#ifdef __cplusplus extern "C" { #endif extern bool cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION004_RequestCurrentStats(void *); extern bool cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION004_GetStat(void *, const char *, int32 *); extern bool cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION004_GetStat_2(void *, const char *, float *); extern bool cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION004_SetStat(void *, const char *, int32); extern bool cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION004_SetStat_2(void *, const char *, float); extern bool cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION004_UpdateAvgRateStat(void *, const char *, float, double); extern bool cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION004_GetAchievement(void *, const char *, bool *); extern bool cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION004_SetAchievement(void *, const char *); extern bool cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION004_ClearAchievement(void *, const char *); extern bool cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION004_StoreStats(void *); extern int cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION004_GetAchievementIcon(void *, const char *); extern const char * cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION004_GetAchievementDisplayAttribute(void *, const char *, const char *); extern bool cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION004_IndicateAchievementProgress(void *, const char *, uint32, uint32); extern SteamAPICall_t cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION004_RequestUserStats(void *, CSteamID); extern bool cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION004_GetUserStat(void *, CSteamID, const char *, int32 *); extern bool cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION004_GetUserStat_2(void *, CSteamID, const char *, float *); extern bool cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION004_GetUserAchievement(void *, CSteamID, const char *, bool *); #ifdef __cplusplus } #endif