#include "steam_defs.h" #pragma push_macro("__cdecl") #undef __cdecl #define __cdecl #include "steamworks_sdk_102/steam_api.h" #pragma pop_macro("__cdecl") #include "steamclient_private.h" #ifdef __cplusplus extern "C" { #endif #define SDKVER_102 #include "struct_converters.h" #include "cppISteamFriends_SteamFriends004.h" struct cppISteamFriends_SteamFriends004 { #ifdef __cplusplus virtual const char * GetPersonaName( ) = 0; virtual void SetPersonaName( const char * ) = 0; virtual uint32_t GetPersonaState( ) = 0; virtual int32_t GetFriendCount( int32_t ) = 0; virtual CSteamID GetFriendByIndex( int32_t, int32_t ) = 0; virtual uint32_t GetFriendRelationship( CSteamID ) = 0; virtual uint32_t GetFriendPersonaState( CSteamID ) = 0; virtual const char * GetFriendPersonaName( CSteamID ) = 0; virtual int32_t GetFriendAvatar( CSteamID, int32_t ) = 0; virtual bool GetFriendGamePlayed( CSteamID, uint64_t *, uint32_t *, uint16_t *, uint16_t * ) = 0; virtual const char * GetFriendPersonaNameHistory( CSteamID, int32_t ) = 0; virtual bool HasFriend( CSteamID, int32_t ) = 0; virtual int32_t GetClanCount( ) = 0; virtual CSteamID GetClanByIndex( int32_t ) = 0; virtual const char * GetClanName( CSteamID ) = 0; virtual int32_t GetFriendCountFromSource( CSteamID ) = 0; virtual CSteamID GetFriendFromSourceByIndex( CSteamID, int32_t ) = 0; virtual bool IsUserInSource( CSteamID, CSteamID ) = 0; virtual void SetInGameVoiceSpeaking( CSteamID, bool ) = 0; virtual void ActivateGameOverlay( const char * ) = 0; #endif /* __cplusplus */ }; void cppISteamFriends_SteamFriends004_GetPersonaName( struct cppISteamFriends_SteamFriends004_GetPersonaName_params *params ) { struct cppISteamFriends_SteamFriends004 *iface = (struct cppISteamFriends_SteamFriends004 *)params->linux_side; params->_ret = iface->GetPersonaName( ); } void cppISteamFriends_SteamFriends004_SetPersonaName( struct cppISteamFriends_SteamFriends004_SetPersonaName_params *params ) { struct cppISteamFriends_SteamFriends004 *iface = (struct cppISteamFriends_SteamFriends004 *)params->linux_side; iface->SetPersonaName( params->pchPersonaName ); } void cppISteamFriends_SteamFriends004_GetPersonaState( struct cppISteamFriends_SteamFriends004_GetPersonaState_params *params ) { struct cppISteamFriends_SteamFriends004 *iface = (struct cppISteamFriends_SteamFriends004 *)params->linux_side; params->_ret = iface->GetPersonaState( ); } void cppISteamFriends_SteamFriends004_GetFriendCount( struct cppISteamFriends_SteamFriends004_GetFriendCount_params *params ) { struct cppISteamFriends_SteamFriends004 *iface = (struct cppISteamFriends_SteamFriends004 *)params->linux_side; params->_ret = iface->GetFriendCount( params->iFriendFlags ); } void cppISteamFriends_SteamFriends004_GetFriendByIndex( struct cppISteamFriends_SteamFriends004_GetFriendByIndex_params *params ) { struct cppISteamFriends_SteamFriends004 *iface = (struct cppISteamFriends_SteamFriends004 *)params->linux_side; *params->_ret = iface->GetFriendByIndex( params->iFriend, params->iFriendFlags ); } void cppISteamFriends_SteamFriends004_GetFriendRelationship( struct cppISteamFriends_SteamFriends004_GetFriendRelationship_params *params ) { struct cppISteamFriends_SteamFriends004 *iface = (struct cppISteamFriends_SteamFriends004 *)params->linux_side; params->_ret = iface->GetFriendRelationship( params->steamIDFriend ); } void cppISteamFriends_SteamFriends004_GetFriendPersonaState( struct cppISteamFriends_SteamFriends004_GetFriendPersonaState_params *params ) { struct cppISteamFriends_SteamFriends004 *iface = (struct cppISteamFriends_SteamFriends004 *)params->linux_side; params->_ret = iface->GetFriendPersonaState( params->steamIDFriend ); } void cppISteamFriends_SteamFriends004_GetFriendPersonaName( struct cppISteamFriends_SteamFriends004_GetFriendPersonaName_params *params ) { struct cppISteamFriends_SteamFriends004 *iface = (struct cppISteamFriends_SteamFriends004 *)params->linux_side; params->_ret = iface->GetFriendPersonaName( params->steamIDFriend ); } void cppISteamFriends_SteamFriends004_GetFriendAvatar( struct cppISteamFriends_SteamFriends004_GetFriendAvatar_params *params ) { struct cppISteamFriends_SteamFriends004 *iface = (struct cppISteamFriends_SteamFriends004 *)params->linux_side; params->_ret = iface->GetFriendAvatar( params->steamIDFriend, params->eAvatarSize ); } void cppISteamFriends_SteamFriends004_GetFriendGamePlayed( struct cppISteamFriends_SteamFriends004_GetFriendGamePlayed_params *params ) { struct cppISteamFriends_SteamFriends004 *iface = (struct cppISteamFriends_SteamFriends004 *)params->linux_side; params->_ret = iface->GetFriendGamePlayed( params->steamIDFriend, params->pulGameID, params->punGameIP, params->pusGamePort, params->pusQueryPort ); } void cppISteamFriends_SteamFriends004_GetFriendPersonaNameHistory( struct cppISteamFriends_SteamFriends004_GetFriendPersonaNameHistory_params *params ) { struct cppISteamFriends_SteamFriends004 *iface = (struct cppISteamFriends_SteamFriends004 *)params->linux_side; params->_ret = iface->GetFriendPersonaNameHistory( params->steamIDFriend, params->iPersonaName ); } void cppISteamFriends_SteamFriends004_HasFriend( struct cppISteamFriends_SteamFriends004_HasFriend_params *params ) { struct cppISteamFriends_SteamFriends004 *iface = (struct cppISteamFriends_SteamFriends004 *)params->linux_side; params->_ret = iface->HasFriend( params->steamIDFriend, params->iFriendFlags ); } void cppISteamFriends_SteamFriends004_GetClanCount( struct cppISteamFriends_SteamFriends004_GetClanCount_params *params ) { struct cppISteamFriends_SteamFriends004 *iface = (struct cppISteamFriends_SteamFriends004 *)params->linux_side; params->_ret = iface->GetClanCount( ); } void cppISteamFriends_SteamFriends004_GetClanByIndex( struct cppISteamFriends_SteamFriends004_GetClanByIndex_params *params ) { struct cppISteamFriends_SteamFriends004 *iface = (struct cppISteamFriends_SteamFriends004 *)params->linux_side; *params->_ret = iface->GetClanByIndex( params->iClan ); } void cppISteamFriends_SteamFriends004_GetClanName( struct cppISteamFriends_SteamFriends004_GetClanName_params *params ) { struct cppISteamFriends_SteamFriends004 *iface = (struct cppISteamFriends_SteamFriends004 *)params->linux_side; params->_ret = iface->GetClanName( params->steamIDClan ); } void cppISteamFriends_SteamFriends004_GetFriendCountFromSource( struct cppISteamFriends_SteamFriends004_GetFriendCountFromSource_params *params ) { struct cppISteamFriends_SteamFriends004 *iface = (struct cppISteamFriends_SteamFriends004 *)params->linux_side; params->_ret = iface->GetFriendCountFromSource( params->steamIDSource ); } void cppISteamFriends_SteamFriends004_GetFriendFromSourceByIndex( struct cppISteamFriends_SteamFriends004_GetFriendFromSourceByIndex_params *params ) { struct cppISteamFriends_SteamFriends004 *iface = (struct cppISteamFriends_SteamFriends004 *)params->linux_side; *params->_ret = iface->GetFriendFromSourceByIndex( params->steamIDSource, params->iFriend ); } void cppISteamFriends_SteamFriends004_IsUserInSource( struct cppISteamFriends_SteamFriends004_IsUserInSource_params *params ) { struct cppISteamFriends_SteamFriends004 *iface = (struct cppISteamFriends_SteamFriends004 *)params->linux_side; params->_ret = iface->IsUserInSource( params->steamIDUser, params->steamIDSource ); } void cppISteamFriends_SteamFriends004_SetInGameVoiceSpeaking( struct cppISteamFriends_SteamFriends004_SetInGameVoiceSpeaking_params *params ) { struct cppISteamFriends_SteamFriends004 *iface = (struct cppISteamFriends_SteamFriends004 *)params->linux_side; iface->SetInGameVoiceSpeaking( params->steamIDUser, params->bSpeaking ); } void cppISteamFriends_SteamFriends004_ActivateGameOverlay( struct cppISteamFriends_SteamFriends004_ActivateGameOverlay_params *params ) { struct cppISteamFriends_SteamFriends004 *iface = (struct cppISteamFriends_SteamFriends004 *)params->linux_side; iface->ActivateGameOverlay( params->pchDialog ); } #ifdef __cplusplus } #endif