extern bool cppISteamController_STEAMCONTROLLER_INTERFACE_VERSION_Init(void *, const char *); extern bool cppISteamController_STEAMCONTROLLER_INTERFACE_VERSION_Shutdown(void *); extern void cppISteamController_STEAMCONTROLLER_INTERFACE_VERSION_RunFrame(void *); extern bool cppISteamController_STEAMCONTROLLER_INTERFACE_VERSION_GetControllerState(void *, uint32, SteamControllerState001_t *); extern void cppISteamController_STEAMCONTROLLER_INTERFACE_VERSION_TriggerHapticPulse(void *, uint32, ESteamControllerPad, unsigned short); extern void cppISteamController_STEAMCONTROLLER_INTERFACE_VERSION_SetOverrideMode(void *, const char *);