/* This file is auto-generated, do not edit. */ #include "steamclient_private.h" WINE_DEFAULT_DEBUG_CHANNEL(steamclient); DEFINE_THISCALL_WRAPPER(winISteamTimeline_STEAMTIMELINE_INTERFACE_V001_SetTimelineStateDescription, 12) DEFINE_THISCALL_WRAPPER(winISteamTimeline_STEAMTIMELINE_INTERFACE_V001_ClearTimelineStateDescription, 8) DEFINE_THISCALL_WRAPPER(winISteamTimeline_STEAMTIMELINE_INTERFACE_V001_AddTimelineEvent, 32) DEFINE_THISCALL_WRAPPER(winISteamTimeline_STEAMTIMELINE_INTERFACE_V001_SetTimelineGameMode, 8) void __thiscall winISteamTimeline_STEAMTIMELINE_INTERFACE_V001_SetTimelineStateDescription(struct w_steam_iface *_this, const char *pchDescription, float flTimeDelta) { struct ISteamTimeline_STEAMTIMELINE_INTERFACE_V001_SetTimelineStateDescription_params params = { .linux_side = _this->u_iface, .pchDescription = pchDescription, .flTimeDelta = flTimeDelta, }; TRACE("%p\n", _this); IsBadStringPtrA(pchDescription, -1); STEAMCLIENT_CALL( ISteamTimeline_STEAMTIMELINE_INTERFACE_V001_SetTimelineStateDescription, ¶ms ); } void __thiscall winISteamTimeline_STEAMTIMELINE_INTERFACE_V001_ClearTimelineStateDescription(struct w_steam_iface *_this, float flTimeDelta) { struct ISteamTimeline_STEAMTIMELINE_INTERFACE_V001_ClearTimelineStateDescription_params params = { .linux_side = _this->u_iface, .flTimeDelta = flTimeDelta, }; TRACE("%p\n", _this); STEAMCLIENT_CALL( ISteamTimeline_STEAMTIMELINE_INTERFACE_V001_ClearTimelineStateDescription, ¶ms ); } void __thiscall winISteamTimeline_STEAMTIMELINE_INTERFACE_V001_AddTimelineEvent(struct w_steam_iface *_this, const char *pchIcon, const char *pchTitle, const char *pchDescription, uint32_t unPriority, float flStartOffsetSeconds, float flDurationSeconds, uint32_t ePossibleClip) { struct ISteamTimeline_STEAMTIMELINE_INTERFACE_V001_AddTimelineEvent_params params = { .linux_side = _this->u_iface, .pchIcon = pchIcon, .pchTitle = pchTitle, .pchDescription = pchDescription, .unPriority = unPriority, .flStartOffsetSeconds = flStartOffsetSeconds, .flDurationSeconds = flDurationSeconds, .ePossibleClip = ePossibleClip, }; TRACE("%p\n", _this); IsBadStringPtrA(pchIcon, -1); IsBadStringPtrA(pchTitle, -1); IsBadStringPtrA(pchDescription, -1); STEAMCLIENT_CALL( ISteamTimeline_STEAMTIMELINE_INTERFACE_V001_AddTimelineEvent, ¶ms ); } void __thiscall winISteamTimeline_STEAMTIMELINE_INTERFACE_V001_SetTimelineGameMode(struct w_steam_iface *_this, uint32_t eMode) { struct ISteamTimeline_STEAMTIMELINE_INTERFACE_V001_SetTimelineGameMode_params params = { .linux_side = _this->u_iface, .eMode = eMode, }; TRACE("%p\n", _this); STEAMCLIENT_CALL( ISteamTimeline_STEAMTIMELINE_INTERFACE_V001_SetTimelineGameMode, ¶ms ); } extern vtable_ptr winISteamTimeline_STEAMTIMELINE_INTERFACE_V001_vtable; DEFINE_RTTI_DATA0(winISteamTimeline_STEAMTIMELINE_INTERFACE_V001, 0, ".?AVISteamTimeline@@") __ASM_BLOCK_BEGIN(winISteamTimeline_STEAMTIMELINE_INTERFACE_V001_vtables) __ASM_VTABLE(winISteamTimeline_STEAMTIMELINE_INTERFACE_V001, VTABLE_ADD_FUNC(winISteamTimeline_STEAMTIMELINE_INTERFACE_V001_SetTimelineStateDescription) VTABLE_ADD_FUNC(winISteamTimeline_STEAMTIMELINE_INTERFACE_V001_ClearTimelineStateDescription) VTABLE_ADD_FUNC(winISteamTimeline_STEAMTIMELINE_INTERFACE_V001_AddTimelineEvent) VTABLE_ADD_FUNC(winISteamTimeline_STEAMTIMELINE_INTERFACE_V001_SetTimelineGameMode) ); __ASM_BLOCK_END struct w_steam_iface *create_winISteamTimeline_STEAMTIMELINE_INTERFACE_V001(void *u_iface) { struct w_steam_iface *r = alloc_mem_for_iface(sizeof(struct w_steam_iface), "STEAMTIMELINE_INTERFACE_V001"); TRACE("-> %p\n", r); r->vtable = alloc_vtable(&winISteamTimeline_STEAMTIMELINE_INTERFACE_V001_vtable, 4, "STEAMTIMELINE_INTERFACE_V001"); r->u_iface = u_iface; return r; } DEFINE_THISCALL_WRAPPER(winISteamTimeline_STEAMTIMELINE_INTERFACE_V004_SetTimelineTooltip, 12) DEFINE_THISCALL_WRAPPER(winISteamTimeline_STEAMTIMELINE_INTERFACE_V004_ClearTimelineTooltip, 8) DEFINE_THISCALL_WRAPPER(winISteamTimeline_STEAMTIMELINE_INTERFACE_V004_SetTimelineGameMode, 8) DEFINE_THISCALL_WRAPPER(winISteamTimeline_STEAMTIMELINE_INTERFACE_V004_AddInstantaneousTimelineEvent, 28) DEFINE_THISCALL_WRAPPER(winISteamTimeline_STEAMTIMELINE_INTERFACE_V004_AddRangeTimelineEvent, 32) DEFINE_THISCALL_WRAPPER(winISteamTimeline_STEAMTIMELINE_INTERFACE_V004_StartRangeTimelineEvent, 28) DEFINE_THISCALL_WRAPPER(winISteamTimeline_STEAMTIMELINE_INTERFACE_V004_UpdateRangeTimelineEvent, 32) DEFINE_THISCALL_WRAPPER(winISteamTimeline_STEAMTIMELINE_INTERFACE_V004_EndRangeTimelineEvent, 16) DEFINE_THISCALL_WRAPPER(winISteamTimeline_STEAMTIMELINE_INTERFACE_V004_RemoveTimelineEvent, 12) DEFINE_THISCALL_WRAPPER(winISteamTimeline_STEAMTIMELINE_INTERFACE_V004_DoesEventRecordingExist, 12) DEFINE_THISCALL_WRAPPER(winISteamTimeline_STEAMTIMELINE_INTERFACE_V004_StartGamePhase, 4) DEFINE_THISCALL_WRAPPER(winISteamTimeline_STEAMTIMELINE_INTERFACE_V004_EndGamePhase, 4) DEFINE_THISCALL_WRAPPER(winISteamTimeline_STEAMTIMELINE_INTERFACE_V004_SetGamePhaseID, 8) DEFINE_THISCALL_WRAPPER(winISteamTimeline_STEAMTIMELINE_INTERFACE_V004_DoesGamePhaseRecordingExist, 8) DEFINE_THISCALL_WRAPPER(winISteamTimeline_STEAMTIMELINE_INTERFACE_V004_AddGamePhaseTag, 20) DEFINE_THISCALL_WRAPPER(winISteamTimeline_STEAMTIMELINE_INTERFACE_V004_SetGamePhaseAttribute, 16) DEFINE_THISCALL_WRAPPER(winISteamTimeline_STEAMTIMELINE_INTERFACE_V004_OpenOverlayToGamePhase, 8) DEFINE_THISCALL_WRAPPER(winISteamTimeline_STEAMTIMELINE_INTERFACE_V004_OpenOverlayToTimelineEvent, 12) void __thiscall winISteamTimeline_STEAMTIMELINE_INTERFACE_V004_SetTimelineTooltip(struct w_steam_iface *_this, const char *pchDescription, float flTimeDelta) { struct ISteamTimeline_STEAMTIMELINE_INTERFACE_V004_SetTimelineTooltip_params params = { .linux_side = _this->u_iface, .pchDescription = pchDescription, .flTimeDelta = flTimeDelta, }; TRACE("%p\n", _this); IsBadStringPtrA(pchDescription, -1); STEAMCLIENT_CALL( ISteamTimeline_STEAMTIMELINE_INTERFACE_V004_SetTimelineTooltip, ¶ms ); } void __thiscall winISteamTimeline_STEAMTIMELINE_INTERFACE_V004_ClearTimelineTooltip(struct w_steam_iface *_this, float flTimeDelta) { struct ISteamTimeline_STEAMTIMELINE_INTERFACE_V004_ClearTimelineTooltip_params params = { .linux_side = _this->u_iface, .flTimeDelta = flTimeDelta, }; TRACE("%p\n", _this); STEAMCLIENT_CALL( ISteamTimeline_STEAMTIMELINE_INTERFACE_V004_ClearTimelineTooltip, ¶ms ); } void __thiscall winISteamTimeline_STEAMTIMELINE_INTERFACE_V004_SetTimelineGameMode(struct w_steam_iface *_this, uint32_t eMode) { struct ISteamTimeline_STEAMTIMELINE_INTERFACE_V004_SetTimelineGameMode_params params = { .linux_side = _this->u_iface, .eMode = eMode, }; TRACE("%p\n", _this); STEAMCLIENT_CALL( ISteamTimeline_STEAMTIMELINE_INTERFACE_V004_SetTimelineGameMode, ¶ms ); } uint64_t __thiscall winISteamTimeline_STEAMTIMELINE_INTERFACE_V004_AddInstantaneousTimelineEvent(struct w_steam_iface *_this, const char *pchTitle, const char *pchDescription, const char *pchIcon, uint32_t unIconPriority, float flStartOffsetSeconds, uint32_t ePossibleClip) { struct ISteamTimeline_STEAMTIMELINE_INTERFACE_V004_AddInstantaneousTimelineEvent_params params = { .linux_side = _this->u_iface, .pchTitle = pchTitle, .pchDescription = pchDescription, .pchIcon = pchIcon, .unIconPriority = unIconPriority, .flStartOffsetSeconds = flStartOffsetSeconds, .ePossibleClip = ePossibleClip, }; TRACE("%p\n", _this); IsBadStringPtrA(pchTitle, -1); IsBadStringPtrA(pchDescription, -1); IsBadStringPtrA(pchIcon, -1); STEAMCLIENT_CALL( ISteamTimeline_STEAMTIMELINE_INTERFACE_V004_AddInstantaneousTimelineEvent, ¶ms ); return params._ret; } uint64_t __thiscall winISteamTimeline_STEAMTIMELINE_INTERFACE_V004_AddRangeTimelineEvent(struct w_steam_iface *_this, const char *pchTitle, const char *pchDescription, const char *pchIcon, uint32_t unIconPriority, float flStartOffsetSeconds, float flDuration, uint32_t ePossibleClip) { struct ISteamTimeline_STEAMTIMELINE_INTERFACE_V004_AddRangeTimelineEvent_params params = { .linux_side = _this->u_iface, .pchTitle = pchTitle, .pchDescription = pchDescription, .pchIcon = pchIcon, .unIconPriority = unIconPriority, .flStartOffsetSeconds = flStartOffsetSeconds, .flDuration = flDuration, .ePossibleClip = ePossibleClip, }; TRACE("%p\n", _this); IsBadStringPtrA(pchTitle, -1); IsBadStringPtrA(pchDescription, -1); IsBadStringPtrA(pchIcon, -1); STEAMCLIENT_CALL( ISteamTimeline_STEAMTIMELINE_INTERFACE_V004_AddRangeTimelineEvent, ¶ms ); return params._ret; } uint64_t __thiscall winISteamTimeline_STEAMTIMELINE_INTERFACE_V004_StartRangeTimelineEvent(struct w_steam_iface *_this, const char *pchTitle, const char *pchDescription, const char *pchIcon, uint32_t unPriority, float flStartOffsetSeconds, uint32_t ePossibleClip) { struct ISteamTimeline_STEAMTIMELINE_INTERFACE_V004_StartRangeTimelineEvent_params params = { .linux_side = _this->u_iface, .pchTitle = pchTitle, .pchDescription = pchDescription, .pchIcon = pchIcon, .unPriority = unPriority, .flStartOffsetSeconds = flStartOffsetSeconds, .ePossibleClip = ePossibleClip, }; TRACE("%p\n", _this); IsBadStringPtrA(pchTitle, -1); IsBadStringPtrA(pchDescription, -1); IsBadStringPtrA(pchIcon, -1); STEAMCLIENT_CALL( ISteamTimeline_STEAMTIMELINE_INTERFACE_V004_StartRangeTimelineEvent, ¶ms ); return params._ret; } void __thiscall winISteamTimeline_STEAMTIMELINE_INTERFACE_V004_UpdateRangeTimelineEvent(struct w_steam_iface *_this, uint64_t ulEvent, const char *pchTitle, const char *pchDescription, const char *pchIcon, uint32_t unPriority, uint32_t ePossibleClip) { struct ISteamTimeline_STEAMTIMELINE_INTERFACE_V004_UpdateRangeTimelineEvent_params params = { .linux_side = _this->u_iface, .ulEvent = ulEvent, .pchTitle = pchTitle, .pchDescription = pchDescription, .pchIcon = pchIcon, .unPriority = unPriority, .ePossibleClip = ePossibleClip, }; TRACE("%p\n", _this); IsBadStringPtrA(pchTitle, -1); IsBadStringPtrA(pchDescription, -1); IsBadStringPtrA(pchIcon, -1); STEAMCLIENT_CALL( ISteamTimeline_STEAMTIMELINE_INTERFACE_V004_UpdateRangeTimelineEvent, ¶ms ); } void __thiscall winISteamTimeline_STEAMTIMELINE_INTERFACE_V004_EndRangeTimelineEvent(struct w_steam_iface *_this, uint64_t ulEvent, float flEndOffsetSeconds) { struct ISteamTimeline_STEAMTIMELINE_INTERFACE_V004_EndRangeTimelineEvent_params params = { .linux_side = _this->u_iface, .ulEvent = ulEvent, .flEndOffsetSeconds = flEndOffsetSeconds, }; TRACE("%p\n", _this); STEAMCLIENT_CALL( ISteamTimeline_STEAMTIMELINE_INTERFACE_V004_EndRangeTimelineEvent, ¶ms ); } void __thiscall winISteamTimeline_STEAMTIMELINE_INTERFACE_V004_RemoveTimelineEvent(struct w_steam_iface *_this, uint64_t ulEvent) { struct ISteamTimeline_STEAMTIMELINE_INTERFACE_V004_RemoveTimelineEvent_params params = { .linux_side = _this->u_iface, .ulEvent = ulEvent, }; TRACE("%p\n", _this); STEAMCLIENT_CALL( ISteamTimeline_STEAMTIMELINE_INTERFACE_V004_RemoveTimelineEvent, ¶ms ); } uint64_t __thiscall winISteamTimeline_STEAMTIMELINE_INTERFACE_V004_DoesEventRecordingExist(struct w_steam_iface *_this, uint64_t ulEvent) { struct ISteamTimeline_STEAMTIMELINE_INTERFACE_V004_DoesEventRecordingExist_params params = { .linux_side = _this->u_iface, .ulEvent = ulEvent, }; TRACE("%p\n", _this); STEAMCLIENT_CALL( ISteamTimeline_STEAMTIMELINE_INTERFACE_V004_DoesEventRecordingExist, ¶ms ); return params._ret; } void __thiscall winISteamTimeline_STEAMTIMELINE_INTERFACE_V004_StartGamePhase(struct w_steam_iface *_this) { struct ISteamTimeline_STEAMTIMELINE_INTERFACE_V004_StartGamePhase_params params = { .linux_side = _this->u_iface, }; TRACE("%p\n", _this); STEAMCLIENT_CALL( ISteamTimeline_STEAMTIMELINE_INTERFACE_V004_StartGamePhase, ¶ms ); } void __thiscall winISteamTimeline_STEAMTIMELINE_INTERFACE_V004_EndGamePhase(struct w_steam_iface *_this) { struct ISteamTimeline_STEAMTIMELINE_INTERFACE_V004_EndGamePhase_params params = { .linux_side = _this->u_iface, }; TRACE("%p\n", _this); STEAMCLIENT_CALL( ISteamTimeline_STEAMTIMELINE_INTERFACE_V004_EndGamePhase, ¶ms ); } void __thiscall winISteamTimeline_STEAMTIMELINE_INTERFACE_V004_SetGamePhaseID(struct w_steam_iface *_this, const char *pchPhaseID) { struct ISteamTimeline_STEAMTIMELINE_INTERFACE_V004_SetGamePhaseID_params params = { .linux_side = _this->u_iface, .pchPhaseID = pchPhaseID, }; TRACE("%p\n", _this); IsBadStringPtrA(pchPhaseID, -1); STEAMCLIENT_CALL( ISteamTimeline_STEAMTIMELINE_INTERFACE_V004_SetGamePhaseID, ¶ms ); } uint64_t __thiscall winISteamTimeline_STEAMTIMELINE_INTERFACE_V004_DoesGamePhaseRecordingExist(struct w_steam_iface *_this, const char *pchPhaseID) { struct ISteamTimeline_STEAMTIMELINE_INTERFACE_V004_DoesGamePhaseRecordingExist_params params = { .linux_side = _this->u_iface, .pchPhaseID = pchPhaseID, }; TRACE("%p\n", _this); IsBadStringPtrA(pchPhaseID, -1); STEAMCLIENT_CALL( ISteamTimeline_STEAMTIMELINE_INTERFACE_V004_DoesGamePhaseRecordingExist, ¶ms ); return params._ret; } void __thiscall winISteamTimeline_STEAMTIMELINE_INTERFACE_V004_AddGamePhaseTag(struct w_steam_iface *_this, const char *pchTagName, const char *pchTagIcon, const char *pchTagGroup, uint32_t unPriority) { struct ISteamTimeline_STEAMTIMELINE_INTERFACE_V004_AddGamePhaseTag_params params = { .linux_side = _this->u_iface, .pchTagName = pchTagName, .pchTagIcon = pchTagIcon, .pchTagGroup = pchTagGroup, .unPriority = unPriority, }; TRACE("%p\n", _this); IsBadStringPtrA(pchTagName, -1); IsBadStringPtrA(pchTagIcon, -1); IsBadStringPtrA(pchTagGroup, -1); STEAMCLIENT_CALL( ISteamTimeline_STEAMTIMELINE_INTERFACE_V004_AddGamePhaseTag, ¶ms ); } void __thiscall winISteamTimeline_STEAMTIMELINE_INTERFACE_V004_SetGamePhaseAttribute(struct w_steam_iface *_this, const char *pchAttributeGroup, const char *pchAttributeValue, uint32_t unPriority) { struct ISteamTimeline_STEAMTIMELINE_INTERFACE_V004_SetGamePhaseAttribute_params params = { .linux_side = _this->u_iface, .pchAttributeGroup = pchAttributeGroup, .pchAttributeValue = pchAttributeValue, .unPriority = unPriority, }; TRACE("%p\n", _this); IsBadStringPtrA(pchAttributeGroup, -1); IsBadStringPtrA(pchAttributeValue, -1); STEAMCLIENT_CALL( ISteamTimeline_STEAMTIMELINE_INTERFACE_V004_SetGamePhaseAttribute, ¶ms ); } void __thiscall winISteamTimeline_STEAMTIMELINE_INTERFACE_V004_OpenOverlayToGamePhase(struct w_steam_iface *_this, const char *pchPhaseID) { struct ISteamTimeline_STEAMTIMELINE_INTERFACE_V004_OpenOverlayToGamePhase_params params = { .linux_side = _this->u_iface, .pchPhaseID = pchPhaseID, }; TRACE("%p\n", _this); IsBadStringPtrA(pchPhaseID, -1); STEAMCLIENT_CALL( ISteamTimeline_STEAMTIMELINE_INTERFACE_V004_OpenOverlayToGamePhase, ¶ms ); } void __thiscall winISteamTimeline_STEAMTIMELINE_INTERFACE_V004_OpenOverlayToTimelineEvent(struct w_steam_iface *_this, const uint64_t ulEvent) { struct ISteamTimeline_STEAMTIMELINE_INTERFACE_V004_OpenOverlayToTimelineEvent_params params = { .linux_side = _this->u_iface, .ulEvent = ulEvent, }; TRACE("%p\n", _this); STEAMCLIENT_CALL( ISteamTimeline_STEAMTIMELINE_INTERFACE_V004_OpenOverlayToTimelineEvent, ¶ms ); } extern vtable_ptr winISteamTimeline_STEAMTIMELINE_INTERFACE_V004_vtable; DEFINE_RTTI_DATA0(winISteamTimeline_STEAMTIMELINE_INTERFACE_V004, 0, ".?AVISteamTimeline@@") __ASM_BLOCK_BEGIN(winISteamTimeline_STEAMTIMELINE_INTERFACE_V004_vtables) __ASM_VTABLE(winISteamTimeline_STEAMTIMELINE_INTERFACE_V004, VTABLE_ADD_FUNC(winISteamTimeline_STEAMTIMELINE_INTERFACE_V004_SetTimelineTooltip) VTABLE_ADD_FUNC(winISteamTimeline_STEAMTIMELINE_INTERFACE_V004_ClearTimelineTooltip) VTABLE_ADD_FUNC(winISteamTimeline_STEAMTIMELINE_INTERFACE_V004_SetTimelineGameMode) VTABLE_ADD_FUNC(winISteamTimeline_STEAMTIMELINE_INTERFACE_V004_AddInstantaneousTimelineEvent) VTABLE_ADD_FUNC(winISteamTimeline_STEAMTIMELINE_INTERFACE_V004_AddRangeTimelineEvent) VTABLE_ADD_FUNC(winISteamTimeline_STEAMTIMELINE_INTERFACE_V004_StartRangeTimelineEvent) VTABLE_ADD_FUNC(winISteamTimeline_STEAMTIMELINE_INTERFACE_V004_UpdateRangeTimelineEvent) VTABLE_ADD_FUNC(winISteamTimeline_STEAMTIMELINE_INTERFACE_V004_EndRangeTimelineEvent) VTABLE_ADD_FUNC(winISteamTimeline_STEAMTIMELINE_INTERFACE_V004_RemoveTimelineEvent) VTABLE_ADD_FUNC(winISteamTimeline_STEAMTIMELINE_INTERFACE_V004_DoesEventRecordingExist) VTABLE_ADD_FUNC(winISteamTimeline_STEAMTIMELINE_INTERFACE_V004_StartGamePhase) VTABLE_ADD_FUNC(winISteamTimeline_STEAMTIMELINE_INTERFACE_V004_EndGamePhase) VTABLE_ADD_FUNC(winISteamTimeline_STEAMTIMELINE_INTERFACE_V004_SetGamePhaseID) VTABLE_ADD_FUNC(winISteamTimeline_STEAMTIMELINE_INTERFACE_V004_DoesGamePhaseRecordingExist) VTABLE_ADD_FUNC(winISteamTimeline_STEAMTIMELINE_INTERFACE_V004_AddGamePhaseTag) VTABLE_ADD_FUNC(winISteamTimeline_STEAMTIMELINE_INTERFACE_V004_SetGamePhaseAttribute) VTABLE_ADD_FUNC(winISteamTimeline_STEAMTIMELINE_INTERFACE_V004_OpenOverlayToGamePhase) VTABLE_ADD_FUNC(winISteamTimeline_STEAMTIMELINE_INTERFACE_V004_OpenOverlayToTimelineEvent) ); __ASM_BLOCK_END struct w_steam_iface *create_winISteamTimeline_STEAMTIMELINE_INTERFACE_V004(void *u_iface) { struct w_steam_iface *r = alloc_mem_for_iface(sizeof(struct w_steam_iface), "STEAMTIMELINE_INTERFACE_V004"); TRACE("-> %p\n", r); r->vtable = alloc_vtable(&winISteamTimeline_STEAMTIMELINE_INTERFACE_V004_vtable, 18, "STEAMTIMELINE_INTERFACE_V004"); r->u_iface = u_iface; return r; } void init_winISteamTimeline_rtti( char *base ) { #ifdef __x86_64__ init_winISteamTimeline_STEAMTIMELINE_INTERFACE_V001_rtti( base ); init_winISteamTimeline_STEAMTIMELINE_INTERFACE_V004_rtti( base ); #endif /* __x86_64__ */ }