#include "steam_defs.h" #pragma push_macro("__cdecl") #undef __cdecl #define __cdecl #include "steamworks_sdk_128/steam_api.h" #pragma pop_macro("__cdecl") #include "steamclient_private.h" #ifdef __cplusplus extern "C" { #endif #define SDKVER_128 #include "struct_converters.h" #include "cppISteamUtils_SteamUtils006.h" struct cppISteamUtils_SteamUtils006 { #ifdef __cplusplus virtual uint32_t GetSecondsSinceAppActive( ) = 0; virtual uint32_t GetSecondsSinceComputerActive( ) = 0; virtual uint32_t GetConnectedUniverse( ) = 0; virtual uint32_t GetServerRealTime( ) = 0; virtual const char * GetIPCountry( ) = 0; virtual bool GetImageSize( int32_t, uint32_t *, uint32_t * ) = 0; virtual bool GetImageRGBA( int32_t, uint8_t *, int32_t ) = 0; virtual bool GetCSERIPPort( uint32_t *, uint16_t * ) = 0; virtual uint8_t GetCurrentBatteryPower( ) = 0; virtual uint32_t GetAppID( ) = 0; virtual void SetOverlayNotificationPosition( uint32_t ) = 0; virtual bool IsAPICallCompleted( uint64_t, bool * ) = 0; virtual uint32_t GetAPICallFailureReason( uint64_t ) = 0; virtual bool GetAPICallResult( uint64_t, void *, int32_t, int32_t, bool * ) = 0; virtual void RunFrame( ) = 0; virtual uint32_t GetIPCCallCount( ) = 0; virtual void SetWarningMessageHook( void (*)(int32_t, const char *) ) = 0; virtual bool IsOverlayEnabled( ) = 0; virtual bool BOverlayNeedsPresent( ) = 0; virtual uint64_t CheckFileSignature( const char * ) = 0; virtual bool ShowGamepadTextInput( uint32_t, uint32_t, const char *, uint32_t ) = 0; virtual uint32_t GetEnteredGamepadTextLength( ) = 0; virtual bool GetEnteredGamepadTextInput( char *, uint32_t ) = 0; virtual const char * GetSteamUILanguage( ) = 0; virtual bool IsSteamRunningInVR( ) = 0; #endif /* __cplusplus */ }; void cppISteamUtils_SteamUtils006_GetSecondsSinceAppActive( struct cppISteamUtils_SteamUtils006_GetSecondsSinceAppActive_params *params ) { struct cppISteamUtils_SteamUtils006 *iface = (struct cppISteamUtils_SteamUtils006 *)params->linux_side; params->_ret = iface->GetSecondsSinceAppActive( ); } void cppISteamUtils_SteamUtils006_GetSecondsSinceComputerActive( struct cppISteamUtils_SteamUtils006_GetSecondsSinceComputerActive_params *params ) { struct cppISteamUtils_SteamUtils006 *iface = (struct cppISteamUtils_SteamUtils006 *)params->linux_side; params->_ret = iface->GetSecondsSinceComputerActive( ); } void cppISteamUtils_SteamUtils006_GetConnectedUniverse( struct cppISteamUtils_SteamUtils006_GetConnectedUniverse_params *params ) { struct cppISteamUtils_SteamUtils006 *iface = (struct cppISteamUtils_SteamUtils006 *)params->linux_side; params->_ret = iface->GetConnectedUniverse( ); } void cppISteamUtils_SteamUtils006_GetServerRealTime( struct cppISteamUtils_SteamUtils006_GetServerRealTime_params *params ) { struct cppISteamUtils_SteamUtils006 *iface = (struct cppISteamUtils_SteamUtils006 *)params->linux_side; params->_ret = iface->GetServerRealTime( ); } void cppISteamUtils_SteamUtils006_GetIPCountry( struct cppISteamUtils_SteamUtils006_GetIPCountry_params *params ) { struct cppISteamUtils_SteamUtils006 *iface = (struct cppISteamUtils_SteamUtils006 *)params->linux_side; params->_ret = iface->GetIPCountry( ); } void cppISteamUtils_SteamUtils006_GetImageSize( struct cppISteamUtils_SteamUtils006_GetImageSize_params *params ) { struct cppISteamUtils_SteamUtils006 *iface = (struct cppISteamUtils_SteamUtils006 *)params->linux_side; params->_ret = iface->GetImageSize( params->iImage, params->pnWidth, params->pnHeight ); } void cppISteamUtils_SteamUtils006_GetImageRGBA( struct cppISteamUtils_SteamUtils006_GetImageRGBA_params *params ) { struct cppISteamUtils_SteamUtils006 *iface = (struct cppISteamUtils_SteamUtils006 *)params->linux_side; params->_ret = iface->GetImageRGBA( params->iImage, params->pubDest, params->nDestBufferSize ); } void cppISteamUtils_SteamUtils006_GetCSERIPPort( struct cppISteamUtils_SteamUtils006_GetCSERIPPort_params *params ) { struct cppISteamUtils_SteamUtils006 *iface = (struct cppISteamUtils_SteamUtils006 *)params->linux_side; params->_ret = iface->GetCSERIPPort( params->unIP, params->usPort ); } void cppISteamUtils_SteamUtils006_GetCurrentBatteryPower( struct cppISteamUtils_SteamUtils006_GetCurrentBatteryPower_params *params ) { struct cppISteamUtils_SteamUtils006 *iface = (struct cppISteamUtils_SteamUtils006 *)params->linux_side; params->_ret = iface->GetCurrentBatteryPower( ); } void cppISteamUtils_SteamUtils006_GetAppID( struct cppISteamUtils_SteamUtils006_GetAppID_params *params ) { struct cppISteamUtils_SteamUtils006 *iface = (struct cppISteamUtils_SteamUtils006 *)params->linux_side; params->_ret = iface->GetAppID( ); } void cppISteamUtils_SteamUtils006_SetOverlayNotificationPosition( struct cppISteamUtils_SteamUtils006_SetOverlayNotificationPosition_params *params ) { struct cppISteamUtils_SteamUtils006 *iface = (struct cppISteamUtils_SteamUtils006 *)params->linux_side; iface->SetOverlayNotificationPosition( params->eNotificationPosition ); } void cppISteamUtils_SteamUtils006_IsAPICallCompleted( struct cppISteamUtils_SteamUtils006_IsAPICallCompleted_params *params ) { struct cppISteamUtils_SteamUtils006 *iface = (struct cppISteamUtils_SteamUtils006 *)params->linux_side; params->_ret = iface->IsAPICallCompleted( params->hSteamAPICall, params->pbFailed ); } void cppISteamUtils_SteamUtils006_GetAPICallFailureReason( struct cppISteamUtils_SteamUtils006_GetAPICallFailureReason_params *params ) { struct cppISteamUtils_SteamUtils006 *iface = (struct cppISteamUtils_SteamUtils006 *)params->linux_side; params->_ret = iface->GetAPICallFailureReason( params->hSteamAPICall ); } void cppISteamUtils_SteamUtils006_GetAPICallResult( struct cppISteamUtils_SteamUtils006_GetAPICallResult_params *params ) { struct cppISteamUtils_SteamUtils006 *iface = (struct cppISteamUtils_SteamUtils006 *)params->linux_side; params->_ret = iface->GetAPICallResult( params->hSteamAPICall, params->pCallback, params->cubCallback, params->iCallbackExpected, params->pbFailed ); } void cppISteamUtils_SteamUtils006_RunFrame( struct cppISteamUtils_SteamUtils006_RunFrame_params *params ) { struct cppISteamUtils_SteamUtils006 *iface = (struct cppISteamUtils_SteamUtils006 *)params->linux_side; iface->RunFrame( ); } void cppISteamUtils_SteamUtils006_GetIPCCallCount( struct cppISteamUtils_SteamUtils006_GetIPCCallCount_params *params ) { struct cppISteamUtils_SteamUtils006 *iface = (struct cppISteamUtils_SteamUtils006 *)params->linux_side; params->_ret = iface->GetIPCCallCount( ); } void cppISteamUtils_SteamUtils006_SetWarningMessageHook( struct cppISteamUtils_SteamUtils006_SetWarningMessageHook_params *params ) { struct cppISteamUtils_SteamUtils006 *iface = (struct cppISteamUtils_SteamUtils006 *)params->linux_side; void (*lin_pFunction)(int32_t, const char *) = (void (*)(int32_t, const char *))manual_convert_SteamAPIWarningMessageHook_t( (void *)params->pFunction ); iface->SetWarningMessageHook( lin_pFunction ); } void cppISteamUtils_SteamUtils006_IsOverlayEnabled( struct cppISteamUtils_SteamUtils006_IsOverlayEnabled_params *params ) { struct cppISteamUtils_SteamUtils006 *iface = (struct cppISteamUtils_SteamUtils006 *)params->linux_side; params->_ret = iface->IsOverlayEnabled( ); } void cppISteamUtils_SteamUtils006_BOverlayNeedsPresent( struct cppISteamUtils_SteamUtils006_BOverlayNeedsPresent_params *params ) { struct cppISteamUtils_SteamUtils006 *iface = (struct cppISteamUtils_SteamUtils006 *)params->linux_side; params->_ret = iface->BOverlayNeedsPresent( ); } void cppISteamUtils_SteamUtils006_CheckFileSignature( struct cppISteamUtils_SteamUtils006_CheckFileSignature_params *params ) { struct cppISteamUtils_SteamUtils006 *iface = (struct cppISteamUtils_SteamUtils006 *)params->linux_side; params->_ret = iface->CheckFileSignature( params->szFileName ); } void cppISteamUtils_SteamUtils006_ShowGamepadTextInput( struct cppISteamUtils_SteamUtils006_ShowGamepadTextInput_params *params ) { struct cppISteamUtils_SteamUtils006 *iface = (struct cppISteamUtils_SteamUtils006 *)params->linux_side; params->_ret = iface->ShowGamepadTextInput( params->eInputMode, params->eLineInputMode, params->pchDescription, params->unCharMax ); } void cppISteamUtils_SteamUtils006_GetEnteredGamepadTextLength( struct cppISteamUtils_SteamUtils006_GetEnteredGamepadTextLength_params *params ) { struct cppISteamUtils_SteamUtils006 *iface = (struct cppISteamUtils_SteamUtils006 *)params->linux_side; params->_ret = iface->GetEnteredGamepadTextLength( ); } void cppISteamUtils_SteamUtils006_GetEnteredGamepadTextInput( struct cppISteamUtils_SteamUtils006_GetEnteredGamepadTextInput_params *params ) { struct cppISteamUtils_SteamUtils006 *iface = (struct cppISteamUtils_SteamUtils006 *)params->linux_side; params->_ret = iface->GetEnteredGamepadTextInput( params->pchText, params->cchText ); } void cppISteamUtils_SteamUtils006_GetSteamUILanguage( struct cppISteamUtils_SteamUtils006_GetSteamUILanguage_params *params ) { struct cppISteamUtils_SteamUtils006 *iface = (struct cppISteamUtils_SteamUtils006 *)params->linux_side; params->_ret = iface->GetSteamUILanguage( ); } void cppISteamUtils_SteamUtils006_IsSteamRunningInVR( struct cppISteamUtils_SteamUtils006_IsSteamRunningInVR_params *params ) { struct cppISteamUtils_SteamUtils006 *iface = (struct cppISteamUtils_SteamUtils006 *)params->linux_side; params->_ret = iface->IsSteamRunningInVR( ); } #ifdef __cplusplus } #endif