extern SteamAPICall_t cppISteamGameStats_SteamGameStats001_GetNewSession(void *, int8, uint64, int32, RTime32); extern SteamAPICall_t cppISteamGameStats_SteamGameStats001_EndSession(void *, uint64, RTime32, int); extern EResult cppISteamGameStats_SteamGameStats001_AddSessionAttributeInt(void *, uint64, const char *, int32); extern EResult cppISteamGameStats_SteamGameStats001_AddSessionAttributeString(void *, uint64, const char *, const char *); extern EResult cppISteamGameStats_SteamGameStats001_AddSessionAttributeFloat(void *, uint64, const char *, float); extern EResult cppISteamGameStats_SteamGameStats001_AddNewRow(void *, uint64 *, uint64, const char *); extern EResult cppISteamGameStats_SteamGameStats001_CommitRow(void *, uint64); extern EResult cppISteamGameStats_SteamGameStats001_CommitOutstandingRows(void *, uint64); extern EResult cppISteamGameStats_SteamGameStats001_AddRowAttributeInt(void *, uint64, const char *, int32); extern EResult cppISteamGameStats_SteamGameStats001_AddRowAtributeString(void *, uint64, const char *, const char *); extern EResult cppISteamGameStats_SteamGameStats001_AddRowAttributeFloat(void *, uint64, const char *, float); extern EResult cppISteamGameStats_SteamGameStats001_AddSessionAttributeInt64(void *, uint64, const char *, int64); extern EResult cppISteamGameStats_SteamGameStats001_AddRowAttributeInt64(void *, uint64, const char *, int64);