/* TODO these should be generated */ #ifndef __STEAMCLIENT_PRIVATE_H #define __STEAMCLIENT_PRIVATE_H #include #include #include #include #include #include "steamclient_structs.h" #include "unixlib.h" #include "wine/debug.h" #include "wine/list.h" #ifndef __cplusplus #include "cxx.h" #else typedef void (*vtable_ptr)(void); #endif #ifdef __cplusplus extern "C" { #endif struct u_iface; struct w_iface { vtable_ptr *vtable; struct u_iface u_iface; }; typedef struct w_iface *(*iface_constructor)( struct u_iface ); extern iface_constructor find_iface_constructor( const char *iface_version ); extern struct w_iface *create_winISteamNetworkingFakeUDPPort_SteamNetworkingFakeUDPPort001( struct u_iface ); extern void execute_pending_callbacks(void); struct w_iface *create_win_interface( const char *name, struct u_iface ); void *alloc_mem_for_iface(size_t size, const char *iface_version); void *alloc_vtable(void *vtable, unsigned int method_count, const char *iface_version); void *get_unix_buffer( struct u_buffer buf ); void init_rtti( char *base ); #include "steamclient_generated.h" #ifdef __cplusplus } #endif #endif /* __STEAMCLIENT_PRIVATE_H */