struct cppISteamMatchmaking_SteamMatchMaking001; struct cppISteamMatchmaking_SteamMatchMaking001_GetFavoriteGameCount_params { void *linux_side; int32_t _ret; }; extern void cppISteamMatchmaking_SteamMatchMaking001_GetFavoriteGameCount( struct cppISteamMatchmaking_SteamMatchMaking001_GetFavoriteGameCount_params *params ); struct cppISteamMatchmaking_SteamMatchMaking001_GetFavoriteGame_params { void *linux_side; bool _ret; int32_t iGame; uint32_t *pnAppID; uint32_t *pnIP; uint16_t *pnConnPort; uint32_t *punFlags; uint32_t *pRTime32LastPlayedOnServer; }; extern void cppISteamMatchmaking_SteamMatchMaking001_GetFavoriteGame( struct cppISteamMatchmaking_SteamMatchMaking001_GetFavoriteGame_params *params ); struct cppISteamMatchmaking_SteamMatchMaking001_AddFavoriteGame_params { void *linux_side; int32_t _ret; uint32_t nAppID; uint32_t nIP; uint16_t nConnPort; uint32_t unFlags; uint32_t rTime32LastPlayedOnServer; }; extern void cppISteamMatchmaking_SteamMatchMaking001_AddFavoriteGame( struct cppISteamMatchmaking_SteamMatchMaking001_AddFavoriteGame_params *params ); struct cppISteamMatchmaking_SteamMatchMaking001_RemoveFavoriteGame_params { void *linux_side; bool _ret; uint32_t nAppID; uint32_t nIP; uint16_t nConnPort; uint32_t unFlags; }; extern void cppISteamMatchmaking_SteamMatchMaking001_RemoveFavoriteGame( struct cppISteamMatchmaking_SteamMatchMaking001_RemoveFavoriteGame_params *params ); struct cppISteamMatchmaking_SteamMatchMaking001_GetFavoriteGame2_params { void *linux_side; bool _ret; int32_t iGame; uint32_t *pnAppID; uint32_t *pnIP; uint16_t *pnConnPort; uint16_t *pnQueryPort; uint32_t *punFlags; uint32_t *pRTime32LastPlayedOnServer; }; extern void cppISteamMatchmaking_SteamMatchMaking001_GetFavoriteGame2( struct cppISteamMatchmaking_SteamMatchMaking001_GetFavoriteGame2_params *params ); struct cppISteamMatchmaking_SteamMatchMaking001_AddFavoriteGame2_params { void *linux_side; int32_t _ret; uint32_t nAppID; uint32_t nIP; uint16_t nConnPort; uint16_t nQueryPort; uint32_t unFlags; uint32_t rTime32LastPlayedOnServer; }; extern void cppISteamMatchmaking_SteamMatchMaking001_AddFavoriteGame2( struct cppISteamMatchmaking_SteamMatchMaking001_AddFavoriteGame2_params *params ); struct cppISteamMatchmaking_SteamMatchMaking001_RemoveFavoriteGame2_params { void *linux_side; bool _ret; uint32_t nAppID; uint32_t nIP; uint16_t nConnPort; uint16_t nQueryPort; uint32_t unFlags; }; extern void cppISteamMatchmaking_SteamMatchMaking001_RemoveFavoriteGame2( struct cppISteamMatchmaking_SteamMatchMaking001_RemoveFavoriteGame2_params *params ); struct cppISteamMatchmaking_SteamMatchMaking001_RequestLobbyList_params { void *linux_side; uint64_t ulGameID; MatchMakingKeyValuePair_t *pFilters; uint32_t nFilters; }; extern void cppISteamMatchmaking_SteamMatchMaking001_RequestLobbyList( struct cppISteamMatchmaking_SteamMatchMaking001_RequestLobbyList_params *params ); struct cppISteamMatchmaking_SteamMatchMaking001_GetLobbyByIndex_params { void *linux_side; CSteamID *_ret; int32_t iLobby; }; extern void cppISteamMatchmaking_SteamMatchMaking001_GetLobbyByIndex( struct cppISteamMatchmaking_SteamMatchMaking001_GetLobbyByIndex_params *params ); struct cppISteamMatchmaking_SteamMatchMaking001_CreateLobby_params { void *linux_side; uint64_t ulGameID; bool bPrivate; }; extern void cppISteamMatchmaking_SteamMatchMaking001_CreateLobby( struct cppISteamMatchmaking_SteamMatchMaking001_CreateLobby_params *params ); struct cppISteamMatchmaking_SteamMatchMaking001_JoinLobby_params { void *linux_side; CSteamID steamIDLobby; }; extern void cppISteamMatchmaking_SteamMatchMaking001_JoinLobby( struct cppISteamMatchmaking_SteamMatchMaking001_JoinLobby_params *params ); struct cppISteamMatchmaking_SteamMatchMaking001_LeaveLobby_params { void *linux_side; CSteamID steamIDLobby; }; extern void cppISteamMatchmaking_SteamMatchMaking001_LeaveLobby( struct cppISteamMatchmaking_SteamMatchMaking001_LeaveLobby_params *params ); struct cppISteamMatchmaking_SteamMatchMaking001_InviteUserToLobby_params { void *linux_side; bool _ret; CSteamID steamIDLobby; CSteamID steamIDInvitee; }; extern void cppISteamMatchmaking_SteamMatchMaking001_InviteUserToLobby( struct cppISteamMatchmaking_SteamMatchMaking001_InviteUserToLobby_params *params ); struct cppISteamMatchmaking_SteamMatchMaking001_GetNumLobbyMembers_params { void *linux_side; int32_t _ret; CSteamID steamIDLobby; }; extern void cppISteamMatchmaking_SteamMatchMaking001_GetNumLobbyMembers( struct cppISteamMatchmaking_SteamMatchMaking001_GetNumLobbyMembers_params *params ); struct cppISteamMatchmaking_SteamMatchMaking001_GetLobbyMemberByIndex_params { void *linux_side; CSteamID *_ret; CSteamID steamIDLobby; int32_t iMember; }; extern void cppISteamMatchmaking_SteamMatchMaking001_GetLobbyMemberByIndex( struct cppISteamMatchmaking_SteamMatchMaking001_GetLobbyMemberByIndex_params *params ); struct cppISteamMatchmaking_SteamMatchMaking001_GetLobbyData_params { void *linux_side; const char *_ret; CSteamID SteamIDLobby; const char *pchKey; }; extern void cppISteamMatchmaking_SteamMatchMaking001_GetLobbyData( struct cppISteamMatchmaking_SteamMatchMaking001_GetLobbyData_params *params ); struct cppISteamMatchmaking_SteamMatchMaking001_SetLobbyData_params { void *linux_side; bool _ret; CSteamID steamIDLobby; const char *pchKey; const char *pchValue; }; extern void cppISteamMatchmaking_SteamMatchMaking001_SetLobbyData( struct cppISteamMatchmaking_SteamMatchMaking001_SetLobbyData_params *params ); struct cppISteamMatchmaking_SteamMatchMaking001_GetLobbyMemberData_params { void *linux_side; const char *_ret; CSteamID steamIDLobby; CSteamID steamIDUser; const char *pchKey; }; extern void cppISteamMatchmaking_SteamMatchMaking001_GetLobbyMemberData( struct cppISteamMatchmaking_SteamMatchMaking001_GetLobbyMemberData_params *params ); struct cppISteamMatchmaking_SteamMatchMaking001_SetLobbyMemberData_params { void *linux_side; bool _ret; CSteamID steamIDLobby; const char *pchKey; const char *pchValue; }; extern void cppISteamMatchmaking_SteamMatchMaking001_SetLobbyMemberData( struct cppISteamMatchmaking_SteamMatchMaking001_SetLobbyMemberData_params *params ); struct cppISteamMatchmaking_SteamMatchMaking001_SendLobbyChatMsg_params { void *linux_side; bool _ret; CSteamID steamIDLobby; const void *pvMsgBody; int32_t cubMsgBody; }; extern void cppISteamMatchmaking_SteamMatchMaking001_SendLobbyChatMsg( struct cppISteamMatchmaking_SteamMatchMaking001_SendLobbyChatMsg_params *params ); struct cppISteamMatchmaking_SteamMatchMaking001_GetLobbyChatEntry_params { void *linux_side; int32_t _ret; CSteamID steamIDLobby; int32_t iChatID; CSteamID *pSteamIDUser; void *pvData; int32_t cubData; uint32_t *peChatEntryType; }; extern void cppISteamMatchmaking_SteamMatchMaking001_GetLobbyChatEntry( struct cppISteamMatchmaking_SteamMatchMaking001_GetLobbyChatEntry_params *params ); struct cppISteamMatchmaking_SteamMatchMaking001_RequestLobbyData_params { void *linux_side; bool _ret; CSteamID steamIDLobby; }; extern void cppISteamMatchmaking_SteamMatchMaking001_RequestLobbyData( struct cppISteamMatchmaking_SteamMatchMaking001_RequestLobbyData_params *params );