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96 lines
4.1 KiB
C++
96 lines
4.1 KiB
C++
#include "steamclient_private.h"
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#include "steam_defs.h"
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#include "steamworks_sdk_103/steam_api.h"
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#include "cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION004.h"
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#ifdef __cplusplus
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extern "C" {
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#endif
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bool cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION004_RequestCurrentStats(void *linux_side)
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{
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return ((ISteamUserStats*)linux_side)->RequestCurrentStats();
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}
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bool cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION004_GetStat(void *linux_side, const char * pchName, int32 * pData)
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{
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return ((ISteamUserStats*)linux_side)->GetStat((const char *)pchName, (int32 *)pData);
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}
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bool cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION004_GetStat_2(void *linux_side, const char * pchName, float * pData)
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{
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return ((ISteamUserStats*)linux_side)->GetStat((const char *)pchName, (float *)pData);
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}
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bool cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION004_SetStat(void *linux_side, const char * pchName, int32 nData)
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{
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return ((ISteamUserStats*)linux_side)->SetStat((const char *)pchName, (int32)nData);
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}
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bool cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION004_SetStat_2(void *linux_side, const char * pchName, float fData)
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{
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return ((ISteamUserStats*)linux_side)->SetStat((const char *)pchName, (float)fData);
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}
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bool cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION004_UpdateAvgRateStat(void *linux_side, const char * pchName, float flCountThisSession, double dSessionLength)
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{
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return ((ISteamUserStats*)linux_side)->UpdateAvgRateStat((const char *)pchName, (float)flCountThisSession, (double)dSessionLength);
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}
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bool cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION004_GetAchievement(void *linux_side, const char * pchName, bool * pbAchieved)
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{
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return ((ISteamUserStats*)linux_side)->GetAchievement((const char *)pchName, (bool *)pbAchieved);
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}
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bool cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION004_SetAchievement(void *linux_side, const char * pchName)
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{
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return ((ISteamUserStats*)linux_side)->SetAchievement((const char *)pchName);
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}
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bool cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION004_ClearAchievement(void *linux_side, const char * pchName)
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{
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return ((ISteamUserStats*)linux_side)->ClearAchievement((const char *)pchName);
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}
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bool cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION004_StoreStats(void *linux_side)
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{
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return ((ISteamUserStats*)linux_side)->StoreStats();
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}
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int cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION004_GetAchievementIcon(void *linux_side, const char * pchName)
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{
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return ((ISteamUserStats*)linux_side)->GetAchievementIcon((const char *)pchName);
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}
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const char * cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION004_GetAchievementDisplayAttribute(void *linux_side, const char * pchName, const char * pchKey)
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{
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return ((ISteamUserStats*)linux_side)->GetAchievementDisplayAttribute((const char *)pchName, (const char *)pchKey);
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}
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bool cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION004_IndicateAchievementProgress(void *linux_side, const char * pchName, uint32 nCurProgress, uint32 nMaxProgress)
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{
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return ((ISteamUserStats*)linux_side)->IndicateAchievementProgress((const char *)pchName, (uint32)nCurProgress, (uint32)nMaxProgress);
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}
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SteamAPICall_t cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION004_RequestUserStats(void *linux_side, CSteamID steamIDUser)
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{
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return ((ISteamUserStats*)linux_side)->RequestUserStats((CSteamID)steamIDUser);
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}
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bool cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION004_GetUserStat(void *linux_side, CSteamID steamIDUser, const char * pchName, int32 * pData)
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{
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return ((ISteamUserStats*)linux_side)->GetUserStat((CSteamID)steamIDUser, (const char *)pchName, (int32 *)pData);
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}
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bool cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION004_GetUserStat_2(void *linux_side, CSteamID steamIDUser, const char * pchName, float * pData)
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{
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return ((ISteamUserStats*)linux_side)->GetUserStat((CSteamID)steamIDUser, (const char *)pchName, (float *)pData);
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}
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bool cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION004_GetUserAchievement(void *linux_side, CSteamID steamIDUser, const char * pchName, bool * pbAchieved)
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{
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return ((ISteamUserStats*)linux_side)->GetUserAchievement((CSteamID)steamIDUser, (const char *)pchName, (bool *)pbAchieved);
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}
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#ifdef __cplusplus
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}
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#endif
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