigin; }; extern void cppISteamInput_SteamInput006_GetStringForActionOrigin( struct cppISteamInput_SteamInput006_GetStringForActionOrigin_params *params ); struct cppISteamInput_SteamInput006_GetStringForAnalogActionName_params { void *linux_side; const char *_ret; InputAnalogActionHandle_t eActionHandle; }; extern void cppISteamInput_SteamInput006_GetStringForAnalogActionName( struct cppISteamInput_SteamInput006_GetStringForAnalogActionName_params *params ); struct cppISteamInput_SteamInput006_StopAnalogActionMomentum_params { void *linux_side; InputHandle_t inputHandle; InputAnalogActionHandle_t eAction; }; extern void cppISteamInput_SteamInput006_StopAnalogActionMomentum( struct cppISteamInput_SteamInput006_StopAnalogActionMomentum_params *params ); struct cppISteamInput_SteamInput006_GetMotionData_params { void *linux_side; InputMotionData_t *_ret; InputHandle_t inputHandle; }; extern void cppISteamInput_SteamInput006_GetMotionData( struct cppISteamInput_SteamInput006_GetMotionData_params *params ); struct cppISteamInput_SteamInput006_TriggerVibration_params { void *linux_side; InputHandle_t inputHandle; unsigned short usLeftSpeed; unsigned short usRightSpeed; }; extern void cppISteamInput_SteamInput006_TriggerVibration( struct cppISteamInput_SteamInput006_TriggerVibration_params *params ); struct cppISteamInput_SteamInput006_TriggerVibrationExtended_params { void *linux_side; InputHandle_t inputHandle; unsigned short usLeftSpeed; unsigned short usRightSpeed; unsigned short usLeftTriggerSpeed; unsigned short usRightTriggerSpeed; }; extern void cppISteamInput_SteamInput006_TriggerVibrationExtended( struct cppISteamInput_SteamInput006_TriggerVibrationExtended_params *params ); struct cppISteamInput_SteamInput006_TriggerSimpleHapticEvent_params { void *linux_side; InputHandle_t inputHandle; uint32_t eHapticLocation; uint8 nIntensity; char nGainDB; uint8 nOtherIntensity; char nOtherGainDB; }; extern void cppISteamInput_SteamInput006_TriggerSimpleHapticEvent( struct cppISteamInput_SteamInput006_TriggerSimpleHapticEvent_params *params ); struct cppISteamInput_SteamInput006_SetLEDColor_params { void *linux_side; InputHandle_t inputHandle; uint8 nColorR; uint8 nColorG; uint8 nColorB; unsigned int nFlags; }; extern void cppISteamInput_SteamInput006_SetLEDColor( struct cppISteamInput_SteamInput006_SetLEDColor_params *params ); struct cppISteamInput_SteamInput006_Legacy_TriggerHapticPulse_params { void *linux_side; InputHandle_t inputHandle; uint32_t eTargetPad; unsigned short usDurationMicroSec; }; extern void cppISteamInput_SteamInput006_Legacy_TriggerHapticPulse( struct cppISteamInput_SteamInput006_Legacy_TriggerHapticPulse_params *params ); struct cppISteamInput_SteamInput006_Legacy_TriggerRepeatedHapticPulse_params { void *linux_side; InputHandle_t inputHandle; uint32_t eTargetPad; unsigned short usDurationMicroSec; unsigned short usOffMicroSec; unsigned short unRepeat; unsigned int nFlags; }; extern void cppISteamInput_SteamInput006_Legacy_TriggerRepeatedHapticPulse( struct cppISteamInput_SteamInput006_Legacy_TriggerRepeatedHapticPulse_params *params ); struct cppISteamInput_SteamInput006_ShowBindingPanel_params { void *linux_side; bool _ret; InputHandle_t inputHandle; }; extern void cppISteamInput_SteamInput006_ShowBindingPanel( struct cppISteamInput_SteamInput006_ShowBindingPanel_params *params ); struct cppISteamInput_SteamInput006_GetInputTypeForHandle_params { void *linux_side; uint32_t _ret; InputHandle_t inputHandle; }; extern void cppISteamInput_SteamInput006_GetInputTypeForHandle( struct cppISteamInput_SteamInput006_GetInputTypeForHandle_params *params ); struct cppISteamInput_SteamInput006_GetControllerForGamepadIndex_params { void *linux_side; InputHandle_t _ret; int nIndex; }; extern void cppISteamInput_SteamInput006_GetControllerForGamepadIndex( struct cppISteamInput_SteamInput006_GetControllerForGamepadIndex_params *params ); struct cppISteamInput_SteamInput006_GetGamepadIndexForController_params { void *linux_side; int _ret; InputHandle_t ulinputHandle; }; extern void cppISteamInput_SteamInput006_GetGamepadIndexForController( struct cppISteamInput_SteamInput006_GetGamepadIndexForController_params *params ); struct cppISteamInput_SteamInput006_GetStringForXboxOrigin_params { void *linux_side; const char *_ret; uint32_t eOrigin; }; extern void cppISteamInput_SteamInput006_GetStringForXboxOrigin( struct cppISteamInput_SteamInput006_GetStringForXboxOrigin_params *params ); struct cppISteamInput_SteamInput006_GetGlyphForXboxOrigin_params { void *linux_side; const char *_ret; uint32_t eOrigin; }; extern void cppISteamInput_SteamInput006_GetGlyphForXboxOrigin( struct cppISteamInput_SteamInput006_GetGlyphForXboxOrigin_params *params ); struct cppISteamInput_SteamInput006_GetActionOriginFromXboxOrigin_params { void *linux_side; uint32_t _ret; InputHandle_t inputHandle; uint32_t eOrigin; }; extern void cppISteamInput_SteamInput006_GetActionOriginFromXboxOrigin( struct cppISteamInput_SteamInput006_GetActionOriginFromXboxOrigin_params *params ); struct cppISteamInput_SteamInput006_TranslateActionOrigin_params { void *linux_side; uint32_t _ret; uint32_t eDestinationInputType; uint32_t eSourceOrigin; }; extern void cppISteamInput_SteamInput006_TranslateActionOrigin( struct cppISteamInput_SteamInput006_TranslateActionOrigin_params *params ); struct cppISteamInput_SteamInput006_GetDeviceBindingRevision_params { void *linux_side; bool _ret; InputHandle_t inputHandle; int *pMajor; int *pMinor; }; extern void cppISteamInput_SteamInput006_GetDeviceBindingRevision( struct cppISteamInput_SteamInput006_GetDeviceBindingRevision_params *params ); struct cppISteamInput_SteamInput006_GetRemotePlaySessionID_params { void *linux_side; uint32 _ret; InputHandle_t inputHandle; }; extern void cppISteamInput_SteamInput006_GetRemotePlaySessionID( struct cppISteamInput_SteamInput006_GetRemotePlaySessionID_params *params ); struct cppISteamInput_SteamInput006_GetSessionInputConfigurationSettings_params { void *linux_side; uint16 _ret; }; extern void cppISteamInput_SteamInput006_GetSessionInputConfigurationSettings( struct cppISteamInput_SteamInput006_GetSessionInputConfigurationSettings_params *params ); struct cppISteamInput_SteamInput006_SetDualSenseTriggerEffect_params { void *linux_side; InputHandle_t inputHandle; const ScePadTriggerEffectParam *pParam; }; extern void cppISteamInput_SteamInput006_SetDualSenseTriggerEffect( struct cppISteamInput_SteamInput006_SetDualSenseTriggerEffect_params *params );