struct cppISteamUser_SteamUser009; struct cppISteamUser_SteamUser009_GetHSteamUser_params { void *linux_side; int32_t _ret; }; extern void cppISteamUser_SteamUser009_GetHSteamUser( struct cppISteamUser_SteamUser009_GetHSteamUser_params *params ); struct cppISteamUser_SteamUser009_BLoggedOn_params { void *linux_side; bool _ret; }; extern void cppISteamUser_SteamUser009_BLoggedOn( struct cppISteamUser_SteamUser009_BLoggedOn_params *params ); struct cppISteamUser_SteamUser009_GetSteamID_params { void *linux_side; CSteamID *_ret; }; extern void cppISteamUser_SteamUser009_GetSteamID( struct cppISteamUser_SteamUser009_GetSteamID_params *params ); struct cppISteamUser_SteamUser009_InitiateGameConnection_params { void *linux_side; int32_t _ret; void *pAuthBlob; int32_t cbMaxAuthBlob; CSteamID steamIDGameServer; CGameID gameID; uint32_t unIPServer; uint16_t usPortServer; bool bSecure; }; extern void cppISteamUser_SteamUser009_InitiateGameConnection( struct cppISteamUser_SteamUser009_InitiateGameConnection_params *params ); struct cppISteamUser_SteamUser009_TerminateGameConnection_params { void *linux_side; uint32_t unIPServer; uint16_t usPortServer; }; extern void cppISteamUser_SteamUser009_TerminateGameConnection( struct cppISteamUser_SteamUser009_TerminateGameConnection_params *params ); struct cppISteamUser_SteamUser009_TrackAppUsageEvent_params { void *linux_side; CGameID gameID; int32_t eAppUsageEvent; const char *pchExtraInfo; }; extern void cppISteamUser_SteamUser009_TrackAppUsageEvent( struct cppISteamUser_SteamUser009_TrackAppUsageEvent_params *params ); struct cppISteamUser_SteamUser009_RefreshSteam2Login_params { void *linux_side; }; extern void cppISteamUser_SteamUser009_RefreshSteam2Login( struct cppISteamUser_SteamUser009_RefreshSteam2Login_params *params );