#include "steam_defs.h" #pragma push_macro("__cdecl") #undef __cdecl #define __cdecl #include "steamworks_sdk_112/steam_api.h" #pragma pop_macro("__cdecl") #include "steamclient_private.h" #ifdef __cplusplus extern "C" { #endif #define SDKVER_112 #include "struct_converters.h" #include "cppISteamUser_SteamUser014.h" struct cppISteamUser_SteamUser014 { #ifdef __cplusplus virtual int32_t GetHSteamUser( ) = 0; virtual bool BLoggedOn( ) = 0; virtual CSteamID GetSteamID( ) = 0; virtual int32_t InitiateGameConnection( void *, int32_t, CSteamID, uint32_t, uint16_t, bool ) = 0; virtual void TerminateGameConnection( uint32_t, uint16_t ) = 0; virtual void TrackAppUsageEvent( CGameID, int32_t, const char * ) = 0; virtual bool GetUserDataFolder( char *, int32_t ) = 0; virtual void StartVoiceRecording( ) = 0; virtual void StopVoiceRecording( ) = 0; virtual uint32_t GetAvailableVoice( uint32_t *, uint32_t * ) = 0; virtual uint32_t GetVoice( bool, void *, uint32_t, uint32_t *, bool, void *, uint32_t, uint32_t * ) = 0; virtual uint32_t DecompressVoice( const void *, uint32_t, void *, uint32_t, uint32_t * ) = 0; virtual uint32_t GetAuthSessionTicket( void *, int32_t, uint32_t * ) = 0; virtual uint32_t BeginAuthSession( const void *, int32_t, CSteamID ) = 0; virtual void EndAuthSession( CSteamID ) = 0; virtual void CancelAuthTicket( uint32_t ) = 0; virtual uint32_t UserHasLicenseForApp( CSteamID, uint32_t ) = 0; virtual bool BIsBehindNAT( ) = 0; virtual void AdvertiseGame( CSteamID, uint32_t, uint16_t ) = 0; virtual uint64_t RequestEncryptedAppTicket( void *, int32_t ) = 0; virtual bool GetEncryptedAppTicket( void *, int32_t, uint32_t * ) = 0; #endif /* __cplusplus */ }; void cppISteamUser_SteamUser014_GetHSteamUser( struct cppISteamUser_SteamUser014_GetHSteamUser_params *params ) { struct cppISteamUser_SteamUser014 *iface = (struct cppISteamUser_SteamUser014 *)params->linux_side; params->_ret = iface->GetHSteamUser( ); } void cppISteamUser_SteamUser014_BLoggedOn( struct cppISteamUser_SteamUser014_BLoggedOn_params *params ) { struct cppISteamUser_SteamUser014 *iface = (struct cppISteamUser_SteamUser014 *)params->linux_side; params->_ret = iface->BLoggedOn( ); } void cppISteamUser_SteamUser014_GetSteamID( struct cppISteamUser_SteamUser014_GetSteamID_params *params ) { struct cppISteamUser_SteamUser014 *iface = (struct cppISteamUser_SteamUser014 *)params->linux_side; *params->_ret = iface->GetSteamID( ); } void cppISteamUser_SteamUser014_InitiateGameConnection( struct cppISteamUser_SteamUser014_InitiateGameConnection_params *params ) { struct cppISteamUser_SteamUser014 *iface = (struct cppISteamUser_SteamUser014 *)params->linux_side; params->_ret = iface->InitiateGameConnection( params->pAuthBlob, params->cbMaxAuthBlob, params->steamIDGameServer, params->unIPServer, params->usPortServer, params->bSecure ); } void cppISteamUser_SteamUser014_TerminateGameConnection( struct cppISteamUser_SteamUser014_TerminateGameConnection_params *params ) { struct cppISteamUser_SteamUser014 *iface = (struct cppISteamUser_SteamUser014 *)params->linux_side; iface->TerminateGameConnection( params->unIPServer, params->usPortServer ); } void cppISteamUser_SteamUser014_TrackAppUsageEvent( struct cppISteamUser_SteamUser014_TrackAppUsageEvent_params *params ) { struct cppISteamUser_SteamUser014 *iface = (struct cppISteamUser_SteamUser014 *)params->linux_side; iface->TrackAppUsageEvent( params->gameID, params->eAppUsageEvent, params->pchExtraInfo ); } void cppISteamUser_SteamUser014_GetUserDataFolder( struct cppISteamUser_SteamUser014_GetUserDataFolder_params *params ) { struct cppISteamUser_SteamUser014 *iface = (struct cppISteamUser_SteamUser014 *)params->linux_side; params->_ret = iface->GetUserDataFolder( params->pchBuffer, params->cubBuffer ); } void cppISteamUser_SteamUser014_StartVoiceRecording( struct cppISteamUser_SteamUser014_StartVoiceRecording_params *params ) { struct cppISteamUser_SteamUser014 *iface = (struct cppISteamUser_SteamUser014 *)params->linux_side; iface->StartVoiceRecording( ); } void cppISteamUser_SteamUser014_StopVoiceRecording( struct cppISteamUser_SteamUser014_StopVoiceRecording_params *params ) { struct cppISteamUser_SteamUser014 *iface = (struct cppISteamUser_SteamUser014 *)params->linux_side; iface->StopVoiceRecording( ); } void cppISteamUser_SteamUser014_GetAvailableVoice( struct cppISteamUser_SteamUser014_GetAvailableVoice_params *params ) { struct cppISteamUser_SteamUser014 *iface = (struct cppISteamUser_SteamUser014 *)params->linux_side; params->_ret = iface->GetAvailableVoice( params->pcbCompressed, params->pcbUncompressed ); } void cppISteamUser_SteamUser014_GetVoice( struct cppISteamUser_SteamUser014_GetVoice_params *params ) { struct cppISteamUser_SteamUser014 *iface = (struct cppISteamUser_SteamUser014 *)params->linux_side; params->_ret = iface->GetVoice( params->bWantCompressed, params->pDestBuffer, params->cbDestBufferSize, params->nBytesWritten, params->bWantUncompressed, params->pUncompressedDestBuffer, params->cbUncompressedDestBufferSize, params->nUncompressBytesWritten ); } void cppISteamUser_SteamUser014_DecompressVoice( struct cppISteamUser_SteamUser014_DecompressVoice_params *params ) { struct cppISteamUser_SteamUser014 *iface = (struct cppISteamUser_SteamUser014 *)params->linux_side; params->_ret = iface->DecompressVoice( params->pCompressed, params->cbCompressed, params->pDestBuffer, params->cbDestBufferSize, params->nBytesWritten ); } void cppISteamUser_SteamUser014_GetAuthSessionTicket( struct cppISteamUser_SteamUser014_GetAuthSessionTicket_params *params ) { struct cppISteamUser_SteamUser014 *iface = (struct cppISteamUser_SteamUser014 *)params->linux_side; params->_ret = iface->GetAuthSessionTicket( params->pTicket, params->cbMaxTicket, params->pcbTicket ); } void cppISteamUser_SteamUser014_BeginAuthSession( struct cppISteamUser_SteamUser014_BeginAuthSession_params *params ) { struct cppISteamUser_SteamUser014 *iface = (struct cppISteamUser_SteamUser014 *)params->linux_side; params->_ret = iface->BeginAuthSession( params->pAuthTicket, params->cbAuthTicket, params->steamID ); } void cppISteamUser_SteamUser014_EndAuthSession( struct cppISteamUser_SteamUser014_EndAuthSession_params *params ) { struct cppISteamUser_SteamUser014 *iface = (struct cppISteamUser_SteamUser014 *)params->linux_side; iface->EndAuthSession( params->steamID ); } void cppISteamUser_SteamUser014_CancelAuthTicket( struct cppISteamUser_SteamUser014_CancelAuthTicket_params *params ) { struct cppISteamUser_SteamUser014 *iface = (struct cppISteamUser_SteamUser014 *)params->linux_side; iface->CancelAuthTicket( params->hAuthTicket ); } void cppISteamUser_SteamUser014_UserHasLicenseForApp( struct cppISteamUser_SteamUser014_UserHasLicenseForApp_params *params ) { struct cppISteamUser_SteamUser014 *iface = (struct cppISteamUser_SteamUser014 *)params->linux_side; params->_ret = iface->UserHasLicenseForApp( params->steamID, params->appID ); } void cppISteamUser_SteamUser014_BIsBehindNAT( struct cppISteamUser_SteamUser014_BIsBehindNAT_params *params ) { struct cppISteamUser_SteamUser014 *iface = (struct cppISteamUser_SteamUser014 *)params->linux_side; params->_ret = iface->BIsBehindNAT( ); } void cppISteamUser_SteamUser014_AdvertiseGame( struct cppISteamUser_SteamUser014_AdvertiseGame_params *params ) { struct cppISteamUser_SteamUser014 *iface = (struct cppISteamUser_SteamUser014 *)params->linux_side; iface->AdvertiseGame( params->steamIDGameServer, params->unIPServer, params->usPortServer ); } void cppISteamUser_SteamUser014_RequestEncryptedAppTicket( struct cppISteamUser_SteamUser014_RequestEncryptedAppTicket_params *params ) { struct cppISteamUser_SteamUser014 *iface = (struct cppISteamUser_SteamUser014 *)params->linux_side; params->_ret = iface->RequestEncryptedAppTicket( params->pDataToInclude, params->cbDataToInclude ); } void cppISteamUser_SteamUser014_GetEncryptedAppTicket( struct cppISteamUser_SteamUser014_GetEncryptedAppTicket_params *params ) { struct cppISteamUser_SteamUser014 *iface = (struct cppISteamUser_SteamUser014 *)params->linux_side; params->_ret = iface->GetEncryptedAppTicket( params->pTicket, params->cbMaxTicket, params->pcbTicket ); } #ifdef __cplusplus } #endif