#ifdef __cplusplus extern "C" { #endif extern EVROverlayError cppIVROverlay_IVROverlay_010_FindOverlay(void *, const char *, VROverlayHandle_t *); extern EVROverlayError cppIVROverlay_IVROverlay_010_CreateOverlay(void *, const char *, const char *, VROverlayHandle_t *); extern EVROverlayError cppIVROverlay_IVROverlay_010_DestroyOverlay(void *, VROverlayHandle_t); extern EVROverlayError cppIVROverlay_IVROverlay_010_SetHighQualityOverlay(void *, VROverlayHandle_t); extern VROverlayHandle_t cppIVROverlay_IVROverlay_010_GetHighQualityOverlay(void *); extern uint32_t cppIVROverlay_IVROverlay_010_GetOverlayKey(void *, VROverlayHandle_t, char *, uint32_t, EVROverlayError *); extern uint32_t cppIVROverlay_IVROverlay_010_GetOverlayName(void *, VROverlayHandle_t, char *, uint32_t, EVROverlayError *); extern EVROverlayError cppIVROverlay_IVROverlay_010_GetOverlayImageData(void *, VROverlayHandle_t, void *, uint32_t, uint32_t *, uint32_t *); extern const char * cppIVROverlay_IVROverlay_010_GetOverlayErrorNameFromEnum(void *, EVROverlayError); extern EVROverlayError cppIVROverlay_IVROverlay_010_SetOverlayFlag(void *, VROverlayHandle_t, VROverlayFlags, bool); extern EVROverlayError cppIVROverlay_IVROverlay_010_GetOverlayFlag(void *, VROverlayHandle_t, VROverlayFlags, bool *); extern EVROverlayError cppIVROverlay_IVROverlay_010_SetOverlayColor(void *, VROverlayHandle_t, float, float, float); extern EVROverlayError cppIVROverlay_IVROverlay_010_GetOverlayColor(void *, VROverlayHandle_t, float *, float *, float *); extern EVROverlayError cppIVROverlay_IVROverlay_010_SetOverlayAlpha(void *, VROverlayHandle_t, float); extern EVROverlayError cppIVROverlay_IVROverlay_010_GetOverlayAlpha(void *, VROverlayHandle_t, float *); extern EVROverlayError cppIVROverlay_IVROverlay_010_SetOverlayWidthInMeters(void *, VROverlayHandle_t, float); extern EVROverlayError cppIVROverlay_IVROverlay_010_GetOverlayWidthInMeters(void *, VROverlayHandle_t, float *); extern EVROverlayError cppIVROverlay_IVROverlay_010_SetOverlayAutoCurveDistanceRangeInMeters(void *, VROverlayHandle_t, float, float); extern EVROverlayError cppIVROverlay_IVROverlay_010_GetOverlayAutoCurveDistanceRangeInMeters(void *, VROverlayHandle_t, float *, float *); extern EVROverlayError cppIVROverlay_IVROverlay_010_SetOverlayTextureColorSpace(void *, VROverlayHandle_t, EColorSpace); extern EVROverlayError cppIVROverlay_IVROverlay_010_GetOverlayTextureColorSpace(void *, VROverlayHandle_t, EColorSpace *); extern EVROverlayError cppIVROverlay_IVROverlay_010_SetOverlayTextureBounds(void *, VROverlayHandle_t, VRTextureBounds_t *); extern EVROverlayError cppIVROverlay_IVROverlay_010_GetOverlayTextureBounds(void *, VROverlayHandle_t, VRTextureBounds_t *); extern EVROverlayError cppIVROverlay_IVROverlay_010_GetOverlayTransformType(void *, VROverlayHandle_t, VROverlayTransformType *); extern EVROverlayError cppIVROverlay_IVROverlay_010_SetOverlayTransformAbsolute(void *, VROverlayHandle_t, ETrackingUniverseOrigin, HmdMatrix34_t *); extern EVROverlayError cppIVROverlay_IVROverlay_010_GetOverlayTransformAbsolute(void *, VROverlayHandle_t, ETrackingUniverseOrigin *, HmdMatrix34_t *); extern EVROverlayError cppIVROverlay_IVROverlay_010_SetOverlayTransformTrackedDeviceRelative(void *, VROverlayHandle_t, TrackedDeviceIndex_t, HmdMatrix34_t *); extern EVROverlayError cppIVROverlay_IVROverlay_010_GetOverlayTransformTrackedDeviceRelative(void *, VROverlayHandle_t, TrackedDeviceIndex_t *, HmdMatrix34_t *); extern EVROverlayError cppIVROverlay_IVROverlay_010_SetOverlayTransformTrackedDeviceComponent(void *, VROverlayHandle_t, TrackedDeviceIndex_t, const char *); extern EVROverlayError cppIVROverlay_IVROverlay_010_GetOverlayTransformTrackedDeviceComponent(void *, VROverlayHandle_t, TrackedDeviceIndex_t *, char *, uint32_t); extern EVROverlayError cppIVROverlay_IVROverlay_010_ShowOverlay(void *, VROverlayHandle_t); extern EVROverlayError cppIVROverlay_IVROverlay_010_HideOverlay(void *, VROverlayHandle_t); extern bool cppIVROverlay_IVROverlay_010_IsOverlayVisible(void *, VROverlayHandle_t); extern EVROverlayError cppIVROverlay_IVROverlay_010_GetTransformForOverlayCoordinates(void *, VROverlayHandle_t, ETrackingUniverseOrigin, HmdVector2_t, HmdMatrix34_t *); extern bool cppIVROverlay_IVROverlay_010_PollNextOverlayEvent(void *, VROverlayHandle_t, winVREvent_t_0918 *, uint32_t); extern EVROverlayError cppIVROverlay_IVROverlay_010_GetOverlayInputMethod(void *, VROverlayHandle_t, VROverlayInputMethod *); extern EVROverlayError cppIVROverlay_IVROverlay_010_SetOverlayInputMethod(void *, VROverlayHandle_t, VROverlayInputMethod); extern EVROverlayError cppIVROverlay_IVROverlay_010_GetOverlayMouseScale(void *, VROverlayHandle_t, HmdVector2_t *); extern EVROverlayError cppIVROverlay_IVROverlay_010_SetOverlayMouseScale(void *, VROverlayHandle_t, HmdVector2_t *); extern bool cppIVROverlay_IVROverlay_010_ComputeOverlayIntersection(void *, VROverlayHandle_t, VROverlayIntersectionParams_t *, VROverlayIntersectionResults_t *); extern bool cppIVROverlay_IVROverlay_010_HandleControllerOverlayInteractionAsMouse(void *, VROverlayHandle_t, TrackedDeviceIndex_t); extern bool cppIVROverlay_IVROverlay_010_IsHoverTargetOverlay(void *, VROverlayHandle_t); extern VROverlayHandle_t cppIVROverlay_IVROverlay_010_GetGamepadFocusOverlay(void *); extern EVROverlayError cppIVROverlay_IVROverlay_010_SetGamepadFocusOverlay(void *, VROverlayHandle_t); extern EVROverlayError cppIVROverlay_IVROverlay_010_SetOverlayNeighbor(void *, EOverlayDirection, VROverlayHandle_t, VROverlayHandle_t); extern EVROverlayError cppIVROverlay_IVROverlay_010_MoveGamepadFocusToNeighbor(void *, EOverlayDirection, VROverlayHandle_t); extern EVROverlayError cppIVROverlay_IVROverlay_010_SetOverlayTexture(void *, VROverlayHandle_t, Texture_t *); extern EVROverlayError cppIVROverlay_IVROverlay_010_ClearOverlayTexture(void *, VROverlayHandle_t); extern EVROverlayError cppIVROverlay_IVROverlay_010_SetOverlayRaw(void *, VROverlayHandle_t, void *, uint32_t, uint32_t, uint32_t); extern EVROverlayError cppIVROverlay_IVROverlay_010_SetOverlayFromFile(void *, VROverlayHandle_t, const char *); extern EVROverlayError cppIVROverlay_IVROverlay_010_CreateDashboardOverlay(void *, const char *, const char *, VROverlayHandle_t *, VROverlayHandle_t *); extern bool cppIVROverlay_IVROverlay_010_IsDashboardVisible(void *); extern bool cppIVROverlay_IVROverlay_010_IsActiveDashboardOverlay(void *, VROverlayHandle_t); extern EVROverlayError cppIVROverlay_IVROverlay_010_SetDashboardOverlaySceneProcess(void *, VROverlayHandle_t, uint32_t); extern EVROverlayError cppIVROverlay_IVROverlay_010_GetDashboardOverlaySceneProcess(void *, VROverlayHandle_t, uint32_t *); extern void cppIVROverlay_IVROverlay_010_ShowDashboard(void *, const char *); extern TrackedDeviceIndex_t cppIVROverlay_IVROverlay_010_GetPrimaryDashboardDevice(void *); extern EVROverlayError cppIVROverlay_IVROverlay_010_ShowKeyboard(void *, EGamepadTextInputMode, EGamepadTextInputLineMode, const char *, uint32_t, const char *, bool, uint64_t); extern EVROverlayError cppIVROverlay_IVROverlay_010_ShowKeyboardForOverlay(void *, VROverlayHandle_t, EGamepadTextInputMode, EGamepadTextInputLineMode, const char *, uint32_t, const char *, bool, uint64_t); extern uint32_t cppIVROverlay_IVROverlay_010_GetKeyboardText(void *, char *, uint32_t); extern void cppIVROverlay_IVROverlay_010_HideKeyboard(void *); extern void cppIVROverlay_IVROverlay_010_SetKeyboardTransformAbsolute(void *, ETrackingUniverseOrigin, HmdMatrix34_t *); extern void cppIVROverlay_IVROverlay_010_SetKeyboardPositionForOverlay(void *, VROverlayHandle_t, HmdRect2_t); #ifdef __cplusplus } #endif