/* This file is auto-generated, do not edit. */ #include #include #include "vrclient_private.h" #include "flatapi.h" WINE_DEFAULT_DEBUG_CHANNEL(vrclient); DEFINE_THISCALL_WRAPPER(winIVROverlayView_IVROverlayView_003_AcquireOverlayView, 24) DEFINE_THISCALL_WRAPPER(winIVROverlayView_IVROverlayView_003_ReleaseOverlayView, 8) DEFINE_THISCALL_WRAPPER(winIVROverlayView_IVROverlayView_003_PostOverlayEvent, 16) DEFINE_THISCALL_WRAPPER(winIVROverlayView_IVROverlayView_003_IsViewingPermitted, 12) uint32_t __thiscall winIVROverlayView_IVROverlayView_003_AcquireOverlayView(struct w_steam_iface *_this, uint64_t ulOverlayHandle, w_VRNativeDevice_t *pNativeDevice, w_VROverlayView_t *pOverlayView, uint32_t unOverlayViewSize) { struct IVROverlayView_IVROverlayView_003_AcquireOverlayView_params params = { .linux_side = _this->u_iface, .ulOverlayHandle = ulOverlayHandle, .pNativeDevice = pNativeDevice, .pOverlayView = pOverlayView, .unOverlayViewSize = unOverlayViewSize, }; TRACE("%p\n", _this); VRCLIENT_CALL( IVROverlayView_IVROverlayView_003_AcquireOverlayView, ¶ms ); return params._ret; } uint32_t __thiscall winIVROverlayView_IVROverlayView_003_ReleaseOverlayView(struct w_steam_iface *_this, w_VROverlayView_t *pOverlayView) { struct IVROverlayView_IVROverlayView_003_ReleaseOverlayView_params params = { .linux_side = _this->u_iface, .pOverlayView = pOverlayView, }; TRACE("%p\n", _this); VRCLIENT_CALL( IVROverlayView_IVROverlayView_003_ReleaseOverlayView, ¶ms ); return params._ret; } void __thiscall winIVROverlayView_IVROverlayView_003_PostOverlayEvent(struct w_steam_iface *_this, uint64_t ulOverlayHandle, const w_VREvent_t_1168 *pvrEvent) { struct IVROverlayView_IVROverlayView_003_PostOverlayEvent_params params = { .linux_side = _this->u_iface, .ulOverlayHandle = ulOverlayHandle, .pvrEvent = pvrEvent, }; TRACE("%p\n", _this); VRCLIENT_CALL( IVROverlayView_IVROverlayView_003_PostOverlayEvent, ¶ms ); } int8_t __thiscall winIVROverlayView_IVROverlayView_003_IsViewingPermitted(struct w_steam_iface *_this, uint64_t ulOverlayHandle) { struct IVROverlayView_IVROverlayView_003_IsViewingPermitted_params params = { .linux_side = _this->u_iface, .ulOverlayHandle = ulOverlayHandle, }; TRACE("%p\n", _this); VRCLIENT_CALL( IVROverlayView_IVROverlayView_003_IsViewingPermitted, ¶ms ); return params._ret; } extern vtable_ptr winIVROverlayView_IVROverlayView_003_vtable; DEFINE_RTTI_DATA0(winIVROverlayView_IVROverlayView_003, 0, ".?AVIVROverlayView@@") __ASM_BLOCK_BEGIN(winIVROverlayView_IVROverlayView_003_vtables) __ASM_VTABLE(winIVROverlayView_IVROverlayView_003, VTABLE_ADD_FUNC(winIVROverlayView_IVROverlayView_003_AcquireOverlayView) VTABLE_ADD_FUNC(winIVROverlayView_IVROverlayView_003_ReleaseOverlayView) VTABLE_ADD_FUNC(winIVROverlayView_IVROverlayView_003_PostOverlayEvent) VTABLE_ADD_FUNC(winIVROverlayView_IVROverlayView_003_IsViewingPermitted) ); __ASM_BLOCK_END struct w_steam_iface *create_winIVROverlayView_IVROverlayView_003(void *u_iface) { struct w_steam_iface *r = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(*r)); TRACE("-> %p\n", r); r->vtable = &winIVROverlayView_IVROverlayView_003_vtable; r->u_iface = u_iface; return r; } void destroy_winIVROverlayView_IVROverlayView_003(struct w_steam_iface *object) { TRACE("%p\n", object); HeapFree(GetProcessHeap(), 0, object); } struct w_steam_iface *create_winIVROverlayView_IVROverlayView_003_FnTable(void *u_iface) { struct w_steam_iface *r = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(*r)); struct thunk *thunks = alloc_thunks(4); struct thunk **vtable = HeapAlloc(GetProcessHeap(), 0, 4 * sizeof(*vtable)); int i; TRACE("-> %p, vtable %p, thunks %p\n", r, vtable, thunks); init_thunk(&thunks[0], r, winIVROverlayView_IVROverlayView_003_AcquireOverlayView, 4, FALSE, FALSE); init_thunk(&thunks[1], r, winIVROverlayView_IVROverlayView_003_ReleaseOverlayView, 1, FALSE, FALSE); init_thunk(&thunks[2], r, winIVROverlayView_IVROverlayView_003_PostOverlayEvent, 2, FALSE, FALSE); init_thunk(&thunks[3], r, winIVROverlayView_IVROverlayView_003_IsViewingPermitted, 1, FALSE, FALSE); for (i = 0; i < 4; i++) vtable[i] = &thunks[i]; r->u_iface = u_iface; r->vtable = (void *)vtable; return r; } void destroy_winIVROverlayView_IVROverlayView_003_FnTable(struct w_steam_iface *object) { TRACE("%p\n", object); VirtualFree(object->vtable[0], 0, MEM_RELEASE); HeapFree(GetProcessHeap(), 0, object->vtable); HeapFree(GetProcessHeap(), 0, object); } void init_winIVROverlayView_rtti( char *base ) { #ifdef __x86_64__ init_winIVROverlayView_IVROverlayView_003_rtti( base ); #endif /* __x86_64__ */ }