extern int cppISteamMatchmaking_SteamMatchMaking003_GetFavoriteGameCount(void *); extern bool cppISteamMatchmaking_SteamMatchMaking003_GetFavoriteGame(void *, int, AppId_t *, uint32 *, uint16 *, uint16 *, uint32 *, uint32 *); extern int cppISteamMatchmaking_SteamMatchMaking003_AddFavoriteGame(void *, AppId_t, uint32, uint16, uint16, uint32, uint32); extern bool cppISteamMatchmaking_SteamMatchMaking003_RemoveFavoriteGame(void *, AppId_t, uint32, uint16, uint16, uint32); extern void cppISteamMatchmaking_SteamMatchMaking003_RequestLobbyList(void *); extern void cppISteamMatchmaking_SteamMatchMaking003_AddRequestLobbyListFilter(void *, const char *, const char *); extern void cppISteamMatchmaking_SteamMatchMaking003_AddRequestLobbyListNumericalFilter(void *, const char *, int, int); extern void cppISteamMatchmaking_SteamMatchMaking003_AddRequestLobbyListSlotsAvailableFilter(void *); extern CSteamID cppISteamMatchmaking_SteamMatchMaking003_GetLobbyByIndex(void *, int); extern void cppISteamMatchmaking_SteamMatchMaking003_CreateLobby(void *, bool); extern void cppISteamMatchmaking_SteamMatchMaking003_JoinLobby(void *, CSteamID); extern void cppISteamMatchmaking_SteamMatchMaking003_LeaveLobby(void *, CSteamID); extern bool cppISteamMatchmaking_SteamMatchMaking003_InviteUserToLobby(void *, CSteamID, CSteamID); extern int cppISteamMatchmaking_SteamMatchMaking003_GetNumLobbyMembers(void *, CSteamID); extern CSteamID cppISteamMatchmaking_SteamMatchMaking003_GetLobbyMemberByIndex(void *, CSteamID, int); extern const char * cppISteamMatchmaking_SteamMatchMaking003_GetLobbyData(void *, CSteamID, const char *); extern bool cppISteamMatchmaking_SteamMatchMaking003_SetLobbyData(void *, CSteamID, const char *, const char *); extern const char * cppISteamMatchmaking_SteamMatchMaking003_GetLobbyMemberData(void *, CSteamID, CSteamID, const char *); extern void cppISteamMatchmaking_SteamMatchMaking003_SetLobbyMemberData(void *, CSteamID, const char *, const char *); extern bool cppISteamMatchmaking_SteamMatchMaking003_SendLobbyChatMsg(void *, CSteamID, const void *, int); extern int cppISteamMatchmaking_SteamMatchMaking003_GetLobbyChatEntry(void *, CSteamID, int, CSteamID *, void *, int, EChatEntryType *); extern bool cppISteamMatchmaking_SteamMatchMaking003_RequestLobbyData(void *, CSteamID); extern void cppISteamMatchmaking_SteamMatchMaking003_SetLobbyGameServer(void *, CSteamID, uint32, uint16, CSteamID); extern bool cppISteamMatchmaking_SteamMatchMaking003_GetLobbyGameServer(void *, CSteamID, uint32 *, uint16 *, CSteamID *); extern bool cppISteamMatchmaking_SteamMatchMaking003_SetLobbyMemberLimit(void *, CSteamID, int); extern int cppISteamMatchmaking_SteamMatchMaking003_GetLobbyMemberLimit(void *, CSteamID); extern void cppISteamMatchmaking_SteamMatchMaking003_SetLobbyVoiceEnabled(void *, CSteamID, bool); extern bool cppISteamMatchmaking_SteamMatchMaking003_RequestFriendsLobbies(void *);