extern int cppISteamMatchmaking_SteamMatchMaking005_GetFavoriteGameCount(void *); extern bool cppISteamMatchmaking_SteamMatchMaking005_GetFavoriteGame(void *, int, AppId_t *, uint32 *, uint16 *, uint16 *, uint32 *, uint32 *); extern int cppISteamMatchmaking_SteamMatchMaking005_AddFavoriteGame(void *, AppId_t, uint32, uint16, uint16, uint32, uint32); extern bool cppISteamMatchmaking_SteamMatchMaking005_RemoveFavoriteGame(void *, AppId_t, uint32, uint16, uint16, uint32); extern void cppISteamMatchmaking_SteamMatchMaking005_RequestLobbyList(void *); extern void cppISteamMatchmaking_SteamMatchMaking005_AddRequestLobbyListFilter(void *, const char *, const char *); extern void cppISteamMatchmaking_SteamMatchMaking005_AddRequestLobbyListNumericalFilter(void *, const char *, int, int); extern void cppISteamMatchmaking_SteamMatchMaking005_AddRequestLobbyListSlotsAvailableFilter(void *); extern void cppISteamMatchmaking_SteamMatchMaking005_AddRequestLobbyListNearValueFilter(void *, const char *, int); extern CSteamID cppISteamMatchmaking_SteamMatchMaking005_GetLobbyByIndex(void *, int); extern void cppISteamMatchmaking_SteamMatchMaking005_CreateLobby(void *, ELobbyType); extern void cppISteamMatchmaking_SteamMatchMaking005_JoinLobby(void *, CSteamID); extern void cppISteamMatchmaking_SteamMatchMaking005_LeaveLobby(void *, CSteamID); extern bool cppISteamMatchmaking_SteamMatchMaking005_InviteUserToLobby(void *, CSteamID, CSteamID); extern int cppISteamMatchmaking_SteamMatchMaking005_GetNumLobbyMembers(void *, CSteamID); extern CSteamID cppISteamMatchmaking_SteamMatchMaking005_GetLobbyMemberByIndex(void *, CSteamID, int); extern const char * cppISteamMatchmaking_SteamMatchMaking005_GetLobbyData(void *, CSteamID, const char *); extern bool cppISteamMatchmaking_SteamMatchMaking005_SetLobbyData(void *, CSteamID, const char *, const char *); extern const char * cppISteamMatchmaking_SteamMatchMaking005_GetLobbyMemberData(void *, CSteamID, CSteamID, const char *); extern void cppISteamMatchmaking_SteamMatchMaking005_SetLobbyMemberData(void *, CSteamID, const char *, const char *); extern bool cppISteamMatchmaking_SteamMatchMaking005_SendLobbyChatMsg(void *, CSteamID, const void *, int); extern int cppISteamMatchmaking_SteamMatchMaking005_GetLobbyChatEntry(void *, CSteamID, int, CSteamID *, void *, int, EChatEntryType *); extern bool cppISteamMatchmaking_SteamMatchMaking005_RequestLobbyData(void *, CSteamID); extern void cppISteamMatchmaking_SteamMatchMaking005_SetLobbyGameServer(void *, CSteamID, uint32, uint16, CSteamID); extern bool cppISteamMatchmaking_SteamMatchMaking005_GetLobbyGameServer(void *, CSteamID, uint32 *, uint16 *, CSteamID *); extern bool cppISteamMatchmaking_SteamMatchMaking005_SetLobbyMemberLimit(void *, CSteamID, int); extern int cppISteamMatchmaking_SteamMatchMaking005_GetLobbyMemberLimit(void *, CSteamID); extern bool cppISteamMatchmaking_SteamMatchMaking005_RequestFriendsLobbies(void *); extern bool cppISteamMatchmaking_SteamMatchMaking005_SetLobbyType(void *, CSteamID, ELobbyType); extern CSteamID cppISteamMatchmaking_SteamMatchMaking005_GetLobbyOwner(void *, CSteamID); extern float cppISteamMatchmaking_SteamMatchMaking005_GetLobbyDistance(void *, CSteamID);