mirror of
https://github.com/ValveSoftware/Proton.git
synced 2024-12-27 07:05:46 +03:00
40 lines
1.2 KiB
C++
40 lines
1.2 KiB
C++
#include "steamclient_private.h"
|
|
#include "steam_defs.h"
|
|
#include "steamworks_sdk_102/steam_api.h"
|
|
#include "steamworks_sdk_102/isteamgameserver.h"
|
|
extern "C" {
|
|
#pragma pack( push, 8 )
|
|
struct winRequestFriendsLobbiesResponse_t_24 {
|
|
uint64 m_ulSteamIDFriend;
|
|
uint64 m_ulSteamIDLobby;
|
|
int m_cResultIndex;
|
|
int m_cResultsTotal;
|
|
} __attribute__ ((ms_struct));
|
|
#pragma pack( pop )
|
|
void cb_RequestFriendsLobbiesResponse_t_24(void *l, void *w)
|
|
{
|
|
RequestFriendsLobbiesResponse_t *lin = (RequestFriendsLobbiesResponse_t *)l;
|
|
struct winRequestFriendsLobbiesResponse_t_24 *win = (struct winRequestFriendsLobbiesResponse_t_24 *)w;
|
|
win->m_ulSteamIDFriend = lin->m_ulSteamIDFriend;
|
|
win->m_ulSteamIDLobby = lin->m_ulSteamIDLobby;
|
|
win->m_cResultIndex = lin->m_cResultIndex;
|
|
win->m_cResultsTotal = lin->m_cResultsTotal;
|
|
}
|
|
|
|
#pragma pack( push, 8 )
|
|
struct winUserStatsReceived_t_12 {
|
|
uint64 m_nGameID;
|
|
EResult m_eResult;
|
|
} __attribute__ ((ms_struct));
|
|
#pragma pack( pop )
|
|
void cb_UserStatsReceived_t_12(void *l, void *w)
|
|
{
|
|
UserStatsReceived_t *lin = (UserStatsReceived_t *)l;
|
|
struct winUserStatsReceived_t_12 *win = (struct winUserStatsReceived_t_12 *)w;
|
|
win->m_nGameID = lin->m_nGameID;
|
|
win->m_eResult = lin->m_eResult;
|
|
}
|
|
|
|
|
|
}
|