/* This file is auto-generated, do not edit. */ #include "unix_private.h" #if 0 #pragma makedep unix #endif NTSTATUS ISteamGameSearch_SteamMatchGameSearch001_AddGameSearchParams( void *args ) { struct ISteamGameSearch_SteamMatchGameSearch001_AddGameSearchParams_params *params = (struct ISteamGameSearch_SteamMatchGameSearch001_AddGameSearchParams_params *)args; struct u_ISteamGameSearch_SteamMatchGameSearch001 *iface = (struct u_ISteamGameSearch_SteamMatchGameSearch001 *)params->linux_side; params->_ret = iface->AddGameSearchParams( params->pchKeyToFind, params->pchValuesToFind ); return 0; } NTSTATUS ISteamGameSearch_SteamMatchGameSearch001_SearchForGameWithLobby( void *args ) { struct ISteamGameSearch_SteamMatchGameSearch001_SearchForGameWithLobby_params *params = (struct ISteamGameSearch_SteamMatchGameSearch001_SearchForGameWithLobby_params *)args; struct u_ISteamGameSearch_SteamMatchGameSearch001 *iface = (struct u_ISteamGameSearch_SteamMatchGameSearch001 *)params->linux_side; params->_ret = iface->SearchForGameWithLobby( params->steamIDLobby, params->nPlayerMin, params->nPlayerMax ); return 0; } NTSTATUS ISteamGameSearch_SteamMatchGameSearch001_SearchForGameSolo( void *args ) { struct ISteamGameSearch_SteamMatchGameSearch001_SearchForGameSolo_params *params = (struct ISteamGameSearch_SteamMatchGameSearch001_SearchForGameSolo_params *)args; struct u_ISteamGameSearch_SteamMatchGameSearch001 *iface = (struct u_ISteamGameSearch_SteamMatchGameSearch001 *)params->linux_side; params->_ret = iface->SearchForGameSolo( params->nPlayerMin, params->nPlayerMax ); return 0; } NTSTATUS ISteamGameSearch_SteamMatchGameSearch001_AcceptGame( void *args ) { struct ISteamGameSearch_SteamMatchGameSearch001_AcceptGame_params *params = (struct ISteamGameSearch_SteamMatchGameSearch001_AcceptGame_params *)args; struct u_ISteamGameSearch_SteamMatchGameSearch001 *iface = (struct u_ISteamGameSearch_SteamMatchGameSearch001 *)params->linux_side; params->_ret = iface->AcceptGame( ); return 0; } NTSTATUS ISteamGameSearch_SteamMatchGameSearch001_DeclineGame( void *args ) { struct ISteamGameSearch_SteamMatchGameSearch001_DeclineGame_params *params = (struct ISteamGameSearch_SteamMatchGameSearch001_DeclineGame_params *)args; struct u_ISteamGameSearch_SteamMatchGameSearch001 *iface = (struct u_ISteamGameSearch_SteamMatchGameSearch001 *)params->linux_side; params->_ret = iface->DeclineGame( ); return 0; } NTSTATUS ISteamGameSearch_SteamMatchGameSearch001_RetrieveConnectionDetails( void *args ) { struct ISteamGameSearch_SteamMatchGameSearch001_RetrieveConnectionDetails_params *params = (struct ISteamGameSearch_SteamMatchGameSearch001_RetrieveConnectionDetails_params *)args; struct u_ISteamGameSearch_SteamMatchGameSearch001 *iface = (struct u_ISteamGameSearch_SteamMatchGameSearch001 *)params->linux_side; params->_ret = iface->RetrieveConnectionDetails( params->steamIDHost, params->pchConnectionDetails, params->cubConnectionDetails ); return 0; } NTSTATUS ISteamGameSearch_SteamMatchGameSearch001_EndGameSearch( void *args ) { struct ISteamGameSearch_SteamMatchGameSearch001_EndGameSearch_params *params = (struct ISteamGameSearch_SteamMatchGameSearch001_EndGameSearch_params *)args; struct u_ISteamGameSearch_SteamMatchGameSearch001 *iface = (struct u_ISteamGameSearch_SteamMatchGameSearch001 *)params->linux_side; params->_ret = iface->EndGameSearch( ); return 0; } NTSTATUS ISteamGameSearch_SteamMatchGameSearch001_SetGameHostParams( void *args ) { struct ISteamGameSearch_SteamMatchGameSearch001_SetGameHostParams_params *params = (struct ISteamGameSearch_SteamMatchGameSearch001_SetGameHostParams_params *)args; struct u_ISteamGameSearch_SteamMatchGameSearch001 *iface = (struct u_ISteamGameSearch_SteamMatchGameSearch001 *)params->linux_side; params->_ret = iface->SetGameHostParams( params->pchKey, params->pchValue ); return 0; } NTSTATUS ISteamGameSearch_SteamMatchGameSearch001_SetConnectionDetails( void *args ) { struct ISteamGameSearch_SteamMatchGameSearch001_SetConnectionDetails_params *params = (struct ISteamGameSearch_SteamMatchGameSearch001_SetConnectionDetails_params *)args; struct u_ISteamGameSearch_SteamMatchGameSearch001 *iface = (struct u_ISteamGameSearch_SteamMatchGameSearch001 *)params->linux_side; params->_ret = iface->SetConnectionDetails( params->pchConnectionDetails, params->cubConnectionDetails ); return 0; } NTSTATUS ISteamGameSearch_SteamMatchGameSearch001_RequestPlayersForGame( void *args ) { struct ISteamGameSearch_SteamMatchGameSearch001_RequestPlayersForGame_params *params = (struct ISteamGameSearch_SteamMatchGameSearch001_RequestPlayersForGame_params *)args; struct u_ISteamGameSearch_SteamMatchGameSearch001 *iface = (struct u_ISteamGameSearch_SteamMatchGameSearch001 *)params->linux_side; params->_ret = iface->RequestPlayersForGame( params->nPlayerMin, params->nPlayerMax, params->nMaxTeamSize ); return 0; } NTSTATUS ISteamGameSearch_SteamMatchGameSearch001_HostConfirmGameStart( void *args ) { struct ISteamGameSearch_SteamMatchGameSearch001_HostConfirmGameStart_params *params = (struct ISteamGameSearch_SteamMatchGameSearch001_HostConfirmGameStart_params *)args; struct u_ISteamGameSearch_SteamMatchGameSearch001 *iface = (struct u_ISteamGameSearch_SteamMatchGameSearch001 *)params->linux_side; params->_ret = iface->HostConfirmGameStart( params->ullUniqueGameID ); return 0; } NTSTATUS ISteamGameSearch_SteamMatchGameSearch001_CancelRequestPlayersForGame( void *args ) { struct ISteamGameSearch_SteamMatchGameSearch001_CancelRequestPlayersForGame_params *params = (struct ISteamGameSearch_SteamMatchGameSearch001_CancelRequestPlayersForGame_params *)args; struct u_ISteamGameSearch_SteamMatchGameSearch001 *iface = (struct u_ISteamGameSearch_SteamMatchGameSearch001 *)params->linux_side; params->_ret = iface->CancelRequestPlayersForGame( ); return 0; } NTSTATUS ISteamGameSearch_SteamMatchGameSearch001_SubmitPlayerResult( void *args ) { struct ISteamGameSearch_SteamMatchGameSearch001_SubmitPlayerResult_params *params = (struct ISteamGameSearch_SteamMatchGameSearch001_SubmitPlayerResult_params *)args; struct u_ISteamGameSearch_SteamMatchGameSearch001 *iface = (struct u_ISteamGameSearch_SteamMatchGameSearch001 *)params->linux_side; params->_ret = iface->SubmitPlayerResult( params->ullUniqueGameID, params->steamIDPlayer, params->EPlayerResult ); return 0; } NTSTATUS ISteamGameSearch_SteamMatchGameSearch001_EndGame( void *args ) { struct ISteamGameSearch_SteamMatchGameSearch001_EndGame_params *params = (struct ISteamGameSearch_SteamMatchGameSearch001_EndGame_params *)args; struct u_ISteamGameSearch_SteamMatchGameSearch001 *iface = (struct u_ISteamGameSearch_SteamMatchGameSearch001 *)params->linux_side; params->_ret = iface->EndGame( params->ullUniqueGameID ); return 0; }