#include "steam_defs.h" #pragma push_macro("__cdecl") #undef __cdecl #define __cdecl #include "steamworks_sdk_104/steam_api.h" #pragma pop_macro("__cdecl") #include "steamclient_private.h" #ifdef __cplusplus extern "C" { #endif #define SDKVER_104 #include "struct_converters.h" #include "cppISteamMatchmaking_SteamMatchMaking006.h" struct cppISteamMatchmaking_SteamMatchMaking006 { #ifdef __cplusplus virtual int32_t GetFavoriteGameCount( ) = 0; virtual bool GetFavoriteGame( int32_t, uint32_t *, uint32_t *, uint16_t *, uint16_t *, uint32_t *, uint32_t * ) = 0; virtual int32_t AddFavoriteGame( uint32_t, uint32_t, uint16_t, uint16_t, uint32_t, uint32_t ) = 0; virtual bool RemoveFavoriteGame( uint32_t, uint32_t, uint16_t, uint16_t, uint32_t ) = 0; virtual uint64_t RequestLobbyList( ) = 0; virtual void AddRequestLobbyListFilter( const char *, const char * ) = 0; virtual void AddRequestLobbyListNumericalFilter( const char *, int32_t, int32_t ) = 0; virtual void AddRequestLobbyListNearValueFilter( const char *, int32_t ) = 0; virtual CSteamID GetLobbyByIndex( int32_t ) = 0; virtual uint64_t CreateLobby( uint32_t ) = 0; virtual uint64_t JoinLobby( CSteamID ) = 0; virtual void LeaveLobby( CSteamID ) = 0; virtual bool InviteUserToLobby( CSteamID, CSteamID ) = 0; virtual int32_t GetNumLobbyMembers( CSteamID ) = 0; virtual CSteamID GetLobbyMemberByIndex( CSteamID, int32_t ) = 0; virtual const char * GetLobbyData( CSteamID, const char * ) = 0; virtual bool SetLobbyData( CSteamID, const char *, const char * ) = 0; virtual const char * GetLobbyMemberData( CSteamID, CSteamID, const char * ) = 0; virtual void SetLobbyMemberData( CSteamID, const char *, const char * ) = 0; virtual bool SendLobbyChatMsg( CSteamID, const void *, int32_t ) = 0; virtual int32_t GetLobbyChatEntry( CSteamID, int32_t, CSteamID *, void *, int32_t, uint32_t * ) = 0; virtual bool RequestLobbyData( CSteamID ) = 0; virtual void SetLobbyGameServer( CSteamID, uint32_t, uint16_t, CSteamID ) = 0; virtual bool GetLobbyGameServer( CSteamID, uint32_t *, uint16_t *, CSteamID * ) = 0; virtual bool SetLobbyMemberLimit( CSteamID, int32_t ) = 0; virtual int32_t GetLobbyMemberLimit( CSteamID ) = 0; virtual bool SetLobbyType( CSteamID, uint32_t ) = 0; virtual CSteamID GetLobbyOwner( CSteamID ) = 0; #endif /* __cplusplus */ }; void cppISteamMatchmaking_SteamMatchMaking006_GetFavoriteGameCount( struct cppISteamMatchmaking_SteamMatchMaking006_GetFavoriteGameCount_params *params ) { struct cppISteamMatchmaking_SteamMatchMaking006 *iface = (struct cppISteamMatchmaking_SteamMatchMaking006 *)params->linux_side; params->_ret = iface->GetFavoriteGameCount( ); } void cppISteamMatchmaking_SteamMatchMaking006_GetFavoriteGame( struct cppISteamMatchmaking_SteamMatchMaking006_GetFavoriteGame_params *params ) { struct cppISteamMatchmaking_SteamMatchMaking006 *iface = (struct cppISteamMatchmaking_SteamMatchMaking006 *)params->linux_side; params->_ret = iface->GetFavoriteGame( params->iGame, params->pnAppID, params->pnIP, params->pnConnPort, params->pnQueryPort, params->punFlags, params->pRTime32LastPlayedOnServer ); } void cppISteamMatchmaking_SteamMatchMaking006_AddFavoriteGame( struct cppISteamMatchmaking_SteamMatchMaking006_AddFavoriteGame_params *params ) { struct cppISteamMatchmaking_SteamMatchMaking006 *iface = (struct cppISteamMatchmaking_SteamMatchMaking006 *)params->linux_side; params->_ret = iface->AddFavoriteGame( params->nAppID, params->nIP, params->nConnPort, params->nQueryPort, params->unFlags, params->rTime32LastPlayedOnServer ); } void cppISteamMatchmaking_SteamMatchMaking006_RemoveFavoriteGame( struct cppISteamMatchmaking_SteamMatchMaking006_RemoveFavoriteGame_params *params ) { struct cppISteamMatchmaking_SteamMatchMaking006 *iface = (struct cppISteamMatchmaking_SteamMatchMaking006 *)params->linux_side; params->_ret = iface->RemoveFavoriteGame( params->nAppID, params->nIP, params->nConnPort, params->nQueryPort, params->unFlags ); } void cppISteamMatchmaking_SteamMatchMaking006_RequestLobbyList( struct cppISteamMatchmaking_SteamMatchMaking006_RequestLobbyList_params *params ) { struct cppISteamMatchmaking_SteamMatchMaking006 *iface = (struct cppISteamMatchmaking_SteamMatchMaking006 *)params->linux_side; params->_ret = iface->RequestLobbyList( ); } void cppISteamMatchmaking_SteamMatchMaking006_AddRequestLobbyListFilter( struct cppISteamMatchmaking_SteamMatchMaking006_AddRequestLobbyListFilter_params *params ) { struct cppISteamMatchmaking_SteamMatchMaking006 *iface = (struct cppISteamMatchmaking_SteamMatchMaking006 *)params->linux_side; iface->AddRequestLobbyListFilter( params->pchKeyToMatch, params->pchValueToMatch ); } void cppISteamMatchmaking_SteamMatchMaking006_AddRequestLobbyListNumericalFilter( struct cppISteamMatchmaking_SteamMatchMaking006_AddRequestLobbyListNumericalFilter_params *params ) { struct cppISteamMatchmaking_SteamMatchMaking006 *iface = (struct cppISteamMatchmaking_SteamMatchMaking006 *)params->linux_side; iface->AddRequestLobbyListNumericalFilter( params->pchKeyToMatch, params->nValueToMatch, params->nComparisonType ); } void cppISteamMatchmaking_SteamMatchMaking006_AddRequestLobbyListNearValueFilter( struct cppISteamMatchmaking_SteamMatchMaking006_AddRequestLobbyListNearValueFilter_params *params ) { struct cppISteamMatchmaking_SteamMatchMaking006 *iface = (struct cppISteamMatchmaking_SteamMatchMaking006 *)params->linux_side; iface->AddRequestLobbyListNearValueFilter( params->pchKeyToMatch, params->nValueToBeCloseTo ); } void cppISteamMatchmaking_SteamMatchMaking006_GetLobbyByIndex( struct cppISteamMatchmaking_SteamMatchMaking006_GetLobbyByIndex_params *params ) { struct cppISteamMatchmaking_SteamMatchMaking006 *iface = (struct cppISteamMatchmaking_SteamMatchMaking006 *)params->linux_side; *params->_ret = iface->GetLobbyByIndex( params->iLobby ); } void cppISteamMatchmaking_SteamMatchMaking006_CreateLobby( struct cppISteamMatchmaking_SteamMatchMaking006_CreateLobby_params *params ) { struct cppISteamMatchmaking_SteamMatchMaking006 *iface = (struct cppISteamMatchmaking_SteamMatchMaking006 *)params->linux_side; params->_ret = iface->CreateLobby( params->eLobbyType ); } void cppISteamMatchmaking_SteamMatchMaking006_JoinLobby( struct cppISteamMatchmaking_SteamMatchMaking006_JoinLobby_params *params ) { struct cppISteamMatchmaking_SteamMatchMaking006 *iface = (struct cppISteamMatchmaking_SteamMatchMaking006 *)params->linux_side; params->_ret = iface->JoinLobby( params->steamIDLobby ); } void cppISteamMatchmaking_SteamMatchMaking006_LeaveLobby( struct cppISteamMatchmaking_SteamMatchMaking006_LeaveLobby_params *params ) { struct cppISteamMatchmaking_SteamMatchMaking006 *iface = (struct cppISteamMatchmaking_SteamMatchMaking006 *)params->linux_side; iface->LeaveLobby( params->steamIDLobby ); } void cppISteamMatchmaking_SteamMatchMaking006_InviteUserToLobby( struct cppISteamMatchmaking_SteamMatchMaking006_InviteUserToLobby_params *params ) { struct cppISteamMatchmaking_SteamMatchMaking006 *iface = (struct cppISteamMatchmaking_SteamMatchMaking006 *)params->linux_side; params->_ret = iface->InviteUserToLobby( params->steamIDLobby, params->steamIDInvitee ); } void cppISteamMatchmaking_SteamMatchMaking006_GetNumLobbyMembers( struct cppISteamMatchmaking_SteamMatchMaking006_GetNumLobbyMembers_params *params ) { struct cppISteamMatchmaking_SteamMatchMaking006 *iface = (struct cppISteamMatchmaking_SteamMatchMaking006 *)params->linux_side; params->_ret = iface->GetNumLobbyMembers( params->steamIDLobby ); } void cppISteamMatchmaking_SteamMatchMaking006_GetLobbyMemberByIndex( struct cppISteamMatchmaking_SteamMatchMaking006_GetLobbyMemberByIndex_params *params ) { struct cppISteamMatchmaking_SteamMatchMaking006 *iface = (struct cppISteamMatchmaking_SteamMatchMaking006 *)params->linux_side; *params->_ret = iface->GetLobbyMemberByIndex( params->steamIDLobby, params->iMember ); } void cppISteamMatchmaking_SteamMatchMaking006_GetLobbyData( struct cppISteamMatchmaking_SteamMatchMaking006_GetLobbyData_params *params ) { struct cppISteamMatchmaking_SteamMatchMaking006 *iface = (struct cppISteamMatchmaking_SteamMatchMaking006 *)params->linux_side; params->_ret = iface->GetLobbyData( params->steamIDLobby, params->pchKey ); } void cppISteamMatchmaking_SteamMatchMaking006_SetLobbyData( struct cppISteamMatchmaking_SteamMatchMaking006_SetLobbyData_params *params ) { struct cppISteamMatchmaking_SteamMatchMaking006 *iface = (struct cppISteamMatchmaking_SteamMatchMaking006 *)params->linux_side; params->_ret = iface->SetLobbyData( params->steamIDLobby, params->pchKey, params->pchValue ); } void cppISteamMatchmaking_SteamMatchMaking006_GetLobbyMemberData( struct cppISteamMatchmaking_SteamMatchMaking006_GetLobbyMemberData_params *params ) { struct cppISteamMatchmaking_SteamMatchMaking006 *iface = (struct cppISteamMatchmaking_SteamMatchMaking006 *)params->linux_side; params->_ret = iface->GetLobbyMemberData( params->steamIDLobby, params->steamIDUser, params->pchKey ); } void cppISteamMatchmaking_SteamMatchMaking006_SetLobbyMemberData( struct cppISteamMatchmaking_SteamMatchMaking006_SetLobbyMemberData_params *params ) { struct cppISteamMatchmaking_SteamMatchMaking006 *iface = (struct cppISteamMatchmaking_SteamMatchMaking006 *)params->linux_side; iface->SetLobbyMemberData( params->steamIDLobby, params->pchKey, params->pchValue ); } void cppISteamMatchmaking_SteamMatchMaking006_SendLobbyChatMsg( struct cppISteamMatchmaking_SteamMatchMaking006_SendLobbyChatMsg_params *params ) { struct cppISteamMatchmaking_SteamMatchMaking006 *iface = (struct cppISteamMatchmaking_SteamMatchMaking006 *)params->linux_side; params->_ret = iface->SendLobbyChatMsg( params->steamIDLobby, params->pvMsgBody, params->cubMsgBody ); } void cppISteamMatchmaking_SteamMatchMaking006_GetLobbyChatEntry( struct cppISteamMatchmaking_SteamMatchMaking006_GetLobbyChatEntry_params *params ) { struct cppISteamMatchmaking_SteamMatchMaking006 *iface = (struct cppISteamMatchmaking_SteamMatchMaking006 *)params->linux_side; params->_ret = iface->GetLobbyChatEntry( params->steamIDLobby, params->iChatID, params->pSteamIDUser, params->pvData, params->cubData, params->peChatEntryType ); } void cppISteamMatchmaking_SteamMatchMaking006_RequestLobbyData( struct cppISteamMatchmaking_SteamMatchMaking006_RequestLobbyData_params *params ) { struct cppISteamMatchmaking_SteamMatchMaking006 *iface = (struct cppISteamMatchmaking_SteamMatchMaking006 *)params->linux_side; params->_ret = iface->RequestLobbyData( params->steamIDLobby ); } void cppISteamMatchmaking_SteamMatchMaking006_SetLobbyGameServer( struct cppISteamMatchmaking_SteamMatchMaking006_SetLobbyGameServer_params *params ) { struct cppISteamMatchmaking_SteamMatchMaking006 *iface = (struct cppISteamMatchmaking_SteamMatchMaking006 *)params->linux_side; iface->SetLobbyGameServer( params->steamIDLobby, params->unGameServerIP, params->unGameServerPort, params->steamIDGameServer ); } void cppISteamMatchmaking_SteamMatchMaking006_GetLobbyGameServer( struct cppISteamMatchmaking_SteamMatchMaking006_GetLobbyGameServer_params *params ) { struct cppISteamMatchmaking_SteamMatchMaking006 *iface = (struct cppISteamMatchmaking_SteamMatchMaking006 *)params->linux_side; params->_ret = iface->GetLobbyGameServer( params->steamIDLobby, params->punGameServerIP, params->punGameServerPort, params->psteamIDGameServer ); } void cppISteamMatchmaking_SteamMatchMaking006_SetLobbyMemberLimit( struct cppISteamMatchmaking_SteamMatchMaking006_SetLobbyMemberLimit_params *params ) { struct cppISteamMatchmaking_SteamMatchMaking006 *iface = (struct cppISteamMatchmaking_SteamMatchMaking006 *)params->linux_side; params->_ret = iface->SetLobbyMemberLimit( params->steamIDLobby, params->cMaxMembers ); } void cppISteamMatchmaking_SteamMatchMaking006_GetLobbyMemberLimit( struct cppISteamMatchmaking_SteamMatchMaking006_GetLobbyMemberLimit_params *params ) { struct cppISteamMatchmaking_SteamMatchMaking006 *iface = (struct cppISteamMatchmaking_SteamMatchMaking006 *)params->linux_side; params->_ret = iface->GetLobbyMemberLimit( params->steamIDLobby ); } void cppISteamMatchmaking_SteamMatchMaking006_SetLobbyType( struct cppISteamMatchmaking_SteamMatchMaking006_SetLobbyType_params *params ) { struct cppISteamMatchmaking_SteamMatchMaking006 *iface = (struct cppISteamMatchmaking_SteamMatchMaking006 *)params->linux_side; params->_ret = iface->SetLobbyType( params->steamIDLobby, params->eLobbyType ); } void cppISteamMatchmaking_SteamMatchMaking006_GetLobbyOwner( struct cppISteamMatchmaking_SteamMatchMaking006_GetLobbyOwner_params *params ) { struct cppISteamMatchmaking_SteamMatchMaking006 *iface = (struct cppISteamMatchmaking_SteamMatchMaking006 *)params->linux_side; *params->_ret = iface->GetLobbyOwner( params->steamIDLobby ); } #ifdef __cplusplus } #endif