#include "steam_defs.h" #pragma push_macro("__cdecl") #undef __cdecl #include "steamworks_sdk_150/steam_api.h" #include "steamworks_sdk_150/isteamgameserver.h" #include "steamworks_sdk_150/isteamnetworkingsockets.h" #include "steamworks_sdk_150/isteamgameserverstats.h" #include "steamworks_sdk_150/isteamgamecoordinator.h" #include "steamworks_sdk_150/steamnetworkingtypes.h" #pragma pop_macro("__cdecl") #include "steamclient_private.h" extern "C" { #define SDKVER_150 #include "struct_converters.h" void win_to_lin_struct_SteamPartyBeaconLocation_t_150(const struct winSteamPartyBeaconLocation_t_150 *win, struct SteamPartyBeaconLocation_t *lin) { lin->m_eType = win->m_eType; lin->m_ulLocationID = win->m_ulLocationID; } void lin_to_win_struct_SteamPartyBeaconLocation_t_150(const struct SteamPartyBeaconLocation_t *lin, struct winSteamPartyBeaconLocation_t_150 *win) { win->m_eType = lin->m_eType; win->m_ulLocationID = lin->m_ulLocationID; } void win_to_lin_struct_LeaderboardEntry_t_150(const struct winLeaderboardEntry_t_150 *win, struct LeaderboardEntry_t *lin) { lin->m_steamIDUser = win->m_steamIDUser; lin->m_nGlobalRank = win->m_nGlobalRank; lin->m_nScore = win->m_nScore; lin->m_cDetails = win->m_cDetails; lin->m_hUGC = win->m_hUGC; } void lin_to_win_struct_LeaderboardEntry_t_150(const struct LeaderboardEntry_t *lin, struct winLeaderboardEntry_t_150 *win) { win->m_steamIDUser = lin->m_steamIDUser; win->m_nGlobalRank = lin->m_nGlobalRank; win->m_nScore = lin->m_nScore; win->m_cDetails = lin->m_cDetails; win->m_hUGC = lin->m_hUGC; } void win_to_lin_struct_SteamUGCDetails_t_150(const struct winSteamUGCDetails_t_150 *win, struct SteamUGCDetails_t *lin) { lin->m_nPublishedFileId = win->m_nPublishedFileId; lin->m_eResult = win->m_eResult; lin->m_eFileType = win->m_eFileType; lin->m_nCreatorAppID = win->m_nCreatorAppID; lin->m_nConsumerAppID = win->m_nConsumerAppID; memcpy(lin->m_rgchTitle, win->m_rgchTitle, sizeof(lin->m_rgchTitle)); memcpy(lin->m_rgchDescription, win->m_rgchDescription, sizeof(lin->m_rgchDescription)); lin->m_ulSteamIDOwner = win->m_ulSteamIDOwner; lin->m_rtimeCreated = win->m_rtimeCreated; lin->m_rtimeUpdated = win->m_rtimeUpdated; lin->m_rtimeAddedToUserList = win->m_rtimeAddedToUserList; lin->m_eVisibility = win->m_eVisibility; lin->m_bBanned = win->m_bBanned; lin->m_bAcceptedForUse = win->m_bAcceptedForUse; lin->m_bTagsTruncated = win->m_bTagsTruncated; memcpy(lin->m_rgchTags, win->m_rgchTags, sizeof(lin->m_rgchTags)); lin->m_hFile = win->m_hFile; lin->m_hPreviewFile = win->m_hPreviewFile; memcpy(lin->m_pchFileName, win->m_pchFileName, sizeof(lin->m_pchFileName)); lin->m_nFileSize = win->m_nFileSize; lin->m_nPreviewFileSize = win->m_nPreviewFileSize; memcpy(lin->m_rgchURL, win->m_rgchURL, sizeof(lin->m_rgchURL)); lin->m_unVotesUp = win->m_unVotesUp; lin->m_unVotesDown = win->m_unVotesDown; lin->m_flScore = win->m_flScore; lin->m_unNumChildren = win->m_unNumChildren; } void lin_to_win_struct_SteamUGCDetails_t_150(const struct SteamUGCDetails_t *lin, struct winSteamUGCDetails_t_150 *win) { win->m_nPublishedFileId = lin->m_nPublishedFileId; win->m_eResult = lin->m_eResult; win->m_eFileType = lin->m_eFileType; win->m_nCreatorAppID = lin->m_nCreatorAppID; win->m_nConsumerAppID = lin->m_nConsumerAppID; memcpy(win->m_rgchTitle, lin->m_rgchTitle, sizeof(win->m_rgchTitle)); memcpy(win->m_rgchDescription, lin->m_rgchDescription, sizeof(win->m_rgchDescription)); win->m_ulSteamIDOwner = lin->m_ulSteamIDOwner; win->m_rtimeCreated = lin->m_rtimeCreated; win->m_rtimeUpdated = lin->m_rtimeUpdated; win->m_rtimeAddedToUserList = lin->m_rtimeAddedToUserList; win->m_eVisibility = lin->m_eVisibility; win->m_bBanned = lin->m_bBanned; win->m_bAcceptedForUse = lin->m_bAcceptedForUse; win->m_bTagsTruncated = lin->m_bTagsTruncated; memcpy(win->m_rgchTags, lin->m_rgchTags, sizeof(win->m_rgchTags)); win->m_hFile = lin->m_hFile; win->m_hPreviewFile = lin->m_hPreviewFile; memcpy(win->m_pchFileName, lin->m_pchFileName, sizeof(win->m_pchFileName)); win->m_nFileSize = lin->m_nFileSize; win->m_nPreviewFileSize = lin->m_nPreviewFileSize; memcpy(win->m_rgchURL, lin->m_rgchURL, sizeof(win->m_rgchURL)); win->m_unVotesUp = lin->m_unVotesUp; win->m_unVotesDown = lin->m_unVotesDown; win->m_flScore = lin->m_flScore; win->m_unNumChildren = lin->m_unNumChildren; } #pragma pack( push, 8 ) struct winSteamNetConnectionStatusChangedCallback_t_712 { HSteamNetConnection m_hConn; SteamNetConnectionInfo_t m_info __attribute__((aligned(8))); ESteamNetworkingConnectionState m_eOldState; } __attribute__ ((ms_struct)); #pragma pack( pop ) void cb_SteamNetConnectionStatusChangedCallback_t_712(const struct SteamNetConnectionStatusChangedCallback_t *lin, struct winSteamNetConnectionStatusChangedCallback_t_712 *win) { win->m_hConn = lin->m_hConn; win->m_info = lin->m_info; win->m_eOldState = lin->m_eOldState; } }