/* This file is auto-generated, do not edit. */ #include "unix_private.h" #if 0 #pragma makedep unix #endif NTSTATUS ISteamInput_SteamInput002_Init( void *args ) { struct ISteamInput_SteamInput002_Init_params *params = (struct ISteamInput_SteamInput002_Init_params *)args; struct u_ISteamInput_SteamInput002 *iface = (struct u_ISteamInput_SteamInput002 *)params->linux_side; params->_ret = iface->Init( ); return 0; } NTSTATUS ISteamInput_SteamInput002_Shutdown( void *args ) { struct ISteamInput_SteamInput002_Shutdown_params *params = (struct ISteamInput_SteamInput002_Shutdown_params *)args; struct u_ISteamInput_SteamInput002 *iface = (struct u_ISteamInput_SteamInput002 *)params->linux_side; params->_ret = iface->Shutdown( ); return 0; } NTSTATUS ISteamInput_SteamInput002_RunFrame( void *args ) { struct ISteamInput_SteamInput002_RunFrame_params *params = (struct ISteamInput_SteamInput002_RunFrame_params *)args; struct u_ISteamInput_SteamInput002 *iface = (struct u_ISteamInput_SteamInput002 *)params->linux_side; iface->RunFrame( ); return 0; } NTSTATUS ISteamInput_SteamInput002_GetConnectedControllers( void *args ) { struct ISteamInput_SteamInput002_GetConnectedControllers_params *params = (struct ISteamInput_SteamInput002_GetConnectedControllers_params *)args; struct u_ISteamInput_SteamInput002 *iface = (struct u_ISteamInput_SteamInput002 *)params->linux_side; params->_ret = iface->GetConnectedControllers( params->handlesOut ); return 0; } NTSTATUS ISteamInput_SteamInput002_GetActionSetHandle( void *args ) { struct ISteamInput_SteamInput002_GetActionSetHandle_params *params = (struct ISteamInput_SteamInput002_GetActionSetHandle_params *)args; struct u_ISteamInput_SteamInput002 *iface = (struct u_ISteamInput_SteamInput002 *)params->linux_side; params->_ret = iface->GetActionSetHandle( params->pszActionSetName ); return 0; } NTSTATUS ISteamInput_SteamInput002_ActivateActionSet( void *args ) { struct ISteamInput_SteamInput002_ActivateActionSet_params *params = (struct ISteamInput_SteamInput002_ActivateActionSet_params *)args; struct u_ISteamInput_SteamInput002 *iface = (struct u_ISteamInput_SteamInput002 *)params->linux_side; iface->ActivateActionSet( params->inputHandle, params->actionSetHandle ); return 0; } NTSTATUS ISteamInput_SteamInput002_GetCurrentActionSet( void *args ) { struct ISteamInput_SteamInput002_GetCurrentActionSet_params *params = (struct ISteamInput_SteamInput002_GetCurrentActionSet_params *)args; struct u_ISteamInput_SteamInput002 *iface = (struct u_ISteamInput_SteamInput002 *)params->linux_side; params->_ret = iface->GetCurrentActionSet( params->inputHandle ); return 0; } NTSTATUS ISteamInput_SteamInput002_ActivateActionSetLayer( void *args ) { struct ISteamInput_SteamInput002_ActivateActionSetLayer_params *params = (struct ISteamInput_SteamInput002_ActivateActionSetLayer_params *)args; struct u_ISteamInput_SteamInput002 *iface = (struct u_ISteamInput_SteamInput002 *)params->linux_side; iface->ActivateActionSetLayer( params->inputHandle, params->actionSetLayerHandle ); return 0; } NTSTATUS ISteamInput_SteamInput002_DeactivateActionSetLayer( void *args ) { struct ISteamInput_SteamInput002_DeactivateActionSetLayer_params *params = (struct ISteamInput_SteamInput002_DeactivateActionSetLayer_params *)args; struct u_ISteamInput_SteamInput002 *iface = (struct u_ISteamInput_SteamInput002 *)params->linux_side; iface->DeactivateActionSetLayer( params->inputHandle, params->actionSetLayerHandle ); return 0; } NTSTATUS ISteamInput_SteamInput002_DeactivateAllActionSetLayers( void *args ) { struct ISteamInput_SteamInput002_DeactivateAllActionSetLayers_params *params = (struct ISteamInput_SteamInput002_DeactivateAllActionSetLayers_params *)args; struct u_ISteamInput_SteamInput002 *iface = (struct u_ISteamInput_SteamInput002 *)params->linux_side; iface->DeactivateAllActionSetLayers( params->inputHandle ); return 0; } NTSTATUS ISteamInput_SteamInput002_GetActiveActionSetLayers( void *args ) { struct ISteamInput_SteamInput002_GetActiveActionSetLayers_params *params = (struct ISteamInput_SteamInput002_GetActiveActionSetLayers_params *)args; struct u_ISteamInput_SteamInput002 *iface = (struct u_ISteamInput_SteamInput002 *)params->linux_side; params->_ret = iface->GetActiveActionSetLayers( params->inputHandle, params->handlesOut ); return 0; } NTSTATUS ISteamInput_SteamInput002_GetDigitalActionHandle( void *args ) { struct ISteamInput_SteamInput002_GetDigitalActionHandle_params *params = (struct ISteamInput_SteamInput002_GetDigitalActionHandle_params *)args; struct u_ISteamInput_SteamInput002 *iface = (struct u_ISteamInput_SteamInput002 *)params->linux_side; params->_ret = iface->GetDigitalActionHandle( params->pszActionName ); return 0; } NTSTATUS ISteamInput_SteamInput002_GetDigitalActionData( void *args ) { struct ISteamInput_SteamInput002_GetDigitalActionData_params *params = (struct ISteamInput_SteamInput002_GetDigitalActionData_params *)args; struct u_ISteamInput_SteamInput002 *iface = (struct u_ISteamInput_SteamInput002 *)params->linux_side; *params->_ret = iface->GetDigitalActionData( params->inputHandle, params->digitalActionHandle ); return 0; } NTSTATUS ISteamInput_SteamInput002_GetDigitalActionOrigins( void *args ) { struct ISteamInput_SteamInput002_GetDigitalActionOrigins_params *params = (struct ISteamInput_SteamInput002_GetDigitalActionOrigins_params *)args; struct u_ISteamInput_SteamInput002 *iface = (struct u_ISteamInput_SteamInput002 *)params->linux_side; params->_ret = iface->GetDigitalActionOrigins( params->inputHandle, params->actionSetHandle, params->digitalActionHandle, params->originsOut ); return 0; } NTSTATUS ISteamInput_SteamInput002_GetAnalogActionHandle( void *args ) { struct ISteamInput_SteamInput002_GetAnalogActionHandle_params *params = (struct ISteamInput_SteamInput002_GetAnalogActionHandle_params *)args; struct u_ISteamInput_SteamInput002 *iface = (struct u_ISteamInput_SteamInput002 *)params->linux_side; params->_ret = iface->GetAnalogActionHandle( params->pszActionName ); return 0; } NTSTATUS ISteamInput_SteamInput002_GetAnalogActionData( void *args ) { struct ISteamInput_SteamInput002_GetAnalogActionData_params *params = (struct ISteamInput_SteamInput002_GetAnalogActionData_params *)args; struct u_ISteamInput_SteamInput002 *iface = (struct u_ISteamInput_SteamInput002 *)params->linux_side; *params->_ret = iface->GetAnalogActionData( params->inputHandle, params->analogActionHandle ); return 0; } NTSTATUS ISteamInput_SteamInput002_GetAnalogActionOrigins( void *args ) { struct ISteamInput_SteamInput002_GetAnalogActionOrigins_params *params = (struct ISteamInput_SteamInput002_GetAnalogActionOrigins_params *)args; struct u_ISteamInput_SteamInput002 *iface = (struct u_ISteamInput_SteamInput002 *)params->linux_side; params->_ret = iface->GetAnalogActionOrigins( params->inputHandle, params->actionSetHandle, params->analogActionHandle, params->originsOut ); return 0; } NTSTATUS ISteamInput_SteamInput002_GetStringForActionOrigin( void *args ) { struct ISteamInput_SteamInput002_GetStringForActionOrigin_params *params = (struct ISteamInput_SteamInput002_GetStringForActionOrigin_params *)args; struct u_ISteamInput_SteamInput002 *iface = (struct u_ISteamInput_SteamInput002 *)params->linux_side; params->_ret = iface->GetStringForActionOrigin( params->eOrigin ); return 0; } NTSTATUS ISteamInput_SteamInput002_StopAnalogActionMomentum( void *args ) { struct ISteamInput_SteamInput002_StopAnalogActionMomentum_params *params = (struct ISteamInput_SteamInput002_StopAnalogActionMomentum_params *)args; struct u_ISteamInput_SteamInput002 *iface = (struct u_ISteamInput_SteamInput002 *)params->linux_side; iface->StopAnalogActionMomentum( params->inputHandle, params->eAction ); return 0; } NTSTATUS ISteamInput_SteamInput002_GetMotionData( void *args ) { struct ISteamInput_SteamInput002_GetMotionData_params *params = (struct ISteamInput_SteamInput002_GetMotionData_params *)args; struct u_ISteamInput_SteamInput002 *iface = (struct u_ISteamInput_SteamInput002 *)params->linux_side; *params->_ret = iface->GetMotionData( params->inputHandle ); return 0; } NTSTATUS ISteamInput_SteamInput002_TriggerVibration( void *args ) { struct ISteamInput_SteamInput002_TriggerVibration_params *params = (struct ISteamInput_SteamInput002_TriggerVibration_params *)args; struct u_ISteamInput_SteamInput002 *iface = (struct u_ISteamInput_SteamInput002 *)params->linux_side; iface->TriggerVibration( params->inputHandle, params->usLeftSpeed, params->usRightSpeed ); return 0; } NTSTATUS ISteamInput_SteamInput002_SetLEDColor( void *args ) { struct ISteamInput_SteamInput002_SetLEDColor_params *params = (struct ISteamInput_SteamInput002_SetLEDColor_params *)args; struct u_ISteamInput_SteamInput002 *iface = (struct u_ISteamInput_SteamInput002 *)params->linux_side; iface->SetLEDColor( params->inputHandle, params->nColorR, params->nColorG, params->nColorB, params->nFlags ); return 0; } NTSTATUS ISteamInput_SteamInput002_TriggerHapticPulse( void *args ) { struct ISteamInput_SteamInput002_TriggerHapticPulse_params *params = (struct ISteamInput_SteamInput002_TriggerHapticPulse_params *)args; struct u_ISteamInput_SteamInput002 *iface = (struct u_ISteamInput_SteamInput002 *)params->linux_side; iface->TriggerHapticPulse( params->inputHandle, params->eTargetPad, params->usDurationMicroSec ); return 0; } NTSTATUS ISteamInput_SteamInput002_TriggerRepeatedHapticPulse( void *args ) { struct ISteamInput_SteamInput002_TriggerRepeatedHapticPulse_params *params = (struct ISteamInput_SteamInput002_TriggerRepeatedHapticPulse_params *)args; struct u_ISteamInput_SteamInput002 *iface = (struct u_ISteamInput_SteamInput002 *)params->linux_side; iface->TriggerRepeatedHapticPulse( params->inputHandle, params->eTargetPad, params->usDurationMicroSec, params->usOffMicroSec, params->unRepeat, params->nFlags ); return 0; } NTSTATUS ISteamInput_SteamInput002_ShowBindingPanel( void *args ) { struct ISteamInput_SteamInput002_ShowBindingPanel_params *params = (struct ISteamInput_SteamInput002_ShowBindingPanel_params *)args; struct u_ISteamInput_SteamInput002 *iface = (struct u_ISteamInput_SteamInput002 *)params->linux_side; params->_ret = iface->ShowBindingPanel( params->inputHandle ); return 0; } NTSTATUS ISteamInput_SteamInput002_GetInputTypeForHandle( void *args ) { struct ISteamInput_SteamInput002_GetInputTypeForHandle_params *params = (struct ISteamInput_SteamInput002_GetInputTypeForHandle_params *)args; struct u_ISteamInput_SteamInput002 *iface = (struct u_ISteamInput_SteamInput002 *)params->linux_side; params->_ret = iface->GetInputTypeForHandle( params->inputHandle ); return 0; } NTSTATUS ISteamInput_SteamInput002_GetControllerForGamepadIndex( void *args ) { struct ISteamInput_SteamInput002_GetControllerForGamepadIndex_params *params = (struct ISteamInput_SteamInput002_GetControllerForGamepadIndex_params *)args; struct u_ISteamInput_SteamInput002 *iface = (struct u_ISteamInput_SteamInput002 *)params->linux_side; params->_ret = iface->GetControllerForGamepadIndex( params->nIndex ); return 0; } NTSTATUS ISteamInput_SteamInput002_GetGamepadIndexForController( void *args ) { struct ISteamInput_SteamInput002_GetGamepadIndexForController_params *params = (struct ISteamInput_SteamInput002_GetGamepadIndexForController_params *)args; struct u_ISteamInput_SteamInput002 *iface = (struct u_ISteamInput_SteamInput002 *)params->linux_side; params->_ret = iface->GetGamepadIndexForController( params->ulinputHandle ); return 0; } NTSTATUS ISteamInput_SteamInput002_GetStringForXboxOrigin( void *args ) { struct ISteamInput_SteamInput002_GetStringForXboxOrigin_params *params = (struct ISteamInput_SteamInput002_GetStringForXboxOrigin_params *)args; struct u_ISteamInput_SteamInput002 *iface = (struct u_ISteamInput_SteamInput002 *)params->linux_side; params->_ret = iface->GetStringForXboxOrigin( params->eOrigin ); return 0; } NTSTATUS ISteamInput_SteamInput002_GetActionOriginFromXboxOrigin( void *args ) { struct ISteamInput_SteamInput002_GetActionOriginFromXboxOrigin_params *params = (struct ISteamInput_SteamInput002_GetActionOriginFromXboxOrigin_params *)args; struct u_ISteamInput_SteamInput002 *iface = (struct u_ISteamInput_SteamInput002 *)params->linux_side; params->_ret = iface->GetActionOriginFromXboxOrigin( params->inputHandle, params->eOrigin ); return 0; } NTSTATUS ISteamInput_SteamInput002_TranslateActionOrigin( void *args ) { struct ISteamInput_SteamInput002_TranslateActionOrigin_params *params = (struct ISteamInput_SteamInput002_TranslateActionOrigin_params *)args; struct u_ISteamInput_SteamInput002 *iface = (struct u_ISteamInput_SteamInput002 *)params->linux_side; params->_ret = iface->TranslateActionOrigin( params->eDestinationInputType, params->eSourceOrigin ); return 0; } NTSTATUS ISteamInput_SteamInput002_GetDeviceBindingRevision( void *args ) { struct ISteamInput_SteamInput002_GetDeviceBindingRevision_params *params = (struct ISteamInput_SteamInput002_GetDeviceBindingRevision_params *)args; struct u_ISteamInput_SteamInput002 *iface = (struct u_ISteamInput_SteamInput002 *)params->linux_side; params->_ret = iface->GetDeviceBindingRevision( params->inputHandle, params->pMajor, params->pMinor ); return 0; } NTSTATUS ISteamInput_SteamInput002_GetRemotePlaySessionID( void *args ) { struct ISteamInput_SteamInput002_GetRemotePlaySessionID_params *params = (struct ISteamInput_SteamInput002_GetRemotePlaySessionID_params *)args; struct u_ISteamInput_SteamInput002 *iface = (struct u_ISteamInput_SteamInput002 *)params->linux_side; params->_ret = iface->GetRemotePlaySessionID( params->inputHandle ); return 0; }