//====== Copyright © 1996-2008, Valve Corporation, All rights reserved. ======= // // Purpose: public interface to user remote file storage in Steam // //============================================================================= #ifndef ISTEAMREMOTESTORAGE_H #define ISTEAMREMOTESTORAGE_H #ifdef _WIN32 #pragma once #endif #include "isteamclient.h" //----------------------------------------------------------------------------- // Purpose: Structure that contains an array of const char * strings and the number of those strings //----------------------------------------------------------------------------- #pragma pack( push, 8 ) struct SteamParamStringArray_t { const char ** m_ppStrings; int32 m_nNumStrings; }; #pragma pack( pop ) // A handle to a piece of user generated content typedef uint64 UGCHandle_t; typedef uint64 PublishedFileId_t; const UGCHandle_t k_UGCHandleInvalid = 0xffffffffffffffffull; const uint32 k_cchPublishedDocumentTitleMax = 128 + 1; const uint32 k_cchPublishedDocumentDescriptionMax = 256 + 1; const uint32 k_unEnumeratePublishedFilesMaxResults = 50; const uint32 k_cchTagListMax = 1024 + 1; const uint32 k_cchFilenameMax = 260; // Ways to handle a synchronization conflict enum EResolveConflict { k_EResolveConflictKeepClient = 1, // The local version of each file will be used to overwrite the server version k_EResolveConflictKeepServer = 2, // The server version of each file will be used to overwrite the local version }; enum ERemoteStoragePlatform { k_ERemoteStoragePlatformNone = 0, k_ERemoteStoragePlatformWindows = (1 << 0), k_ERemoteStoragePlatformOSX = (1 << 1 ), k_ERemoteStoragePlatformPS3 = (1 << 2), k_ERemoteStoragePlatformReserved1 = (1 << 3), k_ERemoteStoragePlatformReserved2 = (1 << 4), k_ERemoteStoragePlatformAll = 0xffffffff }; enum ERemoteStoragePublishedFileVisibility { k_ERemoteStoragePublishedFileVisibilityPublic = 0, k_ERemoteStoragePublishedFileVisibilityFriendsOnly = 1, k_ERemoteStoragePublishedFileVisibilityPrivate = 2, }; //----------------------------------------------------------------------------- // Purpose: helper structure for making updates to published files. // make sure to update serialization/deserialization in interfacemap.cpp if new properties are added //----------------------------------------------------------------------------- #pragma pack( push, 8 ) struct RemoteStorageUpdatePublishedFileRequest_t { public: RemoteStorageUpdatePublishedFileRequest_t() { Initialize( k_GIDNil ); } RemoteStorageUpdatePublishedFileRequest_t( PublishedFileId_t unPublishedFileId ) { Initialize( unPublishedFileId ); } PublishedFileId_t GetPublishedFileId() { return m_unPublishedFileId; } void SetFile( const char *pchFile ) { m_pchFile = pchFile; m_bUpdateFile = true; } const char *GetFile() { return m_pchFile; } bool BUpdateFile() { return m_bUpdateFile; } void SetPreviewFile( const char *pchPreviewFile ) { m_pchPreviewFile = pchPreviewFile; m_bUpdatePreviewFile = true; } const char *GetPreviewFile() { return m_pchPreviewFile; } bool BUpdatePreviewFile() { return m_bUpdatePreviewFile; } void SetTitle( const char *pchTitle ) { m_pchTitle = pchTitle; m_bUpdateTitle = true; } const char *GetTitle() { return m_pchTitle; } bool BUpdateTitle() { return m_bUpdateTitle; } void SetDescription( const char *pchDescription ) { m_pchDescription = pchDescription; m_bUpdateDescription = true; } const char *GetDescription() { return m_pchDescription; } bool BUpdateDescription() { return m_bUpdateDescription; } void SetVisibility( ERemoteStoragePublishedFileVisibility eVisibility ) { m_eVisibility = eVisibility; m_bUpdateVisibility = true; } const ERemoteStoragePublishedFileVisibility GetVisibility() { return m_eVisibility; } bool BUpdateVisibility() { return m_bUpdateVisibility; } void SetTags( SteamParamStringArray_t *pTags ) { m_pTags = pTags; m_bUpdateTags = true; } SteamParamStringArray_t *GetTags() { return m_pTags; } bool BUpdateTags() { return m_bUpdateTags; } SteamParamStringArray_t **GetTagsPointer() { return &m_pTags; } void Initialize( PublishedFileId_t unPublishedFileId ) { m_unPublishedFileId = unPublishedFileId; m_pchFile = 0; m_pchPreviewFile = 0; m_pchTitle = 0; m_pchDescription = 0; m_pTags = 0; m_bUpdateFile = false; m_bUpdatePreviewFile = false; m_bUpdateTitle = false; m_bUpdateDescription = false; m_bUpdateTags = false; m_bUpdateVisibility = false; } private: PublishedFileId_t m_unPublishedFileId; const char *m_pchFile; const char *m_pchPreviewFile; const char *m_pchTitle; const char *m_pchDescription; ERemoteStoragePublishedFileVisibility m_eVisibility; SteamParamStringArray_t *m_pTags; bool m_bUpdateFile; bool m_bUpdatePreviewFile; bool m_bUpdateTitle; bool m_bUpdateDescription; bool m_bUpdateVisibility; bool m_bUpdateTags; }; #pragma pack( pop ) //----------------------------------------------------------------------------- // Purpose: Functions for accessing, reading and writing files stored remotely // and cached locally //----------------------------------------------------------------------------- class ISteamRemoteStorage { public: // NOTE // // Filenames are case-insensitive, and will be converted to lowercase automatically. // So "foo.bar" and "Foo.bar" are the same file, and if you write "Foo.bar" then // iterate the files, the filename returned will be "foo.bar". // // file operations virtual bool FileWrite( const char *pchFile, const void *pvData, int32 cubData ) = 0; virtual int32 FileRead( const char *pchFile, void *pvData, int32 cubDataToRead ) = 0; virtual bool FileForget( const char *pchFile ) = 0; virtual bool FileDelete( const char *pchFile ) = 0; virtual SteamAPICall_t FileShare( const char *pchFile ) = 0; virtual bool SetSyncPlatforms( const char *pchFile, ERemoteStoragePlatform eRemoteStoragePlatform ) = 0; // file information virtual bool FileExists( const char *pchFile ) = 0; virtual bool FilePersisted( const char *pchFile ) = 0; virtual int32 GetFileSize( const char *pchFile ) = 0; virtual int64 GetFileTimestamp( const char *pchFile ) = 0; virtual ERemoteStoragePlatform GetSyncPlatforms( const char *pchFile ) = 0; // iteration virtual int32 GetFileCount() = 0; virtual const char *GetFileNameAndSize( int iFile, int32 *pnFileSizeInBytes ) = 0; // configuration management virtual bool GetQuota( int32 *pnTotalBytes, int32 *puAvailableBytes ) = 0; virtual bool IsCloudEnabledForAccount() = 0; virtual bool IsCloudEnabledForApp() = 0; virtual void SetCloudEnabledForApp( bool bEnabled ) = 0; // user generated content virtual SteamAPICall_t UGCDownload( UGCHandle_t hContent ) = 0; virtual bool GetUGCDetails( UGCHandle_t hContent, AppId_t *pnAppID, char **ppchName, int32 *pnFileSizeInBytes, CSteamID *pSteamIDOwner ) = 0; virtual int32 UGCRead( UGCHandle_t hContent, void *pvData, int32 cubDataToRead ) = 0; // user generated content iteration virtual int32 GetCachedUGCCount() = 0; virtual UGCHandle_t GetCachedUGCHandle( int32 iCachedContent ) = 0; // The following functions are only necessary on the Playstation 3. On PC & Mac, the Steam client will handle these operations for you // On Playstation 3, the game controls which files are stored in the cloud, via FilePersist, FileFetch, and FileForget. #if defined(_PS3) || defined(_SERVER) // Connect to Steam and get a list of files in the Cloud - results in a RemoteStorageAppSyncStatusCheck_t callback virtual void GetFileListFromServer() = 0; // Indicate this file should be downloaded in the next sync virtual bool FileFetch( const char *pchFile ) = 0; // Indicate this file should be persisted in the next sync virtual bool FilePersist( const char *pchFile ) = 0; // Pull any requested files down from the Cloud - results in a RemoteStorageAppSyncedClient_t callback virtual bool SynchronizeToClient() = 0; // Upload any requested files to the Cloud - results in a RemoteStorageAppSyncedServer_t callback virtual bool SynchronizeToServer() = 0; // Reset any fetch/persist/etc requests virtual bool ResetFileRequestState() = 0; #endif // publishing UGC virtual SteamAPICall_t PublishFile( const char *pchFile, const char *pchPreviewFile, AppId_t nConsumerAppId, const char *pchTitle, const char *pchDescription, ERemoteStoragePublishedFileVisibility eVisibility, SteamParamStringArray_t *pTags ) = 0; virtual SteamAPICall_t PublishWorkshopFile( const char *pchFile, const char *pchPreviewFile, AppId_t nConsumerAppId, const char *pchTitle, const char *pchDescription, SteamParamStringArray_t *pTags ) = 0; virtual SteamAPICall_t UpdatePublishedFile( RemoteStorageUpdatePublishedFileRequest_t updatePublishedFileRequest ) = 0; virtual SteamAPICall_t GetPublishedFileDetails( PublishedFileId_t unPublishedFileId ) = 0; virtual SteamAPICall_t DeletePublishedFile( PublishedFileId_t unPublishedFileId ) = 0; virtual SteamAPICall_t EnumerateUserPublishedFiles( uint32 unStartIndex ) = 0; virtual SteamAPICall_t SubscribePublishedFile( PublishedFileId_t unPublishedFileId ) = 0; virtual SteamAPICall_t EnumerateUserSubscribedFiles( uint32 unStartIndex ) = 0; virtual SteamAPICall_t UnsubscribePublishedFile( PublishedFileId_t unPublishedFileId ) = 0; }; #define STEAMREMOTESTORAGE_INTERFACE_VERSION "STEAMREMOTESTORAGE_INTERFACE_VERSION005" // callbacks #pragma pack( push, 8 ) //----------------------------------------------------------------------------- // Purpose: sent when the local file cache is fully synced with the server for an app // That means that an application can be started and has all latest files //----------------------------------------------------------------------------- struct RemoteStorageAppSyncedClient_t { enum { k_iCallback = k_iClientRemoteStorageCallbacks + 1 }; AppId_t m_nAppID; EResult m_eResult; int m_unNumDownloads; }; //----------------------------------------------------------------------------- // Purpose: sent when the server is fully synced with the local file cache for an app // That means that we can shutdown Steam and our data is stored on the server //----------------------------------------------------------------------------- struct RemoteStorageAppSyncedServer_t { enum { k_iCallback = k_iClientRemoteStorageCallbacks + 2 }; AppId_t m_nAppID; EResult m_eResult; int m_unNumUploads; }; //----------------------------------------------------------------------------- // Purpose: Status of up and downloads during a sync session // //----------------------------------------------------------------------------- struct RemoteStorageAppSyncProgress_t { enum { k_iCallback = k_iClientRemoteStorageCallbacks + 3 }; char m_rgchCurrentFile[k_cchFilenameMax]; // Current file being transferred AppId_t m_nAppID; // App this info relates to uint32 m_uBytesTransferredThisChunk; // Bytes transferred this chunk double m_dAppPercentComplete; // Percent complete that this app's transfers are bool m_bUploading; // if false, downloading }; // // IMPORTANT! k_iClientRemoteStorageCallbacks + 4 is used, see iclientremotestorage.h // //----------------------------------------------------------------------------- // Purpose: Sent after we've determined the list of files that are out of sync // with the server. //----------------------------------------------------------------------------- struct RemoteStorageAppSyncStatusCheck_t { enum { k_iCallback = k_iClientRemoteStorageCallbacks + 5 }; AppId_t m_nAppID; EResult m_eResult; }; //----------------------------------------------------------------------------- // Purpose: Sent after a conflict resolution attempt. //----------------------------------------------------------------------------- struct RemoteStorageConflictResolution_t { enum { k_iCallback = k_iClientRemoteStorageCallbacks + 6 }; AppId_t m_nAppID; EResult m_eResult; }; //----------------------------------------------------------------------------- // Purpose: The result of a call to FileShare() //----------------------------------------------------------------------------- struct RemoteStorageFileShareResult_t { enum { k_iCallback = k_iClientRemoteStorageCallbacks + 7 }; EResult m_eResult; // The result of the operation UGCHandle_t m_hFile; // The handle that can be shared with users and features }; // k_iClientRemoteStorageCallbacks + 8 is deprecated! Do not reuse //----------------------------------------------------------------------------- // Purpose: The result of a call to PublishFile() //----------------------------------------------------------------------------- struct RemoteStoragePublishFileResult_t { enum { k_iCallback = k_iClientRemoteStorageCallbacks + 9 }; EResult m_eResult; // The result of the operation. PublishedFileId_t m_nPublishedFileId; }; //----------------------------------------------------------------------------- // Purpose: The result of a call to GetPublishedFileDetails() //----------------------------------------------------------------------------- struct RemoteStorageGetPublishedFileDetailsResult_t { enum { k_iCallback = k_iClientRemoteStorageCallbacks + 10 }; EResult m_eResult; // The result of the operation. PublishedFileId_t m_nPublishedFileId; AppId_t m_nCreatorAppID; // ID of the app that created this file. AppId_t m_nConsumerAppID; // ID of the app that created this file. char m_rgchTitle[k_cchPublishedDocumentTitleMax]; // title of document char m_rgchDescription[k_cchPublishedDocumentDescriptionMax]; // description of document UGCHandle_t m_hFile; // The handle of the primary file UGCHandle_t m_hPreviewFile; // The handle of the preview file uint64 m_ulSteamIDOwner; // Steam ID of the user who created this content. uint32 m_rtimeCreated; // time when the published file was created uint32 m_rtimeUpdated; // time when the published file was last updated ERemoteStoragePublishedFileVisibility m_eVisibility; bool m_bBanned; char m_rgchTags[k_cchTagListMax]; // comma separated list of all tags associated with this file bool m_bTagsTruncated; // whether the list of tags was too long to be returned in the provided buffer char m_pchFileName[k_cchFilenameMax]; // The name of the primary file }; //----------------------------------------------------------------------------- // Purpose: The result of a call to DeletePublishedFile() //----------------------------------------------------------------------------- struct RemoteStorageDeletePublishedFileResult_t { enum { k_iCallback = k_iClientRemoteStorageCallbacks + 11 }; EResult m_eResult; // The result of the operation. PublishedFileId_t m_nPublishedFileId; }; //----------------------------------------------------------------------------- // Purpose: The result of a call to EnumerateUserPublishedFiles() //----------------------------------------------------------------------------- struct RemoteStorageEnumerateUserPublishedFilesResult_t { enum { k_iCallback = k_iClientRemoteStorageCallbacks + 12 }; EResult m_eResult; // The result of the operation. int32 m_nResultsReturned; int32 m_nTotalResultCount; PublishedFileId_t m_rgPublishedFileId[ k_unEnumeratePublishedFilesMaxResults ]; }; //----------------------------------------------------------------------------- // Purpose: The result of a call to SubscribePublishedFile() //----------------------------------------------------------------------------- struct RemoteStorageSubscribePublishedFileResult_t { enum { k_iCallback = k_iClientRemoteStorageCallbacks + 13 }; EResult m_eResult; // The result of the operation. }; //----------------------------------------------------------------------------- // Purpose: The result of a call to EnumerateSubscribePublishedFiles() //----------------------------------------------------------------------------- struct RemoteStorageEnumerateUserSubscribedFilesResult_t { enum { k_iCallback = k_iClientRemoteStorageCallbacks + 14 }; EResult m_eResult; // The result of the operation. int32 m_nResultsReturned; int32 m_nTotalResultCount; PublishedFileId_t m_rgPublishedFileId[ k_unEnumeratePublishedFilesMaxResults ]; uint32 m_rgRTimeSubscribed[ k_unEnumeratePublishedFilesMaxResults ]; }; //----------------------------------------------------------------------------- // Purpose: The result of a call to UnsubscribePublishedFile() //----------------------------------------------------------------------------- struct RemoteStorageUnsubscribePublishedFileResult_t { enum { k_iCallback = k_iClientRemoteStorageCallbacks + 15 }; EResult m_eResult; // The result of the operation. }; //----------------------------------------------------------------------------- // Purpose: The result of a call to UpdatePublishedFile() //----------------------------------------------------------------------------- struct RemoteStorageUpdatePublishedFileResult_t { enum { k_iCallback = k_iClientRemoteStorageCallbacks + 16 }; EResult m_eResult; // The result of the operation. PublishedFileId_t m_nPublishedFileId; }; //----------------------------------------------------------------------------- // Purpose: The result of a call to UGCDownload() //----------------------------------------------------------------------------- struct RemoteStorageDownloadUGCResult_t { enum { k_iCallback = k_iClientRemoteStorageCallbacks + 17 }; EResult m_eResult; // The result of the operation. UGCHandle_t m_hFile; // The handle to the file that was attempted to be downloaded. AppId_t m_nAppID; // ID of the app that created this file. int32 m_nSizeInBytes; // The size of the file that was downloaded, in bytes. char m_pchFileName[k_cchFilenameMax]; // The name of the file that was downloaded. uint64 m_ulSteamIDOwner; // Steam ID of the user who created this content. }; #pragma pack( pop ) #endif // ISTEAMREMOTESTORAGE_H