extern const char * cppISteamFriends_SteamFriends003_GetPersonaName(void *); extern void cppISteamFriends_SteamFriends003_SetPersonaName(void *, const char *); extern EPersonaState cppISteamFriends_SteamFriends003_GetPersonaState(void *); extern int cppISteamFriends_SteamFriends003_GetFriendCount(void *, int); extern CSteamID cppISteamFriends_SteamFriends003_GetFriendByIndex(void *, int, int); extern EFriendRelationship cppISteamFriends_SteamFriends003_GetFriendRelationship(void *, CSteamID); extern EPersonaState cppISteamFriends_SteamFriends003_GetFriendPersonaState(void *, CSteamID); extern const char * cppISteamFriends_SteamFriends003_GetFriendPersonaName(void *, CSteamID); extern int cppISteamFriends_SteamFriends003_GetFriendAvatar(void *, CSteamID); extern bool cppISteamFriends_SteamFriends003_GetFriendGamePlayed(void *, CSteamID, uint64 *, uint32 *, uint16 *, uint16 *); extern const char * cppISteamFriends_SteamFriends003_GetFriendPersonaNameHistory(void *, CSteamID, int); extern bool cppISteamFriends_SteamFriends003_HasFriend(void *, CSteamID, int); extern int cppISteamFriends_SteamFriends003_GetClanCount(void *); extern CSteamID cppISteamFriends_SteamFriends003_GetClanByIndex(void *, int); extern const char * cppISteamFriends_SteamFriends003_GetClanName(void *, CSteamID); extern int cppISteamFriends_SteamFriends003_GetFriendCountFromSource(void *, CSteamID); extern CSteamID cppISteamFriends_SteamFriends003_GetFriendFromSourceByIndex(void *, CSteamID, int); extern bool cppISteamFriends_SteamFriends003_IsUserInSource(void *, CSteamID, CSteamID); extern void cppISteamFriends_SteamFriends003_SetInGameVoiceSpeaking(void *, CSteamID, bool); extern void cppISteamFriends_SteamFriends003_ActivateGameOverlay(void *, const char *);