#See help target below for documentation ifeq ($(build_name),) _build_name := $(shell git symbolic-ref --short HEAD 2>/dev/null)-local else _build_name := $(build_name) endif ifeq ($(_build_name),) $(error ERROR: Unable to auto-detect build name. Check out a branch or specify with "build_name=...") endif # remove special chars override _build_name := $(shell echo $(_build_name) | tr -dc '[:alnum:] ._-') STEAM_DIR := $(HOME)/.steam/root BUILD_DIR := $(_build_name) ifeq ($(build_name),) DEPLOY_DIR := $(shell git describe --tags --always) else DEPLOY_DIR := $(_build_name) endif ifneq ($(module),) ifneq ($(findstring .,$(module)),) MODULE_SFX := else MODULE_SFX := .dll endif endif CONFIGURE_CMD := ../proton/configure.sh \ --steam-runtime64=docker:steam-proton-dev --steam-runtime32=docker:steam-proton-dev32 \ --steam-runtime="$$HOME"/steam-runtime/runtime/ \ --build-name="$(_build_name)" # make doesn't handle spaces well... replace them with underscores in paths BUILD_DIR := "build-$(shell echo $(_build_name) | sed -e 's/ /_/g')" all: help .PHONY: help vagrant clean configure proton install deploy module help: @echo "Proton Makefile instructions" @echo "" @echo ""Quick start" Makefile targets:" @echo " install - Install Proton into current user's Steam installation" @echo " deploy - Build deployment files into a directory in vagrant_share/ named" @echo " after the nearest git tag" @echo " clean - Delete the Proton build directory" @echo "" @echo "Configuration variables:" @echo " build_name - The name of the build, will be displayed in Steam. Defaults to" @echo " current proton.git branch name if available. A new build dir" @echo " will be created for each build_name, so if you override this," @echo " remember to always set it!" @echo " Current build name: $(_build_name)" @echo "" @echo "Development targets:" @echo " vagrant - Start Vagrant VM" @echo " configure - Configure Proton build directory" @echo " proton - Build Proton" @echo "" @echo " The following targets are development targets only useful after building Proton." @echo " module - Rebuild a single Wine module and copy into vagrant_share/." @echo " Specify module variable: make module=kernel32 module" @echo " dxvk - Rebuild DXVK and copy it into vagrant_share/." @echo " lsteamclient - Rebuild the Steam client wrapper and copy it into vagrant_share/." @echo "" @echo "Examples:" @echo " "make install" - Build Proton and install into this user's Steam installation," @echo " with the current Proton branch name as the tool's name." @echo "" @echo " "make deploy" - Build a Proton deployment package in a tagged directory" @echo " in vagrant_share/." @echo "" @echo " "make build_name=mytest install" - Build Proton with the tool name \"mytest\" and" @echo " install into this user's Steam installation." @echo "" @echo " "make build_name=mytest module=dsound module" - Build only the dsound module" @echo " in the \"mytest\" build directory and place it into vagrant_share/dsound/." @echo "" @echo "Running out of disk space in the VM? See resize-vagrant-disk.sh" vagrant: vagrant up vagrant rsync debian10 clean: vagrant vagrant ssh -c 'rm -rf $(BUILD_DIR)/' configure: vagrant @vagrant ssh -c 'if [ ! -e $(BUILD_DIR)/Makefile ]; then mkdir -p $(BUILD_DIR); (cd $(BUILD_DIR) && $(CONFIGURE_CMD)); fi && make -C $(BUILD_DIR) downloads' proton: configure vagrant ssh -c 'make -C $(BUILD_DIR)/ dist' echo "Proton built in VM. Use 'install' or 'deploy' targets to retrieve the build." install: configure vagrant ssh -c 'make -C $(BUILD_DIR)/ STEAM_DIR=/vagrant/ install' mkdir -p $(STEAM_DIR)/compatibilitytools.d/ cp -R vagrant_share/compatibilitytools.d/$(_build_name) $(STEAM_DIR)/compatibilitytools.d/ echo "Proton installed to your local Steam installation" deploy: configure mkdir -p vagrant_share/$(DEPLOY_DIR) vagrant ssh -c 'make -C $(BUILD_DIR)/ deploy && cp $(BUILD_DIR)/deploy/* /vagrant/$(DEPLOY_DIR)' echo "Proton deployed to vagrant_share/$(DEPLOY_DIR)" module: configure mkdir -p vagrant_share/$(module)/lib/wine/ vagrant_share/$(module)/lib64/wine/ vagrant ssh -c 'make -C $(BUILD_DIR)/ module=$(module) module && \ cp $(BUILD_DIR)/obj-wine32/dlls/$(module)/$(module)$(MODULE_SFX)* /vagrant/$(module)/lib/wine/ && \ cp $(BUILD_DIR)/obj-wine64/dlls/$(module)/$(module)$(MODULE_SFX)* /vagrant/$(module)/lib64/wine/' rm -f vagrant_share/$(module)/lib*/wine/*.fake dxvk: configure mkdir -p vagrant_share/dxvk/lib/wine/dxvk/ mkdir -p vagrant_share/dxvk/lib64/wine/dxvk/ vagrant ssh -c 'make -C $(BUILD_DIR)/ dxvk && \ cp $(BUILD_DIR)/dist/dist/lib/wine/dxvk/*.dll /vagrant/dxvk/lib/wine/dxvk/ && \ cp $(BUILD_DIR)/dist/dist/lib64/wine/dxvk/*.dll /vagrant/dxvk/lib64/wine/dxvk/' lsteamclient: configure mkdir -p vagrant_share/lsteamclient/lib/wine mkdir -p vagrant_share/lsteamclient/lib64/wine vagrant ssh -c 'make -C $(BUILD_DIR)/ lsteamclient && \ cp $(BUILD_DIR)/dist/dist/lib/wine/lsteamclient.dll.so /vagrant/lsteamclient/lib/wine && \ cp $(BUILD_DIR)/dist/dist/lib64/wine/lsteamclient.dll.so /vagrant/lsteamclient/lib64/wine' vrclient: configure mkdir -p vagrant_share/vrclient/lib/wine mkdir -p vagrant_share/vrclient/lib64/wine vagrant ssh -c 'make -C $(BUILD_DIR)/ vrclient && \ cp $(BUILD_DIR)/dist/dist/lib/wine/vrclient.dll.so /vagrant/vrclient/lib/wine && \ cp $(BUILD_DIR)/dist/dist/lib64/wine/vrclient_x64.dll.so /vagrant/vrclient/lib64/wine'