Proton/vrclient_x64/vrclient_x64/winIVRInput.c
2021-08-12 10:54:19 -05:00

1689 lines
100 KiB
C

/* This file is auto-generated, do not edit. */
#include <stdarg.h>
#include <stdint.h>
#include "windef.h"
#include "winbase.h"
#include "wine/debug.h"
#include "cxx.h"
#include "vrclient_defs.h"
#include "vrclient_private.h"
#include "struct_converters.h"
#include "flatapi.h"
WINE_DEFAULT_DEBUG_CHANNEL(vrclient);
#include "cppIVRInput_IVRInput_010.h"
typedef struct __winIVRInput_IVRInput_010 {
vtable_ptr *vtable;
void *linux_side;
} winIVRInput_IVRInput_010;
DEFINE_THISCALL_WRAPPER(winIVRInput_IVRInput_010_SetActionManifestPath, 8)
EVRInputError __thiscall winIVRInput_IVRInput_010_SetActionManifestPath(winIVRInput_IVRInput_010 *_this, const char * pchActionManifestPath)
{
char lin_pchActionManifestPath[PATH_MAX];
vrclient_dos_path_to_unix_path(pchActionManifestPath, lin_pchActionManifestPath);
TRACE("%p\n", _this);
return cppIVRInput_IVRInput_010_SetActionManifestPath(_this->linux_side, pchActionManifestPath ? lin_pchActionManifestPath : NULL);
}
DEFINE_THISCALL_WRAPPER(winIVRInput_IVRInput_010_GetActionSetHandle, 12)
EVRInputError __thiscall winIVRInput_IVRInput_010_GetActionSetHandle(winIVRInput_IVRInput_010 *_this, const char * pchActionSetName, VRActionSetHandle_t * pHandle)
{
TRACE("%p\n", _this);
return cppIVRInput_IVRInput_010_GetActionSetHandle(_this->linux_side, pchActionSetName, pHandle);
}
DEFINE_THISCALL_WRAPPER(winIVRInput_IVRInput_010_GetActionHandle, 12)
EVRInputError __thiscall winIVRInput_IVRInput_010_GetActionHandle(winIVRInput_IVRInput_010 *_this, const char * pchActionName, VRActionHandle_t * pHandle)
{
TRACE("%p\n", _this);
return cppIVRInput_IVRInput_010_GetActionHandle(_this->linux_side, pchActionName, pHandle);
}
DEFINE_THISCALL_WRAPPER(winIVRInput_IVRInput_010_GetInputSourceHandle, 12)
EVRInputError __thiscall winIVRInput_IVRInput_010_GetInputSourceHandle(winIVRInput_IVRInput_010 *_this, const char * pchInputSourcePath, VRInputValueHandle_t * pHandle)
{
TRACE("%p\n", _this);
return cppIVRInput_IVRInput_010_GetInputSourceHandle(_this->linux_side, pchInputSourcePath, pHandle);
}
DEFINE_THISCALL_WRAPPER(winIVRInput_IVRInput_010_UpdateActionState, 16)
EVRInputError __thiscall winIVRInput_IVRInput_010_UpdateActionState(winIVRInput_IVRInput_010 *_this, VRActiveActionSet_t * pSets, uint32_t unSizeOfVRSelectedActionSet_t, uint32_t unSetCount)
{
TRACE("%p\n", _this);
return cppIVRInput_IVRInput_010_UpdateActionState(_this->linux_side, pSets, unSizeOfVRSelectedActionSet_t, unSetCount);
}
DEFINE_THISCALL_WRAPPER(winIVRInput_IVRInput_010_GetDigitalActionData, 28)
EVRInputError __thiscall winIVRInput_IVRInput_010_GetDigitalActionData(winIVRInput_IVRInput_010 *_this, VRActionHandle_t action, winInputDigitalActionData_t_1168 * pActionData, uint32_t unActionDataSize, VRInputValueHandle_t ulRestrictToDevice)
{
TRACE("%p\n", _this);
return ivrinput_get_digital_action_data(cppIVRInput_IVRInput_010_GetDigitalActionData, _this->linux_side, action, pActionData, unActionDataSize, ulRestrictToDevice, 10);
}
DEFINE_THISCALL_WRAPPER(winIVRInput_IVRInput_010_GetAnalogActionData, 28)
EVRInputError __thiscall winIVRInput_IVRInput_010_GetAnalogActionData(winIVRInput_IVRInput_010 *_this, VRActionHandle_t action, winInputAnalogActionData_t_1168 * pActionData, uint32_t unActionDataSize, VRInputValueHandle_t ulRestrictToDevice)
{
TRACE("%p\n", _this);
return cppIVRInput_IVRInput_010_GetAnalogActionData(_this->linux_side, action, pActionData, unActionDataSize, ulRestrictToDevice);
}
DEFINE_THISCALL_WRAPPER(winIVRInput_IVRInput_010_GetPoseActionDataRelativeToNow, 36)
EVRInputError __thiscall winIVRInput_IVRInput_010_GetPoseActionDataRelativeToNow(winIVRInput_IVRInput_010 *_this, VRActionHandle_t action, ETrackingUniverseOrigin eOrigin, float fPredictedSecondsFromNow, winInputPoseActionData_t_1168 * pActionData, uint32_t unActionDataSize, VRInputValueHandle_t ulRestrictToDevice)
{
TRACE("%p\n", _this);
return cppIVRInput_IVRInput_010_GetPoseActionDataRelativeToNow(_this->linux_side, action, eOrigin, fPredictedSecondsFromNow, pActionData, unActionDataSize, ulRestrictToDevice);
}
DEFINE_THISCALL_WRAPPER(winIVRInput_IVRInput_010_GetPoseActionDataForNextFrame, 32)
EVRInputError __thiscall winIVRInput_IVRInput_010_GetPoseActionDataForNextFrame(winIVRInput_IVRInput_010 *_this, VRActionHandle_t action, ETrackingUniverseOrigin eOrigin, winInputPoseActionData_t_1168 * pActionData, uint32_t unActionDataSize, VRInputValueHandle_t ulRestrictToDevice)
{
TRACE("%p\n", _this);
return cppIVRInput_IVRInput_010_GetPoseActionDataForNextFrame(_this->linux_side, action, eOrigin, pActionData, unActionDataSize, ulRestrictToDevice);
}
DEFINE_THISCALL_WRAPPER(winIVRInput_IVRInput_010_GetSkeletalActionData, 20)
EVRInputError __thiscall winIVRInput_IVRInput_010_GetSkeletalActionData(winIVRInput_IVRInput_010 *_this, VRActionHandle_t action, winInputSkeletalActionData_t_1168 * pActionData, uint32_t unActionDataSize)
{
TRACE("%p\n", _this);
return cppIVRInput_IVRInput_010_GetSkeletalActionData(_this->linux_side, action, pActionData, unActionDataSize);
}
DEFINE_THISCALL_WRAPPER(winIVRInput_IVRInput_010_GetDominantHand, 8)
EVRInputError __thiscall winIVRInput_IVRInput_010_GetDominantHand(winIVRInput_IVRInput_010 *_this, ETrackedControllerRole * peDominantHand)
{
TRACE("%p\n", _this);
return cppIVRInput_IVRInput_010_GetDominantHand(_this->linux_side, peDominantHand);
}
DEFINE_THISCALL_WRAPPER(winIVRInput_IVRInput_010_SetDominantHand, 8)
EVRInputError __thiscall winIVRInput_IVRInput_010_SetDominantHand(winIVRInput_IVRInput_010 *_this, ETrackedControllerRole eDominantHand)
{
TRACE("%p\n", _this);
return cppIVRInput_IVRInput_010_SetDominantHand(_this->linux_side, eDominantHand);
}
DEFINE_THISCALL_WRAPPER(winIVRInput_IVRInput_010_GetBoneCount, 16)
EVRInputError __thiscall winIVRInput_IVRInput_010_GetBoneCount(winIVRInput_IVRInput_010 *_this, VRActionHandle_t action, uint32_t * pBoneCount)
{
TRACE("%p\n", _this);
return cppIVRInput_IVRInput_010_GetBoneCount(_this->linux_side, action, pBoneCount);
}
DEFINE_THISCALL_WRAPPER(winIVRInput_IVRInput_010_GetBoneHierarchy, 20)
EVRInputError __thiscall winIVRInput_IVRInput_010_GetBoneHierarchy(winIVRInput_IVRInput_010 *_this, VRActionHandle_t action, BoneIndex_t * pParentIndices, uint32_t unIndexArayCount)
{
TRACE("%p\n", _this);
return cppIVRInput_IVRInput_010_GetBoneHierarchy(_this->linux_side, action, pParentIndices, unIndexArayCount);
}
DEFINE_THISCALL_WRAPPER(winIVRInput_IVRInput_010_GetBoneName, 24)
EVRInputError __thiscall winIVRInput_IVRInput_010_GetBoneName(winIVRInput_IVRInput_010 *_this, VRActionHandle_t action, BoneIndex_t nBoneIndex, char * pchBoneName, uint32_t unNameBufferSize)
{
TRACE("%p\n", _this);
return cppIVRInput_IVRInput_010_GetBoneName(_this->linux_side, action, nBoneIndex, pchBoneName, unNameBufferSize);
}
DEFINE_THISCALL_WRAPPER(winIVRInput_IVRInput_010_GetSkeletalReferenceTransforms, 28)
EVRInputError __thiscall winIVRInput_IVRInput_010_GetSkeletalReferenceTransforms(winIVRInput_IVRInput_010 *_this, VRActionHandle_t action, EVRSkeletalTransformSpace eTransformSpace, EVRSkeletalReferencePose eReferencePose, VRBoneTransform_t * pTransformArray, uint32_t unTransformArrayCount)
{
TRACE("%p\n", _this);
return cppIVRInput_IVRInput_010_GetSkeletalReferenceTransforms(_this->linux_side, action, eTransformSpace, eReferencePose, pTransformArray, unTransformArrayCount);
}
DEFINE_THISCALL_WRAPPER(winIVRInput_IVRInput_010_GetSkeletalTrackingLevel, 16)
EVRInputError __thiscall winIVRInput_IVRInput_010_GetSkeletalTrackingLevel(winIVRInput_IVRInput_010 *_this, VRActionHandle_t action, EVRSkeletalTrackingLevel * pSkeletalTrackingLevel)
{
TRACE("%p\n", _this);
return cppIVRInput_IVRInput_010_GetSkeletalTrackingLevel(_this->linux_side, action, pSkeletalTrackingLevel);
}
DEFINE_THISCALL_WRAPPER(winIVRInput_IVRInput_010_GetSkeletalBoneData, 28)
EVRInputError __thiscall winIVRInput_IVRInput_010_GetSkeletalBoneData(winIVRInput_IVRInput_010 *_this, VRActionHandle_t action, EVRSkeletalTransformSpace eTransformSpace, EVRSkeletalMotionRange eMotionRange, VRBoneTransform_t * pTransformArray, uint32_t unTransformArrayCount)
{
TRACE("%p\n", _this);
return cppIVRInput_IVRInput_010_GetSkeletalBoneData(_this->linux_side, action, eTransformSpace, eMotionRange, pTransformArray, unTransformArrayCount);
}
DEFINE_THISCALL_WRAPPER(winIVRInput_IVRInput_010_GetSkeletalSummaryData, 20)
EVRInputError __thiscall winIVRInput_IVRInput_010_GetSkeletalSummaryData(winIVRInput_IVRInput_010 *_this, VRActionHandle_t action, EVRSummaryType eSummaryType, VRSkeletalSummaryData_t * pSkeletalSummaryData)
{
TRACE("%p\n", _this);
return cppIVRInput_IVRInput_010_GetSkeletalSummaryData(_this->linux_side, action, eSummaryType, pSkeletalSummaryData);
}
DEFINE_THISCALL_WRAPPER(winIVRInput_IVRInput_010_GetSkeletalBoneDataCompressed, 28)
EVRInputError __thiscall winIVRInput_IVRInput_010_GetSkeletalBoneDataCompressed(winIVRInput_IVRInput_010 *_this, VRActionHandle_t action, EVRSkeletalMotionRange eMotionRange, void * pvCompressedData, uint32_t unCompressedSize, uint32_t * punRequiredCompressedSize)
{
TRACE("%p\n", _this);
return cppIVRInput_IVRInput_010_GetSkeletalBoneDataCompressed(_this->linux_side, action, eMotionRange, pvCompressedData, unCompressedSize, punRequiredCompressedSize);
}
DEFINE_THISCALL_WRAPPER(winIVRInput_IVRInput_010_DecompressSkeletalBoneData, 24)
EVRInputError __thiscall winIVRInput_IVRInput_010_DecompressSkeletalBoneData(winIVRInput_IVRInput_010 *_this, const void * pvCompressedBuffer, uint32_t unCompressedBufferSize, EVRSkeletalTransformSpace eTransformSpace, VRBoneTransform_t * pTransformArray, uint32_t unTransformArrayCount)
{
TRACE("%p\n", _this);
return cppIVRInput_IVRInput_010_DecompressSkeletalBoneData(_this->linux_side, pvCompressedBuffer, unCompressedBufferSize, eTransformSpace, pTransformArray, unTransformArrayCount);
}
DEFINE_THISCALL_WRAPPER(winIVRInput_IVRInput_010_TriggerHapticVibrationAction, 36)
EVRInputError __thiscall winIVRInput_IVRInput_010_TriggerHapticVibrationAction(winIVRInput_IVRInput_010 *_this, VRActionHandle_t action, float fStartSecondsFromNow, float fDurationSeconds, float fFrequency, float fAmplitude, VRInputValueHandle_t ulRestrictToDevice)
{
TRACE("%p\n", _this);
return cppIVRInput_IVRInput_010_TriggerHapticVibrationAction(_this->linux_side, action, fStartSecondsFromNow, fDurationSeconds, fFrequency, fAmplitude, ulRestrictToDevice);
}
DEFINE_THISCALL_WRAPPER(winIVRInput_IVRInput_010_GetActionOrigins, 28)
EVRInputError __thiscall winIVRInput_IVRInput_010_GetActionOrigins(winIVRInput_IVRInput_010 *_this, VRActionSetHandle_t actionSetHandle, VRActionHandle_t digitalActionHandle, VRInputValueHandle_t * originsOut, uint32_t originOutCount)
{
TRACE("%p\n", _this);
return cppIVRInput_IVRInput_010_GetActionOrigins(_this->linux_side, actionSetHandle, digitalActionHandle, originsOut, originOutCount);
}
DEFINE_THISCALL_WRAPPER(winIVRInput_IVRInput_010_GetOriginLocalizedName, 24)
EVRInputError __thiscall winIVRInput_IVRInput_010_GetOriginLocalizedName(winIVRInput_IVRInput_010 *_this, VRInputValueHandle_t origin, char * pchNameArray, uint32_t unNameArraySize, int32_t unStringSectionsToInclude)
{
TRACE("%p\n", _this);
return cppIVRInput_IVRInput_010_GetOriginLocalizedName(_this->linux_side, origin, pchNameArray, unNameArraySize, unStringSectionsToInclude);
}
DEFINE_THISCALL_WRAPPER(winIVRInput_IVRInput_010_GetOriginTrackedDeviceInfo, 20)
EVRInputError __thiscall winIVRInput_IVRInput_010_GetOriginTrackedDeviceInfo(winIVRInput_IVRInput_010 *_this, VRInputValueHandle_t origin, InputOriginInfo_t * pOriginInfo, uint32_t unOriginInfoSize)
{
TRACE("%p\n", _this);
return cppIVRInput_IVRInput_010_GetOriginTrackedDeviceInfo(_this->linux_side, origin, pOriginInfo, unOriginInfoSize);
}
DEFINE_THISCALL_WRAPPER(winIVRInput_IVRInput_010_GetActionBindingInfo, 28)
EVRInputError __thiscall winIVRInput_IVRInput_010_GetActionBindingInfo(winIVRInput_IVRInput_010 *_this, VRActionHandle_t action, InputBindingInfo_t * pOriginInfo, uint32_t unBindingInfoSize, uint32_t unBindingInfoCount, uint32_t * punReturnedBindingInfoCount)
{
TRACE("%p\n", _this);
return cppIVRInput_IVRInput_010_GetActionBindingInfo(_this->linux_side, action, pOriginInfo, unBindingInfoSize, unBindingInfoCount, punReturnedBindingInfoCount);
}
DEFINE_THISCALL_WRAPPER(winIVRInput_IVRInput_010_ShowActionOrigins, 20)
EVRInputError __thiscall winIVRInput_IVRInput_010_ShowActionOrigins(winIVRInput_IVRInput_010 *_this, VRActionSetHandle_t actionSetHandle, VRActionHandle_t ulActionHandle)
{
TRACE("%p\n", _this);
return cppIVRInput_IVRInput_010_ShowActionOrigins(_this->linux_side, actionSetHandle, ulActionHandle);
}
DEFINE_THISCALL_WRAPPER(winIVRInput_IVRInput_010_ShowBindingsForActionSet, 24)
EVRInputError __thiscall winIVRInput_IVRInput_010_ShowBindingsForActionSet(winIVRInput_IVRInput_010 *_this, VRActiveActionSet_t * pSets, uint32_t unSizeOfVRSelectedActionSet_t, uint32_t unSetCount, VRInputValueHandle_t originToHighlight)
{
TRACE("%p\n", _this);
return cppIVRInput_IVRInput_010_ShowBindingsForActionSet(_this->linux_side, pSets, unSizeOfVRSelectedActionSet_t, unSetCount, originToHighlight);
}
DEFINE_THISCALL_WRAPPER(winIVRInput_IVRInput_010_GetComponentStateForBinding, 28)
EVRInputError __thiscall winIVRInput_IVRInput_010_GetComponentStateForBinding(winIVRInput_IVRInput_010 *_this, const char * pchRenderModelName, const char * pchComponentName, InputBindingInfo_t * pOriginInfo, uint32_t unBindingInfoSize, uint32_t unBindingInfoCount, RenderModel_ComponentState_t * pComponentState)
{
TRACE("%p\n", _this);
return cppIVRInput_IVRInput_010_GetComponentStateForBinding(_this->linux_side, pchRenderModelName, pchComponentName, pOriginInfo, unBindingInfoSize, unBindingInfoCount, pComponentState);
}
DEFINE_THISCALL_WRAPPER(winIVRInput_IVRInput_010_IsUsingLegacyInput, 4)
bool __thiscall winIVRInput_IVRInput_010_IsUsingLegacyInput(winIVRInput_IVRInput_010 *_this)
{
TRACE("%p\n", _this);
return cppIVRInput_IVRInput_010_IsUsingLegacyInput(_this->linux_side);
}
DEFINE_THISCALL_WRAPPER(winIVRInput_IVRInput_010_OpenBindingUI, 25)
EVRInputError __thiscall winIVRInput_IVRInput_010_OpenBindingUI(winIVRInput_IVRInput_010 *_this, const char * pchAppKey, VRActionSetHandle_t ulActionSetHandle, VRInputValueHandle_t ulDeviceHandle, bool bShowOnDesktop)
{
TRACE("%p\n", _this);
return cppIVRInput_IVRInput_010_OpenBindingUI(_this->linux_side, pchAppKey, ulActionSetHandle, ulDeviceHandle, bShowOnDesktop);
}
DEFINE_THISCALL_WRAPPER(winIVRInput_IVRInput_010_GetBindingVariant, 20)
EVRInputError __thiscall winIVRInput_IVRInput_010_GetBindingVariant(winIVRInput_IVRInput_010 *_this, VRInputValueHandle_t ulDevicePath, char * pchVariantArray, uint32_t unVariantArraySize)
{
TRACE("%p\n", _this);
return cppIVRInput_IVRInput_010_GetBindingVariant(_this->linux_side, ulDevicePath, pchVariantArray, unVariantArraySize);
}
extern vtable_ptr winIVRInput_IVRInput_010_vtable;
#ifndef __GNUC__
void __asm_dummy_vtables(void) {
#endif
__ASM_VTABLE(winIVRInput_IVRInput_010,
VTABLE_ADD_FUNC(winIVRInput_IVRInput_010_SetActionManifestPath)
VTABLE_ADD_FUNC(winIVRInput_IVRInput_010_GetActionSetHandle)
VTABLE_ADD_FUNC(winIVRInput_IVRInput_010_GetActionHandle)
VTABLE_ADD_FUNC(winIVRInput_IVRInput_010_GetInputSourceHandle)
VTABLE_ADD_FUNC(winIVRInput_IVRInput_010_UpdateActionState)
VTABLE_ADD_FUNC(winIVRInput_IVRInput_010_GetDigitalActionData)
VTABLE_ADD_FUNC(winIVRInput_IVRInput_010_GetAnalogActionData)
VTABLE_ADD_FUNC(winIVRInput_IVRInput_010_GetPoseActionDataRelativeToNow)
VTABLE_ADD_FUNC(winIVRInput_IVRInput_010_GetPoseActionDataForNextFrame)
VTABLE_ADD_FUNC(winIVRInput_IVRInput_010_GetSkeletalActionData)
VTABLE_ADD_FUNC(winIVRInput_IVRInput_010_GetDominantHand)
VTABLE_ADD_FUNC(winIVRInput_IVRInput_010_SetDominantHand)
VTABLE_ADD_FUNC(winIVRInput_IVRInput_010_GetBoneCount)
VTABLE_ADD_FUNC(winIVRInput_IVRInput_010_GetBoneHierarchy)
VTABLE_ADD_FUNC(winIVRInput_IVRInput_010_GetBoneName)
VTABLE_ADD_FUNC(winIVRInput_IVRInput_010_GetSkeletalReferenceTransforms)
VTABLE_ADD_FUNC(winIVRInput_IVRInput_010_GetSkeletalTrackingLevel)
VTABLE_ADD_FUNC(winIVRInput_IVRInput_010_GetSkeletalBoneData)
VTABLE_ADD_FUNC(winIVRInput_IVRInput_010_GetSkeletalSummaryData)
VTABLE_ADD_FUNC(winIVRInput_IVRInput_010_GetSkeletalBoneDataCompressed)
VTABLE_ADD_FUNC(winIVRInput_IVRInput_010_DecompressSkeletalBoneData)
VTABLE_ADD_FUNC(winIVRInput_IVRInput_010_TriggerHapticVibrationAction)
VTABLE_ADD_FUNC(winIVRInput_IVRInput_010_GetActionOrigins)
VTABLE_ADD_FUNC(winIVRInput_IVRInput_010_GetOriginLocalizedName)
VTABLE_ADD_FUNC(winIVRInput_IVRInput_010_GetOriginTrackedDeviceInfo)
VTABLE_ADD_FUNC(winIVRInput_IVRInput_010_GetActionBindingInfo)
VTABLE_ADD_FUNC(winIVRInput_IVRInput_010_ShowActionOrigins)
VTABLE_ADD_FUNC(winIVRInput_IVRInput_010_ShowBindingsForActionSet)
VTABLE_ADD_FUNC(winIVRInput_IVRInput_010_GetComponentStateForBinding)
VTABLE_ADD_FUNC(winIVRInput_IVRInput_010_IsUsingLegacyInput)
VTABLE_ADD_FUNC(winIVRInput_IVRInput_010_OpenBindingUI)
VTABLE_ADD_FUNC(winIVRInput_IVRInput_010_GetBindingVariant)
);
#ifndef __GNUC__
}
#endif
winIVRInput_IVRInput_010 *create_winIVRInput_IVRInput_010(void *linux_side)
{
winIVRInput_IVRInput_010 *r = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(winIVRInput_IVRInput_010));
TRACE("-> %p\n", r);
r->vtable = &winIVRInput_IVRInput_010_vtable;
r->linux_side = linux_side;
return r;
}
void destroy_winIVRInput_IVRInput_010(void *object)
{
TRACE("%p\n", object);
HeapFree(GetProcessHeap(), 0, object);
}
winIVRInput_IVRInput_010 *create_winIVRInput_IVRInput_010_FnTable(void *linux_side)
{
winIVRInput_IVRInput_010 *r = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(winIVRInput_IVRInput_010));
struct thunk *thunks = alloc_thunks(32);
struct thunk **vtable = HeapAlloc(GetProcessHeap(), 0, 32 * sizeof(*vtable));
int i;
TRACE("-> %p, vtable %p, thunks %p\n", r, vtable, thunks);
init_thunk(&thunks[0], r, winIVRInput_IVRInput_010_SetActionManifestPath, 1, FALSE, FALSE);
init_thunk(&thunks[1], r, winIVRInput_IVRInput_010_GetActionSetHandle, 2, FALSE, FALSE);
init_thunk(&thunks[2], r, winIVRInput_IVRInput_010_GetActionHandle, 2, FALSE, FALSE);
init_thunk(&thunks[3], r, winIVRInput_IVRInput_010_GetInputSourceHandle, 2, FALSE, FALSE);
init_thunk(&thunks[4], r, winIVRInput_IVRInput_010_UpdateActionState, 3, FALSE, FALSE);
init_thunk(&thunks[5], r, winIVRInput_IVRInput_010_GetDigitalActionData, 4, FALSE, FALSE);
init_thunk(&thunks[6], r, winIVRInput_IVRInput_010_GetAnalogActionData, 4, FALSE, FALSE);
init_thunk(&thunks[7], r, winIVRInput_IVRInput_010_GetPoseActionDataRelativeToNow, 6, TRUE, FALSE);
init_thunk(&thunks[8], r, winIVRInput_IVRInput_010_GetPoseActionDataForNextFrame, 5, FALSE, FALSE);
init_thunk(&thunks[9], r, winIVRInput_IVRInput_010_GetSkeletalActionData, 3, FALSE, FALSE);
init_thunk(&thunks[10], r, winIVRInput_IVRInput_010_GetDominantHand, 1, FALSE, FALSE);
init_thunk(&thunks[11], r, winIVRInput_IVRInput_010_SetDominantHand, 1, FALSE, FALSE);
init_thunk(&thunks[12], r, winIVRInput_IVRInput_010_GetBoneCount, 2, FALSE, FALSE);
init_thunk(&thunks[13], r, winIVRInput_IVRInput_010_GetBoneHierarchy, 3, FALSE, FALSE);
init_thunk(&thunks[14], r, winIVRInput_IVRInput_010_GetBoneName, 4, FALSE, FALSE);
init_thunk(&thunks[15], r, winIVRInput_IVRInput_010_GetSkeletalReferenceTransforms, 5, FALSE, FALSE);
init_thunk(&thunks[16], r, winIVRInput_IVRInput_010_GetSkeletalTrackingLevel, 2, FALSE, FALSE);
init_thunk(&thunks[17], r, winIVRInput_IVRInput_010_GetSkeletalBoneData, 5, FALSE, FALSE);
init_thunk(&thunks[18], r, winIVRInput_IVRInput_010_GetSkeletalSummaryData, 3, FALSE, FALSE);
init_thunk(&thunks[19], r, winIVRInput_IVRInput_010_GetSkeletalBoneDataCompressed, 5, FALSE, FALSE);
init_thunk(&thunks[20], r, winIVRInput_IVRInput_010_DecompressSkeletalBoneData, 5, FALSE, FALSE);
init_thunk(&thunks[21], r, winIVRInput_IVRInput_010_TriggerHapticVibrationAction, 6, TRUE, TRUE);
init_thunk(&thunks[22], r, winIVRInput_IVRInput_010_GetActionOrigins, 4, FALSE, FALSE);
init_thunk(&thunks[23], r, winIVRInput_IVRInput_010_GetOriginLocalizedName, 4, FALSE, FALSE);
init_thunk(&thunks[24], r, winIVRInput_IVRInput_010_GetOriginTrackedDeviceInfo, 3, FALSE, FALSE);
init_thunk(&thunks[25], r, winIVRInput_IVRInput_010_GetActionBindingInfo, 5, FALSE, FALSE);
init_thunk(&thunks[26], r, winIVRInput_IVRInput_010_ShowActionOrigins, 2, FALSE, FALSE);
init_thunk(&thunks[27], r, winIVRInput_IVRInput_010_ShowBindingsForActionSet, 4, FALSE, FALSE);
init_thunk(&thunks[28], r, winIVRInput_IVRInput_010_GetComponentStateForBinding, 6, FALSE, FALSE);
init_thunk(&thunks[29], r, winIVRInput_IVRInput_010_IsUsingLegacyInput, 0, FALSE, FALSE);
init_thunk(&thunks[30], r, winIVRInput_IVRInput_010_OpenBindingUI, 4, FALSE, FALSE);
init_thunk(&thunks[31], r, winIVRInput_IVRInput_010_GetBindingVariant, 3, FALSE, FALSE);
for (i = 0; i < 32; i++)
vtable[i] = &thunks[i];
r->linux_side = linux_side;
r->vtable = (void *)vtable;
return r;
}
void destroy_winIVRInput_IVRInput_010_FnTable(void *object)
{
winIVRInput_IVRInput_010 *win_object = object;
TRACE("%p\n", win_object);
VirtualFree(win_object->vtable[0], 0, MEM_RELEASE);
HeapFree(GetProcessHeap(), 0, win_object->vtable);
HeapFree(GetProcessHeap(), 0, win_object);
}
#include "cppIVRInput_IVRInput_007.h"
typedef struct __winIVRInput_IVRInput_007 {
vtable_ptr *vtable;
void *linux_side;
} winIVRInput_IVRInput_007;
DEFINE_THISCALL_WRAPPER(winIVRInput_IVRInput_007_SetActionManifestPath, 8)
EVRInputError __thiscall winIVRInput_IVRInput_007_SetActionManifestPath(winIVRInput_IVRInput_007 *_this, const char * pchActionManifestPath)
{
char lin_pchActionManifestPath[PATH_MAX];
vrclient_dos_path_to_unix_path(pchActionManifestPath, lin_pchActionManifestPath);
TRACE("%p\n", _this);
return cppIVRInput_IVRInput_007_SetActionManifestPath(_this->linux_side, pchActionManifestPath ? lin_pchActionManifestPath : NULL);
}
DEFINE_THISCALL_WRAPPER(winIVRInput_IVRInput_007_GetActionSetHandle, 12)
EVRInputError __thiscall winIVRInput_IVRInput_007_GetActionSetHandle(winIVRInput_IVRInput_007 *_this, const char * pchActionSetName, VRActionSetHandle_t * pHandle)
{
TRACE("%p\n", _this);
return cppIVRInput_IVRInput_007_GetActionSetHandle(_this->linux_side, pchActionSetName, pHandle);
}
DEFINE_THISCALL_WRAPPER(winIVRInput_IVRInput_007_GetActionHandle, 12)
EVRInputError __thiscall winIVRInput_IVRInput_007_GetActionHandle(winIVRInput_IVRInput_007 *_this, const char * pchActionName, VRActionHandle_t * pHandle)
{
TRACE("%p\n", _this);
return cppIVRInput_IVRInput_007_GetActionHandle(_this->linux_side, pchActionName, pHandle);
}
DEFINE_THISCALL_WRAPPER(winIVRInput_IVRInput_007_GetInputSourceHandle, 12)
EVRInputError __thiscall winIVRInput_IVRInput_007_GetInputSourceHandle(winIVRInput_IVRInput_007 *_this, const char * pchInputSourcePath, VRInputValueHandle_t * pHandle)
{
TRACE("%p\n", _this);
return cppIVRInput_IVRInput_007_GetInputSourceHandle(_this->linux_side, pchInputSourcePath, pHandle);
}
DEFINE_THISCALL_WRAPPER(winIVRInput_IVRInput_007_UpdateActionState, 16)
EVRInputError __thiscall winIVRInput_IVRInput_007_UpdateActionState(winIVRInput_IVRInput_007 *_this, VRActiveActionSet_t * pSets, uint32_t unSizeOfVRSelectedActionSet_t, uint32_t unSetCount)
{
TRACE("%p\n", _this);
return cppIVRInput_IVRInput_007_UpdateActionState(_this->linux_side, pSets, unSizeOfVRSelectedActionSet_t, unSetCount);
}
DEFINE_THISCALL_WRAPPER(winIVRInput_IVRInput_007_GetDigitalActionData, 28)
EVRInputError __thiscall winIVRInput_IVRInput_007_GetDigitalActionData(winIVRInput_IVRInput_007 *_this, VRActionHandle_t action, winInputDigitalActionData_t_1916 * pActionData, uint32_t unActionDataSize, VRInputValueHandle_t ulRestrictToDevice)
{
TRACE("%p\n", _this);
return ivrinput_get_digital_action_data(cppIVRInput_IVRInput_007_GetDigitalActionData, _this->linux_side, action, pActionData, unActionDataSize, ulRestrictToDevice, 7);
}
DEFINE_THISCALL_WRAPPER(winIVRInput_IVRInput_007_GetAnalogActionData, 28)
EVRInputError __thiscall winIVRInput_IVRInput_007_GetAnalogActionData(winIVRInput_IVRInput_007 *_this, VRActionHandle_t action, winInputAnalogActionData_t_1916 * pActionData, uint32_t unActionDataSize, VRInputValueHandle_t ulRestrictToDevice)
{
TRACE("%p\n", _this);
return cppIVRInput_IVRInput_007_GetAnalogActionData(_this->linux_side, action, pActionData, unActionDataSize, ulRestrictToDevice);
}
DEFINE_THISCALL_WRAPPER(winIVRInput_IVRInput_007_GetPoseActionDataRelativeToNow, 36)
EVRInputError __thiscall winIVRInput_IVRInput_007_GetPoseActionDataRelativeToNow(winIVRInput_IVRInput_007 *_this, VRActionHandle_t action, ETrackingUniverseOrigin eOrigin, float fPredictedSecondsFromNow, winInputPoseActionData_t_1916 * pActionData, uint32_t unActionDataSize, VRInputValueHandle_t ulRestrictToDevice)
{
TRACE("%p\n", _this);
return cppIVRInput_IVRInput_007_GetPoseActionDataRelativeToNow(_this->linux_side, action, eOrigin, fPredictedSecondsFromNow, pActionData, unActionDataSize, ulRestrictToDevice);
}
DEFINE_THISCALL_WRAPPER(winIVRInput_IVRInput_007_GetPoseActionDataForNextFrame, 32)
EVRInputError __thiscall winIVRInput_IVRInput_007_GetPoseActionDataForNextFrame(winIVRInput_IVRInput_007 *_this, VRActionHandle_t action, ETrackingUniverseOrigin eOrigin, winInputPoseActionData_t_1916 * pActionData, uint32_t unActionDataSize, VRInputValueHandle_t ulRestrictToDevice)
{
TRACE("%p\n", _this);
return cppIVRInput_IVRInput_007_GetPoseActionDataForNextFrame(_this->linux_side, action, eOrigin, pActionData, unActionDataSize, ulRestrictToDevice);
}
DEFINE_THISCALL_WRAPPER(winIVRInput_IVRInput_007_GetSkeletalActionData, 20)
EVRInputError __thiscall winIVRInput_IVRInput_007_GetSkeletalActionData(winIVRInput_IVRInput_007 *_this, VRActionHandle_t action, winInputSkeletalActionData_t_1916 * pActionData, uint32_t unActionDataSize)
{
TRACE("%p\n", _this);
return cppIVRInput_IVRInput_007_GetSkeletalActionData(_this->linux_side, action, pActionData, unActionDataSize);
}
DEFINE_THISCALL_WRAPPER(winIVRInput_IVRInput_007_GetBoneCount, 16)
EVRInputError __thiscall winIVRInput_IVRInput_007_GetBoneCount(winIVRInput_IVRInput_007 *_this, VRActionHandle_t action, uint32_t * pBoneCount)
{
TRACE("%p\n", _this);
return cppIVRInput_IVRInput_007_GetBoneCount(_this->linux_side, action, pBoneCount);
}
DEFINE_THISCALL_WRAPPER(winIVRInput_IVRInput_007_GetBoneHierarchy, 20)
EVRInputError __thiscall winIVRInput_IVRInput_007_GetBoneHierarchy(winIVRInput_IVRInput_007 *_this, VRActionHandle_t action, BoneIndex_t * pParentIndices, uint32_t unIndexArayCount)
{
TRACE("%p\n", _this);
return cppIVRInput_IVRInput_007_GetBoneHierarchy(_this->linux_side, action, pParentIndices, unIndexArayCount);
}
DEFINE_THISCALL_WRAPPER(winIVRInput_IVRInput_007_GetBoneName, 24)
EVRInputError __thiscall winIVRInput_IVRInput_007_GetBoneName(winIVRInput_IVRInput_007 *_this, VRActionHandle_t action, BoneIndex_t nBoneIndex, char * pchBoneName, uint32_t unNameBufferSize)
{
TRACE("%p\n", _this);
return cppIVRInput_IVRInput_007_GetBoneName(_this->linux_side, action, nBoneIndex, pchBoneName, unNameBufferSize);
}
DEFINE_THISCALL_WRAPPER(winIVRInput_IVRInput_007_GetSkeletalReferenceTransforms, 28)
EVRInputError __thiscall winIVRInput_IVRInput_007_GetSkeletalReferenceTransforms(winIVRInput_IVRInput_007 *_this, VRActionHandle_t action, EVRSkeletalTransformSpace eTransformSpace, EVRSkeletalReferencePose eReferencePose, VRBoneTransform_t * pTransformArray, uint32_t unTransformArrayCount)
{
TRACE("%p\n", _this);
return cppIVRInput_IVRInput_007_GetSkeletalReferenceTransforms(_this->linux_side, action, eTransformSpace, eReferencePose, pTransformArray, unTransformArrayCount);
}
DEFINE_THISCALL_WRAPPER(winIVRInput_IVRInput_007_GetSkeletalTrackingLevel, 16)
EVRInputError __thiscall winIVRInput_IVRInput_007_GetSkeletalTrackingLevel(winIVRInput_IVRInput_007 *_this, VRActionHandle_t action, EVRSkeletalTrackingLevel * pSkeletalTrackingLevel)
{
TRACE("%p\n", _this);
return cppIVRInput_IVRInput_007_GetSkeletalTrackingLevel(_this->linux_side, action, pSkeletalTrackingLevel);
}
DEFINE_THISCALL_WRAPPER(winIVRInput_IVRInput_007_GetSkeletalBoneData, 28)
EVRInputError __thiscall winIVRInput_IVRInput_007_GetSkeletalBoneData(winIVRInput_IVRInput_007 *_this, VRActionHandle_t action, EVRSkeletalTransformSpace eTransformSpace, EVRSkeletalMotionRange eMotionRange, VRBoneTransform_t * pTransformArray, uint32_t unTransformArrayCount)
{
TRACE("%p\n", _this);
return cppIVRInput_IVRInput_007_GetSkeletalBoneData(_this->linux_side, action, eTransformSpace, eMotionRange, pTransformArray, unTransformArrayCount);
}
DEFINE_THISCALL_WRAPPER(winIVRInput_IVRInput_007_GetSkeletalSummaryData, 20)
EVRInputError __thiscall winIVRInput_IVRInput_007_GetSkeletalSummaryData(winIVRInput_IVRInput_007 *_this, VRActionHandle_t action, EVRSummaryType eSummaryType, VRSkeletalSummaryData_t * pSkeletalSummaryData)
{
TRACE("%p\n", _this);
return cppIVRInput_IVRInput_007_GetSkeletalSummaryData(_this->linux_side, action, eSummaryType, pSkeletalSummaryData);
}
DEFINE_THISCALL_WRAPPER(winIVRInput_IVRInput_007_GetSkeletalBoneDataCompressed, 28)
EVRInputError __thiscall winIVRInput_IVRInput_007_GetSkeletalBoneDataCompressed(winIVRInput_IVRInput_007 *_this, VRActionHandle_t action, EVRSkeletalMotionRange eMotionRange, void * pvCompressedData, uint32_t unCompressedSize, uint32_t * punRequiredCompressedSize)
{
TRACE("%p\n", _this);
return cppIVRInput_IVRInput_007_GetSkeletalBoneDataCompressed(_this->linux_side, action, eMotionRange, pvCompressedData, unCompressedSize, punRequiredCompressedSize);
}
DEFINE_THISCALL_WRAPPER(winIVRInput_IVRInput_007_DecompressSkeletalBoneData, 24)
EVRInputError __thiscall winIVRInput_IVRInput_007_DecompressSkeletalBoneData(winIVRInput_IVRInput_007 *_this, const void * pvCompressedBuffer, uint32_t unCompressedBufferSize, EVRSkeletalTransformSpace eTransformSpace, VRBoneTransform_t * pTransformArray, uint32_t unTransformArrayCount)
{
TRACE("%p\n", _this);
return cppIVRInput_IVRInput_007_DecompressSkeletalBoneData(_this->linux_side, pvCompressedBuffer, unCompressedBufferSize, eTransformSpace, pTransformArray, unTransformArrayCount);
}
DEFINE_THISCALL_WRAPPER(winIVRInput_IVRInput_007_TriggerHapticVibrationAction, 36)
EVRInputError __thiscall winIVRInput_IVRInput_007_TriggerHapticVibrationAction(winIVRInput_IVRInput_007 *_this, VRActionHandle_t action, float fStartSecondsFromNow, float fDurationSeconds, float fFrequency, float fAmplitude, VRInputValueHandle_t ulRestrictToDevice)
{
TRACE("%p\n", _this);
return cppIVRInput_IVRInput_007_TriggerHapticVibrationAction(_this->linux_side, action, fStartSecondsFromNow, fDurationSeconds, fFrequency, fAmplitude, ulRestrictToDevice);
}
DEFINE_THISCALL_WRAPPER(winIVRInput_IVRInput_007_GetActionOrigins, 28)
EVRInputError __thiscall winIVRInput_IVRInput_007_GetActionOrigins(winIVRInput_IVRInput_007 *_this, VRActionSetHandle_t actionSetHandle, VRActionHandle_t digitalActionHandle, VRInputValueHandle_t * originsOut, uint32_t originOutCount)
{
TRACE("%p\n", _this);
return cppIVRInput_IVRInput_007_GetActionOrigins(_this->linux_side, actionSetHandle, digitalActionHandle, originsOut, originOutCount);
}
DEFINE_THISCALL_WRAPPER(winIVRInput_IVRInput_007_GetOriginLocalizedName, 24)
EVRInputError __thiscall winIVRInput_IVRInput_007_GetOriginLocalizedName(winIVRInput_IVRInput_007 *_this, VRInputValueHandle_t origin, char * pchNameArray, uint32_t unNameArraySize, int32_t unStringSectionsToInclude)
{
TRACE("%p\n", _this);
return cppIVRInput_IVRInput_007_GetOriginLocalizedName(_this->linux_side, origin, pchNameArray, unNameArraySize, unStringSectionsToInclude);
}
DEFINE_THISCALL_WRAPPER(winIVRInput_IVRInput_007_GetOriginTrackedDeviceInfo, 20)
EVRInputError __thiscall winIVRInput_IVRInput_007_GetOriginTrackedDeviceInfo(winIVRInput_IVRInput_007 *_this, VRInputValueHandle_t origin, InputOriginInfo_t * pOriginInfo, uint32_t unOriginInfoSize)
{
TRACE("%p\n", _this);
return cppIVRInput_IVRInput_007_GetOriginTrackedDeviceInfo(_this->linux_side, origin, pOriginInfo, unOriginInfoSize);
}
DEFINE_THISCALL_WRAPPER(winIVRInput_IVRInput_007_GetActionBindingInfo, 28)
EVRInputError __thiscall winIVRInput_IVRInput_007_GetActionBindingInfo(winIVRInput_IVRInput_007 *_this, VRActionHandle_t action, InputBindingInfo_t * pOriginInfo, uint32_t unBindingInfoSize, uint32_t unBindingInfoCount, uint32_t * punReturnedBindingInfoCount)
{
TRACE("%p\n", _this);
return cppIVRInput_IVRInput_007_GetActionBindingInfo(_this->linux_side, action, pOriginInfo, unBindingInfoSize, unBindingInfoCount, punReturnedBindingInfoCount);
}
DEFINE_THISCALL_WRAPPER(winIVRInput_IVRInput_007_ShowActionOrigins, 20)
EVRInputError __thiscall winIVRInput_IVRInput_007_ShowActionOrigins(winIVRInput_IVRInput_007 *_this, VRActionSetHandle_t actionSetHandle, VRActionHandle_t ulActionHandle)
{
TRACE("%p\n", _this);
return cppIVRInput_IVRInput_007_ShowActionOrigins(_this->linux_side, actionSetHandle, ulActionHandle);
}
DEFINE_THISCALL_WRAPPER(winIVRInput_IVRInput_007_ShowBindingsForActionSet, 24)
EVRInputError __thiscall winIVRInput_IVRInput_007_ShowBindingsForActionSet(winIVRInput_IVRInput_007 *_this, VRActiveActionSet_t * pSets, uint32_t unSizeOfVRSelectedActionSet_t, uint32_t unSetCount, VRInputValueHandle_t originToHighlight)
{
TRACE("%p\n", _this);
return cppIVRInput_IVRInput_007_ShowBindingsForActionSet(_this->linux_side, pSets, unSizeOfVRSelectedActionSet_t, unSetCount, originToHighlight);
}
DEFINE_THISCALL_WRAPPER(winIVRInput_IVRInput_007_IsUsingLegacyInput, 4)
bool __thiscall winIVRInput_IVRInput_007_IsUsingLegacyInput(winIVRInput_IVRInput_007 *_this)
{
TRACE("%p\n", _this);
return cppIVRInput_IVRInput_007_IsUsingLegacyInput(_this->linux_side);
}
DEFINE_THISCALL_WRAPPER(winIVRInput_IVRInput_007_OpenBindingUI, 25)
EVRInputError __thiscall winIVRInput_IVRInput_007_OpenBindingUI(winIVRInput_IVRInput_007 *_this, const char * pchAppKey, VRActionSetHandle_t ulActionSetHandle, VRInputValueHandle_t ulDeviceHandle, bool bShowOnDesktop)
{
TRACE("%p\n", _this);
return cppIVRInput_IVRInput_007_OpenBindingUI(_this->linux_side, pchAppKey, ulActionSetHandle, ulDeviceHandle, bShowOnDesktop);
}
extern vtable_ptr winIVRInput_IVRInput_007_vtable;
#ifndef __GNUC__
void __asm_dummy_vtables(void) {
#endif
__ASM_VTABLE(winIVRInput_IVRInput_007,
VTABLE_ADD_FUNC(winIVRInput_IVRInput_007_SetActionManifestPath)
VTABLE_ADD_FUNC(winIVRInput_IVRInput_007_GetActionSetHandle)
VTABLE_ADD_FUNC(winIVRInput_IVRInput_007_GetActionHandle)
VTABLE_ADD_FUNC(winIVRInput_IVRInput_007_GetInputSourceHandle)
VTABLE_ADD_FUNC(winIVRInput_IVRInput_007_UpdateActionState)
VTABLE_ADD_FUNC(winIVRInput_IVRInput_007_GetDigitalActionData)
VTABLE_ADD_FUNC(winIVRInput_IVRInput_007_GetAnalogActionData)
VTABLE_ADD_FUNC(winIVRInput_IVRInput_007_GetPoseActionDataRelativeToNow)
VTABLE_ADD_FUNC(winIVRInput_IVRInput_007_GetPoseActionDataForNextFrame)
VTABLE_ADD_FUNC(winIVRInput_IVRInput_007_GetSkeletalActionData)
VTABLE_ADD_FUNC(winIVRInput_IVRInput_007_GetBoneCount)
VTABLE_ADD_FUNC(winIVRInput_IVRInput_007_GetBoneHierarchy)
VTABLE_ADD_FUNC(winIVRInput_IVRInput_007_GetBoneName)
VTABLE_ADD_FUNC(winIVRInput_IVRInput_007_GetSkeletalReferenceTransforms)
VTABLE_ADD_FUNC(winIVRInput_IVRInput_007_GetSkeletalTrackingLevel)
VTABLE_ADD_FUNC(winIVRInput_IVRInput_007_GetSkeletalBoneData)
VTABLE_ADD_FUNC(winIVRInput_IVRInput_007_GetSkeletalSummaryData)
VTABLE_ADD_FUNC(winIVRInput_IVRInput_007_GetSkeletalBoneDataCompressed)
VTABLE_ADD_FUNC(winIVRInput_IVRInput_007_DecompressSkeletalBoneData)
VTABLE_ADD_FUNC(winIVRInput_IVRInput_007_TriggerHapticVibrationAction)
VTABLE_ADD_FUNC(winIVRInput_IVRInput_007_GetActionOrigins)
VTABLE_ADD_FUNC(winIVRInput_IVRInput_007_GetOriginLocalizedName)
VTABLE_ADD_FUNC(winIVRInput_IVRInput_007_GetOriginTrackedDeviceInfo)
VTABLE_ADD_FUNC(winIVRInput_IVRInput_007_GetActionBindingInfo)
VTABLE_ADD_FUNC(winIVRInput_IVRInput_007_ShowActionOrigins)
VTABLE_ADD_FUNC(winIVRInput_IVRInput_007_ShowBindingsForActionSet)
VTABLE_ADD_FUNC(winIVRInput_IVRInput_007_IsUsingLegacyInput)
VTABLE_ADD_FUNC(winIVRInput_IVRInput_007_OpenBindingUI)
);
#ifndef __GNUC__
}
#endif
winIVRInput_IVRInput_007 *create_winIVRInput_IVRInput_007(void *linux_side)
{
winIVRInput_IVRInput_007 *r = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(winIVRInput_IVRInput_007));
TRACE("-> %p\n", r);
r->vtable = &winIVRInput_IVRInput_007_vtable;
r->linux_side = linux_side;
return r;
}
void destroy_winIVRInput_IVRInput_007(void *object)
{
TRACE("%p\n", object);
HeapFree(GetProcessHeap(), 0, object);
}
winIVRInput_IVRInput_007 *create_winIVRInput_IVRInput_007_FnTable(void *linux_side)
{
winIVRInput_IVRInput_007 *r = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(winIVRInput_IVRInput_007));
struct thunk *thunks = alloc_thunks(28);
struct thunk **vtable = HeapAlloc(GetProcessHeap(), 0, 28 * sizeof(*vtable));
int i;
TRACE("-> %p, vtable %p, thunks %p\n", r, vtable, thunks);
init_thunk(&thunks[0], r, winIVRInput_IVRInput_007_SetActionManifestPath, 1, FALSE, FALSE);
init_thunk(&thunks[1], r, winIVRInput_IVRInput_007_GetActionSetHandle, 2, FALSE, FALSE);
init_thunk(&thunks[2], r, winIVRInput_IVRInput_007_GetActionHandle, 2, FALSE, FALSE);
init_thunk(&thunks[3], r, winIVRInput_IVRInput_007_GetInputSourceHandle, 2, FALSE, FALSE);
init_thunk(&thunks[4], r, winIVRInput_IVRInput_007_UpdateActionState, 3, FALSE, FALSE);
init_thunk(&thunks[5], r, winIVRInput_IVRInput_007_GetDigitalActionData, 4, FALSE, FALSE);
init_thunk(&thunks[6], r, winIVRInput_IVRInput_007_GetAnalogActionData, 4, FALSE, FALSE);
init_thunk(&thunks[7], r, winIVRInput_IVRInput_007_GetPoseActionDataRelativeToNow, 6, TRUE, FALSE);
init_thunk(&thunks[8], r, winIVRInput_IVRInput_007_GetPoseActionDataForNextFrame, 5, FALSE, FALSE);
init_thunk(&thunks[9], r, winIVRInput_IVRInput_007_GetSkeletalActionData, 3, FALSE, FALSE);
init_thunk(&thunks[10], r, winIVRInput_IVRInput_007_GetBoneCount, 2, FALSE, FALSE);
init_thunk(&thunks[11], r, winIVRInput_IVRInput_007_GetBoneHierarchy, 3, FALSE, FALSE);
init_thunk(&thunks[12], r, winIVRInput_IVRInput_007_GetBoneName, 4, FALSE, FALSE);
init_thunk(&thunks[13], r, winIVRInput_IVRInput_007_GetSkeletalReferenceTransforms, 5, FALSE, FALSE);
init_thunk(&thunks[14], r, winIVRInput_IVRInput_007_GetSkeletalTrackingLevel, 2, FALSE, FALSE);
init_thunk(&thunks[15], r, winIVRInput_IVRInput_007_GetSkeletalBoneData, 5, FALSE, FALSE);
init_thunk(&thunks[16], r, winIVRInput_IVRInput_007_GetSkeletalSummaryData, 3, FALSE, FALSE);
init_thunk(&thunks[17], r, winIVRInput_IVRInput_007_GetSkeletalBoneDataCompressed, 5, FALSE, FALSE);
init_thunk(&thunks[18], r, winIVRInput_IVRInput_007_DecompressSkeletalBoneData, 5, FALSE, FALSE);
init_thunk(&thunks[19], r, winIVRInput_IVRInput_007_TriggerHapticVibrationAction, 6, TRUE, TRUE);
init_thunk(&thunks[20], r, winIVRInput_IVRInput_007_GetActionOrigins, 4, FALSE, FALSE);
init_thunk(&thunks[21], r, winIVRInput_IVRInput_007_GetOriginLocalizedName, 4, FALSE, FALSE);
init_thunk(&thunks[22], r, winIVRInput_IVRInput_007_GetOriginTrackedDeviceInfo, 3, FALSE, FALSE);
init_thunk(&thunks[23], r, winIVRInput_IVRInput_007_GetActionBindingInfo, 5, FALSE, FALSE);
init_thunk(&thunks[24], r, winIVRInput_IVRInput_007_ShowActionOrigins, 2, FALSE, FALSE);
init_thunk(&thunks[25], r, winIVRInput_IVRInput_007_ShowBindingsForActionSet, 4, FALSE, FALSE);
init_thunk(&thunks[26], r, winIVRInput_IVRInput_007_IsUsingLegacyInput, 0, FALSE, FALSE);
init_thunk(&thunks[27], r, winIVRInput_IVRInput_007_OpenBindingUI, 4, FALSE, FALSE);
for (i = 0; i < 28; i++)
vtable[i] = &thunks[i];
r->linux_side = linux_side;
r->vtable = (void *)vtable;
return r;
}
void destroy_winIVRInput_IVRInput_007_FnTable(void *object)
{
winIVRInput_IVRInput_007 *win_object = object;
TRACE("%p\n", win_object);
VirtualFree(win_object->vtable[0], 0, MEM_RELEASE);
HeapFree(GetProcessHeap(), 0, win_object->vtable);
HeapFree(GetProcessHeap(), 0, win_object);
}
#include "cppIVRInput_IVRInput_006.h"
typedef struct __winIVRInput_IVRInput_006 {
vtable_ptr *vtable;
void *linux_side;
} winIVRInput_IVRInput_006;
DEFINE_THISCALL_WRAPPER(winIVRInput_IVRInput_006_SetActionManifestPath, 8)
EVRInputError __thiscall winIVRInput_IVRInput_006_SetActionManifestPath(winIVRInput_IVRInput_006 *_this, const char * pchActionManifestPath)
{
char lin_pchActionManifestPath[PATH_MAX];
vrclient_dos_path_to_unix_path(pchActionManifestPath, lin_pchActionManifestPath);
TRACE("%p\n", _this);
return cppIVRInput_IVRInput_006_SetActionManifestPath(_this->linux_side, pchActionManifestPath ? lin_pchActionManifestPath : NULL);
}
DEFINE_THISCALL_WRAPPER(winIVRInput_IVRInput_006_GetActionSetHandle, 12)
EVRInputError __thiscall winIVRInput_IVRInput_006_GetActionSetHandle(winIVRInput_IVRInput_006 *_this, const char * pchActionSetName, VRActionSetHandle_t * pHandle)
{
TRACE("%p\n", _this);
return cppIVRInput_IVRInput_006_GetActionSetHandle(_this->linux_side, pchActionSetName, pHandle);
}
DEFINE_THISCALL_WRAPPER(winIVRInput_IVRInput_006_GetActionHandle, 12)
EVRInputError __thiscall winIVRInput_IVRInput_006_GetActionHandle(winIVRInput_IVRInput_006 *_this, const char * pchActionName, VRActionHandle_t * pHandle)
{
TRACE("%p\n", _this);
return cppIVRInput_IVRInput_006_GetActionHandle(_this->linux_side, pchActionName, pHandle);
}
DEFINE_THISCALL_WRAPPER(winIVRInput_IVRInput_006_GetInputSourceHandle, 12)
EVRInputError __thiscall winIVRInput_IVRInput_006_GetInputSourceHandle(winIVRInput_IVRInput_006 *_this, const char * pchInputSourcePath, VRInputValueHandle_t * pHandle)
{
TRACE("%p\n", _this);
return cppIVRInput_IVRInput_006_GetInputSourceHandle(_this->linux_side, pchInputSourcePath, pHandle);
}
DEFINE_THISCALL_WRAPPER(winIVRInput_IVRInput_006_UpdateActionState, 16)
EVRInputError __thiscall winIVRInput_IVRInput_006_UpdateActionState(winIVRInput_IVRInput_006 *_this, VRActiveActionSet_t * pSets, uint32_t unSizeOfVRSelectedActionSet_t, uint32_t unSetCount)
{
TRACE("%p\n", _this);
return cppIVRInput_IVRInput_006_UpdateActionState(_this->linux_side, pSets, unSizeOfVRSelectedActionSet_t, unSetCount);
}
DEFINE_THISCALL_WRAPPER(winIVRInput_IVRInput_006_GetDigitalActionData, 28)
EVRInputError __thiscall winIVRInput_IVRInput_006_GetDigitalActionData(winIVRInput_IVRInput_006 *_this, VRActionHandle_t action, winInputDigitalActionData_t_1418 * pActionData, uint32_t unActionDataSize, VRInputValueHandle_t ulRestrictToDevice)
{
TRACE("%p\n", _this);
return ivrinput_get_digital_action_data(cppIVRInput_IVRInput_006_GetDigitalActionData, _this->linux_side, action, pActionData, unActionDataSize, ulRestrictToDevice, 6);
}
DEFINE_THISCALL_WRAPPER(winIVRInput_IVRInput_006_GetAnalogActionData, 28)
EVRInputError __thiscall winIVRInput_IVRInput_006_GetAnalogActionData(winIVRInput_IVRInput_006 *_this, VRActionHandle_t action, winInputAnalogActionData_t_1418 * pActionData, uint32_t unActionDataSize, VRInputValueHandle_t ulRestrictToDevice)
{
TRACE("%p\n", _this);
return cppIVRInput_IVRInput_006_GetAnalogActionData(_this->linux_side, action, pActionData, unActionDataSize, ulRestrictToDevice);
}
DEFINE_THISCALL_WRAPPER(winIVRInput_IVRInput_006_GetPoseActionDataRelativeToNow, 36)
EVRInputError __thiscall winIVRInput_IVRInput_006_GetPoseActionDataRelativeToNow(winIVRInput_IVRInput_006 *_this, VRActionHandle_t action, ETrackingUniverseOrigin eOrigin, float fPredictedSecondsFromNow, winInputPoseActionData_t_1418 * pActionData, uint32_t unActionDataSize, VRInputValueHandle_t ulRestrictToDevice)
{
TRACE("%p\n", _this);
return cppIVRInput_IVRInput_006_GetPoseActionDataRelativeToNow(_this->linux_side, action, eOrigin, fPredictedSecondsFromNow, pActionData, unActionDataSize, ulRestrictToDevice);
}
DEFINE_THISCALL_WRAPPER(winIVRInput_IVRInput_006_GetPoseActionDataForNextFrame, 32)
EVRInputError __thiscall winIVRInput_IVRInput_006_GetPoseActionDataForNextFrame(winIVRInput_IVRInput_006 *_this, VRActionHandle_t action, ETrackingUniverseOrigin eOrigin, winInputPoseActionData_t_1418 * pActionData, uint32_t unActionDataSize, VRInputValueHandle_t ulRestrictToDevice)
{
TRACE("%p\n", _this);
return cppIVRInput_IVRInput_006_GetPoseActionDataForNextFrame(_this->linux_side, action, eOrigin, pActionData, unActionDataSize, ulRestrictToDevice);
}
DEFINE_THISCALL_WRAPPER(winIVRInput_IVRInput_006_GetSkeletalActionData, 20)
EVRInputError __thiscall winIVRInput_IVRInput_006_GetSkeletalActionData(winIVRInput_IVRInput_006 *_this, VRActionHandle_t action, winInputSkeletalActionData_t_1418 * pActionData, uint32_t unActionDataSize)
{
TRACE("%p\n", _this);
return cppIVRInput_IVRInput_006_GetSkeletalActionData(_this->linux_side, action, pActionData, unActionDataSize);
}
DEFINE_THISCALL_WRAPPER(winIVRInput_IVRInput_006_GetBoneCount, 16)
EVRInputError __thiscall winIVRInput_IVRInput_006_GetBoneCount(winIVRInput_IVRInput_006 *_this, VRActionHandle_t action, uint32_t * pBoneCount)
{
TRACE("%p\n", _this);
return cppIVRInput_IVRInput_006_GetBoneCount(_this->linux_side, action, pBoneCount);
}
DEFINE_THISCALL_WRAPPER(winIVRInput_IVRInput_006_GetBoneHierarchy, 20)
EVRInputError __thiscall winIVRInput_IVRInput_006_GetBoneHierarchy(winIVRInput_IVRInput_006 *_this, VRActionHandle_t action, BoneIndex_t * pParentIndices, uint32_t unIndexArayCount)
{
TRACE("%p\n", _this);
return cppIVRInput_IVRInput_006_GetBoneHierarchy(_this->linux_side, action, pParentIndices, unIndexArayCount);
}
DEFINE_THISCALL_WRAPPER(winIVRInput_IVRInput_006_GetBoneName, 24)
EVRInputError __thiscall winIVRInput_IVRInput_006_GetBoneName(winIVRInput_IVRInput_006 *_this, VRActionHandle_t action, BoneIndex_t nBoneIndex, char * pchBoneName, uint32_t unNameBufferSize)
{
TRACE("%p\n", _this);
return cppIVRInput_IVRInput_006_GetBoneName(_this->linux_side, action, nBoneIndex, pchBoneName, unNameBufferSize);
}
DEFINE_THISCALL_WRAPPER(winIVRInput_IVRInput_006_GetSkeletalReferenceTransforms, 28)
EVRInputError __thiscall winIVRInput_IVRInput_006_GetSkeletalReferenceTransforms(winIVRInput_IVRInput_006 *_this, VRActionHandle_t action, EVRSkeletalTransformSpace eTransformSpace, EVRSkeletalReferencePose eReferencePose, VRBoneTransform_t * pTransformArray, uint32_t unTransformArrayCount)
{
TRACE("%p\n", _this);
return cppIVRInput_IVRInput_006_GetSkeletalReferenceTransforms(_this->linux_side, action, eTransformSpace, eReferencePose, pTransformArray, unTransformArrayCount);
}
DEFINE_THISCALL_WRAPPER(winIVRInput_IVRInput_006_GetSkeletalTrackingLevel, 16)
EVRInputError __thiscall winIVRInput_IVRInput_006_GetSkeletalTrackingLevel(winIVRInput_IVRInput_006 *_this, VRActionHandle_t action, EVRSkeletalTrackingLevel * pSkeletalTrackingLevel)
{
TRACE("%p\n", _this);
return cppIVRInput_IVRInput_006_GetSkeletalTrackingLevel(_this->linux_side, action, pSkeletalTrackingLevel);
}
DEFINE_THISCALL_WRAPPER(winIVRInput_IVRInput_006_GetSkeletalBoneData, 28)
EVRInputError __thiscall winIVRInput_IVRInput_006_GetSkeletalBoneData(winIVRInput_IVRInput_006 *_this, VRActionHandle_t action, EVRSkeletalTransformSpace eTransformSpace, EVRSkeletalMotionRange eMotionRange, VRBoneTransform_t * pTransformArray, uint32_t unTransformArrayCount)
{
TRACE("%p\n", _this);
return cppIVRInput_IVRInput_006_GetSkeletalBoneData(_this->linux_side, action, eTransformSpace, eMotionRange, pTransformArray, unTransformArrayCount);
}
DEFINE_THISCALL_WRAPPER(winIVRInput_IVRInput_006_GetSkeletalSummaryData, 20)
EVRInputError __thiscall winIVRInput_IVRInput_006_GetSkeletalSummaryData(winIVRInput_IVRInput_006 *_this, VRActionHandle_t action, EVRSummaryType eSummaryType, VRSkeletalSummaryData_t * pSkeletalSummaryData)
{
TRACE("%p\n", _this);
return cppIVRInput_IVRInput_006_GetSkeletalSummaryData(_this->linux_side, action, eSummaryType, pSkeletalSummaryData);
}
DEFINE_THISCALL_WRAPPER(winIVRInput_IVRInput_006_GetSkeletalBoneDataCompressed, 28)
EVRInputError __thiscall winIVRInput_IVRInput_006_GetSkeletalBoneDataCompressed(winIVRInput_IVRInput_006 *_this, VRActionHandle_t action, EVRSkeletalMotionRange eMotionRange, void * pvCompressedData, uint32_t unCompressedSize, uint32_t * punRequiredCompressedSize)
{
TRACE("%p\n", _this);
return cppIVRInput_IVRInput_006_GetSkeletalBoneDataCompressed(_this->linux_side, action, eMotionRange, pvCompressedData, unCompressedSize, punRequiredCompressedSize);
}
DEFINE_THISCALL_WRAPPER(winIVRInput_IVRInput_006_DecompressSkeletalBoneData, 24)
EVRInputError __thiscall winIVRInput_IVRInput_006_DecompressSkeletalBoneData(winIVRInput_IVRInput_006 *_this, const void * pvCompressedBuffer, uint32_t unCompressedBufferSize, EVRSkeletalTransformSpace eTransformSpace, VRBoneTransform_t * pTransformArray, uint32_t unTransformArrayCount)
{
TRACE("%p\n", _this);
return cppIVRInput_IVRInput_006_DecompressSkeletalBoneData(_this->linux_side, pvCompressedBuffer, unCompressedBufferSize, eTransformSpace, pTransformArray, unTransformArrayCount);
}
DEFINE_THISCALL_WRAPPER(winIVRInput_IVRInput_006_TriggerHapticVibrationAction, 36)
EVRInputError __thiscall winIVRInput_IVRInput_006_TriggerHapticVibrationAction(winIVRInput_IVRInput_006 *_this, VRActionHandle_t action, float fStartSecondsFromNow, float fDurationSeconds, float fFrequency, float fAmplitude, VRInputValueHandle_t ulRestrictToDevice)
{
TRACE("%p\n", _this);
return cppIVRInput_IVRInput_006_TriggerHapticVibrationAction(_this->linux_side, action, fStartSecondsFromNow, fDurationSeconds, fFrequency, fAmplitude, ulRestrictToDevice);
}
DEFINE_THISCALL_WRAPPER(winIVRInput_IVRInput_006_GetActionOrigins, 28)
EVRInputError __thiscall winIVRInput_IVRInput_006_GetActionOrigins(winIVRInput_IVRInput_006 *_this, VRActionSetHandle_t actionSetHandle, VRActionHandle_t digitalActionHandle, VRInputValueHandle_t * originsOut, uint32_t originOutCount)
{
TRACE("%p\n", _this);
return cppIVRInput_IVRInput_006_GetActionOrigins(_this->linux_side, actionSetHandle, digitalActionHandle, originsOut, originOutCount);
}
DEFINE_THISCALL_WRAPPER(winIVRInput_IVRInput_006_GetOriginLocalizedName, 24)
EVRInputError __thiscall winIVRInput_IVRInput_006_GetOriginLocalizedName(winIVRInput_IVRInput_006 *_this, VRInputValueHandle_t origin, char * pchNameArray, uint32_t unNameArraySize, int32_t unStringSectionsToInclude)
{
TRACE("%p\n", _this);
return cppIVRInput_IVRInput_006_GetOriginLocalizedName(_this->linux_side, origin, pchNameArray, unNameArraySize, unStringSectionsToInclude);
}
DEFINE_THISCALL_WRAPPER(winIVRInput_IVRInput_006_GetOriginTrackedDeviceInfo, 20)
EVRInputError __thiscall winIVRInput_IVRInput_006_GetOriginTrackedDeviceInfo(winIVRInput_IVRInput_006 *_this, VRInputValueHandle_t origin, InputOriginInfo_t * pOriginInfo, uint32_t unOriginInfoSize)
{
TRACE("%p\n", _this);
return cppIVRInput_IVRInput_006_GetOriginTrackedDeviceInfo(_this->linux_side, origin, pOriginInfo, unOriginInfoSize);
}
DEFINE_THISCALL_WRAPPER(winIVRInput_IVRInput_006_ShowActionOrigins, 20)
EVRInputError __thiscall winIVRInput_IVRInput_006_ShowActionOrigins(winIVRInput_IVRInput_006 *_this, VRActionSetHandle_t actionSetHandle, VRActionHandle_t ulActionHandle)
{
TRACE("%p\n", _this);
return cppIVRInput_IVRInput_006_ShowActionOrigins(_this->linux_side, actionSetHandle, ulActionHandle);
}
DEFINE_THISCALL_WRAPPER(winIVRInput_IVRInput_006_ShowBindingsForActionSet, 24)
EVRInputError __thiscall winIVRInput_IVRInput_006_ShowBindingsForActionSet(winIVRInput_IVRInput_006 *_this, VRActiveActionSet_t * pSets, uint32_t unSizeOfVRSelectedActionSet_t, uint32_t unSetCount, VRInputValueHandle_t originToHighlight)
{
TRACE("%p\n", _this);
return cppIVRInput_IVRInput_006_ShowBindingsForActionSet(_this->linux_side, pSets, unSizeOfVRSelectedActionSet_t, unSetCount, originToHighlight);
}
DEFINE_THISCALL_WRAPPER(winIVRInput_IVRInput_006_IsUsingLegacyInput, 4)
bool __thiscall winIVRInput_IVRInput_006_IsUsingLegacyInput(winIVRInput_IVRInput_006 *_this)
{
TRACE("%p\n", _this);
return cppIVRInput_IVRInput_006_IsUsingLegacyInput(_this->linux_side);
}
extern vtable_ptr winIVRInput_IVRInput_006_vtable;
#ifndef __GNUC__
void __asm_dummy_vtables(void) {
#endif
__ASM_VTABLE(winIVRInput_IVRInput_006,
VTABLE_ADD_FUNC(winIVRInput_IVRInput_006_SetActionManifestPath)
VTABLE_ADD_FUNC(winIVRInput_IVRInput_006_GetActionSetHandle)
VTABLE_ADD_FUNC(winIVRInput_IVRInput_006_GetActionHandle)
VTABLE_ADD_FUNC(winIVRInput_IVRInput_006_GetInputSourceHandle)
VTABLE_ADD_FUNC(winIVRInput_IVRInput_006_UpdateActionState)
VTABLE_ADD_FUNC(winIVRInput_IVRInput_006_GetDigitalActionData)
VTABLE_ADD_FUNC(winIVRInput_IVRInput_006_GetAnalogActionData)
VTABLE_ADD_FUNC(winIVRInput_IVRInput_006_GetPoseActionDataRelativeToNow)
VTABLE_ADD_FUNC(winIVRInput_IVRInput_006_GetPoseActionDataForNextFrame)
VTABLE_ADD_FUNC(winIVRInput_IVRInput_006_GetSkeletalActionData)
VTABLE_ADD_FUNC(winIVRInput_IVRInput_006_GetBoneCount)
VTABLE_ADD_FUNC(winIVRInput_IVRInput_006_GetBoneHierarchy)
VTABLE_ADD_FUNC(winIVRInput_IVRInput_006_GetBoneName)
VTABLE_ADD_FUNC(winIVRInput_IVRInput_006_GetSkeletalReferenceTransforms)
VTABLE_ADD_FUNC(winIVRInput_IVRInput_006_GetSkeletalTrackingLevel)
VTABLE_ADD_FUNC(winIVRInput_IVRInput_006_GetSkeletalBoneData)
VTABLE_ADD_FUNC(winIVRInput_IVRInput_006_GetSkeletalSummaryData)
VTABLE_ADD_FUNC(winIVRInput_IVRInput_006_GetSkeletalBoneDataCompressed)
VTABLE_ADD_FUNC(winIVRInput_IVRInput_006_DecompressSkeletalBoneData)
VTABLE_ADD_FUNC(winIVRInput_IVRInput_006_TriggerHapticVibrationAction)
VTABLE_ADD_FUNC(winIVRInput_IVRInput_006_GetActionOrigins)
VTABLE_ADD_FUNC(winIVRInput_IVRInput_006_GetOriginLocalizedName)
VTABLE_ADD_FUNC(winIVRInput_IVRInput_006_GetOriginTrackedDeviceInfo)
VTABLE_ADD_FUNC(winIVRInput_IVRInput_006_ShowActionOrigins)
VTABLE_ADD_FUNC(winIVRInput_IVRInput_006_ShowBindingsForActionSet)
VTABLE_ADD_FUNC(winIVRInput_IVRInput_006_IsUsingLegacyInput)
);
#ifndef __GNUC__
}
#endif
winIVRInput_IVRInput_006 *create_winIVRInput_IVRInput_006(void *linux_side)
{
winIVRInput_IVRInput_006 *r = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(winIVRInput_IVRInput_006));
TRACE("-> %p\n", r);
r->vtable = &winIVRInput_IVRInput_006_vtable;
r->linux_side = linux_side;
return r;
}
void destroy_winIVRInput_IVRInput_006(void *object)
{
TRACE("%p\n", object);
HeapFree(GetProcessHeap(), 0, object);
}
winIVRInput_IVRInput_006 *create_winIVRInput_IVRInput_006_FnTable(void *linux_side)
{
winIVRInput_IVRInput_006 *r = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(winIVRInput_IVRInput_006));
struct thunk *thunks = alloc_thunks(26);
struct thunk **vtable = HeapAlloc(GetProcessHeap(), 0, 26 * sizeof(*vtable));
int i;
TRACE("-> %p, vtable %p, thunks %p\n", r, vtable, thunks);
init_thunk(&thunks[0], r, winIVRInput_IVRInput_006_SetActionManifestPath, 1, FALSE, FALSE);
init_thunk(&thunks[1], r, winIVRInput_IVRInput_006_GetActionSetHandle, 2, FALSE, FALSE);
init_thunk(&thunks[2], r, winIVRInput_IVRInput_006_GetActionHandle, 2, FALSE, FALSE);
init_thunk(&thunks[3], r, winIVRInput_IVRInput_006_GetInputSourceHandle, 2, FALSE, FALSE);
init_thunk(&thunks[4], r, winIVRInput_IVRInput_006_UpdateActionState, 3, FALSE, FALSE);
init_thunk(&thunks[5], r, winIVRInput_IVRInput_006_GetDigitalActionData, 4, FALSE, FALSE);
init_thunk(&thunks[6], r, winIVRInput_IVRInput_006_GetAnalogActionData, 4, FALSE, FALSE);
init_thunk(&thunks[7], r, winIVRInput_IVRInput_006_GetPoseActionDataRelativeToNow, 6, TRUE, FALSE);
init_thunk(&thunks[8], r, winIVRInput_IVRInput_006_GetPoseActionDataForNextFrame, 5, FALSE, FALSE);
init_thunk(&thunks[9], r, winIVRInput_IVRInput_006_GetSkeletalActionData, 3, FALSE, FALSE);
init_thunk(&thunks[10], r, winIVRInput_IVRInput_006_GetBoneCount, 2, FALSE, FALSE);
init_thunk(&thunks[11], r, winIVRInput_IVRInput_006_GetBoneHierarchy, 3, FALSE, FALSE);
init_thunk(&thunks[12], r, winIVRInput_IVRInput_006_GetBoneName, 4, FALSE, FALSE);
init_thunk(&thunks[13], r, winIVRInput_IVRInput_006_GetSkeletalReferenceTransforms, 5, FALSE, FALSE);
init_thunk(&thunks[14], r, winIVRInput_IVRInput_006_GetSkeletalTrackingLevel, 2, FALSE, FALSE);
init_thunk(&thunks[15], r, winIVRInput_IVRInput_006_GetSkeletalBoneData, 5, FALSE, FALSE);
init_thunk(&thunks[16], r, winIVRInput_IVRInput_006_GetSkeletalSummaryData, 3, FALSE, FALSE);
init_thunk(&thunks[17], r, winIVRInput_IVRInput_006_GetSkeletalBoneDataCompressed, 5, FALSE, FALSE);
init_thunk(&thunks[18], r, winIVRInput_IVRInput_006_DecompressSkeletalBoneData, 5, FALSE, FALSE);
init_thunk(&thunks[19], r, winIVRInput_IVRInput_006_TriggerHapticVibrationAction, 6, TRUE, TRUE);
init_thunk(&thunks[20], r, winIVRInput_IVRInput_006_GetActionOrigins, 4, FALSE, FALSE);
init_thunk(&thunks[21], r, winIVRInput_IVRInput_006_GetOriginLocalizedName, 4, FALSE, FALSE);
init_thunk(&thunks[22], r, winIVRInput_IVRInput_006_GetOriginTrackedDeviceInfo, 3, FALSE, FALSE);
init_thunk(&thunks[23], r, winIVRInput_IVRInput_006_ShowActionOrigins, 2, FALSE, FALSE);
init_thunk(&thunks[24], r, winIVRInput_IVRInput_006_ShowBindingsForActionSet, 4, FALSE, FALSE);
init_thunk(&thunks[25], r, winIVRInput_IVRInput_006_IsUsingLegacyInput, 0, FALSE, FALSE);
for (i = 0; i < 26; i++)
vtable[i] = &thunks[i];
r->linux_side = linux_side;
r->vtable = (void *)vtable;
return r;
}
void destroy_winIVRInput_IVRInput_006_FnTable(void *object)
{
winIVRInput_IVRInput_006 *win_object = object;
TRACE("%p\n", win_object);
VirtualFree(win_object->vtable[0], 0, MEM_RELEASE);
HeapFree(GetProcessHeap(), 0, win_object->vtable);
HeapFree(GetProcessHeap(), 0, win_object);
}
#include "cppIVRInput_IVRInput_005.h"
typedef struct __winIVRInput_IVRInput_005 {
vtable_ptr *vtable;
void *linux_side;
} winIVRInput_IVRInput_005;
DEFINE_THISCALL_WRAPPER(winIVRInput_IVRInput_005_SetActionManifestPath, 8)
EVRInputError __thiscall winIVRInput_IVRInput_005_SetActionManifestPath(winIVRInput_IVRInput_005 *_this, const char * pchActionManifestPath)
{
char lin_pchActionManifestPath[PATH_MAX];
vrclient_dos_path_to_unix_path(pchActionManifestPath, lin_pchActionManifestPath);
TRACE("%p\n", _this);
return cppIVRInput_IVRInput_005_SetActionManifestPath(_this->linux_side, pchActionManifestPath ? lin_pchActionManifestPath : NULL);
}
DEFINE_THISCALL_WRAPPER(winIVRInput_IVRInput_005_GetActionSetHandle, 12)
EVRInputError __thiscall winIVRInput_IVRInput_005_GetActionSetHandle(winIVRInput_IVRInput_005 *_this, const char * pchActionSetName, VRActionSetHandle_t * pHandle)
{
TRACE("%p\n", _this);
return cppIVRInput_IVRInput_005_GetActionSetHandle(_this->linux_side, pchActionSetName, pHandle);
}
DEFINE_THISCALL_WRAPPER(winIVRInput_IVRInput_005_GetActionHandle, 12)
EVRInputError __thiscall winIVRInput_IVRInput_005_GetActionHandle(winIVRInput_IVRInput_005 *_this, const char * pchActionName, VRActionHandle_t * pHandle)
{
TRACE("%p\n", _this);
return cppIVRInput_IVRInput_005_GetActionHandle(_this->linux_side, pchActionName, pHandle);
}
DEFINE_THISCALL_WRAPPER(winIVRInput_IVRInput_005_GetInputSourceHandle, 12)
EVRInputError __thiscall winIVRInput_IVRInput_005_GetInputSourceHandle(winIVRInput_IVRInput_005 *_this, const char * pchInputSourcePath, VRInputValueHandle_t * pHandle)
{
TRACE("%p\n", _this);
return cppIVRInput_IVRInput_005_GetInputSourceHandle(_this->linux_side, pchInputSourcePath, pHandle);
}
DEFINE_THISCALL_WRAPPER(winIVRInput_IVRInput_005_UpdateActionState, 16)
EVRInputError __thiscall winIVRInput_IVRInput_005_UpdateActionState(winIVRInput_IVRInput_005 *_this, VRActiveActionSet_t * pSets, uint32_t unSizeOfVRSelectedActionSet_t, uint32_t unSetCount)
{
TRACE("%p\n", _this);
return cppIVRInput_IVRInput_005_UpdateActionState(_this->linux_side, pSets, unSizeOfVRSelectedActionSet_t, unSetCount);
}
DEFINE_THISCALL_WRAPPER(winIVRInput_IVRInput_005_GetDigitalActionData, 28)
EVRInputError __thiscall winIVRInput_IVRInput_005_GetDigitalActionData(winIVRInput_IVRInput_005 *_this, VRActionHandle_t action, winInputDigitalActionData_t_1322 * pActionData, uint32_t unActionDataSize, VRInputValueHandle_t ulRestrictToDevice)
{
TRACE("%p\n", _this);
return ivrinput_get_digital_action_data(cppIVRInput_IVRInput_005_GetDigitalActionData, _this->linux_side, action, pActionData, unActionDataSize, ulRestrictToDevice, 5);
}
DEFINE_THISCALL_WRAPPER(winIVRInput_IVRInput_005_GetAnalogActionData, 28)
EVRInputError __thiscall winIVRInput_IVRInput_005_GetAnalogActionData(winIVRInput_IVRInput_005 *_this, VRActionHandle_t action, winInputAnalogActionData_t_1322 * pActionData, uint32_t unActionDataSize, VRInputValueHandle_t ulRestrictToDevice)
{
TRACE("%p\n", _this);
return cppIVRInput_IVRInput_005_GetAnalogActionData(_this->linux_side, action, pActionData, unActionDataSize, ulRestrictToDevice);
}
DEFINE_THISCALL_WRAPPER(winIVRInput_IVRInput_005_GetPoseActionData, 36)
EVRInputError __thiscall winIVRInput_IVRInput_005_GetPoseActionData(winIVRInput_IVRInput_005 *_this, VRActionHandle_t action, ETrackingUniverseOrigin eOrigin, float fPredictedSecondsFromNow, winInputPoseActionData_t_1322 * pActionData, uint32_t unActionDataSize, VRInputValueHandle_t ulRestrictToDevice)
{
TRACE("%p\n", _this);
return cppIVRInput_IVRInput_005_GetPoseActionData(_this->linux_side, action, eOrigin, fPredictedSecondsFromNow, pActionData, unActionDataSize, ulRestrictToDevice);
}
DEFINE_THISCALL_WRAPPER(winIVRInput_IVRInput_005_GetSkeletalActionData, 20)
EVRInputError __thiscall winIVRInput_IVRInput_005_GetSkeletalActionData(winIVRInput_IVRInput_005 *_this, VRActionHandle_t action, winInputSkeletalActionData_t_1322 * pActionData, uint32_t unActionDataSize)
{
TRACE("%p\n", _this);
return cppIVRInput_IVRInput_005_GetSkeletalActionData(_this->linux_side, action, pActionData, unActionDataSize);
}
DEFINE_THISCALL_WRAPPER(winIVRInput_IVRInput_005_GetBoneCount, 16)
EVRInputError __thiscall winIVRInput_IVRInput_005_GetBoneCount(winIVRInput_IVRInput_005 *_this, VRActionHandle_t action, uint32_t * pBoneCount)
{
TRACE("%p\n", _this);
return cppIVRInput_IVRInput_005_GetBoneCount(_this->linux_side, action, pBoneCount);
}
DEFINE_THISCALL_WRAPPER(winIVRInput_IVRInput_005_GetBoneHierarchy, 20)
EVRInputError __thiscall winIVRInput_IVRInput_005_GetBoneHierarchy(winIVRInput_IVRInput_005 *_this, VRActionHandle_t action, BoneIndex_t * pParentIndices, uint32_t unIndexArayCount)
{
TRACE("%p\n", _this);
return cppIVRInput_IVRInput_005_GetBoneHierarchy(_this->linux_side, action, pParentIndices, unIndexArayCount);
}
DEFINE_THISCALL_WRAPPER(winIVRInput_IVRInput_005_GetBoneName, 24)
EVRInputError __thiscall winIVRInput_IVRInput_005_GetBoneName(winIVRInput_IVRInput_005 *_this, VRActionHandle_t action, BoneIndex_t nBoneIndex, char * pchBoneName, uint32_t unNameBufferSize)
{
TRACE("%p\n", _this);
return cppIVRInput_IVRInput_005_GetBoneName(_this->linux_side, action, nBoneIndex, pchBoneName, unNameBufferSize);
}
DEFINE_THISCALL_WRAPPER(winIVRInput_IVRInput_005_GetSkeletalReferenceTransforms, 28)
EVRInputError __thiscall winIVRInput_IVRInput_005_GetSkeletalReferenceTransforms(winIVRInput_IVRInput_005 *_this, VRActionHandle_t action, EVRSkeletalTransformSpace eTransformSpace, EVRSkeletalReferencePose eReferencePose, VRBoneTransform_t * pTransformArray, uint32_t unTransformArrayCount)
{
TRACE("%p\n", _this);
return cppIVRInput_IVRInput_005_GetSkeletalReferenceTransforms(_this->linux_side, action, eTransformSpace, eReferencePose, pTransformArray, unTransformArrayCount);
}
DEFINE_THISCALL_WRAPPER(winIVRInput_IVRInput_005_GetSkeletalTrackingLevel, 16)
EVRInputError __thiscall winIVRInput_IVRInput_005_GetSkeletalTrackingLevel(winIVRInput_IVRInput_005 *_this, VRActionHandle_t action, EVRSkeletalTrackingLevel * pSkeletalTrackingLevel)
{
TRACE("%p\n", _this);
return cppIVRInput_IVRInput_005_GetSkeletalTrackingLevel(_this->linux_side, action, pSkeletalTrackingLevel);
}
DEFINE_THISCALL_WRAPPER(winIVRInput_IVRInput_005_GetSkeletalBoneData, 28)
EVRInputError __thiscall winIVRInput_IVRInput_005_GetSkeletalBoneData(winIVRInput_IVRInput_005 *_this, VRActionHandle_t action, EVRSkeletalTransformSpace eTransformSpace, EVRSkeletalMotionRange eMotionRange, VRBoneTransform_t * pTransformArray, uint32_t unTransformArrayCount)
{
TRACE("%p\n", _this);
return cppIVRInput_IVRInput_005_GetSkeletalBoneData(_this->linux_side, action, eTransformSpace, eMotionRange, pTransformArray, unTransformArrayCount);
}
DEFINE_THISCALL_WRAPPER(winIVRInput_IVRInput_005_GetSkeletalSummaryData, 16)
EVRInputError __thiscall winIVRInput_IVRInput_005_GetSkeletalSummaryData(winIVRInput_IVRInput_005 *_this, VRActionHandle_t action, VRSkeletalSummaryData_t * pSkeletalSummaryData)
{
TRACE("%p\n", _this);
return cppIVRInput_IVRInput_005_GetSkeletalSummaryData(_this->linux_side, action, pSkeletalSummaryData);
}
DEFINE_THISCALL_WRAPPER(winIVRInput_IVRInput_005_GetSkeletalBoneDataCompressed, 28)
EVRInputError __thiscall winIVRInput_IVRInput_005_GetSkeletalBoneDataCompressed(winIVRInput_IVRInput_005 *_this, VRActionHandle_t action, EVRSkeletalMotionRange eMotionRange, void * pvCompressedData, uint32_t unCompressedSize, uint32_t * punRequiredCompressedSize)
{
TRACE("%p\n", _this);
return cppIVRInput_IVRInput_005_GetSkeletalBoneDataCompressed(_this->linux_side, action, eMotionRange, pvCompressedData, unCompressedSize, punRequiredCompressedSize);
}
DEFINE_THISCALL_WRAPPER(winIVRInput_IVRInput_005_DecompressSkeletalBoneData, 24)
EVRInputError __thiscall winIVRInput_IVRInput_005_DecompressSkeletalBoneData(winIVRInput_IVRInput_005 *_this, const void * pvCompressedBuffer, uint32_t unCompressedBufferSize, EVRSkeletalTransformSpace eTransformSpace, VRBoneTransform_t * pTransformArray, uint32_t unTransformArrayCount)
{
TRACE("%p\n", _this);
return cppIVRInput_IVRInput_005_DecompressSkeletalBoneData(_this->linux_side, pvCompressedBuffer, unCompressedBufferSize, eTransformSpace, pTransformArray, unTransformArrayCount);
}
DEFINE_THISCALL_WRAPPER(winIVRInput_IVRInput_005_TriggerHapticVibrationAction, 36)
EVRInputError __thiscall winIVRInput_IVRInput_005_TriggerHapticVibrationAction(winIVRInput_IVRInput_005 *_this, VRActionHandle_t action, float fStartSecondsFromNow, float fDurationSeconds, float fFrequency, float fAmplitude, VRInputValueHandle_t ulRestrictToDevice)
{
TRACE("%p\n", _this);
return cppIVRInput_IVRInput_005_TriggerHapticVibrationAction(_this->linux_side, action, fStartSecondsFromNow, fDurationSeconds, fFrequency, fAmplitude, ulRestrictToDevice);
}
DEFINE_THISCALL_WRAPPER(winIVRInput_IVRInput_005_GetActionOrigins, 28)
EVRInputError __thiscall winIVRInput_IVRInput_005_GetActionOrigins(winIVRInput_IVRInput_005 *_this, VRActionSetHandle_t actionSetHandle, VRActionHandle_t digitalActionHandle, VRInputValueHandle_t * originsOut, uint32_t originOutCount)
{
TRACE("%p\n", _this);
return cppIVRInput_IVRInput_005_GetActionOrigins(_this->linux_side, actionSetHandle, digitalActionHandle, originsOut, originOutCount);
}
DEFINE_THISCALL_WRAPPER(winIVRInput_IVRInput_005_GetOriginLocalizedName, 24)
EVRInputError __thiscall winIVRInput_IVRInput_005_GetOriginLocalizedName(winIVRInput_IVRInput_005 *_this, VRInputValueHandle_t origin, char * pchNameArray, uint32_t unNameArraySize, int32_t unStringSectionsToInclude)
{
TRACE("%p\n", _this);
return cppIVRInput_IVRInput_005_GetOriginLocalizedName(_this->linux_side, origin, pchNameArray, unNameArraySize, unStringSectionsToInclude);
}
DEFINE_THISCALL_WRAPPER(winIVRInput_IVRInput_005_GetOriginTrackedDeviceInfo, 20)
EVRInputError __thiscall winIVRInput_IVRInput_005_GetOriginTrackedDeviceInfo(winIVRInput_IVRInput_005 *_this, VRInputValueHandle_t origin, InputOriginInfo_t * pOriginInfo, uint32_t unOriginInfoSize)
{
TRACE("%p\n", _this);
return cppIVRInput_IVRInput_005_GetOriginTrackedDeviceInfo(_this->linux_side, origin, pOriginInfo, unOriginInfoSize);
}
DEFINE_THISCALL_WRAPPER(winIVRInput_IVRInput_005_ShowActionOrigins, 20)
EVRInputError __thiscall winIVRInput_IVRInput_005_ShowActionOrigins(winIVRInput_IVRInput_005 *_this, VRActionSetHandle_t actionSetHandle, VRActionHandle_t ulActionHandle)
{
TRACE("%p\n", _this);
return cppIVRInput_IVRInput_005_ShowActionOrigins(_this->linux_side, actionSetHandle, ulActionHandle);
}
DEFINE_THISCALL_WRAPPER(winIVRInput_IVRInput_005_ShowBindingsForActionSet, 24)
EVRInputError __thiscall winIVRInput_IVRInput_005_ShowBindingsForActionSet(winIVRInput_IVRInput_005 *_this, VRActiveActionSet_t * pSets, uint32_t unSizeOfVRSelectedActionSet_t, uint32_t unSetCount, VRInputValueHandle_t originToHighlight)
{
TRACE("%p\n", _this);
return cppIVRInput_IVRInput_005_ShowBindingsForActionSet(_this->linux_side, pSets, unSizeOfVRSelectedActionSet_t, unSetCount, originToHighlight);
}
DEFINE_THISCALL_WRAPPER(winIVRInput_IVRInput_005_IsUsingLegacyInput, 4)
bool __thiscall winIVRInput_IVRInput_005_IsUsingLegacyInput(winIVRInput_IVRInput_005 *_this)
{
TRACE("%p\n", _this);
return cppIVRInput_IVRInput_005_IsUsingLegacyInput(_this->linux_side);
}
extern vtable_ptr winIVRInput_IVRInput_005_vtable;
#ifndef __GNUC__
void __asm_dummy_vtables(void) {
#endif
__ASM_VTABLE(winIVRInput_IVRInput_005,
VTABLE_ADD_FUNC(winIVRInput_IVRInput_005_SetActionManifestPath)
VTABLE_ADD_FUNC(winIVRInput_IVRInput_005_GetActionSetHandle)
VTABLE_ADD_FUNC(winIVRInput_IVRInput_005_GetActionHandle)
VTABLE_ADD_FUNC(winIVRInput_IVRInput_005_GetInputSourceHandle)
VTABLE_ADD_FUNC(winIVRInput_IVRInput_005_UpdateActionState)
VTABLE_ADD_FUNC(winIVRInput_IVRInput_005_GetDigitalActionData)
VTABLE_ADD_FUNC(winIVRInput_IVRInput_005_GetAnalogActionData)
VTABLE_ADD_FUNC(winIVRInput_IVRInput_005_GetPoseActionData)
VTABLE_ADD_FUNC(winIVRInput_IVRInput_005_GetSkeletalActionData)
VTABLE_ADD_FUNC(winIVRInput_IVRInput_005_GetBoneCount)
VTABLE_ADD_FUNC(winIVRInput_IVRInput_005_GetBoneHierarchy)
VTABLE_ADD_FUNC(winIVRInput_IVRInput_005_GetBoneName)
VTABLE_ADD_FUNC(winIVRInput_IVRInput_005_GetSkeletalReferenceTransforms)
VTABLE_ADD_FUNC(winIVRInput_IVRInput_005_GetSkeletalTrackingLevel)
VTABLE_ADD_FUNC(winIVRInput_IVRInput_005_GetSkeletalBoneData)
VTABLE_ADD_FUNC(winIVRInput_IVRInput_005_GetSkeletalSummaryData)
VTABLE_ADD_FUNC(winIVRInput_IVRInput_005_GetSkeletalBoneDataCompressed)
VTABLE_ADD_FUNC(winIVRInput_IVRInput_005_DecompressSkeletalBoneData)
VTABLE_ADD_FUNC(winIVRInput_IVRInput_005_TriggerHapticVibrationAction)
VTABLE_ADD_FUNC(winIVRInput_IVRInput_005_GetActionOrigins)
VTABLE_ADD_FUNC(winIVRInput_IVRInput_005_GetOriginLocalizedName)
VTABLE_ADD_FUNC(winIVRInput_IVRInput_005_GetOriginTrackedDeviceInfo)
VTABLE_ADD_FUNC(winIVRInput_IVRInput_005_ShowActionOrigins)
VTABLE_ADD_FUNC(winIVRInput_IVRInput_005_ShowBindingsForActionSet)
VTABLE_ADD_FUNC(winIVRInput_IVRInput_005_IsUsingLegacyInput)
);
#ifndef __GNUC__
}
#endif
winIVRInput_IVRInput_005 *create_winIVRInput_IVRInput_005(void *linux_side)
{
winIVRInput_IVRInput_005 *r = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(winIVRInput_IVRInput_005));
TRACE("-> %p\n", r);
r->vtable = &winIVRInput_IVRInput_005_vtable;
r->linux_side = linux_side;
return r;
}
void destroy_winIVRInput_IVRInput_005(void *object)
{
TRACE("%p\n", object);
HeapFree(GetProcessHeap(), 0, object);
}
winIVRInput_IVRInput_005 *create_winIVRInput_IVRInput_005_FnTable(void *linux_side)
{
winIVRInput_IVRInput_005 *r = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(winIVRInput_IVRInput_005));
struct thunk *thunks = alloc_thunks(25);
struct thunk **vtable = HeapAlloc(GetProcessHeap(), 0, 25 * sizeof(*vtable));
int i;
TRACE("-> %p, vtable %p, thunks %p\n", r, vtable, thunks);
init_thunk(&thunks[0], r, winIVRInput_IVRInput_005_SetActionManifestPath, 1, FALSE, FALSE);
init_thunk(&thunks[1], r, winIVRInput_IVRInput_005_GetActionSetHandle, 2, FALSE, FALSE);
init_thunk(&thunks[2], r, winIVRInput_IVRInput_005_GetActionHandle, 2, FALSE, FALSE);
init_thunk(&thunks[3], r, winIVRInput_IVRInput_005_GetInputSourceHandle, 2, FALSE, FALSE);
init_thunk(&thunks[4], r, winIVRInput_IVRInput_005_UpdateActionState, 3, FALSE, FALSE);
init_thunk(&thunks[5], r, winIVRInput_IVRInput_005_GetDigitalActionData, 4, FALSE, FALSE);
init_thunk(&thunks[6], r, winIVRInput_IVRInput_005_GetAnalogActionData, 4, FALSE, FALSE);
init_thunk(&thunks[7], r, winIVRInput_IVRInput_005_GetPoseActionData, 6, TRUE, FALSE);
init_thunk(&thunks[8], r, winIVRInput_IVRInput_005_GetSkeletalActionData, 3, FALSE, FALSE);
init_thunk(&thunks[9], r, winIVRInput_IVRInput_005_GetBoneCount, 2, FALSE, FALSE);
init_thunk(&thunks[10], r, winIVRInput_IVRInput_005_GetBoneHierarchy, 3, FALSE, FALSE);
init_thunk(&thunks[11], r, winIVRInput_IVRInput_005_GetBoneName, 4, FALSE, FALSE);
init_thunk(&thunks[12], r, winIVRInput_IVRInput_005_GetSkeletalReferenceTransforms, 5, FALSE, FALSE);
init_thunk(&thunks[13], r, winIVRInput_IVRInput_005_GetSkeletalTrackingLevel, 2, FALSE, FALSE);
init_thunk(&thunks[14], r, winIVRInput_IVRInput_005_GetSkeletalBoneData, 5, FALSE, FALSE);
init_thunk(&thunks[15], r, winIVRInput_IVRInput_005_GetSkeletalSummaryData, 2, FALSE, FALSE);
init_thunk(&thunks[16], r, winIVRInput_IVRInput_005_GetSkeletalBoneDataCompressed, 5, FALSE, FALSE);
init_thunk(&thunks[17], r, winIVRInput_IVRInput_005_DecompressSkeletalBoneData, 5, FALSE, FALSE);
init_thunk(&thunks[18], r, winIVRInput_IVRInput_005_TriggerHapticVibrationAction, 6, TRUE, TRUE);
init_thunk(&thunks[19], r, winIVRInput_IVRInput_005_GetActionOrigins, 4, FALSE, FALSE);
init_thunk(&thunks[20], r, winIVRInput_IVRInput_005_GetOriginLocalizedName, 4, FALSE, FALSE);
init_thunk(&thunks[21], r, winIVRInput_IVRInput_005_GetOriginTrackedDeviceInfo, 3, FALSE, FALSE);
init_thunk(&thunks[22], r, winIVRInput_IVRInput_005_ShowActionOrigins, 2, FALSE, FALSE);
init_thunk(&thunks[23], r, winIVRInput_IVRInput_005_ShowBindingsForActionSet, 4, FALSE, FALSE);
init_thunk(&thunks[24], r, winIVRInput_IVRInput_005_IsUsingLegacyInput, 0, FALSE, FALSE);
for (i = 0; i < 25; i++)
vtable[i] = &thunks[i];
r->linux_side = linux_side;
r->vtable = (void *)vtable;
return r;
}
void destroy_winIVRInput_IVRInput_005_FnTable(void *object)
{
winIVRInput_IVRInput_005 *win_object = object;
TRACE("%p\n", win_object);
VirtualFree(win_object->vtable[0], 0, MEM_RELEASE);
HeapFree(GetProcessHeap(), 0, win_object->vtable);
HeapFree(GetProcessHeap(), 0, win_object);
}
#include "cppIVRInput_IVRInput_004.h"
typedef struct __winIVRInput_IVRInput_004 {
vtable_ptr *vtable;
void *linux_side;
} winIVRInput_IVRInput_004;
DEFINE_THISCALL_WRAPPER(winIVRInput_IVRInput_004_SetActionManifestPath, 8)
EVRInputError __thiscall winIVRInput_IVRInput_004_SetActionManifestPath(winIVRInput_IVRInput_004 *_this, const char * pchActionManifestPath)
{
char lin_pchActionManifestPath[PATH_MAX];
vrclient_dos_path_to_unix_path(pchActionManifestPath, lin_pchActionManifestPath);
TRACE("%p\n", _this);
return cppIVRInput_IVRInput_004_SetActionManifestPath(_this->linux_side, pchActionManifestPath ? lin_pchActionManifestPath : NULL);
}
DEFINE_THISCALL_WRAPPER(winIVRInput_IVRInput_004_GetActionSetHandle, 12)
EVRInputError __thiscall winIVRInput_IVRInput_004_GetActionSetHandle(winIVRInput_IVRInput_004 *_this, const char * pchActionSetName, VRActionSetHandle_t * pHandle)
{
TRACE("%p\n", _this);
return cppIVRInput_IVRInput_004_GetActionSetHandle(_this->linux_side, pchActionSetName, pHandle);
}
DEFINE_THISCALL_WRAPPER(winIVRInput_IVRInput_004_GetActionHandle, 12)
EVRInputError __thiscall winIVRInput_IVRInput_004_GetActionHandle(winIVRInput_IVRInput_004 *_this, const char * pchActionName, VRActionHandle_t * pHandle)
{
TRACE("%p\n", _this);
return cppIVRInput_IVRInput_004_GetActionHandle(_this->linux_side, pchActionName, pHandle);
}
DEFINE_THISCALL_WRAPPER(winIVRInput_IVRInput_004_GetInputSourceHandle, 12)
EVRInputError __thiscall winIVRInput_IVRInput_004_GetInputSourceHandle(winIVRInput_IVRInput_004 *_this, const char * pchInputSourcePath, VRInputValueHandle_t * pHandle)
{
TRACE("%p\n", _this);
return cppIVRInput_IVRInput_004_GetInputSourceHandle(_this->linux_side, pchInputSourcePath, pHandle);
}
DEFINE_THISCALL_WRAPPER(winIVRInput_IVRInput_004_UpdateActionState, 16)
EVRInputError __thiscall winIVRInput_IVRInput_004_UpdateActionState(winIVRInput_IVRInput_004 *_this, VRActiveActionSet_t * pSets, uint32_t unSizeOfVRSelectedActionSet_t, uint32_t unSetCount)
{
TRACE("%p\n", _this);
return cppIVRInput_IVRInput_004_UpdateActionState(_this->linux_side, pSets, unSizeOfVRSelectedActionSet_t, unSetCount);
}
DEFINE_THISCALL_WRAPPER(winIVRInput_IVRInput_004_GetDigitalActionData, 28)
EVRInputError __thiscall winIVRInput_IVRInput_004_GetDigitalActionData(winIVRInput_IVRInput_004 *_this, VRActionHandle_t action, winInputDigitalActionData_t_1017 * pActionData, uint32_t unActionDataSize, VRInputValueHandle_t ulRestrictToDevice)
{
TRACE("%p\n", _this);
return ivrinput_get_digital_action_data(cppIVRInput_IVRInput_004_GetDigitalActionData, _this->linux_side, action, pActionData, unActionDataSize, ulRestrictToDevice, 4);
}
DEFINE_THISCALL_WRAPPER(winIVRInput_IVRInput_004_GetAnalogActionData, 28)
EVRInputError __thiscall winIVRInput_IVRInput_004_GetAnalogActionData(winIVRInput_IVRInput_004 *_this, VRActionHandle_t action, winInputAnalogActionData_t_1017 * pActionData, uint32_t unActionDataSize, VRInputValueHandle_t ulRestrictToDevice)
{
TRACE("%p\n", _this);
return cppIVRInput_IVRInput_004_GetAnalogActionData(_this->linux_side, action, pActionData, unActionDataSize, ulRestrictToDevice);
}
DEFINE_THISCALL_WRAPPER(winIVRInput_IVRInput_004_GetPoseActionData, 36)
EVRInputError __thiscall winIVRInput_IVRInput_004_GetPoseActionData(winIVRInput_IVRInput_004 *_this, VRActionHandle_t action, ETrackingUniverseOrigin eOrigin, float fPredictedSecondsFromNow, winInputPoseActionData_t_1017 * pActionData, uint32_t unActionDataSize, VRInputValueHandle_t ulRestrictToDevice)
{
TRACE("%p\n", _this);
return cppIVRInput_IVRInput_004_GetPoseActionData(_this->linux_side, action, eOrigin, fPredictedSecondsFromNow, pActionData, unActionDataSize, ulRestrictToDevice);
}
DEFINE_THISCALL_WRAPPER(winIVRInput_IVRInput_004_GetSkeletalActionData, 28)
EVRInputError __thiscall winIVRInput_IVRInput_004_GetSkeletalActionData(winIVRInput_IVRInput_004 *_this, VRActionHandle_t action, winInputSkeletalActionData_t_1017 * pActionData, uint32_t unActionDataSize, VRInputValueHandle_t ulRestrictToDevice)
{
TRACE("%p\n", _this);
return cppIVRInput_IVRInput_004_GetSkeletalActionData(_this->linux_side, action, pActionData, unActionDataSize, ulRestrictToDevice);
}
DEFINE_THISCALL_WRAPPER(winIVRInput_IVRInput_004_GetSkeletalBoneData, 36)
EVRInputError __thiscall winIVRInput_IVRInput_004_GetSkeletalBoneData(winIVRInput_IVRInput_004 *_this, VRActionHandle_t action, EVRSkeletalTransformSpace eTransformSpace, EVRSkeletalMotionRange eMotionRange, VRBoneTransform_t * pTransformArray, uint32_t unTransformArrayCount, VRInputValueHandle_t ulRestrictToDevice)
{
TRACE("%p\n", _this);
return cppIVRInput_IVRInput_004_GetSkeletalBoneData(_this->linux_side, action, eTransformSpace, eMotionRange, pTransformArray, unTransformArrayCount, ulRestrictToDevice);
}
DEFINE_THISCALL_WRAPPER(winIVRInput_IVRInput_004_GetSkeletalBoneDataCompressed, 40)
EVRInputError __thiscall winIVRInput_IVRInput_004_GetSkeletalBoneDataCompressed(winIVRInput_IVRInput_004 *_this, VRActionHandle_t action, EVRSkeletalTransformSpace eTransformSpace, EVRSkeletalMotionRange eMotionRange, void * pvCompressedData, uint32_t unCompressedSize, uint32_t * punRequiredCompressedSize, VRInputValueHandle_t ulRestrictToDevice)
{
TRACE("%p\n", _this);
return cppIVRInput_IVRInput_004_GetSkeletalBoneDataCompressed(_this->linux_side, action, eTransformSpace, eMotionRange, pvCompressedData, unCompressedSize, punRequiredCompressedSize, ulRestrictToDevice);
}
DEFINE_THISCALL_WRAPPER(winIVRInput_IVRInput_004_DecompressSkeletalBoneData, 24)
EVRInputError __thiscall winIVRInput_IVRInput_004_DecompressSkeletalBoneData(winIVRInput_IVRInput_004 *_this, void * pvCompressedBuffer, uint32_t unCompressedBufferSize, EVRSkeletalTransformSpace * peTransformSpace, VRBoneTransform_t * pTransformArray, uint32_t unTransformArrayCount)
{
TRACE("%p\n", _this);
return cppIVRInput_IVRInput_004_DecompressSkeletalBoneData(_this->linux_side, pvCompressedBuffer, unCompressedBufferSize, peTransformSpace, pTransformArray, unTransformArrayCount);
}
DEFINE_THISCALL_WRAPPER(winIVRInput_IVRInput_004_TriggerHapticVibrationAction, 36)
EVRInputError __thiscall winIVRInput_IVRInput_004_TriggerHapticVibrationAction(winIVRInput_IVRInput_004 *_this, VRActionHandle_t action, float fStartSecondsFromNow, float fDurationSeconds, float fFrequency, float fAmplitude, VRInputValueHandle_t ulRestrictToDevice)
{
TRACE("%p\n", _this);
return cppIVRInput_IVRInput_004_TriggerHapticVibrationAction(_this->linux_side, action, fStartSecondsFromNow, fDurationSeconds, fFrequency, fAmplitude, ulRestrictToDevice);
}
DEFINE_THISCALL_WRAPPER(winIVRInput_IVRInput_004_GetActionOrigins, 28)
EVRInputError __thiscall winIVRInput_IVRInput_004_GetActionOrigins(winIVRInput_IVRInput_004 *_this, VRActionSetHandle_t actionSetHandle, VRActionHandle_t digitalActionHandle, VRInputValueHandle_t * originsOut, uint32_t originOutCount)
{
TRACE("%p\n", _this);
return cppIVRInput_IVRInput_004_GetActionOrigins(_this->linux_side, actionSetHandle, digitalActionHandle, originsOut, originOutCount);
}
DEFINE_THISCALL_WRAPPER(winIVRInput_IVRInput_004_GetOriginLocalizedName, 20)
EVRInputError __thiscall winIVRInput_IVRInput_004_GetOriginLocalizedName(winIVRInput_IVRInput_004 *_this, VRInputValueHandle_t origin, char * pchNameArray, uint32_t unNameArraySize)
{
TRACE("%p\n", _this);
return cppIVRInput_IVRInput_004_GetOriginLocalizedName(_this->linux_side, origin, pchNameArray, unNameArraySize);
}
DEFINE_THISCALL_WRAPPER(winIVRInput_IVRInput_004_GetOriginTrackedDeviceInfo, 20)
EVRInputError __thiscall winIVRInput_IVRInput_004_GetOriginTrackedDeviceInfo(winIVRInput_IVRInput_004 *_this, VRInputValueHandle_t origin, InputOriginInfo_t * pOriginInfo, uint32_t unOriginInfoSize)
{
TRACE("%p\n", _this);
return cppIVRInput_IVRInput_004_GetOriginTrackedDeviceInfo(_this->linux_side, origin, pOriginInfo, unOriginInfoSize);
}
DEFINE_THISCALL_WRAPPER(winIVRInput_IVRInput_004_ShowActionOrigins, 20)
EVRInputError __thiscall winIVRInput_IVRInput_004_ShowActionOrigins(winIVRInput_IVRInput_004 *_this, VRActionSetHandle_t actionSetHandle, VRActionHandle_t ulActionHandle)
{
TRACE("%p\n", _this);
return cppIVRInput_IVRInput_004_ShowActionOrigins(_this->linux_side, actionSetHandle, ulActionHandle);
}
DEFINE_THISCALL_WRAPPER(winIVRInput_IVRInput_004_ShowBindingsForActionSet, 24)
EVRInputError __thiscall winIVRInput_IVRInput_004_ShowBindingsForActionSet(winIVRInput_IVRInput_004 *_this, VRActiveActionSet_t * pSets, uint32_t unSizeOfVRSelectedActionSet_t, uint32_t unSetCount, VRInputValueHandle_t originToHighlight)
{
TRACE("%p\n", _this);
return cppIVRInput_IVRInput_004_ShowBindingsForActionSet(_this->linux_side, pSets, unSizeOfVRSelectedActionSet_t, unSetCount, originToHighlight);
}
extern vtable_ptr winIVRInput_IVRInput_004_vtable;
#ifndef __GNUC__
void __asm_dummy_vtables(void) {
#endif
__ASM_VTABLE(winIVRInput_IVRInput_004,
VTABLE_ADD_FUNC(winIVRInput_IVRInput_004_SetActionManifestPath)
VTABLE_ADD_FUNC(winIVRInput_IVRInput_004_GetActionSetHandle)
VTABLE_ADD_FUNC(winIVRInput_IVRInput_004_GetActionHandle)
VTABLE_ADD_FUNC(winIVRInput_IVRInput_004_GetInputSourceHandle)
VTABLE_ADD_FUNC(winIVRInput_IVRInput_004_UpdateActionState)
VTABLE_ADD_FUNC(winIVRInput_IVRInput_004_GetDigitalActionData)
VTABLE_ADD_FUNC(winIVRInput_IVRInput_004_GetAnalogActionData)
VTABLE_ADD_FUNC(winIVRInput_IVRInput_004_GetPoseActionData)
VTABLE_ADD_FUNC(winIVRInput_IVRInput_004_GetSkeletalActionData)
VTABLE_ADD_FUNC(winIVRInput_IVRInput_004_GetSkeletalBoneData)
VTABLE_ADD_FUNC(winIVRInput_IVRInput_004_GetSkeletalBoneDataCompressed)
VTABLE_ADD_FUNC(winIVRInput_IVRInput_004_DecompressSkeletalBoneData)
VTABLE_ADD_FUNC(winIVRInput_IVRInput_004_TriggerHapticVibrationAction)
VTABLE_ADD_FUNC(winIVRInput_IVRInput_004_GetActionOrigins)
VTABLE_ADD_FUNC(winIVRInput_IVRInput_004_GetOriginLocalizedName)
VTABLE_ADD_FUNC(winIVRInput_IVRInput_004_GetOriginTrackedDeviceInfo)
VTABLE_ADD_FUNC(winIVRInput_IVRInput_004_ShowActionOrigins)
VTABLE_ADD_FUNC(winIVRInput_IVRInput_004_ShowBindingsForActionSet)
);
#ifndef __GNUC__
}
#endif
winIVRInput_IVRInput_004 *create_winIVRInput_IVRInput_004(void *linux_side)
{
winIVRInput_IVRInput_004 *r = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(winIVRInput_IVRInput_004));
TRACE("-> %p\n", r);
r->vtable = &winIVRInput_IVRInput_004_vtable;
r->linux_side = linux_side;
return r;
}
void destroy_winIVRInput_IVRInput_004(void *object)
{
TRACE("%p\n", object);
HeapFree(GetProcessHeap(), 0, object);
}
winIVRInput_IVRInput_004 *create_winIVRInput_IVRInput_004_FnTable(void *linux_side)
{
winIVRInput_IVRInput_004 *r = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(winIVRInput_IVRInput_004));
struct thunk *thunks = alloc_thunks(18);
struct thunk **vtable = HeapAlloc(GetProcessHeap(), 0, 18 * sizeof(*vtable));
int i;
TRACE("-> %p, vtable %p, thunks %p\n", r, vtable, thunks);
init_thunk(&thunks[0], r, winIVRInput_IVRInput_004_SetActionManifestPath, 1, FALSE, FALSE);
init_thunk(&thunks[1], r, winIVRInput_IVRInput_004_GetActionSetHandle, 2, FALSE, FALSE);
init_thunk(&thunks[2], r, winIVRInput_IVRInput_004_GetActionHandle, 2, FALSE, FALSE);
init_thunk(&thunks[3], r, winIVRInput_IVRInput_004_GetInputSourceHandle, 2, FALSE, FALSE);
init_thunk(&thunks[4], r, winIVRInput_IVRInput_004_UpdateActionState, 3, FALSE, FALSE);
init_thunk(&thunks[5], r, winIVRInput_IVRInput_004_GetDigitalActionData, 4, FALSE, FALSE);
init_thunk(&thunks[6], r, winIVRInput_IVRInput_004_GetAnalogActionData, 4, FALSE, FALSE);
init_thunk(&thunks[7], r, winIVRInput_IVRInput_004_GetPoseActionData, 6, TRUE, FALSE);
init_thunk(&thunks[8], r, winIVRInput_IVRInput_004_GetSkeletalActionData, 4, FALSE, FALSE);
init_thunk(&thunks[9], r, winIVRInput_IVRInput_004_GetSkeletalBoneData, 6, FALSE, FALSE);
init_thunk(&thunks[10], r, winIVRInput_IVRInput_004_GetSkeletalBoneDataCompressed, 7, FALSE, FALSE);
init_thunk(&thunks[11], r, winIVRInput_IVRInput_004_DecompressSkeletalBoneData, 5, FALSE, FALSE);
init_thunk(&thunks[12], r, winIVRInput_IVRInput_004_TriggerHapticVibrationAction, 6, TRUE, TRUE);
init_thunk(&thunks[13], r, winIVRInput_IVRInput_004_GetActionOrigins, 4, FALSE, FALSE);
init_thunk(&thunks[14], r, winIVRInput_IVRInput_004_GetOriginLocalizedName, 3, FALSE, FALSE);
init_thunk(&thunks[15], r, winIVRInput_IVRInput_004_GetOriginTrackedDeviceInfo, 3, FALSE, FALSE);
init_thunk(&thunks[16], r, winIVRInput_IVRInput_004_ShowActionOrigins, 2, FALSE, FALSE);
init_thunk(&thunks[17], r, winIVRInput_IVRInput_004_ShowBindingsForActionSet, 4, FALSE, FALSE);
for (i = 0; i < 18; i++)
vtable[i] = &thunks[i];
r->linux_side = linux_side;
r->vtable = (void *)vtable;
return r;
}
void destroy_winIVRInput_IVRInput_004_FnTable(void *object)
{
winIVRInput_IVRInput_004 *win_object = object;
TRACE("%p\n", win_object);
VirtualFree(win_object->vtable[0], 0, MEM_RELEASE);
HeapFree(GetProcessHeap(), 0, win_object->vtable);
HeapFree(GetProcessHeap(), 0, win_object);
}
#include "cppIVRInput_IVRInput_003.h"
typedef struct __winIVRInput_IVRInput_003 {
vtable_ptr *vtable;
void *linux_side;
} winIVRInput_IVRInput_003;
DEFINE_THISCALL_WRAPPER(winIVRInput_IVRInput_003_SetActionManifestPath, 8)
EVRInputError __thiscall winIVRInput_IVRInput_003_SetActionManifestPath(winIVRInput_IVRInput_003 *_this, const char * pchActionManifestPath)
{
char lin_pchActionManifestPath[PATH_MAX];
vrclient_dos_path_to_unix_path(pchActionManifestPath, lin_pchActionManifestPath);
TRACE("%p\n", _this);
return cppIVRInput_IVRInput_003_SetActionManifestPath(_this->linux_side, pchActionManifestPath ? lin_pchActionManifestPath : NULL);
}
DEFINE_THISCALL_WRAPPER(winIVRInput_IVRInput_003_GetActionSetHandle, 12)
EVRInputError __thiscall winIVRInput_IVRInput_003_GetActionSetHandle(winIVRInput_IVRInput_003 *_this, const char * pchActionSetName, VRActionSetHandle_t * pHandle)
{
TRACE("%p\n", _this);
return cppIVRInput_IVRInput_003_GetActionSetHandle(_this->linux_side, pchActionSetName, pHandle);
}
DEFINE_THISCALL_WRAPPER(winIVRInput_IVRInput_003_GetActionHandle, 12)
EVRInputError __thiscall winIVRInput_IVRInput_003_GetActionHandle(winIVRInput_IVRInput_003 *_this, const char * pchActionName, VRActionHandle_t * pHandle)
{
TRACE("%p\n", _this);
return cppIVRInput_IVRInput_003_GetActionHandle(_this->linux_side, pchActionName, pHandle);
}
DEFINE_THISCALL_WRAPPER(winIVRInput_IVRInput_003_GetInputSourceHandle, 12)
EVRInputError __thiscall winIVRInput_IVRInput_003_GetInputSourceHandle(winIVRInput_IVRInput_003 *_this, const char * pchInputSourcePath, VRInputValueHandle_t * pHandle)
{
TRACE("%p\n", _this);
return cppIVRInput_IVRInput_003_GetInputSourceHandle(_this->linux_side, pchInputSourcePath, pHandle);
}
DEFINE_THISCALL_WRAPPER(winIVRInput_IVRInput_003_UpdateActionState, 16)
EVRInputError __thiscall winIVRInput_IVRInput_003_UpdateActionState(winIVRInput_IVRInput_003 *_this, VRActiveActionSet_t * pSets, uint32_t unSizeOfVRSelectedActionSet_t, uint32_t unSetCount)
{
TRACE("%p\n", _this);
return cppIVRInput_IVRInput_003_UpdateActionState(_this->linux_side, pSets, unSizeOfVRSelectedActionSet_t, unSetCount);
}
DEFINE_THISCALL_WRAPPER(winIVRInput_IVRInput_003_GetDigitalActionData, 20)
EVRInputError __thiscall winIVRInput_IVRInput_003_GetDigitalActionData(winIVRInput_IVRInput_003 *_this, VRActionHandle_t action, winInputDigitalActionData_t_1015 * pActionData, uint32_t unActionDataSize)
{
TRACE("%p\n", _this);
return cppIVRInput_IVRInput_003_GetDigitalActionData(_this->linux_side, action, pActionData, unActionDataSize);
}
DEFINE_THISCALL_WRAPPER(winIVRInput_IVRInput_003_GetAnalogActionData, 20)
EVRInputError __thiscall winIVRInput_IVRInput_003_GetAnalogActionData(winIVRInput_IVRInput_003 *_this, VRActionHandle_t action, winInputAnalogActionData_t_1015 * pActionData, uint32_t unActionDataSize)
{
TRACE("%p\n", _this);
return cppIVRInput_IVRInput_003_GetAnalogActionData(_this->linux_side, action, pActionData, unActionDataSize);
}
DEFINE_THISCALL_WRAPPER(winIVRInput_IVRInput_003_GetPoseActionData, 28)
EVRInputError __thiscall winIVRInput_IVRInput_003_GetPoseActionData(winIVRInput_IVRInput_003 *_this, VRActionHandle_t action, ETrackingUniverseOrigin eOrigin, float fPredictedSecondsFromNow, winInputPoseActionData_t_1015 * pActionData, uint32_t unActionDataSize)
{
TRACE("%p\n", _this);
return cppIVRInput_IVRInput_003_GetPoseActionData(_this->linux_side, action, eOrigin, fPredictedSecondsFromNow, pActionData, unActionDataSize);
}
DEFINE_THISCALL_WRAPPER(winIVRInput_IVRInput_003_GetSkeletalActionData, 36)
EVRInputError __thiscall winIVRInput_IVRInput_003_GetSkeletalActionData(winIVRInput_IVRInput_003 *_this, VRActionHandle_t action, EVRSkeletalTransformSpace eBoneParent, float fPredictedSecondsFromNow, winInputSkeletonActionData_t_1015 * pActionData, uint32_t unActionDataSize, VRBoneTransform_t * pTransformArray, uint32_t unTransformArrayCount)
{
TRACE("%p\n", _this);
return cppIVRInput_IVRInput_003_GetSkeletalActionData(_this->linux_side, action, eBoneParent, fPredictedSecondsFromNow, pActionData, unActionDataSize, pTransformArray, unTransformArrayCount);
}
DEFINE_THISCALL_WRAPPER(winIVRInput_IVRInput_003_GetSkeletalActionDataCompressed, 32)
EVRInputError __thiscall winIVRInput_IVRInput_003_GetSkeletalActionDataCompressed(winIVRInput_IVRInput_003 *_this, VRActionHandle_t action, EVRSkeletalTransformSpace eBoneParent, float fPredictedSecondsFromNow, void * pvCompressedData, uint32_t unCompressedSize, uint32_t * punRequiredCompressedSize)
{
TRACE("%p\n", _this);
return cppIVRInput_IVRInput_003_GetSkeletalActionDataCompressed(_this->linux_side, action, eBoneParent, fPredictedSecondsFromNow, pvCompressedData, unCompressedSize, punRequiredCompressedSize);
}
DEFINE_THISCALL_WRAPPER(winIVRInput_IVRInput_003_UncompressSkeletalActionData, 24)
EVRInputError __thiscall winIVRInput_IVRInput_003_UncompressSkeletalActionData(winIVRInput_IVRInput_003 *_this, void * pvCompressedBuffer, uint32_t unCompressedBufferSize, EVRSkeletalTransformSpace * peBoneParent, VRBoneTransform_t * pTransformArray, uint32_t unTransformArrayCount)
{
TRACE("%p\n", _this);
return cppIVRInput_IVRInput_003_UncompressSkeletalActionData(_this->linux_side, pvCompressedBuffer, unCompressedBufferSize, peBoneParent, pTransformArray, unTransformArrayCount);
}
DEFINE_THISCALL_WRAPPER(winIVRInput_IVRInput_003_TriggerHapticVibrationAction, 28)
EVRInputError __thiscall winIVRInput_IVRInput_003_TriggerHapticVibrationAction(winIVRInput_IVRInput_003 *_this, VRActionHandle_t action, float fStartSecondsFromNow, float fDurationSeconds, float fFrequency, float fAmplitude)
{
TRACE("%p\n", _this);
return cppIVRInput_IVRInput_003_TriggerHapticVibrationAction(_this->linux_side, action, fStartSecondsFromNow, fDurationSeconds, fFrequency, fAmplitude);
}
DEFINE_THISCALL_WRAPPER(winIVRInput_IVRInput_003_GetActionOrigins, 28)
EVRInputError __thiscall winIVRInput_IVRInput_003_GetActionOrigins(winIVRInput_IVRInput_003 *_this, VRActionSetHandle_t actionSetHandle, VRActionHandle_t digitalActionHandle, VRInputValueHandle_t * originsOut, uint32_t originOutCount)
{
TRACE("%p\n", _this);
return cppIVRInput_IVRInput_003_GetActionOrigins(_this->linux_side, actionSetHandle, digitalActionHandle, originsOut, originOutCount);
}
DEFINE_THISCALL_WRAPPER(winIVRInput_IVRInput_003_GetOriginLocalizedName, 20)
EVRInputError __thiscall winIVRInput_IVRInput_003_GetOriginLocalizedName(winIVRInput_IVRInput_003 *_this, VRInputValueHandle_t origin, char * pchNameArray, uint32_t unNameArraySize)
{
TRACE("%p\n", _this);
return cppIVRInput_IVRInput_003_GetOriginLocalizedName(_this->linux_side, origin, pchNameArray, unNameArraySize);
}
DEFINE_THISCALL_WRAPPER(winIVRInput_IVRInput_003_GetOriginTrackedDeviceInfo, 20)
EVRInputError __thiscall winIVRInput_IVRInput_003_GetOriginTrackedDeviceInfo(winIVRInput_IVRInput_003 *_this, VRInputValueHandle_t origin, InputOriginInfo_t * pOriginInfo, uint32_t unOriginInfoSize)
{
TRACE("%p\n", _this);
return cppIVRInput_IVRInput_003_GetOriginTrackedDeviceInfo(_this->linux_side, origin, pOriginInfo, unOriginInfoSize);
}
DEFINE_THISCALL_WRAPPER(winIVRInput_IVRInput_003_ShowActionOrigins, 20)
EVRInputError __thiscall winIVRInput_IVRInput_003_ShowActionOrigins(winIVRInput_IVRInput_003 *_this, VRActionSetHandle_t actionSetHandle, VRActionHandle_t ulActionHandle)
{
TRACE("%p\n", _this);
return cppIVRInput_IVRInput_003_ShowActionOrigins(_this->linux_side, actionSetHandle, ulActionHandle);
}
DEFINE_THISCALL_WRAPPER(winIVRInput_IVRInput_003_ShowBindingsForActionSet, 24)
EVRInputError __thiscall winIVRInput_IVRInput_003_ShowBindingsForActionSet(winIVRInput_IVRInput_003 *_this, VRActiveActionSet_t * pSets, uint32_t unSizeOfVRSelectedActionSet_t, uint32_t unSetCount, VRInputValueHandle_t originToHighlight)
{
TRACE("%p\n", _this);
return cppIVRInput_IVRInput_003_ShowBindingsForActionSet(_this->linux_side, pSets, unSizeOfVRSelectedActionSet_t, unSetCount, originToHighlight);
}
extern vtable_ptr winIVRInput_IVRInput_003_vtable;
#ifndef __GNUC__
void __asm_dummy_vtables(void) {
#endif
__ASM_VTABLE(winIVRInput_IVRInput_003,
VTABLE_ADD_FUNC(winIVRInput_IVRInput_003_SetActionManifestPath)
VTABLE_ADD_FUNC(winIVRInput_IVRInput_003_GetActionSetHandle)
VTABLE_ADD_FUNC(winIVRInput_IVRInput_003_GetActionHandle)
VTABLE_ADD_FUNC(winIVRInput_IVRInput_003_GetInputSourceHandle)
VTABLE_ADD_FUNC(winIVRInput_IVRInput_003_UpdateActionState)
VTABLE_ADD_FUNC(winIVRInput_IVRInput_003_GetDigitalActionData)
VTABLE_ADD_FUNC(winIVRInput_IVRInput_003_GetAnalogActionData)
VTABLE_ADD_FUNC(winIVRInput_IVRInput_003_GetPoseActionData)
VTABLE_ADD_FUNC(winIVRInput_IVRInput_003_GetSkeletalActionData)
VTABLE_ADD_FUNC(winIVRInput_IVRInput_003_GetSkeletalActionDataCompressed)
VTABLE_ADD_FUNC(winIVRInput_IVRInput_003_UncompressSkeletalActionData)
VTABLE_ADD_FUNC(winIVRInput_IVRInput_003_TriggerHapticVibrationAction)
VTABLE_ADD_FUNC(winIVRInput_IVRInput_003_GetActionOrigins)
VTABLE_ADD_FUNC(winIVRInput_IVRInput_003_GetOriginLocalizedName)
VTABLE_ADD_FUNC(winIVRInput_IVRInput_003_GetOriginTrackedDeviceInfo)
VTABLE_ADD_FUNC(winIVRInput_IVRInput_003_ShowActionOrigins)
VTABLE_ADD_FUNC(winIVRInput_IVRInput_003_ShowBindingsForActionSet)
);
#ifndef __GNUC__
}
#endif
winIVRInput_IVRInput_003 *create_winIVRInput_IVRInput_003(void *linux_side)
{
winIVRInput_IVRInput_003 *r = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(winIVRInput_IVRInput_003));
TRACE("-> %p\n", r);
r->vtable = &winIVRInput_IVRInput_003_vtable;
r->linux_side = linux_side;
return r;
}
void destroy_winIVRInput_IVRInput_003(void *object)
{
TRACE("%p\n", object);
HeapFree(GetProcessHeap(), 0, object);
}
winIVRInput_IVRInput_003 *create_winIVRInput_IVRInput_003_FnTable(void *linux_side)
{
winIVRInput_IVRInput_003 *r = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(winIVRInput_IVRInput_003));
struct thunk *thunks = alloc_thunks(17);
struct thunk **vtable = HeapAlloc(GetProcessHeap(), 0, 17 * sizeof(*vtable));
int i;
TRACE("-> %p, vtable %p, thunks %p\n", r, vtable, thunks);
init_thunk(&thunks[0], r, winIVRInput_IVRInput_003_SetActionManifestPath, 1, FALSE, FALSE);
init_thunk(&thunks[1], r, winIVRInput_IVRInput_003_GetActionSetHandle, 2, FALSE, FALSE);
init_thunk(&thunks[2], r, winIVRInput_IVRInput_003_GetActionHandle, 2, FALSE, FALSE);
init_thunk(&thunks[3], r, winIVRInput_IVRInput_003_GetInputSourceHandle, 2, FALSE, FALSE);
init_thunk(&thunks[4], r, winIVRInput_IVRInput_003_UpdateActionState, 3, FALSE, FALSE);
init_thunk(&thunks[5], r, winIVRInput_IVRInput_003_GetDigitalActionData, 3, FALSE, FALSE);
init_thunk(&thunks[6], r, winIVRInput_IVRInput_003_GetAnalogActionData, 3, FALSE, FALSE);
init_thunk(&thunks[7], r, winIVRInput_IVRInput_003_GetPoseActionData, 5, TRUE, FALSE);
init_thunk(&thunks[8], r, winIVRInput_IVRInput_003_GetSkeletalActionData, 7, TRUE, FALSE);
init_thunk(&thunks[9], r, winIVRInput_IVRInput_003_GetSkeletalActionDataCompressed, 6, TRUE, FALSE);
init_thunk(&thunks[10], r, winIVRInput_IVRInput_003_UncompressSkeletalActionData, 5, FALSE, FALSE);
init_thunk(&thunks[11], r, winIVRInput_IVRInput_003_TriggerHapticVibrationAction, 5, TRUE, TRUE);
init_thunk(&thunks[12], r, winIVRInput_IVRInput_003_GetActionOrigins, 4, FALSE, FALSE);
init_thunk(&thunks[13], r, winIVRInput_IVRInput_003_GetOriginLocalizedName, 3, FALSE, FALSE);
init_thunk(&thunks[14], r, winIVRInput_IVRInput_003_GetOriginTrackedDeviceInfo, 3, FALSE, FALSE);
init_thunk(&thunks[15], r, winIVRInput_IVRInput_003_ShowActionOrigins, 2, FALSE, FALSE);
init_thunk(&thunks[16], r, winIVRInput_IVRInput_003_ShowBindingsForActionSet, 4, FALSE, FALSE);
for (i = 0; i < 17; i++)
vtable[i] = &thunks[i];
r->linux_side = linux_side;
r->vtable = (void *)vtable;
return r;
}
void destroy_winIVRInput_IVRInput_003_FnTable(void *object)
{
winIVRInput_IVRInput_003 *win_object = object;
TRACE("%p\n", win_object);
VirtualFree(win_object->vtable[0], 0, MEM_RELEASE);
HeapFree(GetProcessHeap(), 0, win_object->vtable);
HeapFree(GetProcessHeap(), 0, win_object);
}