/* This file is auto-generated, do not edit. */ #include "unix_private.h" #include "cppISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002.h" void cppISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002_GetSessionCount( struct cppISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002_GetSessionCount_params *params ) { struct u_ISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002 *iface = (struct u_ISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002 *)params->linux_side; params->_ret = iface->GetSessionCount( ); } void cppISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002_GetSessionID( struct cppISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002_GetSessionID_params *params ) { struct u_ISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002 *iface = (struct u_ISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002 *)params->linux_side; params->_ret = iface->GetSessionID( params->iSessionIndex ); } void cppISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002_GetSessionSteamID( struct cppISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002_GetSessionSteamID_params *params ) { struct u_ISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002 *iface = (struct u_ISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002 *)params->linux_side; *params->_ret = iface->GetSessionSteamID( params->unSessionID ); } void cppISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002_GetSessionClientName( struct cppISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002_GetSessionClientName_params *params ) { struct u_ISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002 *iface = (struct u_ISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002 *)params->linux_side; params->_ret = iface->GetSessionClientName( params->unSessionID ); } void cppISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002_GetSessionClientFormFactor( struct cppISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002_GetSessionClientFormFactor_params *params ) { struct u_ISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002 *iface = (struct u_ISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002 *)params->linux_side; params->_ret = iface->GetSessionClientFormFactor( params->unSessionID ); } void cppISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002_BGetSessionClientResolution( struct cppISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002_BGetSessionClientResolution_params *params ) { struct u_ISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002 *iface = (struct u_ISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002 *)params->linux_side; params->_ret = iface->BGetSessionClientResolution( params->unSessionID, params->pnResolutionX, params->pnResolutionY ); } void cppISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002_BStartRemotePlayTogether( struct cppISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002_BStartRemotePlayTogether_params *params ) { struct u_ISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002 *iface = (struct u_ISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002 *)params->linux_side; params->_ret = iface->BStartRemotePlayTogether( params->bShowOverlay ); } void cppISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002_BSendRemotePlayTogetherInvite( struct cppISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002_BSendRemotePlayTogetherInvite_params *params ) { struct u_ISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002 *iface = (struct u_ISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002 *)params->linux_side; params->_ret = iface->BSendRemotePlayTogetherInvite( params->steamIDFriend ); }