#include "steam_defs.h" #pragma push_macro("__cdecl") #undef __cdecl #include "steamworks_sdk_152/steam_api.h" #include "steamworks_sdk_152/steamnetworkingtypes.h" #pragma pop_macro("__cdecl") #include "steamclient_private.h" #ifdef __cplusplus extern "C" { #endif #define SDKVER_152 #include "struct_converters.h" #include "cppISteamParties_SteamParties002.h" uint32 cppISteamParties_SteamParties002_GetNumActiveBeacons(void *linux_side) { return ((ISteamParties*)linux_side)->GetNumActiveBeacons(); } PartyBeaconID_t cppISteamParties_SteamParties002_GetBeaconByIndex(void *linux_side, uint32 unIndex) { return ((ISteamParties*)linux_side)->GetBeaconByIndex((uint32)unIndex); } bool cppISteamParties_SteamParties002_GetBeaconDetails(void *linux_side, PartyBeaconID_t ulBeaconID, CSteamID * pSteamIDBeaconOwner, winSteamPartyBeaconLocation_t_152 * pLocation, char * pchMetadata, int cchMetadata) { SteamPartyBeaconLocation_t lin_pLocation; win_to_lin_struct_SteamPartyBeaconLocation_t_152(pLocation, &lin_pLocation); bool retval = ((ISteamParties*)linux_side)->GetBeaconDetails((PartyBeaconID_t)ulBeaconID, (CSteamID *)pSteamIDBeaconOwner, &lin_pLocation, (char *)pchMetadata, (int)cchMetadata); lin_to_win_struct_SteamPartyBeaconLocation_t_152(&lin_pLocation, pLocation); return retval; } SteamAPICall_t cppISteamParties_SteamParties002_JoinParty(void *linux_side, PartyBeaconID_t ulBeaconID) { return ((ISteamParties*)linux_side)->JoinParty((PartyBeaconID_t)ulBeaconID); } bool cppISteamParties_SteamParties002_GetNumAvailableBeaconLocations(void *linux_side, uint32 * puNumLocations) { return ((ISteamParties*)linux_side)->GetNumAvailableBeaconLocations((uint32 *)puNumLocations); } bool cppISteamParties_SteamParties002_GetAvailableBeaconLocations(void *linux_side, winSteamPartyBeaconLocation_t_152 * pLocationList, uint32 uMaxNumLocations) { SteamPartyBeaconLocation_t lin_pLocationList; win_to_lin_struct_SteamPartyBeaconLocation_t_152(pLocationList, &lin_pLocationList); bool retval = ((ISteamParties*)linux_side)->GetAvailableBeaconLocations(&lin_pLocationList, (uint32)uMaxNumLocations); lin_to_win_struct_SteamPartyBeaconLocation_t_152(&lin_pLocationList, pLocationList); return retval; } SteamAPICall_t cppISteamParties_SteamParties002_CreateBeacon(void *linux_side, uint32 unOpenSlots, winSteamPartyBeaconLocation_t_152 * pBeaconLocation, const char * pchConnectString, const char * pchMetadata) { SteamPartyBeaconLocation_t lin_pBeaconLocation; win_to_lin_struct_SteamPartyBeaconLocation_t_152(pBeaconLocation, &lin_pBeaconLocation); SteamAPICall_t retval = ((ISteamParties*)linux_side)->CreateBeacon((uint32)unOpenSlots, &lin_pBeaconLocation, (const char *)pchConnectString, (const char *)pchMetadata); lin_to_win_struct_SteamPartyBeaconLocation_t_152(&lin_pBeaconLocation, pBeaconLocation); return retval; } void cppISteamParties_SteamParties002_OnReservationCompleted(void *linux_side, PartyBeaconID_t ulBeacon, CSteamID steamIDUser) { ((ISteamParties*)linux_side)->OnReservationCompleted((PartyBeaconID_t)ulBeacon, (CSteamID)steamIDUser); } void cppISteamParties_SteamParties002_CancelReservation(void *linux_side, PartyBeaconID_t ulBeacon, CSteamID steamIDUser) { ((ISteamParties*)linux_side)->CancelReservation((PartyBeaconID_t)ulBeacon, (CSteamID)steamIDUser); } SteamAPICall_t cppISteamParties_SteamParties002_ChangeNumOpenSlots(void *linux_side, PartyBeaconID_t ulBeacon, uint32 unOpenSlots) { return ((ISteamParties*)linux_side)->ChangeNumOpenSlots((PartyBeaconID_t)ulBeacon, (uint32)unOpenSlots); } bool cppISteamParties_SteamParties002_DestroyBeacon(void *linux_side, PartyBeaconID_t ulBeacon) { return ((ISteamParties*)linux_side)->DestroyBeacon((PartyBeaconID_t)ulBeacon); } bool cppISteamParties_SteamParties002_GetBeaconLocationData(void *linux_side, winSteamPartyBeaconLocation_t_152 BeaconLocation, ESteamPartyBeaconLocationData eData, char * pchDataStringOut, int cchDataStringOut) { SteamPartyBeaconLocation_t lin_BeaconLocation; win_to_lin_struct_SteamPartyBeaconLocation_t_152(&BeaconLocation, &lin_BeaconLocation); bool retval = ((ISteamParties*)linux_side)->GetBeaconLocationData(lin_BeaconLocation, (ESteamPartyBeaconLocationData)eData, (char *)pchDataStringOut, (int)cchDataStringOut); lin_to_win_struct_SteamPartyBeaconLocation_t_152(&lin_BeaconLocation, &BeaconLocation); return retval; } #ifdef __cplusplus } #endif