#include "steam_defs.h" #pragma push_macro("__cdecl") #undef __cdecl #include "steamworks_sdk_154/steam_api.h" #include "steamworks_sdk_154/steamnetworkingtypes.h" #pragma pop_macro("__cdecl") #include "steamclient_private.h" #ifdef __cplusplus extern "C" { #endif #define SDKVER_154 #include "struct_converters.h" #include "cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION012.h" bool cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION012_RequestCurrentStats(void *linux_side) { return ((ISteamUserStats*)linux_side)->RequestCurrentStats(); } bool cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION012_GetStat(void *linux_side, const char * pchName, int32 * pData) { return ((ISteamUserStats*)linux_side)->GetStat((const char *)pchName, (int32 *)pData); } bool cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION012_GetStat_2(void *linux_side, const char * pchName, float * pData) { return ((ISteamUserStats*)linux_side)->GetStat((const char *)pchName, (float *)pData); } bool cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION012_SetStat(void *linux_side, const char * pchName, int32 nData) { return ((ISteamUserStats*)linux_side)->SetStat((const char *)pchName, (int32)nData); } bool cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION012_SetStat_2(void *linux_side, const char * pchName, float fData) { return ((ISteamUserStats*)linux_side)->SetStat((const char *)pchName, (float)fData); } bool cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION012_UpdateAvgRateStat(void *linux_side, const char * pchName, float flCountThisSession, double dSessionLength) { return ((ISteamUserStats*)linux_side)->UpdateAvgRateStat((const char *)pchName, (float)flCountThisSession, (double)dSessionLength); } bool cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION012_GetAchievement(void *linux_side, const char * pchName, bool * pbAchieved) { return ((ISteamUserStats*)linux_side)->GetAchievement((const char *)pchName, (bool *)pbAchieved); } bool cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION012_SetAchievement(void *linux_side, const char * pchName) { return ((ISteamUserStats*)linux_side)->SetAchievement((const char *)pchName); } bool cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION012_ClearAchievement(void *linux_side, const char * pchName) { return ((ISteamUserStats*)linux_side)->ClearAchievement((const char *)pchName); } bool cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION012_GetAchievementAndUnlockTime(void *linux_side, const char * pchName, bool * pbAchieved, uint32 * punUnlockTime) { return ((ISteamUserStats*)linux_side)->GetAchievementAndUnlockTime((const char *)pchName, (bool *)pbAchieved, (uint32 *)punUnlockTime); } bool cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION012_StoreStats(void *linux_side) { return ((ISteamUserStats*)linux_side)->StoreStats(); } int cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION012_GetAchievementIcon(void *linux_side, const char * pchName) { return ((ISteamUserStats*)linux_side)->GetAchievementIcon((const char *)pchName); } const char * cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION012_GetAchievementDisplayAttribute(void *linux_side, const char * pchName, const char * pchKey) { return ((ISteamUserStats*)linux_side)->GetAchievementDisplayAttribute((const char *)pchName, (const char *)pchKey); } bool cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION012_IndicateAchievementProgress(void *linux_side, const char * pchName, uint32 nCurProgress, uint32 nMaxProgress) { return ((ISteamUserStats*)linux_side)->IndicateAchievementProgress((const char *)pchName, (uint32)nCurProgress, (uint32)nMaxProgress); } uint32 cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION012_GetNumAchievements(void *linux_side) { return ((ISteamUserStats*)linux_side)->GetNumAchievements(); } const char * cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION012_GetAchievementName(void *linux_side, uint32 iAchievement) { return ((ISteamUserStats*)linux_side)->GetAchievementName((uint32)iAchievement); } SteamAPICall_t cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION012_RequestUserStats(void *linux_side, CSteamID steamIDUser) { return ((ISteamUserStats*)linux_side)->RequestUserStats((CSteamID)steamIDUser); } bool cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION012_GetUserStat(void *linux_side, CSteamID steamIDUser, const char * pchName, int32 * pData) { return ((ISteamUserStats*)linux_side)->GetUserStat((CSteamID)steamIDUser, (const char *)pchName, (int32 *)pData); } bool cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION012_GetUserStat_2(void *linux_side, CSteamID steamIDUser, const char * pchName, float * pData) { return ((ISteamUserStats*)linux_side)->GetUserStat((CSteamID)steamIDUser, (const char *)pchName, (float *)pData); } bool cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION012_GetUserAchievement(void *linux_side, CSteamID steamIDUser, const char * pchName, bool * pbAchieved) { return ((ISteamUserStats*)linux_side)->GetUserAchievement((CSteamID)steamIDUser, (const char *)pchName, (bool *)pbAchieved); } bool cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION012_GetUserAchievementAndUnlockTime(void *linux_side, CSteamID steamIDUser, const char * pchName, bool * pbAchieved, uint32 * punUnlockTime) { return ((ISteamUserStats*)linux_side)->GetUserAchievementAndUnlockTime((CSteamID)steamIDUser, (const char *)pchName, (bool *)pbAchieved, (uint32 *)punUnlockTime); } bool cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION012_ResetAllStats(void *linux_side, bool bAchievementsToo) { return ((ISteamUserStats*)linux_side)->ResetAllStats((bool)bAchievementsToo); } SteamAPICall_t cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION012_FindOrCreateLeaderboard(void *linux_side, const char * pchLeaderboardName, ELeaderboardSortMethod eLeaderboardSortMethod, ELeaderboardDisplayType eLeaderboardDisplayType) { return ((ISteamUserStats*)linux_side)->FindOrCreateLeaderboard((const char *)pchLeaderboardName, (ELeaderboardSortMethod)eLeaderboardSortMethod, (ELeaderboardDisplayType)eLeaderboardDisplayType); } SteamAPICall_t cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION012_FindLeaderboard(void *linux_side, const char * pchLeaderboardName) { return ((ISteamUserStats*)linux_side)->FindLeaderboard((const char *)pchLeaderboardName); } const char * cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION012_GetLeaderboardName(void *linux_side, SteamLeaderboard_t hSteamLeaderboard) { return ((ISteamUserStats*)linux_side)->GetLeaderboardName((SteamLeaderboard_t)hSteamLeaderboard); } int cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION012_GetLeaderboardEntryCount(void *linux_side, SteamLeaderboard_t hSteamLeaderboard) { return ((ISteamUserStats*)linux_side)->GetLeaderboardEntryCount((SteamLeaderboard_t)hSteamLeaderboard); } ELeaderboardSortMethod cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION012_GetLeaderboardSortMethod(void *linux_side, SteamLeaderboard_t hSteamLeaderboard) { return ((ISteamUserStats*)linux_side)->GetLeaderboardSortMethod((SteamLeaderboard_t)hSteamLeaderboard); } ELeaderboardDisplayType cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION012_GetLeaderboardDisplayType(void *linux_side, SteamLeaderboard_t hSteamLeaderboard) { return ((ISteamUserStats*)linux_side)->GetLeaderboardDisplayType((SteamLeaderboard_t)hSteamLeaderboard); } SteamAPICall_t cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION012_DownloadLeaderboardEntries(void *linux_side, SteamLeaderboard_t hSteamLeaderboard, ELeaderboardDataRequest eLeaderboardDataRequest, int nRangeStart, int nRangeEnd) { return ((ISteamUserStats*)linux_side)->DownloadLeaderboardEntries((SteamLeaderboard_t)hSteamLeaderboard, (ELeaderboardDataRequest)eLeaderboardDataRequest, (int)nRangeStart, (int)nRangeEnd); } SteamAPICall_t cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION012_DownloadLeaderboardEntriesForUsers(void *linux_side, SteamLeaderboard_t hSteamLeaderboard, CSteamID * prgUsers, int cUsers) { return ((ISteamUserStats*)linux_side)->DownloadLeaderboardEntriesForUsers((SteamLeaderboard_t)hSteamLeaderboard, (CSteamID *)prgUsers, (int)cUsers); } bool cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION012_GetDownloadedLeaderboardEntry(void *linux_side, SteamLeaderboardEntries_t hSteamLeaderboardEntries, int index, winLeaderboardEntry_t_154 * pLeaderboardEntry, int32 * pDetails, int cDetailsMax) { LeaderboardEntry_t lin_pLeaderboardEntry; win_to_lin_struct_LeaderboardEntry_t_154(pLeaderboardEntry, &lin_pLeaderboardEntry); bool retval = ((ISteamUserStats*)linux_side)->GetDownloadedLeaderboardEntry((SteamLeaderboardEntries_t)hSteamLeaderboardEntries, (int)index, &lin_pLeaderboardEntry, (int32 *)pDetails, (int)cDetailsMax); lin_to_win_struct_LeaderboardEntry_t_154(&lin_pLeaderboardEntry, pLeaderboardEntry); return retval; } SteamAPICall_t cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION012_UploadLeaderboardScore(void *linux_side, SteamLeaderboard_t hSteamLeaderboard, ELeaderboardUploadScoreMethod eLeaderboardUploadScoreMethod, int32 nScore, const int32 * pScoreDetails, int cScoreDetailsCount) { return ((ISteamUserStats*)linux_side)->UploadLeaderboardScore((SteamLeaderboard_t)hSteamLeaderboard, (ELeaderboardUploadScoreMethod)eLeaderboardUploadScoreMethod, (int32)nScore, (const int32 *)pScoreDetails, (int)cScoreDetailsCount); } SteamAPICall_t cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION012_AttachLeaderboardUGC(void *linux_side, SteamLeaderboard_t hSteamLeaderboard, UGCHandle_t hUGC) { return ((ISteamUserStats*)linux_side)->AttachLeaderboardUGC((SteamLeaderboard_t)hSteamLeaderboard, (UGCHandle_t)hUGC); } SteamAPICall_t cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION012_GetNumberOfCurrentPlayers(void *linux_side) { return ((ISteamUserStats*)linux_side)->GetNumberOfCurrentPlayers(); } SteamAPICall_t cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION012_RequestGlobalAchievementPercentages(void *linux_side) { return ((ISteamUserStats*)linux_side)->RequestGlobalAchievementPercentages(); } int cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION012_GetMostAchievedAchievementInfo(void *linux_side, char * pchName, uint32 unNameBufLen, float * pflPercent, bool * pbAchieved) { return ((ISteamUserStats*)linux_side)->GetMostAchievedAchievementInfo((char *)pchName, (uint32)unNameBufLen, (float *)pflPercent, (bool *)pbAchieved); } int cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION012_GetNextMostAchievedAchievementInfo(void *linux_side, int iIteratorPrevious, char * pchName, uint32 unNameBufLen, float * pflPercent, bool * pbAchieved) { return ((ISteamUserStats*)linux_side)->GetNextMostAchievedAchievementInfo((int)iIteratorPrevious, (char *)pchName, (uint32)unNameBufLen, (float *)pflPercent, (bool *)pbAchieved); } bool cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION012_GetAchievementAchievedPercent(void *linux_side, const char * pchName, float * pflPercent) { return ((ISteamUserStats*)linux_side)->GetAchievementAchievedPercent((const char *)pchName, (float *)pflPercent); } SteamAPICall_t cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION012_RequestGlobalStats(void *linux_side, int nHistoryDays) { return ((ISteamUserStats*)linux_side)->RequestGlobalStats((int)nHistoryDays); } bool cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION012_GetGlobalStat(void *linux_side, const char * pchStatName, int64 * pData) { return ((ISteamUserStats*)linux_side)->GetGlobalStat((const char *)pchStatName, (int64 *)pData); } bool cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION012_GetGlobalStat_2(void *linux_side, const char * pchStatName, double * pData) { return ((ISteamUserStats*)linux_side)->GetGlobalStat((const char *)pchStatName, (double *)pData); } int32 cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION012_GetGlobalStatHistory(void *linux_side, const char * pchStatName, int64 * pData, uint32 cubData) { return ((ISteamUserStats*)linux_side)->GetGlobalStatHistory((const char *)pchStatName, (int64 *)pData, (uint32)cubData); } int32 cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION012_GetGlobalStatHistory_2(void *linux_side, const char * pchStatName, double * pData, uint32 cubData) { return ((ISteamUserStats*)linux_side)->GetGlobalStatHistory((const char *)pchStatName, (double *)pData, (uint32)cubData); } bool cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION012_GetAchievementProgressLimits(void *linux_side, const char * pchName, int32 * pnMinProgress, int32 * pnMaxProgress) { return ((ISteamUserStats*)linux_side)->GetAchievementProgressLimits((const char *)pchName, (int32 *)pnMinProgress, (int32 *)pnMaxProgress); } bool cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION012_GetAchievementProgressLimits_2(void *linux_side, const char * pchName, float * pfMinProgress, float * pfMaxProgress) { return ((ISteamUserStats*)linux_side)->GetAchievementProgressLimits((const char *)pchName, (float *)pfMinProgress, (float *)pfMaxProgress); } #ifdef __cplusplus } #endif