extern const char * cppISteamFriends_SteamFriends008_GetPersonaName(void *); extern void cppISteamFriends_SteamFriends008_SetPersonaName(void *, const char *); extern EPersonaState cppISteamFriends_SteamFriends008_GetPersonaState(void *); extern int cppISteamFriends_SteamFriends008_GetFriendCount(void *, int); extern CSteamID cppISteamFriends_SteamFriends008_GetFriendByIndex(void *, int, int); extern EFriendRelationship cppISteamFriends_SteamFriends008_GetFriendRelationship(void *, CSteamID); extern EPersonaState cppISteamFriends_SteamFriends008_GetFriendPersonaState(void *, CSteamID); extern const char * cppISteamFriends_SteamFriends008_GetFriendPersonaName(void *, CSteamID); extern bool cppISteamFriends_SteamFriends008_GetFriendGamePlayed(void *, CSteamID, FriendGameInfo_t *); extern const char * cppISteamFriends_SteamFriends008_GetFriendPersonaNameHistory(void *, CSteamID, int); extern bool cppISteamFriends_SteamFriends008_HasFriend(void *, CSteamID, int); extern int cppISteamFriends_SteamFriends008_GetClanCount(void *); extern CSteamID cppISteamFriends_SteamFriends008_GetClanByIndex(void *, int); extern const char * cppISteamFriends_SteamFriends008_GetClanName(void *, CSteamID); extern const char * cppISteamFriends_SteamFriends008_GetClanTag(void *, CSteamID); extern int cppISteamFriends_SteamFriends008_GetFriendCountFromSource(void *, CSteamID); extern CSteamID cppISteamFriends_SteamFriends008_GetFriendFromSourceByIndex(void *, CSteamID, int); extern bool cppISteamFriends_SteamFriends008_IsUserInSource(void *, CSteamID, CSteamID); extern void cppISteamFriends_SteamFriends008_SetInGameVoiceSpeaking(void *, CSteamID, bool); extern void cppISteamFriends_SteamFriends008_ActivateGameOverlay(void *, const char *); extern void cppISteamFriends_SteamFriends008_ActivateGameOverlayToUser(void *, const char *, CSteamID); extern void cppISteamFriends_SteamFriends008_ActivateGameOverlayToWebPage(void *, const char *); extern void cppISteamFriends_SteamFriends008_ActivateGameOverlayToStore(void *, AppId_t); extern void cppISteamFriends_SteamFriends008_SetPlayedWith(void *, CSteamID); extern void cppISteamFriends_SteamFriends008_ActivateGameOverlayInviteDialog(void *, CSteamID); extern int cppISteamFriends_SteamFriends008_GetSmallFriendAvatar(void *, CSteamID); extern int cppISteamFriends_SteamFriends008_GetMediumFriendAvatar(void *, CSteamID); extern int cppISteamFriends_SteamFriends008_GetLargeFriendAvatar(void *, CSteamID); extern bool cppISteamFriends_SteamFriends008_RequestUserInformation(void *, CSteamID, bool); extern SteamAPICall_t cppISteamFriends_SteamFriends008_RequestClanOfficerList(void *, CSteamID); extern CSteamID cppISteamFriends_SteamFriends008_GetClanOwner(void *, CSteamID); extern int cppISteamFriends_SteamFriends008_GetClanOfficerCount(void *, CSteamID); extern CSteamID cppISteamFriends_SteamFriends008_GetClanOfficerByIndex(void *, CSteamID, int); extern uint32 cppISteamFriends_SteamFriends008_GetUserRestrictions(void *);