#include /* TODO these should be generated */ typedef struct __winISteamClient winISteamClient; typedef struct __winISteamUser winISteamUser; typedef struct __winISteamGameServer winISteamGameServer; typedef struct __winISteamFriends winISteamFriends; typedef struct __winISteamUtils winISteamUtils; typedef struct __winISteamMatchmaking winISteamMatchmaking; typedef struct __winISteamMatchmakingServers winISteamMatchmakingServers; typedef struct __winISteamUserStats winISteamUserStats; typedef struct __winISteamGameServerStats winISteamGameServerStats; typedef struct __winISteamApps winISteamApps; typedef struct __winISteamNetworking winISteamNetworking; typedef struct __winISteamRemoteStorage winISteamRemoteStorage; typedef struct __winISteamRemoteScreenshots winISteamRemoteScreenshots; typedef struct __winISteamScreenshots winISteamScreenshots; typedef struct __winISteamHTTP winISteamHTTP; typedef struct __winISteamUnifiedMessages winISteamUnifiedMessages; typedef struct __winISteamController winISteamController; typedef struct __winISteamUGC winISteamUGC; typedef struct __winISteamAppList winISteamAppList; typedef struct __winISteamMusic winISteamMusic; typedef struct __winISteamMusicRemote winISteamMusicRemote; typedef struct __winISteamHTMLSurface winISteamHTMLSurface; typedef struct __winISteamInventory winISteamInventory; typedef struct __winISteamVideo winISteamVideo; typedef struct __winISteamMasterServerUpdater winISteamMasterServerUpdater; typedef struct __winISteamContentServer winISteamContentServer; typedef struct __winX winX; typedef struct __winX winX; void *create_win_interface(const char *name, void *linux_side); unsigned int steamclient_unix_path_to_dos_path(unsigned int api_result, char *inout, unsigned int inout_bytes); void *create_LinuxMatchmakingServerListResponse(void *win); #ifndef __cplusplus typedef struct ID3D11Device ID3D11Device; typedef struct IWineD3D11Device IWineD3D11Device; struct generic_interface { void *object; void (*dtor)(void *); }; struct client_core_data { CRITICAL_SECTION critical_section; struct generic_interface *created_interfaces; SIZE_T created_interface_count; SIZE_T created_interfaces_size; }; struct compositor_data { ID3D11Device *d3d11_device; IWineD3D11Device *wined3d_device; }; void destroy_compositor_data(struct compositor_data *data); EVRInitError ivrclientcore_002_init(EVRInitError (*cpp_func)(void *, EVRApplicationType), void *linux_side, EVRApplicationType application_type, unsigned int version, struct client_core_data *user_data); EVRInitError ivrclientcore_init(EVRInitError (*cpp_func)(void *, EVRApplicationType, const char *), void *linux_side, EVRApplicationType application_type, const char *startup_info, unsigned int version, struct client_core_data *user_data); void *ivrclientcore_get_generic_interface(void *(*cpp_func)(void *, const char *, EVRInitError *), void *linux_side, const char *name_and_version, EVRInitError *error, unsigned int version, struct client_core_data *user_data); void ivrclientcore_cleanup(void (*cpp_func)(void *), void *linux_side, unsigned int version, struct client_core_data *user_data); void get_dxgi_output_info(void *cpp_func, void *linux_side, int32_t *adapter_idx, unsigned int version); void get_dxgi_output_info2(void *cpp_func, void *linux_side, int32_t *adapter_idx, int32_t *output_idx, unsigned int version); void ivrsystem_016_get_output_device( void (*cpp_func)(void *, uint64_t *, ETextureType), void *linux_side, uint64_t *out_device, ETextureType type, unsigned int version); void ivrsystem_get_output_device( void (*cpp_func)(void *, uint64_t *, ETextureType, VkInstance_T *), void *linux_side, uint64_t *out_device, ETextureType type, VkInstance_T *wrapped_instance, unsigned int version); void ivrcompositor_005_submit( void (*cpp_func)(void *, Hmd_Eye, void *, Compositor_TextureBounds *), void *linux_side, Hmd_Eye eye, void *texture, Compositor_TextureBounds *bounds, unsigned int version, struct compositor_data *user_data); VRCompositorError ivrcompositor_006_submit( VRCompositorError (*cpp_func)(void *, Hmd_Eye, void *, VRTextureBounds_t *), void *linux_side, Hmd_Eye eye, void *texture, VRTextureBounds_t *bounds, unsigned int version, struct compositor_data *user_data); VRCompositorError ivrcompositor_007_submit( VRCompositorError (*cpp_func)(void *, Hmd_Eye, GraphicsAPIConvention, void *, VRTextureBounds_t *), void *linux_side, Hmd_Eye eye, GraphicsAPIConvention api, void *texture, VRTextureBounds_t *bounds, unsigned int version, struct compositor_data *user_data); VRCompositorError ivrcompositor_008_submit( VRCompositorError (*cpp_func)(void *, Hmd_Eye, GraphicsAPIConvention, void *, VRTextureBounds_t *, VRSubmitFlags_t), void *linux_side, Hmd_Eye eye, GraphicsAPIConvention texture_type, void *texture, VRTextureBounds_t *bounds, VRSubmitFlags_t submit_flags, unsigned int version, struct compositor_data *user_data); EVRCompositorError ivrcompositor_submit( EVRCompositorError (*cpp_func)(void *, EVREye, Texture_t *, VRTextureBounds_t *, EVRSubmitFlags), void *linux_side, EVREye eye, Texture_t *texture, VRTextureBounds_t *bounds, EVRSubmitFlags submit_flags, unsigned int version, struct compositor_data *user_data); void ivrcompositor_post_present_handoff(void (*cpp_func)(void *), void *linux_side, unsigned int version, struct compositor_data *user_data); EVRCompositorError ivrcompositor_wait_get_poses( EVRCompositorError (cpp_func)(void *, TrackedDevicePose_t *, uint32_t, TrackedDevicePose_t *, uint32_t), void *linux_side, TrackedDevicePose_t *render_poses, uint32_t render_pose_count, TrackedDevicePose_t *game_poses, uint32_t game_pose_count, unsigned int version, struct compositor_data *user_data); uint32_t ivrcompositor_get_vulkan_device_extensions_required( uint32_t (*cpp_func)(void *, VkPhysicalDevice_T *, char *, uint32_t), void *linux_side, VkPhysicalDevice_T *phys_dev, char *value, uint32_t bufsize, unsigned int version, struct compositor_data *user_data); #endif /* __cplusplus */ #define TRACE WINE_TRACE #define ERR WINE_ERR #define WARN WINE_WARN #define FIXME WINE_FIXME