struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION001; struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION001_GetNumStats_params { void *linux_side; uint32_t _ret; CGameID nGameID; }; extern void cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION001_GetNumStats( struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION001_GetNumStats_params *params ); struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION001_GetStatName_params { void *linux_side; const char *_ret; CGameID nGameID; uint32_t iStat; }; extern void cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION001_GetStatName( struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION001_GetStatName_params *params ); struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION001_GetStatType_params { void *linux_side; uint32_t _ret; CGameID nGameID; const char *pchName; }; extern void cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION001_GetStatType( struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION001_GetStatType_params *params ); struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION001_GetNumAchievements_params { void *linux_side; uint32_t _ret; CGameID nGameID; }; extern void cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION001_GetNumAchievements( struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION001_GetNumAchievements_params *params ); struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION001_GetAchievementName_params { void *linux_side; const char *_ret; CGameID nGameID; uint32_t iAchievement; }; extern void cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION001_GetAchievementName( struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION001_GetAchievementName_params *params ); struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION001_GetNumGroupAchievements_params { void *linux_side; uint32_t _ret; CGameID nGameID; }; extern void cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION001_GetNumGroupAchievements( struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION001_GetNumGroupAchievements_params *params ); struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION001_GetGroupAchievementName_params { void *linux_side; const char *_ret; CGameID nGameID; uint32_t iAchievement; }; extern void cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION001_GetGroupAchievementName( struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION001_GetGroupAchievementName_params *params ); struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION001_RequestCurrentStats_params { void *linux_side; bool _ret; CGameID nGameID; }; extern void cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION001_RequestCurrentStats( struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION001_RequestCurrentStats_params *params ); struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION001_GetStat_params { void *linux_side; bool _ret; CGameID nGameID; const char *pchName; int32_t *pData; }; extern void cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION001_GetStat( struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION001_GetStat_params *params ); struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION001_GetStat_2_params { void *linux_side; bool _ret; CGameID nGameID; const char *pchName; float *pData; }; extern void cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION001_GetStat_2( struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION001_GetStat_2_params *params ); struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION001_SetStat_params { void *linux_side; bool _ret; CGameID nGameID; const char *pchName; int32_t nData; }; extern void cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION001_SetStat( struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION001_SetStat_params *params ); struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION001_SetStat_2_params { void *linux_side; bool _ret; CGameID nGameID; const char *pchName; float fData; }; extern void cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION001_SetStat_2( struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION001_SetStat_2_params *params ); struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION001_UpdateAvgRateStat_params { void *linux_side; bool _ret; CGameID nGameID; const char *pchName; float flCountThisSession; double dSessionLength; }; extern void cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION001_UpdateAvgRateStat( struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION001_UpdateAvgRateStat_params *params ); struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION001_GetAchievement_params { void *linux_side; bool _ret; CGameID nGameID; const char *pchName; bool *pbAchieved; }; extern void cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION001_GetAchievement( struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION001_GetAchievement_params *params ); struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION001_GetGroupAchievement_params { void *linux_side; bool _ret; CGameID nGameID; const char *pchName; bool *pbAchieved; }; extern void cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION001_GetGroupAchievement( struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION001_GetGroupAchievement_params *params ); struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION001_SetAchievement_params { void *linux_side; bool _ret; CGameID nGameID; const char *pchName; }; extern void cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION001_SetAchievement( struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION001_SetAchievement_params *params ); struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION001_SetGroupAchievement_params { void *linux_side; bool _ret; CGameID nGameID; const char *pchName; }; extern void cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION001_SetGroupAchievement( struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION001_SetGroupAchievement_params *params ); struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION001_StoreStats_params { void *linux_side; bool _ret; CGameID nGameID; }; extern void cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION001_StoreStats( struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION001_StoreStats_params *params ); struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION001_ClearAchievement_params { void *linux_side; bool _ret; CGameID nGameID; const char *pchName; }; extern void cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION001_ClearAchievement( struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION001_ClearAchievement_params *params ); struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION001_ClearGroupAchievement_params { void *linux_side; bool _ret; CGameID nGameID; const char *pchName; }; extern void cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION001_ClearGroupAchievement( struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION001_ClearGroupAchievement_params *params ); struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION001_GetAchievementIcon_params { void *linux_side; int32_t _ret; CGameID nGameID; const char *pchName; }; extern void cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION001_GetAchievementIcon( struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION001_GetAchievementIcon_params *params ); struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION001_GetAchievementDisplayAttribute_params { void *linux_side; const char *_ret; CGameID nGameID; const char *pchName; const char *pchKey; }; extern void cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION001_GetAchievementDisplayAttribute( struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION001_GetAchievementDisplayAttribute_params *params );