Proton/lsteamclient/winISteamGameCoordinator.c
2024-02-15 15:53:24 +02:00

69 lines
2.5 KiB
C

/* This file is auto-generated, do not edit. */
#include <stdarg.h>
#include "windef.h"
#include "winbase.h"
#include "wine/debug.h"
#include "steam_defs.h"
#include "steamclient_private.h"
#include "struct_converters.h"
WINE_DEFAULT_DEBUG_CHANNEL(steamclient);
#include "cppISteamGameCoordinator_SteamGameCoordinator001.h"
DEFINE_THISCALL_WRAPPER(winISteamGameCoordinator_SteamGameCoordinator001_SendMessage, 16)
DEFINE_THISCALL_WRAPPER(winISteamGameCoordinator_SteamGameCoordinator001_IsMessageAvailable, 8)
DEFINE_THISCALL_WRAPPER(winISteamGameCoordinator_SteamGameCoordinator001_RetrieveMessage, 20)
EGCResults __thiscall winISteamGameCoordinator_SteamGameCoordinator001_SendMessage(struct w_steam_iface *_this, uint32 unMsgType, const void *pubData, uint32 cubData)
{
EGCResults _ret;
TRACE("%p\n", _this);
_ret = cppISteamGameCoordinator_SteamGameCoordinator001_SendMessage(_this->u_iface, unMsgType, pubData, cubData);
return _ret;
}
bool __thiscall winISteamGameCoordinator_SteamGameCoordinator001_IsMessageAvailable(struct w_steam_iface *_this, uint32 *pcubMsgSize)
{
bool _ret;
TRACE("%p\n", _this);
_ret = cppISteamGameCoordinator_SteamGameCoordinator001_IsMessageAvailable(_this->u_iface, pcubMsgSize);
return _ret;
}
EGCResults __thiscall winISteamGameCoordinator_SteamGameCoordinator001_RetrieveMessage(struct w_steam_iface *_this, uint32 *punMsgType, void *pubDest, uint32 cubDest, uint32 *pcubMsgSize)
{
EGCResults _ret;
TRACE("%p\n", _this);
_ret = cppISteamGameCoordinator_SteamGameCoordinator001_RetrieveMessage(_this->u_iface, punMsgType, pubDest, cubDest, pcubMsgSize);
return _ret;
}
extern vtable_ptr winISteamGameCoordinator_SteamGameCoordinator001_vtable;
#ifndef __GNUC__
void __asm_dummy_vtables(void) {
#endif
__ASM_VTABLE(winISteamGameCoordinator_SteamGameCoordinator001,
VTABLE_ADD_FUNC(winISteamGameCoordinator_SteamGameCoordinator001_SendMessage)
VTABLE_ADD_FUNC(winISteamGameCoordinator_SteamGameCoordinator001_IsMessageAvailable)
VTABLE_ADD_FUNC(winISteamGameCoordinator_SteamGameCoordinator001_RetrieveMessage)
);
#ifndef __GNUC__
}
#endif
struct w_steam_iface *create_winISteamGameCoordinator_SteamGameCoordinator001(void *u_iface)
{
struct w_steam_iface *r = alloc_mem_for_iface(sizeof(struct w_steam_iface), "SteamGameCoordinator001");
TRACE("-> %p\n", r);
r->vtable = alloc_vtable(&winISteamGameCoordinator_SteamGameCoordinator001_vtable, 3, "SteamGameCoordinator001");
r->u_iface = u_iface;
return r;
}